tune the preloads a bit
[sdl_omap.git] / docs / man3 / SDL_GLattr.3
CommitLineData
e14743d1 1.TH "SDL_GLattr" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_GLattr \- SDL GL Attributes
4.SH "ATTRIBUTES"
5.TP 20
6\fBSDL_GL_RED_SIZE\fP
7Size of the framebuffer red component, in bits
8.TP 20
9\fBSDL_GL_GREEN_SIZE\fP
10Size of the framebuffer green component, in bits
11.TP 20
12\fBSDL_GL_BLUE_SIZE\fP
13Size of the framebuffer blue component, in bits
14.TP 20
15\fBSDL_GL_ALPHA_SIZE\fP
16Size of the framebuffer alpha component, in bits
17.TP 20
18\fBSDL_GL_DOUBLEBUFFER\fP
190 or 1, enable or disable double buffering
20.TP 20
21\fBSDL_GL_BUFFER_SIZE\fP
22Size of the framebuffer, in bits
23.TP 20
24\fBSDL_GL_DEPTH_SIZE\fP
25Size of the depth buffer, in bits
26.TP 20
27\fBSDL_GL_STENCIL_SIZE\fP
28Size of the stencil buffer, in bits
29.TP 20
30\fBSDL_GL_ACCUM_RED_SIZE\fP
31Size of the accumulation buffer red component, in bits
32.TP 20
33\fBSDL_GL_ACCUM_GREEN_SIZE\fP
34Size of the accumulation buffer green component, in bits
35.TP 20
36\fBSDL_GL_ACCUM_BLUE_SIZE\fP
37Size of the accumulation buffer blue component, in bits
38.TP 20
39\fBSDL_GL_ACCUM_ALPHA_SIZE\fP
40Size of the accumulation buffer alpha component, in bits
41.SH "DESCRIPTION"
42.PP
43While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&.
44.SH "SEE ALSO"
45.PP
46\fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR
47.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01