video fbdev: expand to support fb resize and stuff
[picodrive.git] / platform / common / emu.h
CommitLineData
ea8c405f 1// (c) Copyright 2006-2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
ca482e5d 6#include "port_config.h"
7
8#ifdef __cplusplus
9extern "C" {
10#endif
11
3e49ffd0 12#define array_size(x) (sizeof(x) / sizeof(x[0]))
13
e2de9939 14extern void *g_screen_ptr;
15
16#if SCREEN_SIZE_FIXED
17#define g_screen_width SCREEN_WIDTH
18#define g_screen_height SCREEN_HEIGHT
19#else
20extern int g_screen_width;
21extern int g_screen_height;
22#endif
23
24
a47dd663 25#define EOPT_EN_SRAM (1<<0)
ca482e5d 26#define EOPT_SHOW_FPS (1<<1)
27#define EOPT_EN_SOUND (1<<2)
28#define EOPT_GZIP_SAVES (1<<3)
0d9bf4fc 29#define EOPT_MMUHACK (1<<4)
d7dd4d66 30#define EOPT_NO_AUTOSVCFG (1<<5)
5a681086 31#define EOPT_16BPP (1<<7) // depreceted for .renderer
0d9bf4fc 32#define EOPT_RAM_TIMINGS (1<<8)
d34a42f9 33#define EOPT_EN_CD_LEDS (1<<10)
ee2a3bdf 34#define EOPT_A_SN_GAMMA (1<<12)
7b436906 35#define EOPT_VSYNC (1<<13)
cc41eb4f 36#define EOPT_GIZ_SCANLN (1<<14)
37#define EOPT_GIZ_DBLBUF (1<<15)
38#define EOPT_VSYNC_MODE (1<<16)
39#define EOPT_SHOW_RTC (1<<17)
40#define EOPT_NO_FRMLIMIT (1<<18)
41#define EOPT_WIZ_TEAR_FIX (1<<19)
ae87bffa 42#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
ca482e5d 43
ee2a3bdf 44enum {
45 EOPT_SCALE_NONE = 0,
46 EOPT_SCALE_SW_H,
47 EOPT_SCALE_HW_H,
48 EOPT_SCALE_HW_HV,
49};
50
fcdefcf6 51enum {
52 EOPT_CONFIRM_NONE = 0,
53 EOPT_CONFIRM_SAVE = 1,
54 EOPT_CONFIRM_LOAD = 2,
55 EOPT_CONFIRM_BOTH = 3,
56};
57
ca482e5d 58typedef struct _currentConfig_t {
cc41eb4f 59 int EmuOpt;
60 int s_PicoOpt;
58c86d00 61 int s_PsndRate;
62 int s_PicoRegion;
ca482e5d 63 int s_PicoAutoRgnOrder;
64 int s_PicoCDBuffers;
ea8c405f 65 int Frameskip;
fcdefcf6 66 int confirm_save;
ea8c405f 67 int CPUclock;
ea8c405f 68 int volume;
69 int gamma;
ca482e5d 70 int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering
71 int rotation; // for UIQ
8ab3e3c1 72 float scale; // psp: screen scale
73 float hscale32, hscale40; // psp: horizontal scale
6fc57144 74 int gamma2; // psp: black level
f0f0d2df 75 int turbo_rate;
5a681086 76 int renderer;
77 int renderer32x;
ea8c405f 78} currentConfig_t;
79
58c86d00 80extern currentConfig_t currentConfig, defaultConfig;
ea8c405f 81extern char *PicoConfigFile;
eacee137 82extern int rom_loaded;
ea8c405f 83extern int state_slot;
84extern int config_slot, config_slot_current;
85extern unsigned char *movie_data;
f2cf8472 86extern int reset_timing;
87
88#define PICO_PEN_ADJUST_X 4
89#define PICO_PEN_ADJUST_Y 2
90extern int pico_pen_x, pico_pen_y;
c060a9ab 91extern int pico_inp_mode;
ea8c405f 92
713c9224 93extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
94extern char rom_fname_loaded[512]; // currently loaded ROM filename
95
1fb0dd88 96// engine states
713c9224 97extern int engineState;
1fb0dd88 98enum TPicoGameState {
99 PGS_Paused = 1,
100 PGS_Running,
101 PGS_Quit,
102 PGS_KeyConfig,
103 PGS_ReloadRom,
104 PGS_Menu,
d687ef50 105 PGS_TrayMenu,
1fb0dd88 106 PGS_RestartRun,
107 PGS_Suspending, /* PSP */
108 PGS_SuspendWake, /* PSP */
109};
110
3e49ffd0 111// media types
112enum {
113 PM_BAD = 0,
114 PM_MD_CART, /* also 32x */
115 PM_MARK3,
116 PM_CD,
117};
ea8c405f 118
f2cf8472 119void emu_init(void);
120void emu_finish(void);
b24e0f6c 121void emu_loop(void);
f2cf8472 122
a47dd663 123int emu_reload_rom(char *rom_fname);
35e3031a 124int emu_swap_cd(const char *fname);
a47dd663 125int emu_save_load_game(int load, int sram);
f2cf8472 126void emu_reset_game(void);
d34a42f9 127
697746df 128void emu_prep_defconfig(void);
d90f5bd7 129void emu_set_defconfig(void);
fcdefcf6 130int emu_read_config(const char *rom_fname, int no_defaults);
a47dd663 131int emu_write_config(int game);
d34a42f9 132
a47dd663 133char *emu_get_save_fname(int load, int is_sram, int slot);
134int emu_check_save_file(int slot);
d34a42f9 135
cc41eb4f 136void emu_text_out8 (int x, int y, const char *text);
137void emu_text_out16(int x, int y, const char *text);
138void emu_text_out8_rot (int x, int y, const char *text);
139void emu_text_out16_rot(int x, int y, const char *text);
140
27701801 141void emu_make_path(char *buff, const char *end, int size);
d34a42f9 142void emu_update_input(void);
a47dd663 143void emu_get_game_name(char *str150);
144void emu_set_fastforward(int set_on);
b24e0f6c 145void emu_status_msg(const char *format, ...);
ea8c405f 146
ca482e5d 147#ifdef __cplusplus
148} // extern "C"
149#endif
150