SDL-1.2.14
[sdl_omap.git] / src / video / aalib / SDL_aavideo.h
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_aavideo_h
25#define _SDL_aavideo_h
26
27#include "SDL_mouse.h"
28#include "SDL_mutex.h"
29#include "../SDL_sysvideo.h"
30
31#include <aalib.h>
32
33/* Hidden "this" pointer for the video functions */
34#define _THIS SDL_VideoDevice *this
35
36#define SDL_NUMMODES 6
37
38/* Private display data */
39struct SDL_PrivateVideoData {
40 SDL_Rect *SDL_modelist[SDL_NUMMODES+1];
41 aa_context *context;
42 aa_palette palette;
43 aa_renderparams *rparams;
44 double x_ratio, y_ratio;
45 int w, h;
46 SDL_mutex *mutex;
47 int in_x11;
48 void *buffer;
49};
50
51/* Old variable names */
52#define SDL_modelist (this->hidden->SDL_modelist)
53#define AA_context (this->hidden->context)
54#define AA_palette (this->hidden->palette)
55#define AA_rparams (this->hidden->rparams)
56#define AA_buffer (this->hidden->buffer)
57
58#define AA_x_ratio (this->hidden->x_ratio)
59#define AA_y_ratio (this->hidden->y_ratio)
60
61#define AA_mutex (this->hidden->mutex)
62#define AA_in_x11 (this->hidden->in_x11)
63#define AA_w (this->hidden->w)
64#define AA_h (this->hidden->h)
65
66#endif /* _SDL_aavideo_h */