Add "scaled" and "pixelperfect" layer sizes.
[sdl_omap.git] / docs / man3 / SDL_VideoModeOK.3
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e14743d1 1.TH "SDL_VideoModeOK" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_VideoModeOK \- Check to see if a particular video mode is supported\&.
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBint \fBSDL_VideoModeOK\fP\fR(\fBint width, int height, int bpp, Uint32 flags\fR);
9.SH "DESCRIPTION"
10.PP
11\fBSDL_VideoModeOK\fP returns \fB0\fR if the requested mode is not supported under any bit depth, or returns the bits-per-pixel of the closest available mode with the given width, height and requested \fIsurface\fR flags (see \fI\fBSDL_SetVideoMode\fP\fR)\&.
12.PP
13The bits-per-pixel value returned is only a suggested mode\&. You can usually request and bpp you want when \fIsetting\fR the video mode and SDL will emulate that color depth with a shadow video surface\&.
14.PP
15The arguments to \fBSDL_VideoModeOK\fP are the same ones you would pass to \fISDL_SetVideoMode\fR
16.SH "EXAMPLE"
17.PP
18.nf
19\f(CWSDL_Surface *screen;
20Uint32 bpp;
21\&.
22\&.
23\&.
24printf("Checking mode 640x480@16bpp\&.
25");
26bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);
27
28if(!bpp){
29 printf("Mode not available\&.
30");
31 exit(-1);
32}
33
34printf("SDL Recommends 640x480@%dbpp\&.
35", bpp);
36screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);
37\&.
38\&.\fR
39.fi
40.PP
41.SH "SEE ALSO"
42.PP
43\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR
44.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01