psx_gpu: fix line cmd length and move w/h masking
authornotaz <notasas@gmail.com>
Tue, 17 Jul 2012 22:56:37 +0000 (01:56 +0300)
committernotaz <notasas@gmail.com>
Wed, 18 Jul 2012 20:56:54 +0000 (23:56 +0300)
w/h masking untested, I'm lazy

plugins/gpu_neon/psx_gpu/psx_gpu_parse.c
plugins/gpulib/gpu.c

index 3fc040d..e409aa5 100644 (file)
@@ -496,7 +496,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
         }
 
         if(num_vertexes > 2)
-          command_length += ((num_vertexes * 2) - 2);
+          command_length += ((num_vertexes - 2) * 2);
 
                        break;
       }
@@ -597,7 +597,8 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
   
                case 0x80:          //  vid -> vid
         render_block_move(psx_gpu, list_s16[2] & 0x3FF, list_s16[3] & 0x1FF,
-         list_s16[4] & 0x3FF, list_s16[5] & 0x1FF, list_s16[6], list_s16[7]);
+         list_s16[4] & 0x3FF, list_s16[5] & 0x1FF,
+         ((list_s16[6] - 1) & 0x3FF) + 1, ((list_s16[7] - 1) & 0x1FF) + 1);
                        break;
  
 #ifdef PCSX
index ea17237..79a5fa4 100644 (file)
@@ -333,6 +333,7 @@ static noinline int do_cmd_list_skip(uint32_t *data, int count, int *last_cmd)
   int cmd = 0, pos = 0, len, dummy;
   int skip = 1;
 
+  // XXX: polylines are not properly handled
   while (pos < count && skip) {
     uint32_t *list = data + pos;
     cmd = list[0] >> 24;