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libretro: improve retro_memory_map
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/ psx_gpu.h
2024-08-22
notaz
gpu_neon: rework enh. res. texturing hack
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commitdiff
2024-01-03
notaz
gpu_neon: make enh. res. texturing hack optional
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commitdiff
2023-12-13
notaz
gpu: rework dma vs busy timing
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2023-11-30
notaz
gpu: improve timings of clipped sprites
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2023-11-27
notaz
gpu: start doing some basic gpu timing
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commitdiff
2023-10-23
notaz
gpu_neon: rework buffering to reduce flickering
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commitdiff
2023-08-24
notaz
gpu_neon: don't crash on large primitives in enhancemen...
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2023-08-24
notaz
gpu_neon: rework buffer selection
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commitdiff
2023-07-13
notaz
gpu_neon: fix texels vs pixels confusion
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commitdiff
2022-08-08
notaz
gpu_neon: new intrinsics-only implementation
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commitdiff
2022-08-08
notaz
gpu_neon: don't include vector_ops.h in the main header
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commitdiff
2013-04-01
notaz
psx_gpu: convert to UAL, load everything from context
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-10-23
notaz
psx_gpu: select buffers differently
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2012-10-11
notaz
psx_gpu: do enhanced lines
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
psx_gpu: use different uvrgb phase for enhancement
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2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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2012-10-11
notaz
psx_gpu: add enhanced triangle rendering
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2012-02-26
notaz
gpulib: eliminate list scan-ahead
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2012-01-04
Exophase
psx_gpu: partial interlace mode support
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2011-12-23
Exophase
psx_gpu: texture cache fix, updates
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2011-12-21
notaz
gpu_neon/psx_gpu: use external vram
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commitdiff
2011-12-20
Exophase
add NEON GPU rasterizer
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