SDL-1.2.14
[sdl_omap.git] / src / video / SDL_cursor_c.h
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24/* Useful variables and functions from SDL_cursor.c */
25#include "SDL_mouse.h"
26
27extern int SDL_CursorInit(Uint32 flags);
28extern void SDL_CursorPaletteChanged(void);
29extern void SDL_DrawCursor(SDL_Surface *screen);
30extern void SDL_DrawCursorNoLock(SDL_Surface *screen);
31extern void SDL_EraseCursor(SDL_Surface *screen);
32extern void SDL_EraseCursorNoLock(SDL_Surface *screen);
33extern void SDL_UpdateCursor(SDL_Surface *screen);
34extern void SDL_ResetCursor(void);
35extern void SDL_MoveCursor(int x, int y);
36extern void SDL_CursorQuit(void);
37
38#define INLINE_MOUSELOCK
39#ifdef INLINE_MOUSELOCK
40/* Inline (macro) versions of the mouse lock functions */
41#include "SDL_mutex.h"
42
43extern SDL_mutex *SDL_cursorlock;
44
45#define SDL_LockCursor() \
46 do { \
47 if ( SDL_cursorlock ) { \
48 SDL_mutexP(SDL_cursorlock); \
49 } \
50 } while ( 0 )
51#define SDL_UnlockCursor() \
52 do { \
53 if ( SDL_cursorlock ) { \
54 SDL_mutexV(SDL_cursorlock); \
55 } \
56 } while ( 0 )
57#else
58extern void SDL_LockCursor(void);
59extern void SDL_UnlockCursor(void);
60#endif /* INLINE_MOUSELOCK */
61
62/* Only for low-level mouse cursor drawing */
63extern SDL_Cursor *SDL_cursor;
64extern void SDL_MouseRect(SDL_Rect *area);
65
66/* State definitions for the SDL cursor */
67#define CURSOR_VISIBLE 0x01
68#define CURSOR_USINGSW 0x10
69#define SHOULD_DRAWCURSOR(X) \
70 (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) == \
71 (CURSOR_VISIBLE|CURSOR_USINGSW))
72
73extern volatile int SDL_cursorstate;