Initial standalone code, some stuff runs
[sdl_omap.git] / docs / man3 / SDL_JoyButtonEvent.3
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e14743d1 1.TH "SDL_JoyButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_JoyButtonEvent \- Joystick button event structure
4.SH "STRUCTURE DEFINITION"
5.PP
6.nf
7\f(CWtypedef struct{
8 Uint8 type;
9 Uint8 which;
10 Uint8 button;
11 Uint8 state;
12} SDL_JoyButtonEvent;\fR
13.fi
14.PP
15.SH "STRUCTURE DATA"
16.TP 20
17\fBtype\fR
18\fBSDL_JOYBUTTONDOWN\fP or \fBSDL_JOYBUTTONUP\fP
19.TP 20
20\fBwhich\fR
21Joystick device index
22.TP 20
23\fBbutton\fR
24Joystick button index
25.TP 20
26\fBstate\fR
27\fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP
28.SH "DESCRIPTION"
29.PP
30\fBSDL_JoyButtonEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYBUTTONDOWN\fP or \fBSDL_JOYBUTTONUP\fP is reported\&.
31.PP
32A \fBSDL_JOYBUTTONDOWN\fP or \fBSDL_JOYBUTTONUP\fP event occurs when ever a user presses or releases a button on a joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBbutton\fR is the index of the button (for a more detailed explaination see the \fIJoystick section\fR)\&. \fBstate\fR is the current state or the button which is either \fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP\&.
33.SH "SEE ALSO"
34.PP
35\fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetButton\fP\fR
36.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59