tune the preloads a bit
[sdl_omap.git] / README.WinCE
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2Project files for embedded Visual C++ 3.0, 4.0 and
3Visual Studio 2005 can be found in VisualCE.zip
4
5SDL supports GAPI and WinDib output for Windows CE.
6
7GAPI driver supports:
8
9- all possible WinCE devices (Pocket PC, Smartphones, HPC)
10 with different orientations of video memory and resolutions.
11- 4, 8 and 16 bpp devices
12- special handling of 8bpp on 8bpp devices
13- VGA mode, you can even switch between VGA and GAPI in runtime
14 (between 240x320 and 480x640 for example). On VGA devices you can
15 use either GAPI or VGA.
16- Landscape mode and automatic rotation of buttons and stylus coordinates.
17 To enable landscape mode make width of video screen bigger than height.
18 For example:
19 SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN)
20- WM2005
21- SDL_ListModes
22
23NOTE:
24There are several SDL features not available in the WinCE port of SDL.
25
26- DirectX is not yet available
27- Semaphores are not available
28- Joystick support is not available
29- CD-ROM control is not available
30
31In addition, there are several features that run in "degraded" mode:
32
33Preprocessor Symbol Effect
34=================== =================================
35
36SDL_systimer.c:
37USE_GETTICKCOUNT Less accurate values for SDL time functions
38USE_SETTIMER Use only a single marginally accurate timer
39
40SDL_syswm.c:
41DISABLE_ICON_SUPPORT Can't set the runtime window icon
42
43SDL_sysmouse.c:
44USE_STATIC_CURSOR Only the arrow cursor is available
45
46SDL_sysevents.c:
47NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus
48
49SDL_dibevents.c:
50NO_GETKEYBOARDSTATE Very limited keycode translation
51
52SDL_dibvideo.c:
53NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp
54NO_CHANGEDISPLAYSETTINGS No fullscreen support
55NO_GAMMA_SUPPORT Gamma correction not available