handle src buffer underflow corner cases
[sdl_omap.git] / docs / html / cdrom.html
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77><H1
78><A
79NAME="CDROM"
80></A
81>Chapter 11. CD-ROM</H1
82><DIV
83CLASS="TOC"
84><DL
85><DT
86><B
87>Table of Contents</B
88></DT
89><DT
90><A
91HREF="sdlcdnumdrives.html"
92>SDL_CDNumDrives</A
93>&nbsp;--&nbsp;Returns the number of CD-ROM drives on the system.</DT
94><DT
95><A
96HREF="sdlcdname.html"
97>SDL_CDName</A
98>&nbsp;--&nbsp;Returns a human-readable, system-dependent identifier for the CD-ROM.</DT
99><DT
100><A
101HREF="sdlcdopen.html"
102>SDL_CDOpen</A
103>&nbsp;--&nbsp;Opens a CD-ROM drive for access.</DT
104><DT
105><A
106HREF="sdlcdstatus.html"
107>SDL_CDStatus</A
108>&nbsp;--&nbsp;Returns the current status of the given drive.</DT
109><DT
110><A
111HREF="sdlcdplay.html"
112>SDL_CDPlay</A
113>&nbsp;--&nbsp;Play a CD</DT
114><DT
115><A
116HREF="sdlcdplaytracks.html"
117>SDL_CDPlayTracks</A
118>&nbsp;--&nbsp;Play the given CD track(s)</DT
119><DT
120><A
121HREF="sdlcdpause.html"
122>SDL_CDPause</A
123>&nbsp;--&nbsp;Pauses a CDROM</DT
124><DT
125><A
126HREF="sdlcdresume.html"
127>SDL_CDResume</A
128>&nbsp;--&nbsp;Resumes a CDROM</DT
129><DT
130><A
131HREF="sdlcdstop.html"
132>SDL_CDStop</A
133>&nbsp;--&nbsp;Stops a CDROM</DT
134><DT
135><A
136HREF="sdlcdeject.html"
137>SDL_CDEject</A
138>&nbsp;--&nbsp;Ejects a CDROM</DT
139><DT
140><A
141HREF="sdlcdclose.html"
142>SDL_CDClose</A
143>&nbsp;--&nbsp;Closes a SDL_CD handle</DT
144><DT
145><A
146HREF="sdlcd.html"
147>SDL_CD</A
148>&nbsp;--&nbsp;CDROM Drive Information</DT
149><DT
150><A
151HREF="sdlcdtrack.html"
152>SDL_CDtrack</A
153>&nbsp;--&nbsp;CD Track Information Structure</DT
154></DL
155></DIV
156><P
157>SDL supports audio control of up to 32 local CD-ROM drives at once.</P
158><P
159>You use this API to perform all the basic functions of a CD player,
160including listing the tracks, playing, stopping, and ejecting the CD-ROM.
161(Currently, multi-changer CD drives are not supported.)</P
162><P
163>Before you call any of the SDL CD-ROM functions, you must first call
164"<TT
165CLASS="FUNCTION"
166>SDL_Init(SDL_INIT_CDROM)</TT
167>", which scans the system for
168CD-ROM drives, and sets the program up for audio control. Check the
169return code, which should be <SPAN
170CLASS="RETURNVALUE"
171>0</SPAN
172>, to see if there
173were any errors in starting up.</P
174><P
175>After you have initialized the library, you can find out how many drives
176are available using the <TT
177CLASS="FUNCTION"
178>SDL_CDNumDrives()</TT
179> function.
180The first drive listed is the system default CD-ROM drive. After you have
181chosen a drive, and have opened it with <TT
182CLASS="FUNCTION"
183>SDL_CDOpen()</TT
184>,
185you can check the status and start playing if there's a CD in the drive.</P
186><P
187>A CD-ROM is organized into one or more tracks, each consisting of a certain
188number of "frames". Each frame is ~2K in size, and at normal playing speed,
189a CD plays 75 frames per second. SDL works with the number of frames on a
190CD, but this can easily be converted to the more familiar minutes/seconds
191format by using the <TT
192CLASS="FUNCTION"
193>FRAMES_TO_MSF()</TT
194> macro.</P
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