partial gmv implementation
[picodrive.git] / platform / gp2x / emu.c
CommitLineData
cc68a136 1// (c) Copyright 2006 notaz, All rights reserved.\r
2// Free for non-commercial use.\r
3\r
4// For commercial use, separate licencing terms must be obtained.\r
5\r
6#include <stdio.h>\r
7#include <stdlib.h>\r
8#include <sys/time.h>\r
9#include <linux/limits.h>\r
10#include <ctype.h>\r
11#include <unistd.h>\r
12\r
13#include <stdarg.h>\r
14\r
15#include "emu.h"\r
16#include "gp2x.h"\r
17#include "usbjoy.h"\r
18#include "menu.h"\r
19#include "asmutils.h"\r
20#include "cpuctrl.h"\r
21\r
22#include "Pico/PicoInt.h"\r
23#include "zlib/zlib.h"\r
24\r
25\r
26#ifdef BENCHMARK\r
27#define OSD_FPS_X 220\r
28#else\r
29#define OSD_FPS_X 260\r
30#endif\r
31\r
32// PicoPad[] format: SACB RLDU\r
33char *actionNames[] = {\r
34 "UP", "DOWN", "LEFT", "RIGHT", "B", "C", "A", "START",\r
35 0, 0, 0, 0, 0, 0, 0, 0, // Z, Y, X, MODE (enabled only when needed), ?, ?, ?, ?\r
36 0, 0, 0, 0, 0, 0, 0, "ENTER MENU", // player2_flag, ?, ?, ?, ?, ?, ?, menu\r
37 "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",\r
38 "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"\r
39};\r
40\r
41int engineState;\r
42int select_exits = 0;\r
43char *PicoConfigFile = "picoconfig.bin";\r
44currentConfig_t currentConfig;\r
45\r
46char romFileName[PATH_MAX];\r
47unsigned char *rom_data = NULL;\r
48\r
49extern int crashed_940;\r
50\r
51static char noticeMsg[64]; // notice msg to draw\r
52static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
53static int reset_timing, osd_fps_x;\r
54static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos\r
55static int gp2x_old_gamma = 100;\r
56static unsigned char *movie_data = NULL;\r
57static int movie_size = 0;\r
cc68a136 58unsigned char *framebuff = 0; // temporary buffer for alt renderer\r
59int state_slot = 0;\r
60\r
61/*\r
62// tmp\r
63static FILE *logf = NULL;\r
64\r
65void pprintf(char *texto, ...)\r
66{\r
67 va_list args;\r
68\r
69 va_start(args,texto);\r
70 vfprintf(logf,texto,args);\r
71 va_end(args);\r
72 fflush(logf);\r
73 sync();\r
74}\r
75*/\r
76// utilities\r
77static void strlwr(char* string)\r
78{\r
79 while ( (*string++ = (char)tolower(*string)) );\r
80}\r
81\r
82static int try_rfn_ext(char *ext)\r
83{\r
84 FILE *tmp;\r
85 char *p;\r
86\r
87 p = romFileName + strlen(romFileName) - 4;\r
88 if (p < romFileName) p = romFileName;\r
89 strcpy(p, ext);\r
90\r
91 if((tmp = fopen(romFileName, "rb"))) {\r
92 fclose(tmp);\r
93 return 1;\r
94 }\r
95 return 0;\r
96}\r
97\r
98int emu_ReloadRom(void)\r
99{\r
100 unsigned int rom_size = 0;\r
101 char ext[5], *p;\r
102 FILE *rom;\r
103 int ret;\r
104\r
105 printf("emu_ReloadRom(%s)\n", romFileName);\r
106\r
107 // detect wrong extensions (.srm and .mds)\r
108 p = romFileName + strlen(romFileName) - 4;\r
109 if (p < romFileName) p = romFileName;\r
110 strncpy(ext, p, 4);\r
111 ext[4] = 0;\r
112 strlwr(ext);\r
113\r
114 if(!strcmp(ext, ".srm") || !strcmp(ext, "s.gz") || !strcmp(ext, ".mds")) { // s.gz ~ .mds.gz\r
115 sprintf(menuErrorMsg, "Not a ROM selected.");\r
116 return 0;\r
117 }\r
118\r
119 // check for movie file\r
120 if(movie_data) {\r
121 free(movie_data);\r
122 movie_data = 0;\r
123 }\r
124 if(!strcmp(ext, ".gmv")) {\r
125 // check for both gmv and rom\r
126 int dummy;\r
127 FILE *movie_file = fopen(romFileName, "rb");\r
128 if(!movie_file) {\r
129 sprintf(menuErrorMsg, "Failed to open movie.");\r
130 return 0;\r
131 }\r
132 fseek(movie_file, 0, SEEK_END);\r
133 movie_size = ftell(movie_file);\r
134 fseek(movie_file, 0, SEEK_SET);\r
135 if(movie_size < 64+3) {\r
136 sprintf(menuErrorMsg, "Invalid GMV file.");\r
137 fclose(movie_file);\r
138 return 0;\r
139 }\r
140 movie_data = malloc(movie_size);\r
141 if(movie_data == NULL) {\r
142 sprintf(menuErrorMsg, "low memory.");\r
143 fclose(movie_file);\r
144 return 0;\r
145 }\r
146 fread(movie_data, 1, movie_size, movie_file);\r
147 fclose(movie_file);\r
148 if (strncmp((char *)movie_data, "Gens Movie TEST", 15) != 0) {\r
149 sprintf(menuErrorMsg, "Invalid GMV file.");\r
150 return 0;\r
151 }\r
152 dummy = try_rfn_ext(".zip") || try_rfn_ext(".bin") ||\r
153 try_rfn_ext(".smd") || try_rfn_ext(".gen");\r
154 if (!dummy) {\r
155 sprintf(menuErrorMsg, "Could't find a ROM for movie.");\r
156 return 0;\r
157 }\r
158 }\r
159\r
160 rom = fopen(romFileName, "rb");\r
161 if(!rom) {\r
162 sprintf(menuErrorMsg, "Failed to open rom.");\r
163 return 0;\r
164 }\r
165\r
166 if(rom_data) {\r
167 free(rom_data);\r
168 rom_data = 0;\r
169 rom_size = 0;\r
170 }\r
171\r
172 // zipfile support\r
173 if(!strcasecmp(ext, ".zip")) {\r
174 fclose(rom);\r
175 ret = CartLoadZip(romFileName, &rom_data, &rom_size);\r
176 if(ret) {\r
177 if (ret == 4) strcpy(menuErrorMsg, "No ROMs in zip found.");\r
178 else sprintf(menuErrorMsg, "Unzip failed with code %i", ret);\r
179 printf("%s\n", menuErrorMsg);\r
180 return 0;\r
181 }\r
182 } else {\r
183 if( (ret = PicoCartLoad(rom, &rom_data, &rom_size)) ) {\r
184 sprintf(menuErrorMsg, "PicoCartLoad() failed.");\r
185 printf("%s\n", menuErrorMsg);\r
186 fclose(rom);\r
187 return 0;\r
188 }\r
189 fclose(rom);\r
190 }\r
191\r
192 // detect wrong files (Pico crashes on very small files), also see if ROM EP is good\r
193 if(rom_size <= 0x200 || strncmp((char *)rom_data, "Pico", 4) == 0 ||\r
194 ((*(unsigned short *)(rom_data+4)<<16)|(*(unsigned short *)(rom_data+6))) >= (int)rom_size) {\r
195 if (rom_data) free(rom_data);\r
196 rom_data = 0;\r
197 sprintf(menuErrorMsg, "Not a ROM selected.");\r
198 return 0;\r
199 }\r
200\r
201 printf("PicoCartInsert(%p, %d);\n", rom_data, rom_size);\r
202 if(PicoCartInsert(rom_data, rom_size)) {\r
203 sprintf(menuErrorMsg, "Failed to load ROM.");\r
204 return 0;\r
205 }\r
206\r
207 // load config for this ROM\r
208 ret = emu_ReadConfig(1);\r
209 if (!ret)\r
210 emu_ReadConfig(0);\r
211\r
212 // emu_ReadConfig() might have messed currentConfig.lastRomFile\r
213 strncpy(currentConfig.lastRomFile, romFileName, sizeof(currentConfig.lastRomFile)-1);\r
214 currentConfig.lastRomFile[sizeof(currentConfig.lastRomFile)-1] = 0;\r
215\r
216 // additional movie stuff\r
217 if(movie_data) {\r
218 if(movie_data[0x14] == '6')\r
219 PicoOpt |= 0x20; // 6 button pad\r
220 else PicoOpt &= ~0x20;\r
4f672280 221 PicoOpt |= 0x40; // accurate timing\r
cc68a136 222 if(movie_data[0xF] >= 'A') {\r
4f672280 223 if(movie_data[0x16] & 0x80) {\r
224 PicoRegionOverride = 8;\r
225 } else {\r
226 PicoRegionOverride = 4;\r
227 }\r
228 PicoReset(0);\r
cc68a136 229 // TODO: bits 6 & 5\r
230 }\r
4f672280 231 movie_data[0x18+30] = 0;\r
232 sprintf(noticeMsg, "MOVIE: %s", (char *) &movie_data[0x18]);\r
cc68a136 233 }\r
234 else\r
235 {\r
236 if(Pico.m.pal) {\r
237 strcpy(noticeMsg, "PAL SYSTEM / 50 FPS");\r
238 } else {\r
239 strcpy(noticeMsg, "NTSC SYSTEM / 60 FPS");\r
240 }\r
241 }\r
242 gettimeofday(&noticeMsgTime, 0);\r
243\r
244 // load SRAM for this ROM\r
245 if(currentConfig.EmuOpt & 1)\r
246 emu_SaveLoadGame(1, 1);\r
247\r
312e9ce1 248 Pico.m.frame_count = 0;\r
cc68a136 249\r
250 return 1;\r
251}\r
252\r
253\r
254void emu_Init(void)\r
255{\r
256 // make temp buffer for alt renderer\r
257 framebuff = malloc((8+320)*(8+240+8));\r
258 if (!framebuff)\r
259 {\r
260 printf("framebuff == 0\n");\r
261 }\r
262\r
263 PicoInit();\r
264\r
265// logf = fopen("log.txt", "w");\r
266}\r
267\r
268\r
269static void romfname_ext(char *dst, char *ext)\r
270{\r
271 char *p;\r
272\r
273 // make save filename\r
274 for (p = romFileName+strlen(romFileName)-1; p >= romFileName && *p != '/'; p--); p++;\r
275 strncpy(dst, p, 511);\r
276 dst[511-8] = 0;\r
277 if(dst[strlen(dst)-4] == '.') dst[strlen(dst)-4] = 0;\r
278 strcat(dst, ext);\r
279}\r
280\r
281\r
282static void find_combos(void)\r
283{\r
284 int act, u;\r
285\r
286 // find out which keys and actions are combos\r
287 combo_keys = combo_acts = 0;\r
288 for (act = 0; act < 32; act++)\r
289 {\r
290 int keyc = 0;\r
291 if (act == 16) continue; // player2 flag\r
292 for (u = 0; u < 32; u++)\r
293 {\r
294 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;\r
295 }\r
296 if (keyc > 1)\r
297 {\r
298 // loop again and mark those keys and actions as combo\r
299 for (u = 0; u < 32; u++)\r
300 {\r
301 if (currentConfig.KeyBinds[u] & (1 << act)) {\r
302 combo_keys |= 1 << u;\r
303 combo_acts |= 1 << act;\r
304 }\r
305 }\r
306 }\r
307 }\r
308 // printf("combo keys/acts: %08x %08x\n", combo_keys, combo_acts);\r
309}\r
310\r
311\r
312int emu_ReadConfig(int game)\r
313{\r
314 FILE *f;\r
315 char cfg[512];\r
316 int bread = 0;\r
317\r
318 if (!game)\r
319 {\r
320 // set default config\r
321 memset(&currentConfig, 0, sizeof(currentConfig));\r
322 currentConfig.lastRomFile[0] = 0;\r
323 currentConfig.EmuOpt = 0x1f;\r
324 currentConfig.PicoOpt = 0x0f;\r
325 currentConfig.PsndRate = 22050;\r
326 currentConfig.PicoRegion = 0; // auto\r
327 currentConfig.Frameskip = -1; // auto\r
328 currentConfig.CPUclock = 200;\r
329 currentConfig.volume = 50;\r
330 currentConfig.KeyBinds[ 0] = 1<<0; // SACB RLDU\r
331 currentConfig.KeyBinds[ 4] = 1<<1;\r
332 currentConfig.KeyBinds[ 2] = 1<<2;\r
333 currentConfig.KeyBinds[ 6] = 1<<3;\r
334 currentConfig.KeyBinds[14] = 1<<4;\r
335 currentConfig.KeyBinds[13] = 1<<5;\r
336 currentConfig.KeyBinds[12] = 1<<6;\r
337 currentConfig.KeyBinds[ 8] = 1<<7;\r
338 currentConfig.KeyBinds[15] = 1<<26; // switch rend\r
339 currentConfig.KeyBinds[10] = 1<<27; // save state\r
340 currentConfig.KeyBinds[11] = 1<<28; // load state\r
341 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
342 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
343 currentConfig.gamma = 100;\r
344 strncpy(cfg, PicoConfigFile, 511);\r
345 cfg[511] = 0;\r
346 } else {\r
347 romfname_ext(cfg, ".pbcfg");\r
348 }\r
349\r
350 printf("emu_ReadConfig: %s ", cfg);\r
351 f = fopen(cfg, "rb");\r
352 if (f) {\r
353 bread = fread(&currentConfig, 1, sizeof(currentConfig), f);\r
354 fclose(f);\r
355 }\r
356 printf((bread == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
357\r
358 PicoOpt = currentConfig.PicoOpt;\r
359 PsndRate = currentConfig.PsndRate;\r
360 PicoRegionOverride = currentConfig.PicoRegion;\r
361 if (PicoOpt & 0x20) {\r
362 actionNames[ 8] = "Z"; actionNames[ 9] = "Y";\r
363 actionNames[10] = "X"; actionNames[11] = "MODE";\r
364 }\r
365 // some sanity checks\r
366 if (currentConfig.CPUclock < 1 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;\r
367 if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;\r
368 // if volume keys are unbound, bind them to volume control\r
369 if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {\r
370 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
371 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
372 }\r
373\r
374 return (bread == sizeof(currentConfig));\r
375}\r
376\r
377\r
378int emu_WriteConfig(int game)\r
379{\r
380 FILE *f;\r
381 char cfg[512];\r
382 int bwrite = 0;\r
383\r
384 if (!game)\r
385 {\r
386 strncpy(cfg, PicoConfigFile, 511);\r
387 cfg[511] = 0;\r
388 } else {\r
389 romfname_ext(cfg, ".pbcfg");\r
390 }\r
391\r
392 printf("emu_WriteConfig: %s ", cfg);\r
393 f = fopen(cfg, "wb");\r
394 if (f) {\r
395 currentConfig.PicoOpt = PicoOpt;\r
396 currentConfig.PsndRate = PsndRate;\r
397 currentConfig.PicoRegion = PicoRegionOverride;\r
398 bwrite = fwrite(&currentConfig, 1, sizeof(currentConfig), f);\r
399 fflush(f);\r
400 fclose(f);\r
401 sync();\r
402 }\r
403 printf((bwrite == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
404\r
405 return (bwrite == sizeof(currentConfig));\r
406}\r
407\r
408\r
409void emu_Deinit(void)\r
410{\r
411 // save SRAM\r
412 if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
413 emu_SaveLoadGame(0, 1);\r
414 SRam.changed = 0;\r
415 }\r
416\r
417 if (!(currentConfig.EmuOpt & 0x20))\r
418 emu_WriteConfig(0);\r
419 free(framebuff);\r
420\r
421 PicoExit();\r
422// fclose(logf);\r
423\r
424 // restore gamma\r
425 if (gp2x_old_gamma != 100)\r
426 set_gamma(100);\r
427}\r
428\r
429\r
430void osd_text(int x, int y, char *text)\r
431{\r
432 int len = strlen(text)*8;\r
433\r
434 if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
435 int *p, i, h, black, white;\r
436 if (PicoOpt&0x10) {\r
437 black = 0x40404040; white = 0x41;\r
438 } else {\r
439 black = 0xe0e0e0e0; white = 0xf0;\r
440 }\r
441 x &= ~3; // align x\r
442 len = (len+3) >> 2;\r
443 for (h = 0; h < 8; h++) {\r
444 p = (int *) ((unsigned char *) gp2x_screen+x+320*(y+h));\r
445 for (i = len; i; i--, p++) *p = black;\r
446 }\r
447 gp2x_text_out8_2(x, y, text, white);\r
448 } else {\r
449 int *p, i, h;\r
450 x &= ~1; // align x\r
451 len = (len+1) >> 1;\r
452 for (h = 0; h < 8; h++) {\r
453 p = (int *) ((unsigned short *) gp2x_screen+x+320*(y+h));\r
454 for (i = len; i; i--, p++) *p = (*p>>2)&0x39e7;\r
455 }\r
456 gp2x_text_out15(x, y, text);\r
457 }\r
458}\r
459\r
460static int EmuScan16(unsigned int num, void *sdata)\r
461{\r
462 if (!(Pico.video.reg[1]&8)) num += 8;\r
463 DrawLineDest = (unsigned short *) gp2x_screen + 320*(num+1);\r
464\r
465 return 0;\r
466}\r
467\r
468static int EmuScan8(unsigned int num, void *sdata)\r
469{\r
470 if (!(Pico.video.reg[1]&8)) num += 8;\r
471 DrawLineDest = (unsigned char *) gp2x_screen + 320*(num+1);\r
472\r
473 return 0;\r
474}\r
475\r
476static int localPal[0x100];\r
477static void (*vidCpyM2)(void *dest, void *src) = NULL;\r
478\r
479static void blit(char *fps, char *notice)\r
480{\r
481 if (PicoOpt&0x10) {\r
482 // 8bit fast renderer\r
483 if (Pico.m.dirtyPal) {\r
484 Pico.m.dirtyPal = 0;\r
485 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
486 // feed new palette to our device\r
487 gp2x_video_setpalette(localPal, 0x40);\r
488 }\r
489 vidCpyM2((unsigned char *)gp2x_screen+320*8, framebuff+328*8);\r
490 } else if (!(currentConfig.EmuOpt&0x80)) {\r
491 // 8bit accurate renderer\r
492 if (Pico.m.dirtyPal) {\r
493 Pico.m.dirtyPal = 0;\r
494 if(Pico.video.reg[0xC]&8) { // shadow/hilight mode\r
495 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
496 vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);\r
497 vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);\r
498 blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);\r
499 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
500 localPal[0xf0] = 0x00ffffff;\r
501 gp2x_video_setpalette(localPal, 0x100);\r
502 } else if (rendstatus & 0x20) { // mid-frame palette changes\r
503 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
504 vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);\r
505 vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);\r
506 gp2x_video_setpalette(localPal, 0xc0);\r
507 } else {\r
508 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
509 gp2x_video_setpalette(localPal, 0x40);\r
510 }\r
511 }\r
512 }\r
513\r
514 if (notice) osd_text(4, 232, notice);\r
515 if (currentConfig.EmuOpt & 2)\r
516 osd_text(osd_fps_x, 232, fps);\r
517\r
518 //gp2x_video_wait_vsync();\r
519 gp2x_video_flip();\r
520\r
521 if (!(PicoOpt&0x10)) {\r
522 if (!(Pico.video.reg[1]&8)) {\r
523 if (currentConfig.EmuOpt&0x80) {\r
524 DrawLineDest = (unsigned short *) gp2x_screen + 320*8;\r
525 } else {\r
526 DrawLineDest = (unsigned char *) gp2x_screen + 320*8;\r
527 }\r
528 } else {\r
529 DrawLineDest = gp2x_screen;\r
530 }\r
531 }\r
532}\r
533\r
534\r
535// clears whole screen or just the notice area (in all buffers)\r
536static void clearArea(int full)\r
537{\r
538 if (PicoOpt&0x10) {\r
539 // 8bit fast renderer\r
540 if (full) gp2x_memset_all_buffers(0, 0x40, 320*240);\r
541 else gp2x_memset_all_buffers(320*232, 0x40, 320*8);\r
542 } else if (currentConfig.EmuOpt&0x80) {\r
543 // 16bit accurate renderer\r
544 if (full) gp2x_memset_all_buffers(0, 0, 320*240*2);\r
545 else gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);\r
546 } else {\r
547 // 8bit accurate renderer\r
548 if (full) gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
549 else gp2x_memset_all_buffers(320*232, 0xe0, 320*8);\r
550 }\r
551}\r
552\r
553\r
554static void vidResetMode(void)\r
555{\r
556 if (PicoOpt&0x10) {\r
557 localPal[0x40] = 0;\r
558 localPal[0x41] = 0x00ffffff;\r
559 gp2x_video_changemode(8);\r
560 gp2x_video_setpalette(localPal, 0x42);\r
561 gp2x_memset_all_buffers(0, 0x40, 320*240);\r
562 gp2x_video_flip();\r
563 } else if (currentConfig.EmuOpt&0x80) {\r
564 gp2x_video_changemode(15);\r
565 PicoDrawSetColorFormat(1);\r
566 PicoScan = EmuScan16;\r
567 PicoScan(0, 0);\r
568 } else {\r
569 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
570 localPal[0xf0] = 0x00ffffff;\r
571 gp2x_video_changemode(8);\r
572 gp2x_video_setpalette(localPal, 0x100);\r
573 gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
574 gp2x_video_flip();\r
575 PicoDrawSetColorFormat(2);\r
576 PicoScan = EmuScan8;\r
577 PicoScan(0, 0);\r
578 }\r
579 Pico.m.dirtyPal = 1;\r
580 // reset scaling\r
581 gp2x_video_RGB_setscaling((PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);\r
582}\r
583\r
584\r
585static int check_save_file(void)\r
586{\r
587 char saveFname[512];\r
588 char ext[16];\r
589 FILE *f;\r
590\r
591 ext[0] = 0;\r
592 if(state_slot > 0 && state_slot < 10) sprintf(ext, ".%i", state_slot);\r
593 strcat(ext, ".mds");\r
594 if(currentConfig.EmuOpt & 8) strcat(ext, ".gz");\r
595\r
596 romfname_ext(saveFname, ext);\r
597 if ((f = fopen(saveFname, "rb"))) {\r
598 fclose(f);\r
599 return 1;\r
600 }\r
601 return 0;\r
602}\r
603\r
604static void RunEvents(unsigned int which)\r
605{\r
606 if(which & 0x1800) { // save or load (but not both)\r
607 int do_it = 1;\r
608 if (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200) && check_save_file()) {\r
609 unsigned long keys;\r
610 blit("", "OVERWRITE SAVE? (Y=yes, X=no)");\r
611 while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
612 usleep(50*1024);\r
613 if (keys & GP2X_X) do_it = 0;\r
614 clearArea(0);\r
615 }\r
616 if (do_it) {\r
617 blit("", (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
618 emu_SaveLoadGame(which & 0x1000, 0);\r
619 }\r
620\r
621 reset_timing = 1;\r
622 }\r
623 if(which & 0x0400) { // switch renderer\r
624 if ( PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
625 else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
626 else currentConfig.EmuOpt &= ~0x80;\r
627\r
628 vidResetMode();\r
629\r
630 if (PicoOpt&0x10) {\r
631 strcpy(noticeMsg, " 8bit fast renderer");\r
632 } else if (currentConfig.EmuOpt&0x80) {\r
633 strcpy(noticeMsg, "16bit accurate renderer");\r
634 } else {\r
635 strcpy(noticeMsg, " 8bit accurate renderer");\r
636 }\r
637\r
638 gettimeofday(&noticeMsgTime, 0);\r
639 }\r
640 if(which & 0x0300) {\r
641 if(which&0x0200) {\r
642 state_slot -= 1;\r
643 if(state_slot < 0) state_slot = 9;\r
644 } else {\r
645 state_slot += 1;\r
646 if(state_slot > 9) state_slot = 0;\r
647 }\r
648 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, check_save_file() ? "USED" : "FREE");\r
649 gettimeofday(&noticeMsgTime, 0);\r
650 }\r
651 if(which & 0x0080) {\r
652 engineState = PGS_Menu;\r
653 }\r
654}\r
655\r
656\r
657static void updateKeys(void)\r
658{\r
659 unsigned long keys, allActions[2] = { 0, 0 }, events;\r
660 static unsigned long prevEvents = 0;\r
661 int joy, i;\r
662\r
663 keys = gp2x_joystick_read(0);\r
664 if (keys & GP2X_SELECT) {\r
665 engineState = select_exits ? PGS_Quit : PGS_Menu;\r
666 // wait until select is released, so menu would not resume game\r
667 while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);\r
668 }\r
669\r
670 keys &= CONFIGURABLE_KEYS;\r
671\r
672 for (i = 0; i < 32; i++)\r
673 {\r
674 if (keys & (1 << i)) {\r
675 int pl, acts = currentConfig.KeyBinds[i];\r
676 if (!acts) continue;\r
677 pl = (acts >> 16) & 1;\r
678 if (combo_keys & (1 << i)) {\r
679 int u = i+1, acts_c = acts & combo_acts;\r
680 // let's try to find the other one\r
681 if (acts_c)\r
682 for (; u < 32; u++)\r
683 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {\r
684 allActions[pl] |= acts_c;\r
685 keys &= ~((1 << i) | (1 << u));\r
686 break;\r
687 }\r
688 // add non-combo actions if combo ones were not found\r
689 if (!acts_c || u == 32)\r
690 allActions[pl] |= acts & ~combo_acts;\r
691 } else {\r
692 allActions[pl] |= acts;\r
693 }\r
694 }\r
695 }\r
696\r
697 // add joy inputs\r
698 if (num_of_joys > 0)\r
699 {\r
700 gp2x_usbjoy_update();\r
701 for (joy = 0; joy < num_of_joys; joy++) {\r
702 int keys = gp2x_usbjoy_check2(joy);\r
703 for (i = 0; i < 32; i++) {\r
704 if (keys & (1 << i)) {\r
705 int acts = currentConfig.JoyBinds[joy][i];\r
706 int pl = (acts >> 16) & 1;\r
707 allActions[pl] |= acts;\r
708 }\r
709 }\r
710 }\r
711 }\r
712\r
713 if(movie_data)\r
714 {\r
312e9ce1 715 int offs = Pico.m.frame_count*3 + 0x40;\r
cc68a136 716 if (offs+3 > movie_size) {\r
717 free(movie_data);\r
718 movie_data = 0;\r
719 strcpy(noticeMsg, "END OF MOVIE.");\r
720 printf("END OF MOVIE.\n");\r
721 gettimeofday(&noticeMsgTime, 0);\r
722 } else {\r
723 // MXYZ SACB RLDU\r
724 PicoPad[0] = ~movie_data[offs] & 0x8f; // ! SCBA RLDU\r
725 if(!(movie_data[offs] & 0x10)) PicoPad[0] |= 0x40; // A\r
726 if(!(movie_data[offs] & 0x20)) PicoPad[0] |= 0x10; // B\r
727 if(!(movie_data[offs] & 0x40)) PicoPad[0] |= 0x20; // A\r
728 PicoPad[1] = ~movie_data[offs+1] & 0x8f; // ! SCBA RLDU\r
729 if(!(movie_data[offs+1] & 0x10)) PicoPad[1] |= 0x40; // A\r
730 if(!(movie_data[offs+1] & 0x20)) PicoPad[1] |= 0x10; // B\r
731 if(!(movie_data[offs+1] & 0x40)) PicoPad[1] |= 0x20; // A\r
732 PicoPad[0] |= (~movie_data[offs+2] & 0x0A) << 8; // ! MZYX\r
733 if(!(movie_data[offs+2] & 0x01)) PicoPad[0] |= 0x0400; // X\r
734 if(!(movie_data[offs+2] & 0x04)) PicoPad[0] |= 0x0100; // Z\r
735 PicoPad[1] |= (~movie_data[offs+2] & 0xA0) << 4; // ! MZYX\r
736 if(!(movie_data[offs+2] & 0x10)) PicoPad[1] |= 0x0400; // X\r
737 if(!(movie_data[offs+2] & 0x40)) PicoPad[1] |= 0x0100; // Z\r
cc68a136 738 }\r
739 }\r
740 else\r
741 {\r
742 PicoPad[0] = (unsigned short) allActions[0];\r
743 PicoPad[1] = (unsigned short) allActions[1];\r
744 }\r
312e9ce1 745 Pico.m.frame_count++;\r
cc68a136 746\r
747 events = (allActions[0] | allActions[1]) >> 16;\r
748\r
749 // volume is treated in special way and triggered every frame\r
750 if(events & 0x6000) {\r
751 int vol = currentConfig.volume;\r
752 if (events & 0x2000) {\r
753 if (vol < 90) vol++;\r
754 } else {\r
755 if (vol > 0) vol--;\r
756 }\r
757 gp2x_sound_volume(vol, vol);\r
758 sprintf(noticeMsg, "VOL: %02i", vol);\r
759 gettimeofday(&noticeMsgTime, 0);\r
760 currentConfig.volume = vol;\r
761 }\r
762\r
763 events &= ~prevEvents;\r
764 if (events) RunEvents(events);\r
765\r
766 prevEvents = (allActions[0] | allActions[1]) >> 16;\r
767}\r
768\r
769static int snd_excess_add = 0, snd_excess_cnt = 0; // hack\r
770\r
771static void updateSound(void)\r
772{\r
773 int len = (PicoOpt&8)?PsndLen*2:PsndLen;\r
774\r
775 snd_excess_cnt += snd_excess_add;\r
776 if (snd_excess_cnt >= 0x10000) {\r
777 snd_excess_cnt -= 0x10000;\r
778 if (PicoOpt&8) {\r
779 PsndOut[len] = PsndOut[len-2];\r
780 PsndOut[len+1] = PsndOut[len-1];\r
781 len+=2;\r
782 } else {\r
783 PsndOut[len] = PsndOut[len-1];\r
784 len++;\r
785 }\r
786 }\r
787\r
788 gp2x_sound_write(PsndOut, len<<1);\r
789}\r
790\r
791\r
792static void SkipFrame(int do_sound)\r
793{\r
794 void *sndbuff_tmp = 0;\r
795 if (PsndOut && !do_sound) {\r
796 sndbuff_tmp = PsndOut;\r
797 PsndOut = 0;\r
798 }\r
799\r
800 PicoSkipFrame=1;\r
801 PicoFrame();\r
802 PicoSkipFrame=0;\r
803\r
804 if (sndbuff_tmp && !do_sound) {\r
805 PsndOut = sndbuff_tmp;\r
806 }\r
807}\r
808\r
809\r
810static void simpleWait(int thissec, int lim_time)\r
811{\r
812 struct timeval tval;\r
813\r
814 spend_cycles(1024);\r
815 gettimeofday(&tval, 0);\r
816 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
817\r
818 while(tval.tv_usec < lim_time)\r
819 {\r
820 spend_cycles(1024);\r
821 gettimeofday(&tval, 0);\r
822 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
823 }\r
824}\r
825\r
826\r
827void emu_Loop(void)\r
828{\r
829 static int gp2x_old_clock = 200;\r
830 static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;\r
831 char fpsbuff[24]; // fps count c string\r
832 struct timeval tval; // timing\r
833 int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;\r
834 int target_fps, target_frametime, lim_time, i;\r
835 char *notice = 0;\r
836\r
837 printf("entered emu_Loop()\n");\r
838\r
839 if (gp2x_old_clock != currentConfig.CPUclock) {\r
840 printf("changing clock to %i...", currentConfig.CPUclock); fflush(stdout);\r
841 set_FCLK(currentConfig.CPUclock);\r
842 gp2x_old_clock = currentConfig.CPUclock;\r
843 printf(" done\n");\r
844 }\r
845\r
846 if (gp2x_old_gamma != currentConfig.gamma) {\r
847 set_gamma(currentConfig.gamma);\r
848 gp2x_old_gamma = currentConfig.gamma;\r
849 printf("updated gamma to %i\n", currentConfig.gamma);\r
850 }\r
851\r
852 fpsbuff[0] = 0;\r
853\r
854 // make sure we are in correct mode\r
855 vidResetMode();\r
856 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;\r
857 find_combos();\r
858\r
859 // pal/ntsc might have changed, reset related stuff\r
860 target_fps = Pico.m.pal ? 50 : 60;\r
861 target_frametime = 1000000/target_fps;\r
862 reset_timing = 1;\r
863\r
864 // prepare sound stuff\r
865 if(currentConfig.EmuOpt & 4) {\r
866 if(PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old || crashed_940) {\r
867 /* if 940 is turned off, we need it to be put back to sleep */\r
868 if (!(PicoOpt&0x200) && ((PicoOpt^PicoOpt_old)&0x200)) {\r
869 Reset940(1);\r
870 Pause940(1);\r
871 }\r
872 sound_rerate();\r
873 }\r
874 //excess_samples = PsndRate - PsndLen*target_fps;\r
875 snd_excess_cnt = 0;\r
876 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
877 printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n", PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
878 gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);\r
879 gp2x_sound_volume(currentConfig.volume, currentConfig.volume);\r
880 PicoWriteSound = updateSound;\r
881 PsndOut = calloc((PicoOpt&8) ? (PsndLen*4+4) : (PsndLen*2+2), 1);\r
882 PsndRate_old = PsndRate;\r
883 PsndLen_real = PsndLen;\r
884 PicoOpt_old = PicoOpt;\r
885 pal_old = Pico.m.pal;\r
886 } else {\r
887 PsndOut = 0;\r
888 }\r
889\r
890 // loop?\r
891 while (engineState == PGS_Running)\r
892 {\r
893 int modes;\r
894\r
895 gettimeofday(&tval, 0);\r
896 if(reset_timing) {\r
897 reset_timing = 0;\r
898 thissec = tval.tv_sec;\r
899 frames_shown = frames_done = tval.tv_usec/target_frametime;\r
900 }\r
901\r
902 // show notice message?\r
903 if(noticeMsgTime.tv_sec) {\r
904 static int noticeMsgSum;\r
905 if((tval.tv_sec*1000000+tval.tv_usec) - (noticeMsgTime.tv_sec*1000000+noticeMsgTime.tv_usec) > 2000000) { // > 2.0 sec\r
906 noticeMsgTime.tv_sec = noticeMsgTime.tv_usec = 0;\r
907 clearArea(0);\r
908 notice = 0;\r
909 } else {\r
910 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];\r
911 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }\r
912 notice = noticeMsg;\r
913 }\r
914 }\r
915\r
916 // check for mode changes\r
917 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);\r
918 if (modes != oldmodes) {\r
919 int scalex = 320;\r
920 osd_fps_x = OSD_FPS_X;\r
921 if (modes & 4) {\r
922 vidCpyM2 = vidCpyM2_40col;\r
923 } else {\r
924 if (PicoOpt & 0x100) {\r
925 vidCpyM2 = vidCpyM2_32col_nobord;\r
926 scalex = 256;\r
927 osd_fps_x = OSD_FPS_X - 64;\r
928 } else {\r
929 vidCpyM2 = vidCpyM2_32col;\r
930 }\r
931 }\r
932 gp2x_video_RGB_setscaling(scalex, 240);\r
933 oldmodes = modes;\r
934 clearArea(1);\r
935 }\r
936\r
937 // second changed?\r
938 if(thissec != tval.tv_sec) {\r
939#ifdef BENCHMARK\r
940 static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];\r
941 if(++bench == 10) {\r
942 bench = 0;\r
943 bench_fps_s = bench_fps;\r
944 bf[bfp++ & 3] = bench_fps;\r
945 bench_fps = 0;\r
946 }\r
947 bench_fps += frames_shown;\r
948 sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);\r
949#else\r
950 if(currentConfig.EmuOpt & 2)\r
951 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);\r
952#endif\r
953 thissec = tval.tv_sec;\r
954\r
955 if(PsndOut == 0 && currentConfig.Frameskip >= 0) {\r
956 frames_done = frames_shown = 0;\r
957 } else {\r
958 // it is quite common for this implementation to leave 1 fame unfinished\r
959 // when second changes, but we don't want buffer to starve.\r
960 if(PsndOut && frames_done < target_fps && frames_done > target_fps-5) {\r
961 updateKeys();\r
962 SkipFrame(1); frames_done++;\r
963 }\r
964\r
965 frames_done -= target_fps; if (frames_done < 0) frames_done = 0;\r
966 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;\r
967 if (frames_shown > frames_done) frames_shown = frames_done;\r
968 }\r
969 }\r
970\r
971 lim_time = (frames_done+1) * target_frametime;\r
972 if(currentConfig.Frameskip >= 0) { // frameskip enabled\r
973 for(i = 0; i < currentConfig.Frameskip; i++) {\r
974 updateKeys();\r
975 SkipFrame(1); frames_done++;\r
976 if (PsndOut) { // do framelimitting if sound is enabled\r
977 gettimeofday(&tval, 0);\r
978 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
979 if(tval.tv_usec < lim_time) { // we are too fast\r
980 simpleWait(thissec, lim_time);\r
981 }\r
982 }\r
983 lim_time += target_frametime;\r
984 }\r
985 } else if(tval.tv_usec > lim_time) { // auto frameskip\r
986 // no time left for this frame - skip\r
987 updateKeys();\r
988 SkipFrame(tval.tv_usec < lim_time+target_frametime); frames_done++;\r
989 continue;\r
990 }\r
991\r
992 updateKeys();\r
993 PicoFrame();\r
994\r
312e9ce1 995#if 0\r
996if (Pico.m.frame_count == 31563) {\r
997 FILE *f;\r
998 f = fopen("ram_p.bin", "wb");\r
999 if (!f) { printf("!f\n"); exit(1); }\r
1000 fwrite(Pico.ram, 1, 0x10000, f);\r
1001 fclose(f);\r
1002 exit(0);\r
1003}\r
1004#endif\r
4f672280 1005#if 0\r
1006 // debug\r
1007 {\r
312e9ce1 1008 #define BYTE unsigned char\r
1009 #define WORD unsigned short\r
1010 struct\r
1011 {\r
1012 BYTE IDLength; /* 00h Size of Image ID field */\r
1013 BYTE ColorMapType; /* 01h Color map type */\r
1014 BYTE ImageType; /* 02h Image type code */\r
1015 WORD CMapStart; /* 03h Color map origin */\r
1016 WORD CMapLength; /* 05h Color map length */\r
1017 BYTE CMapDepth; /* 07h Depth of color map entries */\r
1018 WORD XOffset; /* 08h X origin of image */\r
1019 WORD YOffset; /* 0Ah Y origin of image */\r
1020 WORD Width; /* 0Ch Width of image */\r
1021 WORD Height; /* 0Eh Height of image */\r
1022 BYTE PixelDepth; /* 10h Image pixel size */\r
1023 BYTE ImageDescriptor; /* 11h Image descriptor byte */\r
1024 } __attribute__((packed)) TGAHEAD;\r
1025 static unsigned short oldscr[320*240];\r
4f672280 1026 FILE *f; char name[128]; int i;\r
312e9ce1 1027\r
1028 memset(&TGAHEAD, 0, sizeof(TGAHEAD));\r
1029 TGAHEAD.ImageType = 2;\r
1030 TGAHEAD.Width = 320;\r
1031 TGAHEAD.Height = 240;\r
1032 TGAHEAD.PixelDepth = 16;\r
1033 TGAHEAD.ImageDescriptor = 2<<4; // image starts at top-left\r
1034\r
1035 #define CONV(X) (((X>>1)&0x7fe0)|(X&0x1f)) // 555?\r
1036\r
1037 for (i = 0; i < 320*240; i++)\r
1038 if(oldscr[i] != CONV(((unsigned short *)gp2x_screen)[i])) break;\r
1039 if (i < 320*240)\r
4f672280 1040 {\r
312e9ce1 1041 for (i = 0; i < 320*240; i++)\r
1042 oldscr[i] = CONV(((unsigned short *)gp2x_screen)[i]);\r
1043 sprintf(name, "%05i.tga", Pico.m.frame_count);\r
4f672280 1044 f = fopen(name, "wb");\r
1045 if (!f) { printf("!f\n"); exit(1); }\r
312e9ce1 1046 fwrite(&TGAHEAD, 1, sizeof(TGAHEAD), f);\r
1047 fwrite(oldscr, 1, 320*240*2, f);\r
4f672280 1048 fclose(f);\r
1049 }\r
1050 }\r
1051#endif\r
1052\r
cc68a136 1053 // check time\r
1054 gettimeofday(&tval, 0);\r
1055 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1056\r
1057 // sleep if we are still too fast\r
1058 if(PsndOut != 0 || currentConfig.Frameskip < 0)\r
1059 {\r
1060 // usleep sleeps for ~20ms minimum, so it is not a solution here\r
1061 gettimeofday(&tval, 0);\r
1062 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1063 if(tval.tv_usec < lim_time)\r
1064 {\r
1065 // we are too fast\r
1066 simpleWait(thissec, lim_time);\r
1067 }\r
1068 }\r
1069\r
1070 blit(fpsbuff, notice);\r
1071\r
1072 frames_done++; frames_shown++;\r
1073 }\r
1074\r
1075 // save SRAM\r
1076 if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
1077 emu_SaveLoadGame(0, 1);\r
1078 SRam.changed = 0;\r
1079 }\r
1080\r
1081 if (PsndOut != 0) {\r
1082 free(PsndOut);\r
1083 PsndOut = 0;\r
1084 }\r
1085}\r
1086\r
1087\r
1088void emu_ResetGame(void)\r
1089{\r
1090 PicoReset(0);\r
1091 reset_timing = 1;\r
1092}\r
1093\r
1094\r
1095size_t gzRead2(void *p, size_t _size, size_t _n, void *file)\r
1096{\r
1097 return gzread(file, p, _n);\r
1098}\r
1099\r
1100\r
1101size_t gzWrite2(void *p, size_t _size, size_t _n, void *file)\r
1102{\r
1103 return gzwrite(file, p, _n);\r
1104}\r
1105\r
1106typedef unsigned int (*STATE_SL_FUNC)(void *, unsigned int, unsigned int, void *);\r
1107\r
1108int emu_SaveLoadGame(int load, int sram)\r
1109{\r
1110 int ret = 0;\r
1111 char saveFname[512];\r
1112\r
1113 // make save filename\r
1114 romfname_ext(saveFname, "");\r
1115 if(sram) strcat(saveFname, ".srm");\r
1116 else {\r
1117 if(state_slot > 0 && state_slot < 10) sprintf(saveFname, "%s.%i", saveFname, state_slot);\r
1118 strcat(saveFname, ".mds");\r
1119 }\r
1120\r
1121 printf("saveLoad (%i, %i): %s\n", load, sram, saveFname);\r
1122\r
1123 if(sram) {\r
1124 FILE *sramFile;\r
1125 int sram_size = SRam.end-SRam.start+1;\r
1126 if(SRam.reg_back & 4) sram_size=0x2000;\r
1127 if(!SRam.data) return 0; // SRam forcefully disabled for this game\r
1128 if(load) {\r
1129 sramFile = fopen(saveFname, "rb");\r
1130 if(!sramFile) return -1;\r
1131 fread(SRam.data, 1, sram_size, sramFile);\r
1132 fclose(sramFile);\r
1133 } else {\r
1134 // sram save needs some special processing\r
1135 // see if we have anything to save\r
1136 for(; sram_size > 0; sram_size--)\r
1137 if(SRam.data[sram_size-1]) break;\r
1138\r
1139 if(sram_size) {\r
1140 sramFile = fopen(saveFname, "wb");\r
1141 ret = fwrite(SRam.data, 1, sram_size, sramFile);\r
1142 ret = (ret != sram_size) ? -1 : 0;\r
1143 fclose(sramFile);\r
1144 sync();\r
1145 }\r
1146 }\r
1147 return ret;\r
1148 } else {\r
1149 void *PmovFile = NULL;\r
1150 // try gzip first\r
1151 if(currentConfig.EmuOpt & 8) {\r
1152 strcat(saveFname, ".gz");\r
1153 if( (PmovFile = gzopen(saveFname, load ? "rb" : "wb")) ) {\r
1154 areaRead = gzRead2;\r
1155 areaWrite = gzWrite2;\r
1156 if(!load) gzsetparams(PmovFile, 9, Z_DEFAULT_STRATEGY);\r
1157 } else\r
1158 saveFname[strlen(saveFname)-3] = 0;\r
1159 }\r
1160 if(!PmovFile) { // gzip failed or was disabled\r
1161 if( (PmovFile = fopen(saveFname, load ? "rb" : "wb")) ) {\r
1162 areaRead = (STATE_SL_FUNC) fread;\r
1163 areaWrite = (STATE_SL_FUNC) fwrite;\r
1164 }\r
1165 }\r
1166 if(PmovFile) {\r
1167 PmovState(load ? 6 : 5, PmovFile);\r
1168 strcpy(noticeMsg, load ? "GAME LOADED " : "GAME SAVED ");\r
1169 if(areaRead == gzRead2)\r
1170 gzclose(PmovFile);\r
1171 else fclose ((FILE *) PmovFile);\r
1172 PmovFile = 0;\r
1173 if (!load) sync();\r
1174 else Pico.m.dirtyPal=1;\r
1175 } else {\r
1176 strcpy(noticeMsg, load ? "LOAD FAILED " : "SAVE FAILED ");\r
1177 ret = -1;\r
1178 }\r
1179\r
1180 gettimeofday(&noticeMsgTime, 0);\r
1181 return ret;\r
1182 }\r
1183}\r