SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_GetKeyState.3
CommitLineData
e14743d1 1.TH "SDL_GetKeyState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_GetKeyState \- Get a snapshot of the current keyboard state
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBUint8 *\fBSDL_GetKeyState\fP\fR(\fBint *numkeys\fR);
9.SH "DESCRIPTION"
10.PP
11Gets a snapshot of the current keyboard state\&. The current state is return as a pointer to an array, the size of this array is stored in \fBnumkeys\fR\&. The array is indexed by the \fI\fBSDLK_*\fP\fR symbols\&. A value of 1 means the key is pressed and a value of 0 means its not\&. The pointer returned is a pointer to an internal SDL array and should not be freed by the caller\&.
12.PP
13.RS
14\fBNote:
15.PP
16Use \fI\fBSDL_PumpEvents\fP\fR to update the state array\&.
17.RE
18.SH "EXAMPLE"
19.PP
20.PP
21.nf
22\f(CWUint8 *keystate = SDL_GetKeyState(NULL);
23if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed\&.
24");\fR
25.fi
26.PP
27.SH "SEE ALSO"
28.PP
29\fI\fBSDL Key Symbols\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
30.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59