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cdrom: change pause timing again
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/ psx_gpu.c
2023-11-30
notaz
gpu: improve timings of clipped sprites
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2023-10-23
notaz
gpu_neon: rework buffering to reduce flickering
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2023-10-12
notaz
patch up some clang/apple issues
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2023-09-08
notaz
gpulib: handle vram copy in gpulib
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2023-09-04
notaz
gpulib: add some missed sync and flush
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2023-08-31
notaz
gpu: handle wrapping somewhat
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2023-08-24
notaz
gpu_neon: don't crash on large primitives in enhancemen...
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2023-08-24
notaz
gpu_neon: rework buffer selection
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commitdiff
2022-09-15
notaz
don't cast between long and pointers for win64
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commitdiff
2022-09-15
notaz
gpu_neon: adjust some comments and things
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commitdiff
2022-08-13
notaz
gpu_neon: fix wrong block counting
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commitdiff
2022-08-08
notaz
gpu_neon: new intrinsics-only implementation
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commitdiff
2022-08-08
notaz
gpu_neon: place asm func prototypes into a separate...
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commitdiff
2022-08-08
notaz
gpu_neon: don't include vector_ops.h in the main header
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commitdiff
2022-01-31
notaz
gpu_neon: reserved bpp is 16bpp, not 4bpp
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commitdiff
2013-04-01
notaz
psx_gpu: convert to UAL, load everything from context
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commitdiff
2013-03-15
notaz
psx_gpu: fix line mask test
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2012-11-12
notaz
psx_gpu: fix interlace mode
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-10-28
notaz
psx_gpu: workaround overflow crash
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2012-10-27
notaz
psx_gpu: implement setup_sprite_untextured in asm
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2012-10-22
notaz
psx_gpu: change reciprocal table again
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commitdiff
2012-10-22
notaz
psx_gpu: consolidate C code, implement exnhancement asm
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2012-10-13
notaz
psx_gpu: 2x sprite fixes and integration
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2012-10-11
notaz
psx_gpu: do enhanced lines
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
psx_gpu: use different uvrgb phase for enhancement
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2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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2012-10-11
notaz
psx_gpu: add enhanced triangle rendering
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2012-10-07
Exophase
psx_gpu: increase reciprocal accuracy
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2012-10-07
notaz
psx_gpu: more limit checking
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2012-01-08
notaz
gpu_neon: psx_gpu: try to update texture cache instead...
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2012-01-04
Exophase
psx_gpu: partial interlace mode support
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2012-01-04
Exophase
psx_gpu: change fill handling again
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2012-01-01
Exophase
psx_gpu: improve fills
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2011-12-29
notaz
psx_gpu: use mask bit for copies
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2011-12-29
Exophase
psx_gpu: flush render buffer before move/cppy/fill
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2011-12-29
Exophase
psx_gpu: fix lines
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2011-12-23
Exophase
psx_gpu: some argument checks
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2011-12-23
Exophase
psx_gpu: texture cache fix2
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2011-12-23
Exophase
psx_gpu: texture cache fix, updates
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2011-12-23
Exophase
psx_gpu: fix divide by 0
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2011-12-21
notaz
gpu_neon/psx_gpu: remove unused psx_gpu_alt
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2011-12-21
notaz
gpu_neon/psx_gpu: rename a define
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2011-12-21
notaz
gpu_neon/psx_gpu: use external vram
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2011-12-20
Exophase
add NEON GPU rasterizer
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