Add support for the OpenDingux platform
[picodrive.git] / platform / common / plat_sdl.c
CommitLineData
636d5f25 1/*
2 * PicoDrive
3 * (C) notaz, 2013
4 *
5 * This work is licensed under the terms of MAME license.
6 * See COPYING file in the top-level directory.
7 */
8
9#include <stdio.h>
10
11#include "../libpicofe/input.h"
12#include "../libpicofe/plat_sdl.h"
13#include "../libpicofe/in_sdl.h"
14#include "../libpicofe/gl.h"
15#include "emu.h"
16#include "menu_pico.h"
17#include "input_pico.h"
18#include "version.h"
19
636d5f25 20static void *shadow_fb;
21
4e3551a5 22const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = {
636d5f25 23 { SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
24 { SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
25 { SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
26 { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
27 { SDLK_z, IN_BINDTYPE_PLAYER12, GBTN_A },
28 { SDLK_x, IN_BINDTYPE_PLAYER12, GBTN_B },
29 { SDLK_c, IN_BINDTYPE_PLAYER12, GBTN_C },
30 { SDLK_a, IN_BINDTYPE_PLAYER12, GBTN_X },
31 { SDLK_s, IN_BINDTYPE_PLAYER12, GBTN_Y },
32 { SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z },
33 { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
34 { SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE },
35 { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
36 { SDLK_F1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
37 { SDLK_F2, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
38 { SDLK_F3, IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
39 { SDLK_F4, IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
40 { SDLK_F5, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
41 { SDLK_F6, IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
42 { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
43 { SDLK_F8, IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
44 { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
45 { 0, 0, 0 }
46};
47
4e3551a5
PC
48const struct menu_keymap in_sdl_key_map[] __attribute__((weak)) =
49{
50 { SDLK_UP, PBTN_UP },
51 { SDLK_DOWN, PBTN_DOWN },
52 { SDLK_LEFT, PBTN_LEFT },
53 { SDLK_RIGHT, PBTN_RIGHT },
54 { SDLK_RETURN, PBTN_MOK },
55 { SDLK_ESCAPE, PBTN_MBACK },
56 { SDLK_SEMICOLON, PBTN_MA2 },
57 { SDLK_QUOTE, PBTN_MA3 },
58 { SDLK_LEFTBRACKET, PBTN_L },
59 { SDLK_RIGHTBRACKET, PBTN_R },
60};
61
62const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) =
63{
64 { SDLK_UP, PBTN_UP },
65 { SDLK_DOWN, PBTN_DOWN },
66 { SDLK_LEFT, PBTN_LEFT },
67 { SDLK_RIGHT, PBTN_RIGHT },
68 /* joystick */
69 { SDLK_WORLD_0, PBTN_MOK },
70 { SDLK_WORLD_1, PBTN_MBACK },
71 { SDLK_WORLD_2, PBTN_MA2 },
72 { SDLK_WORLD_3, PBTN_MA3 },
73};
74
d4bea61c
PC
75extern const char * const in_sdl_key_names[] __attribute__((weak));
76
4e3551a5
PC
77static const struct in_pdata in_sdl_platform_data = {
78 .defbinds = in_sdl_defbinds,
79 .key_map = in_sdl_key_map,
80 .kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]),
81 .joy_map = in_sdl_joy_map,
82 .jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
d4bea61c 83 .key_names = in_sdl_key_names,
4e3551a5
PC
84};
85
636d5f25 86/* YUV stuff */
87static int yuv_ry[32], yuv_gy[32], yuv_by[32];
88static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
89
90void bgr_to_uyvy_init(void)
91{
92 int i, v;
93
94 /* init yuv converter:
95 y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0));
96 y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1));
97 u = (int)(8 * 0.565f * (b0 - y0)) + 128;
98 v = (int)(8 * 0.713f * (r0 - y0)) + 128;
99 */
100 for (i = 0; i < 32; i++) {
101 yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f);
102 yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f);
103 yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f);
104 }
105 for (i = -32; i < 32; i++) {
106 v = (int)(8 * 0.565f * i) + 128;
107 if (v < 0)
108 v = 0;
109 if (v > 255)
110 v = 255;
111 yuv_u[i + 32] = v;
112 v = (int)(8 * 0.713f * i) + 128;
113 if (v < 0)
114 v = 0;
115 if (v > 255)
116 v = 255;
117 yuv_v[i + 32] = v;
118 }
119}
120
121void rgb565_to_uyvy(void *d, const void *s, int pixels)
122{
123 unsigned int *dst = d;
124 const unsigned short *src = s;
125 const unsigned char *yu = yuv_u + 32;
126 const unsigned char *yv = yuv_v + 32;
127 int r0, g0, b0, r1, g1, b1;
128 int y0, y1, u, v;
129
130 for (; pixels > 0; src += 2, dst++, pixels -= 2)
131 {
132 r0 = (src[0] >> 11) & 0x1f;
133 g0 = (src[0] >> 6) & 0x1f;
134 b0 = src[0] & 0x1f;
135 r1 = (src[1] >> 11) & 0x1f;
136 g1 = (src[1] >> 6) & 0x1f;
137 b1 = src[1] & 0x1f;
138 y0 = (yuv_ry[r0] + yuv_gy[g0] + yuv_by[b0]) >> 16;
139 y1 = (yuv_ry[r1] + yuv_gy[g1] + yuv_by[b1]) >> 16;
140 u = yu[b0 - y0];
141 v = yv[r0 - y0];
142 // valid Y range seems to be 16..235
143 y0 = 16 + 219 * y0 / 31;
144 y1 = 16 + 219 * y1 / 31;
145
146 *dst = (y1 << 24) | (v << 16) | (y0 << 8) | u;
147 }
148}
149
150void plat_video_flip(void)
151{
152 if (plat_sdl_overlay != NULL) {
153 SDL_Rect dstrect =
154 { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
155
156 SDL_LockYUVOverlay(plat_sdl_overlay);
157 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
158 g_screen_width * g_screen_height);
159 SDL_UnlockYUVOverlay(plat_sdl_overlay);
160 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
161 }
162 else if (plat_sdl_gl_active) {
163 gl_flip(shadow_fb, g_screen_width, g_screen_height);
164 }
165 else {
eb7ce29e
PC
166 if (SDL_MUSTLOCK(plat_sdl_screen))
167 SDL_UnlockSurface(plat_sdl_screen);
636d5f25 168 SDL_Flip(plat_sdl_screen);
169 g_screen_ptr = plat_sdl_screen->pixels;
eb7ce29e 170 PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2);
636d5f25 171 }
172}
173
174void plat_video_wait_vsync(void)
175{
176}
177
178void plat_video_menu_enter(int is_rom_loaded)
179{
180 plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0);
d438a8dd 181 g_screen_ptr = shadow_fb;
636d5f25 182}
183
184void plat_video_menu_begin(void)
185{
186 if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
187 g_menuscreen_ptr = shadow_fb;
188 }
189 else {
eb7ce29e
PC
190 if (SDL_MUSTLOCK(plat_sdl_screen))
191 SDL_LockSurface(plat_sdl_screen);
636d5f25 192 g_menuscreen_ptr = plat_sdl_screen->pixels;
193 }
194}
195
196void plat_video_menu_end(void)
197{
198 if (plat_sdl_overlay != NULL) {
199 SDL_Rect dstrect =
200 { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
201
202 SDL_LockYUVOverlay(plat_sdl_overlay);
203 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
204 g_menuscreen_w * g_menuscreen_h);
205 SDL_UnlockYUVOverlay(plat_sdl_overlay);
206
207 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
208 }
209 else if (plat_sdl_gl_active) {
210 gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h);
211 }
212 else {
eb7ce29e
PC
213 if (SDL_MUSTLOCK(plat_sdl_screen))
214 SDL_UnlockSurface(plat_sdl_screen);
636d5f25 215 SDL_Flip(plat_sdl_screen);
216 }
217 g_menuscreen_ptr = NULL;
218
219}
220
221void plat_video_menu_leave(void)
222{
223}
224
225void plat_video_loop_prepare(void)
226{
227 plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
228
229 if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
230 g_screen_ptr = shadow_fb;
231 }
232 else {
eb7ce29e
PC
233 if (SDL_MUSTLOCK(plat_sdl_screen))
234 SDL_LockSurface(plat_sdl_screen);
636d5f25 235 g_screen_ptr = plat_sdl_screen->pixels;
236 }
eb7ce29e 237 PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2);
636d5f25 238}
239
240void plat_early_init(void)
241{
242}
243
bec84f92 244static void plat_sdl_quit(void)
245{
246 // for now..
247 exit(1);
248}
249
636d5f25 250void plat_init(void)
251{
252 int shadow_size;
253 int ret;
254
255 ret = plat_sdl_init();
256 if (ret != 0)
257 exit(1);
258
bec84f92 259 plat_sdl_quit_cb = plat_sdl_quit;
260
fc11dd05 261 SDL_WM_SetCaption("PicoDrive " VERSION, NULL);
636d5f25 262
263 g_menuscreen_w = plat_sdl_screen->w;
264 g_menuscreen_h = plat_sdl_screen->h;
265 g_menuscreen_ptr = NULL;
266
267 shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
268 if (shadow_size < 320 * 480 * 2)
269 shadow_size = 320 * 480 * 2;
270
271 shadow_fb = malloc(shadow_size);
272 g_menubg_ptr = malloc(shadow_size);
273 if (shadow_fb == NULL || g_menubg_ptr == NULL) {
274 fprintf(stderr, "OOM\n");
275 exit(1);
276 }
277
278 g_screen_width = 320;
279 g_screen_height = 240;
280 g_screen_ptr = shadow_fb;
281
4e3551a5 282 in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler);
636d5f25 283 in_probe();
284
285 bgr_to_uyvy_init();
286}
287
288void plat_finish(void)
289{
290 free(shadow_fb);
291 shadow_fb = NULL;
292 free(g_menubg_ptr);
293 g_menubg_ptr = NULL;
294 plat_sdl_finish();
295}