// main 300K gfx-related buffer. Used by menu and renderers.
unsigned char gfx_buffer[321*240*2*2];
-unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
-static DWORD noticeMsgTime = 0;
static short *snd_cbuff = NULL;
static int snd_cbuf_samples = 0, snd_all_samples = 0;
static void blit(const char *fps, const char *notice);
static void clearArea(int full);
-void plat_status_msg(const char *format, ...)
-{
- /* TODO */
- noticeMsgTime = GetTickCount();
-}
-
int plat_get_root_dir(char *dst, int len)
{
if (len > 0) *dst = 0;
giz_screen = fb_lock(1);
memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
- emu_textOut16(4, 232, msg);
+ emu_text_out16(4, 232, msg);
noticeMsgTime = GetTickCount() - 2000;
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
void pemu_prep_defconfig(void)
{
- memset(&defaultConfig, 0, sizeof(defaultConfig));
- defaultConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, 16bit rend
- defaultConfig.s_PicoOpt = 0x0f | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_SVP_DRC|POPT_ACC_SPRITES;
defaultConfig.s_PsndRate = 22050;
- defaultConfig.s_PicoRegion = 0; // auto
- defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
defaultConfig.s_PicoCDBuffers = 0;
- defaultConfig.Frameskip = -1; // auto
- defaultConfig.volume = 50;
defaultConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
defaultConfig.KeyBinds[ 3] = 1<<1;
defaultConfig.KeyBinds[ 0] = 1<<2;
defaultConfig.KeyBinds[12] = 1<<29; // vol up
defaultConfig.KeyBinds[11] = 1<<30; // vol down
defaultConfig.scaling = 0;
- defaultConfig.turbo_rate = 15;
}
static int EmuScanBegin16(unsigned int num)
{
- if (!(Pico.video.reg[1]&8)) num += 8;
- DrawLineDest = (unsigned short *) giz_screen + 321 * num;
+ Pico.est.DrawLineDest = (unsigned short *) giz_screen + 321 * num;
if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
return 1; // skip next line
static int EmuScanBegin8(unsigned int num)
{
// draw like the fast renderer
- if (!(Pico.video.reg[1]&8)) num += 8;
- HighCol = gfx_buffer + 328 * num;
+ Pico.est.HighCol = gfx_buffer + 328 * num;
return 0;
}
p = (int *) ((int)p & ~3); // align
memset32(p, 0, len);
}
- emu_textOut16(x, y, text);
-}
-
-/*
-void log1(void *p1, void *p2)
-{
- lprintf("%p %p %p\n", p1, p2, DrawLineDest);
+ emu_text_out16(x, y, text);
}
-*/
static void cd_leds(void)
{
{
int emu_opt = currentConfig.EmuOpt;
- if (PicoOpt&0x10)
+ if (PicoIn.opt&0x10)
{
int lines_flags = 224;
// 8bit fast renderer
vidConvCpyRGB565(localPal, Pico.cram, 0x40);
}
// a hack for VR
- if (PicoRead16Hook == PicoSVPRead16)
- memset32((int *)(PicoDraw2FB+328*8+328*223), 0xe0e0e0e0, 328);
+ if (PicoIn.AHW & PAHW_SVP)
+ memset32((int *)(Pico.est.Draw2FB+328*8+328*223), 0xe0e0e0e0, 328);
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
- vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
+ vidCpy8to16((unsigned short *)giz_screen+321*8, Pico.est.Draw2FB+328*8, localPal, lines_flags);
}
else if (!(emu_opt&0x80))
{
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
- vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
+ vidCpy8to16((unsigned short *)giz_screen+321*8, Pico.est.Draw2FB+328*8, localPal, lines_flags);
}
if (notice || (emu_opt & 2)) {
if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
}
- if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
+ if ((emu_opt & 0x400) && (PicoIn.AHW & PAHW_MCD))
cd_leds();
}
{
giz_screen = fb_lock(1);
- if (PicoOpt&0x10) {
+ if (PicoIn.opt&0x10) {
} else if (currentConfig.EmuOpt&0x80) {
- PicoDrawSetColorFormat(1);
- PicoScanBegin = EmuScanBegin16;
+ PicoDrawSetOutFormat(PDF_RGB555, 0);
+ PicoDrawSetCallbacks(EmuScanBegin16, NULL);
} else {
- PicoDrawSetColorFormat(-1);
- PicoScanBegin = EmuScanBegin8;
+ PicoDrawSetOutFormat(PDF_NONE, 0);
+ PicoDrawSetCallbacks(EmuScanBegin8, NULL);
}
- if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
+ if ((PicoIn.opt&0x10) || !(currentConfig.EmuOpt&0x80)) {
// setup pal for 8-bit modes
localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000;
static void updateSound(int len)
{
- if (PicoOpt&8) len<<=1;
-
- snd_all_samples += len;
- PsndOut += len;
+ snd_all_samples += len / 2;
+ PsndOut += len / 2;
if (PsndOut - snd_cbuff >= snd_cbuf_samples)
{
//if (PsndOut - snd_cbuff != snd_cbuf_samples)
static void SkipFrame(void)
{
- PicoSkipFrame=1;
+ PicoIn.skipFrame=1;
PicoFrame();
- PicoSkipFrame=0;
+ PicoIn.skipFrame=0;
}
/* forced frame to front buffer */
-void pemu_forced_frame(int opts)
+void pemu_forced_frame(int no_scale, int do_emu)
{
- int po_old = PicoOpt;
+ int po_old = PicoIn.opt;
int eo_old = currentConfig.EmuOpt;
- PicoOpt &= ~0x10;
- PicoOpt |= opts|POPT_ACC_SPRITES;
+ PicoIn.opt &= ~0x10;
+ PicoIn.opt |= POPT_ACC_SPRITES;
+ if (!no_scale)
+ PicoIn.opt |= POPT_EN_SOFTSCALE;
currentConfig.EmuOpt |= 0x80;
if (giz_screen == NULL)
giz_screen = fb_lock(1);
- PicoDrawSetColorFormat(1);
- PicoScanBegin = EmuScanBegin16;
+ PicoDrawSetOutFormat(PDF_RGB555, 0);
+ PicoDrawSetCallbacks(EmuScanBegin16, NULL);
Pico.m.dirtyPal = 1;
PicoFrameDrawOnly();
fb_unlock();
giz_screen = NULL;
- PicoOpt = po_old;
+ PicoIn.opt = po_old;
currentConfig.EmuOpt = eo_old;
}
FrameworkAudio_SetPause(1);
if (giz_screen == NULL)
giz_screen = fb_lock(1);
- if ( emu_checkSaveFile(state_slot) &&
+ if ( emu_check_save_file(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
{
{
osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
PicoStateProgressCB = emu_stateCb;
- emu_SaveLoadGame((which & 0x1000) >> 12, 0);
+ emu_save_load_game((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
Sleep(0);
}
}
if (which & 0x0400) // switch renderer
{
- if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
- else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
+ if (PicoIn.opt&0x10) { PicoIn.opt&=~0x10; currentConfig.EmuOpt |= 0x80; }
+ else { PicoIn.opt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
vidResetMode();
- if (PicoOpt&0x10) {
+ if (PicoIn.opt&0x10) {
strcpy(noticeMsg, " 8bit fast renderer");
} else if (currentConfig.EmuOpt&0x80) {
strcpy(noticeMsg, "16bit accurate renderer");
state_slot += 1;
if(state_slot > 9) state_slot = 0;
}
- sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
+ sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_check_save_file(state_slot) ? "USED" : "FREE");
noticeMsgTime = GetTickCount();
}
}
keys &= CONFIGURABLE_KEYS;
- PicoPad[0] = allActions[0] & 0xfff;
- PicoPad[1] = allActions[1] & 0xfff;
+ PicoIn.pad[0] = allActions[0] & 0xfff;
+ PicoIn.pad[1] = allActions[1] & 0xfff;
- if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);
- if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);
+ if (allActions[0] & 0x7000) emu_DoTurbo(&PicoIn.pad[0], allActions[0]);
+ if (allActions[1] & 0x7000) emu_DoTurbo(&PicoIn.pad[1], allActions[1]);
events = (allActions[0] | allActions[1]) >> 16;
// make sure we are in correct mode
vidResetMode();
- if (currentConfig.scaling) PicoOpt|=0x4000;
- else PicoOpt&=~0x4000;
+ if (currentConfig.scaling) PicoIn.opt|=0x4000;
+ else PicoIn.opt&=~0x4000;
Pico.m.dirtyPal = 1;
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
reset_timing = 1;
// prepare CD buffer
- if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
+ if (PicoIn.AHW & PAHW_MCD) PicoCDBufferInit();
// prepare sound stuff
PsndOut = NULL;
if (currentConfig.EmuOpt & 4)
{
int ret, snd_excess_add, stereo;
- if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
+ if (PsndRate != PsndRate_old || (PicoIn.opt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
PsndRerate(Pico.m.frame_count ? 1 : 0);
}
- stereo=(PicoOpt&8)>>3;
+ stereo=(PicoIn.opt&8)>>3;
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
snd_all_samples = 0;
PsndRate_old = PsndRate;
- PicoOpt_old = PicoOpt;
+ PicoOpt_old = PicoIn.opt;
pal_old = Pico.m.pal;
}
}
audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
if (PsndRate == 22050) co = 10;
if (PsndRate > 22050) co = 11;
- if (PicoOpt&8) shift++;
+ if (PicoIn.opt&8) shift++;
if (audio_skew < 0) {
adj = -((-audio_skew) >> shift);
if (audio_skew > -(6<<co)) adj>>=1;
}
- if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
+ if (PicoIn.AHW & PAHW_MCD) PicoCDBufferFree();
if (PsndOut != NULL) {
PsndOut = snd_cbuff = NULL;
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_stateCb("Writing SRAM/BRAM..");
- emu_SaveLoadGame(0, 1);
+ emu_save_load_game(0, 1);
SRam.changed = 0;
}
}