SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_PushEvent.3
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e14743d1 1.TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_PushEvent \- Pushes an event onto the event queue
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBint \fBSDL_PushEvent\fP\fR(\fBSDL_Event *event\fR);
9.SH "DESCRIPTION"
10.PP
11The event queue can actually be used as a two way communication channel\&. Not only can events be read from the queue, but the user can also push their own events onto it\&. \fBevent\fR is a pointer to the event structure you wish to push onto the queue\&.
12.PP
13.RS
14\fBNote:
15.PP
16Pushing device input events onto the queue doesn\&'t modify the state of the device within SDL\&.
17.RE
18.SH "RETURN VALUE"
19.PP
20Returns \fB0\fR on success or \fB-1\fR if the event couldn\&'t be pushed\&.
21.SH "EXAMPLES"
22.PP
23See \fI\fBSDL_Event\fR\fR\&.
24.SH "SEE ALSO"
25.PP
26\fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR, \fI\fBSDL_Event\fR\fR
27.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59