sprite acching removed in asm too
[picodrive.git] / platform / gp2x / Makefile
index 1066a85..d9beac8 100644 (file)
@@ -203,7 +203,7 @@ up: PicoDrive.gpe
 ../../cpu/musashi/m68kops.c :\r
        @make -C ../../cpu/musashi\r
 \r
-../../Pico/Pico.o : ../../Pico/PicoFrameHints.c ../../Pico/PicoInt.h\r
+../../Pico/Pico.o ../../Pico/cd/Pico.o: ../../Pico/PicoFrameHints.c ../../Pico/PicoInt.h\r
 ../../Pico/Memory.o Pico/cd/Memory.o : ../../Pico/MemoryCmn.c ../../Pico/PicoInt.h\r
 \r
 # build helix libs\r