menu: add reset hotkey
[picodrive.git] / platform / common / plat_sdl.c
index fc7b200..1b617d5 100644 (file)
 #include "input_pico.h"
 #include "version.h"
 
+#include <pico/pico.h>
+
 static void *shadow_fb;
 
-static const struct in_default_bind in_sdl_defbinds[] = {
+const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = {
        { SDLK_UP,     IN_BINDTYPE_PLAYER12, GBTN_UP },
        { SDLK_DOWN,   IN_BINDTYPE_PLAYER12, GBTN_DOWN },
        { SDLK_LEFT,   IN_BINDTYPE_PLAYER12, GBTN_LEFT },
@@ -33,6 +35,7 @@ static const struct in_default_bind in_sdl_defbinds[] = {
        { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
        { SDLK_f,      IN_BINDTYPE_PLAYER12, GBTN_MODE },
        { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
+       { SDLK_TAB,    IN_BINDTYPE_EMU, PEVB_RESET },
        { SDLK_F1,     IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
        { SDLK_F2,     IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
        { SDLK_F3,     IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
@@ -45,6 +48,44 @@ static const struct in_default_bind in_sdl_defbinds[] = {
        { 0, 0, 0 }
 };
 
+const struct menu_keymap in_sdl_key_map[] __attribute__((weak)) =
+{
+       { SDLK_UP,      PBTN_UP },
+       { SDLK_DOWN,    PBTN_DOWN },
+       { SDLK_LEFT,    PBTN_LEFT },
+       { SDLK_RIGHT,   PBTN_RIGHT },
+       { SDLK_RETURN,  PBTN_MOK },
+       { SDLK_ESCAPE,  PBTN_MBACK },
+       { SDLK_SEMICOLON,       PBTN_MA2 },
+       { SDLK_QUOTE,   PBTN_MA3 },
+       { SDLK_LEFTBRACKET,  PBTN_L },
+       { SDLK_RIGHTBRACKET, PBTN_R },
+};
+
+const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) =
+{
+       { SDLK_UP,      PBTN_UP },
+       { SDLK_DOWN,    PBTN_DOWN },
+       { SDLK_LEFT,    PBTN_LEFT },
+       { SDLK_RIGHT,   PBTN_RIGHT },
+       /* joystick */
+       { SDLK_WORLD_0, PBTN_MOK },
+       { SDLK_WORLD_1, PBTN_MBACK },
+       { SDLK_WORLD_2, PBTN_MA2 },
+       { SDLK_WORLD_3, PBTN_MA3 },
+};
+
+extern const char * const in_sdl_key_names[] __attribute__((weak));
+
+static const struct in_pdata in_sdl_platform_data = {
+       .defbinds = in_sdl_defbinds,
+       .key_map = in_sdl_key_map,
+       .kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]),
+       .joy_map = in_sdl_joy_map,
+       .jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
+       .key_names = in_sdl_key_names,
+};
+
 /* YUV stuff */
 static int yuv_ry[32], yuv_gy[32], yuv_by[32];
 static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
@@ -241,7 +282,7 @@ void plat_init(void)
        g_screen_height = 240;
        g_screen_ptr = shadow_fb;
 
-       in_sdl_init(in_sdl_defbinds, plat_sdl_event_handler);
+       in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler);
        in_probe();
 
        bgr_to_uyvy_init();