libretro: only pass fb to video_cb when it's updated
authornotaz <notasas@gmail.com>
Mon, 10 Dec 2012 01:38:46 +0000 (03:38 +0200)
committernotaz <notasas@gmail.com>
Mon, 10 Dec 2012 21:20:59 +0000 (23:20 +0200)
frontend/libretro.c

index 6212980..8256fe1 100644 (file)
@@ -97,6 +97,7 @@ static void convert(void *buf, size_t bytes)
 
 static unsigned game_width;
 static unsigned game_height;
+static unsigned game_fb_dirty;
 
 static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
 {
@@ -132,7 +133,8 @@ out:
 #endif
    game_width = w;
    game_height = h;
-       pl_rearmed_cbs.flip_cnt++;
+   game_fb_dirty = 1;
+   pl_rearmed_cbs.flip_cnt++;
 }
 
 static void vout_close(void)
@@ -390,7 +392,9 @@ void retro_run(void)
        psxCpu->Execute();
 
        samples_to_send += 44100 / 60;
-       video_cb(vout_buf, game_width, game_height, game_width * 2);
+
+       video_cb(game_fb_dirty ? vout_buf : NULL, game_width, game_height, game_width * 2);
+       game_fb_dirty = 0;
 }
 
 void retro_init(void)