const char *fname;
void *tmp_state;
- fname = emu_get_save_fname(1, 0, slot);
+ fname = emu_get_save_fname(1, 0, slot, NULL);
if (!fname)
return;
static menu_entry e_menu_hidden[] =
{
mee_onoff("Accurate sprites", MA_OPT_ACC_SPRITES, PicoOpt, 0x080),
+ mee_onoff("autoload savestates", MA_OPT_AUTOLOAD_SAVE, g_autostateld_opt, 1),
mee_end,
};