cdrom: proper autopause int
authornotaz <notasas@gmail.com>
Thu, 26 Oct 2023 21:24:47 +0000 (00:24 +0300)
committernotaz <notasas@gmail.com>
Thu, 26 Oct 2023 21:24:47 +0000 (00:24 +0300)
libretro/pcsx_rearmed#396

libpcsxcore/cdrom.c

index cc506c9..99e8dcd 100644 (file)
@@ -517,14 +517,10 @@ static void cdrPlayInterrupt_Autopause()
        u32 i;
 
        if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
-               CDR_LOG( "CDDA STOP\n" );
+               CDR_LOG_I("autopause\n");
 
-               // Magic the Gathering
-               // - looping territory cdda
-
-               // ...?
-               //cdr.ResultReady = 1;
-               //cdr.Stat = DataReady;
+               SetResultSize(1);
+               cdr.Result[0] = cdr.StatP;
                cdr.Stat = DataEnd;
                setIrq(0x1000); // 0x1000 just for logging purposes
 
@@ -534,6 +530,7 @@ static void cdrPlayInterrupt_Autopause()
        else if ((cdr.Mode & MODE_REPORT) && !cdr.ReportDelay &&
                 ((cdr.subq.Absolute[2] & 0x0f) == 0 || cdr.FastForward || cdr.FastBackward))
        {
+               SetResultSize(8);
                cdr.Result[0] = cdr.StatP;
                cdr.Result[1] = cdr.subq.Track;
                cdr.Result[2] = cdr.subq.Index;
@@ -558,15 +555,10 @@ static void cdrPlayInterrupt_Autopause()
                        cdr.Result[4] = cdr.subq.Absolute[1];
                        cdr.Result[5] = cdr.subq.Absolute[2];
                }
-
                cdr.Result[6] = abs_lev_max >> 0;
                cdr.Result[7] = abs_lev_max >> 8;
 
-               // Rayman: Logo freeze (resultready + dataready)
-               cdr.ResultReady = 1;
                cdr.Stat = DataReady;
-
-               SetResultSize(8);
                setIrq(0x1001);
        }
 
@@ -667,11 +659,12 @@ void cdrPlayReadInterrupt(void)
 
        if (!cdr.Play) return;
 
-       CDR_LOG( "CDDA - %d:%d:%d\n",
-               cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
+       CDR_LOG("CDDA - %02d:%02d:%02d m %02x\n",
+               cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], cdr.Mode);
 
        SetPlaySeekRead(cdr.StatP, STATUS_PLAY);
        if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
+               CDR_LOG_I("end stop\n");
                StopCdda();
                SetPlaySeekRead(cdr.StatP, 0);
                cdr.TrackChanged = TRUE;