SDL-1.2.14
[sdl_omap.git] / src / video / dga / SDL_dgavideo.c
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24/* DGA 2.0 based SDL video driver implementation.
25*/
26
27#include <stdio.h>
28
29#include <X11/Xlib.h>
30#include "../Xext/extensions/xf86dga.h"
31
32#include "SDL_video.h"
33#include "SDL_mouse.h"
34#include "../SDL_sysvideo.h"
35#include "../SDL_pixels_c.h"
36#include "../../events/SDL_events_c.h"
37#include "SDL_dgavideo.h"
38#include "SDL_dgamouse_c.h"
39#include "SDL_dgaevents_c.h"
40
41/* get function pointers... */
42#include "../x11/SDL_x11dyn.h"
43
44/*#define DGA_DEBUG*/
45
46/* Initialization/Query functions */
47static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
48static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
49static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
50static int DGA_SetColors(_THIS, int firstcolor, int ncolors,
51 SDL_Color *colors);
52static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);
53static void DGA_VideoQuit(_THIS);
54
55/* Hardware surface functions */
56static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size);
57static void DGA_FreeHWSurfaces(_THIS);
58static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);
59static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
60static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
61static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);
62static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
63static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);
64static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);
65
66/* DGA driver bootstrap functions */
67
68static int DGA_Available(void)
69{
70 const char *display = NULL;
71 Display *dpy = NULL;
72 int available = 0;
73
74 /* The driver is available is available if the display is local
75 and the DGA 2.0+ extension is available, and we can map mem.
76 */
77 if ( SDL_X11_LoadSymbols() ) {
78 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
79 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
80 dpy = XOpenDisplay(display);
81 if ( dpy ) {
82 int events, errors, major, minor;
83
84 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) &&
85 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) {
86 int screen;
87
88 screen = DefaultScreen(dpy);
89 if ( (major >= 2) &&
90 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) {
91 available = 1;
92 SDL_NAME(XDGACloseFramebuffer)(dpy, screen);
93 }
94 }
95 XCloseDisplay(dpy);
96 }
97 }
98 SDL_X11_UnloadSymbols();
99 }
100 return(available);
101}
102
103static void DGA_DeleteDevice(SDL_VideoDevice *device)
104{
105 if (device != NULL) {
106 SDL_free(device->hidden);
107 SDL_free(device);
108 SDL_X11_UnloadSymbols();
109 }
110}
111
112static SDL_VideoDevice *DGA_CreateDevice(int devindex)
113{
114 SDL_VideoDevice *device = NULL;
115
116 /* Initialize all variables that we clean on shutdown */
117 if (SDL_X11_LoadSymbols()) {
118 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
119 if ( device ) {
120 SDL_memset(device, 0, (sizeof *device));
121 device->hidden = (struct SDL_PrivateVideoData *)
122 SDL_malloc((sizeof *device->hidden));
123 }
124 if ( (device == NULL) || (device->hidden == NULL) ) {
125 SDL_OutOfMemory();
126 if ( device ) {
127 SDL_free(device);
128 }
129 SDL_X11_UnloadSymbols();
130 return(0);
131 }
132 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
133
134 /* Set the function pointers */
135 device->VideoInit = DGA_VideoInit;
136 device->ListModes = DGA_ListModes;
137 device->SetVideoMode = DGA_SetVideoMode;
138 device->SetColors = DGA_SetColors;
139 device->UpdateRects = NULL;
140 device->VideoQuit = DGA_VideoQuit;
141 device->AllocHWSurface = DGA_AllocHWSurface;
142 device->CheckHWBlit = DGA_CheckHWBlit;
143 device->FillHWRect = DGA_FillHWRect;
144 device->SetHWColorKey = NULL;
145 device->SetHWAlpha = NULL;
146 device->LockHWSurface = DGA_LockHWSurface;
147 device->UnlockHWSurface = DGA_UnlockHWSurface;
148 device->FlipHWSurface = DGA_FlipHWSurface;
149 device->FreeHWSurface = DGA_FreeHWSurface;
150 device->SetGammaRamp = DGA_SetGammaRamp;
151 device->GetGammaRamp = NULL;
152 device->SetCaption = NULL;
153 device->SetIcon = NULL;
154 device->IconifyWindow = NULL;
155 device->GrabInput = NULL;
156 device->GetWMInfo = NULL;
157 device->InitOSKeymap = DGA_InitOSKeymap;
158 device->PumpEvents = DGA_PumpEvents;
159
160 device->free = DGA_DeleteDevice;
161 }
162
163 return device;
164}
165
166VideoBootStrap DGA_bootstrap = {
167 "dga", "XFree86 DGA 2.0",
168 DGA_Available, DGA_CreateDevice
169};
170
171static int DGA_AddMode(_THIS, int bpp, int w, int h)
172{
173 SDL_Rect *mode;
174 int index;
175 int next_mode;
176
177 /* Check to see if we already have this mode */
178 if ( bpp < 8 ) { /* Not supported */
179 return(0);
180 }
181 index = ((bpp+7)/8)-1;
182 if ( SDL_nummodes[index] > 0 ) {
183 mode = SDL_modelist[index][SDL_nummodes[index]-1];
184 if ( (mode->w == w) && (mode->h == h) ) {
185 return(0);
186 }
187 }
188
189 /* Set up the new video mode rectangle */
190 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
191 if ( mode == NULL ) {
192 SDL_OutOfMemory();
193 return(-1);
194 }
195 mode->x = 0;
196 mode->y = 0;
197 mode->w = w;
198 mode->h = h;
199
200 /* Allocate the new list of modes, and fill in the new mode */
201 next_mode = SDL_nummodes[index];
202 SDL_modelist[index] = (SDL_Rect **)
203 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
204 if ( SDL_modelist[index] == NULL ) {
205 SDL_OutOfMemory();
206 SDL_nummodes[index] = 0;
207 SDL_free(mode);
208 return(-1);
209 }
210 SDL_modelist[index][next_mode] = mode;
211 SDL_modelist[index][next_mode+1] = NULL;
212 SDL_nummodes[index]++;
213
214 return(0);
215}
216
217/* This whole function is a hack. :) */
218static Uint32 get_video_size(_THIS)
219{
220 /* This is a non-exported function from libXxf86dga.a */
221 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen);
222 FILE *proc;
223 unsigned long mem;
224 unsigned start, stop;
225 char line[BUFSIZ];
226 Uint32 size;
227
228 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen);
229 size = 0;
230 proc = fopen("/proc/self/maps", "r");
231 if ( proc ) {
232 while ( fgets(line, sizeof(line)-1, proc) ) {
233 SDL_sscanf(line, "%x-%x", &start, &stop);
234 if ( start == mem ) {
235 size = (Uint32)((stop-start)/1024);
236 break;
237 }
238 }
239 fclose(proc);
240 }
241 return(size);
242}
243
244#ifdef DGA_DEBUG
245static void PrintMode(SDL_NAME(XDGAMode) *mode)
246{
247 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n",
248 mode->name,
249 mode->viewportWidth, mode->viewportHeight,
250 mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
251 mode->verticalRefresh, mode->bytesPerScanline, mode->num);
252 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n",
253 mode->redMask, mode->greenMask, mode->blueMask,
254 mode->visualClass,
255 mode->visualClass == TrueColor ? "truecolor" :
256 mode->visualClass == DirectColor ? "directcolor" :
257 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown");
258 printf("\tFlags: ");
259 if ( mode->flags & XDGAConcurrentAccess )
260 printf(" XDGAConcurrentAccess");
261 if ( mode->flags & XDGASolidFillRect )
262 printf(" XDGASolidFillRect");
263 if ( mode->flags & XDGABlitRect )
264 printf(" XDGABlitRect");
265 if ( mode->flags & XDGABlitTransRect )
266 printf(" XDGABlitTransRect");
267 if ( mode->flags & XDGAPixmap )
268 printf(" XDGAPixmap");
269 if ( mode->flags & XDGAInterlaced )
270 printf(" XDGAInterlaced");
271 if ( mode->flags & XDGADoublescan )
272 printf(" XDGADoublescan");
273 if ( mode->viewportFlags & XDGAFlipRetrace )
274 printf(" XDGAFlipRetrace");
275 if ( mode->viewportFlags & XDGAFlipImmediate )
276 printf(" XDGAFlipImmediate");
277 printf("\n");
278}
279#endif /* DGA_DEBUG */
280
281static int cmpmodes(const void *va, const void *vb)
282{
283 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va;
284 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb;
285
286 if ( (a->viewportWidth == b->viewportWidth) &&
287 (b->viewportHeight == a->viewportHeight) ) {
288 /* Prefer 32 bpp over 24 bpp, 16 bpp over 15 bpp */
289 int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth;
290 int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth;
291 if ( a_bpp != b_bpp ) {
292 return b_bpp - a_bpp;
293 }
294 /* Prefer DirectColor visuals, for gamma support */
295 if ( a->visualClass == DirectColor && b->visualClass != DirectColor )
296 return -1;
297 if ( b->visualClass == DirectColor && a->visualClass != DirectColor )
298 return 1;
299 /* Maintain server refresh rate sorting */
300 return a->num - b->num;
301 } else if ( a->viewportWidth == b->viewportWidth ) {
302 return b->viewportHeight - a->viewportHeight;
303 } else {
304 return b->viewportWidth - a->viewportWidth;
305 }
306}
307static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode)
308{
309 this->info.wm_available = 0;
310 this->info.hw_available = 1;
311 if ( mode->flags & XDGABlitRect ) {
312 this->info.blit_hw = 1;
313 } else {
314 this->info.blit_hw = 0;
315 }
316 if ( mode->flags & XDGABlitTransRect ) {
317 this->info.blit_hw_CC = 1;
318 } else {
319 this->info.blit_hw_CC = 0;
320 }
321 if ( mode->flags & XDGASolidFillRect ) {
322 this->info.blit_fill = 1;
323 } else {
324 this->info.blit_fill = 0;
325 }
326 this->info.video_mem = get_video_size(this);
327}
328
329static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
330{
331 const char *env;
332 const char *display;
333 int event_base, error_base;
334 int major_version, minor_version;
335 Visual *visual;
336 SDL_NAME(XDGAMode) *modes;
337 int i, num_modes;
338
339 /* Open the X11 display */
340 display = NULL; /* Get it from DISPLAY environment variable */
341
342 DGA_Display = XOpenDisplay(display);
343 if ( DGA_Display == NULL ) {
344 SDL_SetError("Couldn't open X11 display");
345 return(-1);
346 }
347
348 /* Check for the DGA extension */
349 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) ||
350 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) {
351 SDL_SetError("DGA extension not available");
352 XCloseDisplay(DGA_Display);
353 return(-1);
354 }
355 if ( major_version < 2 ) {
356 SDL_SetError("DGA driver requires DGA 2.0 or newer");
357 XCloseDisplay(DGA_Display);
358 return(-1);
359 }
360 DGA_event_base = event_base;
361
362 /* Determine the current screen size */
363 this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen);
364 this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen);
365
366 /* Determine the current screen depth */
367 visual = DefaultVisual(DGA_Display, DGA_Screen);
368 {
369 XPixmapFormatValues *pix_format;
370 int i, num_formats;
371
372 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
373 pix_format = XListPixmapFormats(DGA_Display, &num_formats);
374 if ( pix_format == NULL ) {
375 SDL_SetError("Couldn't determine screen formats");
376 XCloseDisplay(DGA_Display);
377 return(-1);
378 }
379 for ( i=0; i<num_formats; ++i ) {
380 if ( vformat->BitsPerPixel == pix_format[i].depth )
381 break;
382 }
383 if ( i != num_formats )
384 vformat->BitsPerPixel = pix_format[i].bits_per_pixel;
385 XFree((char *)pix_format);
386 }
387 if ( vformat->BitsPerPixel > 8 ) {
388 vformat->Rmask = visual->red_mask;
389 vformat->Gmask = visual->green_mask;
390 vformat->Bmask = visual->blue_mask;
391 }
392
393 /* Open access to the framebuffer */
394 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) {
395 SDL_SetError("Unable to map the video memory");
396 XCloseDisplay(DGA_Display);
397 return(-1);
398 }
399
400 /* Allow environment override of screensaver disable. */
401 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
402 if ( env ) {
403 allow_screensaver = SDL_atoi(env);
404 } else {
405#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
406 allow_screensaver = 0;
407#else
408 allow_screensaver = 1;
409#endif
410 }
411
412 /* Query for the list of available video modes */
413 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
414 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
415 for ( i=0; i<num_modes; ++i ) {
416 if ( ((modes[i].visualClass == PseudoColor) ||
417 (modes[i].visualClass == DirectColor) ||
418 (modes[i].visualClass == TrueColor)) &&
419 !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) {
420#ifdef DGA_DEBUG
421 PrintMode(&modes[i]);
422#endif
423 DGA_AddMode(this, modes[i].bitsPerPixel,
424 modes[i].viewportWidth,
425 modes[i].viewportHeight);
426 }
427 }
428 UpdateHWInfo(this, modes);
429 XFree(modes);
430
431 /* Create the hardware surface lock mutex */
432 hw_lock = SDL_CreateMutex();
433 if ( hw_lock == NULL ) {
434 SDL_SetError("Unable to create lock mutex");
435 DGA_VideoQuit(this);
436 return(-1);
437 }
438
439#ifdef LOCK_DGA_DISPLAY
440 /* Create the event lock so we're thread-safe.. :-/ */
441 event_lock = SDL_CreateMutex();
442#endif /* LOCK_DGA_DISPLAY */
443
444 /* We're done! */
445 return(0);
446}
447
448SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
449{
450 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
451}
452
453/* Various screen update functions available */
454static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
455
456SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current,
457 int width, int height, int bpp, Uint32 flags)
458{
459 SDL_NAME(XDGAMode) *modes;
460 int i, num_modes;
461 SDL_NAME(XDGADevice) *mode;
462 int screen_len;
463 Uint8 *surfaces_mem;
464 int surfaces_len;
465
466 /* Free any previous colormap */
467 if ( DGA_colormap ) {
468 XFreeColormap(DGA_Display, DGA_colormap);
469 DGA_colormap = 0;
470 }
471
472 /* Search for a matching video mode */
473 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
474 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
475 for ( i=0; i<num_modes; ++i ) {
476 int depth;
477
478 depth = modes[i].depth;
479 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */
480 depth = modes[i].bitsPerPixel;
481 }
482 if ( (depth == bpp) &&
483 (modes[i].viewportWidth == width) &&
484 (modes[i].viewportHeight == height) &&
485 ((modes[i].visualClass == PseudoColor) ||
486 (modes[i].visualClass == DirectColor) ||
487 (modes[i].visualClass == TrueColor)) &&
488 !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) {
489 break;
490 }
491 }
492 if ( i == num_modes ) {
493 SDL_SetError("No matching video mode found");
494 return(NULL);
495 }
496#ifdef DGA_DEBUG
497 PrintMode(&modes[i]);
498#endif
499
500 /* Set the video mode */
501 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num);
502 XFree(modes);
503 if ( mode == NULL ) {
504 SDL_SetError("Unable to switch to requested mode");
505 return(NULL);
506 }
507 DGA_visualClass = mode->mode.visualClass;
508 memory_base = (Uint8 *)mode->data;
509 memory_pitch = mode->mode.bytesPerScanline;
510
511 /* Set up the new mode framebuffer */
512 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
513 current->w = mode->mode.viewportWidth;
514 current->h = mode->mode.viewportHeight;
515 current->pitch = memory_pitch;
516 current->pixels = memory_base;
517 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel,
518 mode->mode.redMask,
519 mode->mode.greenMask,
520 mode->mode.blueMask, 0) ) {
521 return(NULL);
522 }
523 screen_len = current->h*current->pitch;
524
525 /* Create a colormap if necessary */
526 if ( (DGA_visualClass == PseudoColor) ||
527 (DGA_visualClass == DirectColor) ) {
528 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
529 mode, AllocAll);
530 if ( DGA_visualClass == PseudoColor ) {
531 current->flags |= SDL_HWPALETTE;
532 } else {
533 /* Initialize the colormap to the identity mapping */
534 SDL_GetGammaRamp(0, 0, 0);
535 this->screen = current;
536 DGA_SetGammaRamp(this, this->gamma);
537 this->screen = NULL;
538 }
539 } else {
540 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
541 mode, AllocNone);
542 }
543 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap);
544
545 /* Update the hardware capabilities */
546 UpdateHWInfo(this, &mode->mode);
547
548 /* Set up the information for hardware surfaces */
549 surfaces_mem = (Uint8 *)current->pixels + screen_len;
550 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len);
551
552 /* Update for double-buffering, if we can */
553 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace);
554 if ( flags & SDL_DOUBLEBUF ) {
555 if ( mode->mode.imageHeight >= (current->h*2) ) {
556 current->flags |= SDL_DOUBLEBUF;
557 flip_page = 0;
558 flip_yoffset[0] = 0;
559 flip_yoffset[1] = current->h;
560 flip_address[0] = memory_base;
561 flip_address[1] = memory_base+screen_len;
562 surfaces_mem += screen_len;
563 surfaces_len -= screen_len;
564 }
565 }
566
567 /* Allocate memory tracking for hardware surfaces */
568 DGA_FreeHWSurfaces(this);
569 if ( surfaces_len < 0 ) {
570 surfaces_len = 0;
571 }
572 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len);
573
574 /* Expose the back buffer as surface memory */
575 if ( current->flags & SDL_DOUBLEBUF ) {
576 this->screen = current;
577 DGA_FlipHWSurface(this, current);
578 this->screen = NULL;
579 }
580
581 /* Set the update rectangle function */
582 this->UpdateRects = DGA_DirectUpdate;
583
584 /* Enable mouse and keyboard support */
585 { long input_mask;
586 input_mask = (KeyPressMask | KeyReleaseMask);
587 input_mask |= (ButtonPressMask | ButtonReleaseMask);
588 input_mask |= PointerMotionMask;
589 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask);
590 }
591
592 /* We're done */
593 return(current);
594}
595
596#ifdef DGA_DEBUG
597static void DGA_DumpHWSurfaces(_THIS)
598{
599 vidmem_bucket *bucket;
600
601 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal);
602 printf("\n");
603 printf(" Base Size\n");
604 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
605 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free");
606 if ( bucket->prev ) {
607 if ( bucket->base != bucket->prev->base+bucket->prev->size ) {
608 printf("Warning, corrupt bucket list! (prev)\n");
609 }
610 } else {
611 if ( bucket != &surfaces ) {
612 printf("Warning, corrupt bucket list! (!prev)\n");
613 }
614 }
615 if ( bucket->next ) {
616 if ( bucket->next->base != bucket->base+bucket->size ) {
617 printf("Warning, corrupt bucket list! (next)\n");
618 }
619 }
620 }
621 printf("\n");
622}
623#endif
624
625static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size)
626{
627 vidmem_bucket *bucket;
628
629 surfaces_memtotal = size;
630 surfaces_memleft = size;
631
632 if ( surfaces_memleft > 0 ) {
633 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket));
634 if ( bucket == NULL ) {
635 SDL_OutOfMemory();
636 return(-1);
637 }
638 bucket->prev = &surfaces;
639 bucket->used = 0;
640 bucket->dirty = 0;
641 bucket->base = base;
642 bucket->size = size;
643 bucket->next = NULL;
644 } else {
645 bucket = NULL;
646 }
647
648 surfaces.prev = NULL;
649 surfaces.used = 1;
650 surfaces.dirty = 0;
651 surfaces.base = screen->pixels;
652 surfaces.size = (unsigned int)((long)base - (long)surfaces.base);
653 surfaces.next = bucket;
654 screen->hwdata = (struct private_hwdata *)&surfaces;
655 return(0);
656}
657static void DGA_FreeHWSurfaces(_THIS)
658{
659 vidmem_bucket *bucket, *freeable;
660
661 bucket = surfaces.next;
662 while ( bucket ) {
663 freeable = bucket;
664 bucket = bucket->next;
665 SDL_free(freeable);
666 }
667 surfaces.next = NULL;
668}
669
670static __inline__ void DGA_AddBusySurface(SDL_Surface *surface)
671{
672 ((vidmem_bucket *)surface->hwdata)->dirty = 1;
673}
674
675static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface)
676{
677 return ((vidmem_bucket *)surface->hwdata)->dirty;
678}
679
680static __inline__ void DGA_WaitBusySurfaces(_THIS)
681{
682 vidmem_bucket *bucket;
683
684 /* Wait for graphic operations to complete */
685 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen);
686
687 /* Clear all surface dirty bits */
688 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
689 bucket->dirty = 0;
690 }
691}
692
693static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface)
694{
695 vidmem_bucket *bucket;
696 int size;
697 int extra;
698 int retval = 0;
699
700/* Temporarily, we only allow surfaces the same width as display.
701 Some blitters require the pitch between two hardware surfaces
702 to be the same. Others have interesting alignment restrictions.
703*/
704if ( surface->pitch > SDL_VideoSurface->pitch ) {
705 SDL_SetError("Surface requested wider than screen");
706 return(-1);
707}
708surface->pitch = SDL_VideoSurface->pitch;
709 size = surface->h * surface->pitch;
710#ifdef DGA_DEBUG
711 fprintf(stderr, "Allocating bucket of %d bytes\n", size);
712#endif
713 LOCK_DISPLAY();
714
715 /* Quick check for available mem */
716 if ( size > surfaces_memleft ) {
717 SDL_SetError("Not enough video memory");
718 retval = -1;
719 goto done;
720 }
721
722 /* Search for an empty bucket big enough */
723 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
724 if ( ! bucket->used && (size <= bucket->size) ) {
725 break;
726 }
727 }
728 if ( bucket == NULL ) {
729 SDL_SetError("Video memory too fragmented");
730 retval = -1;
731 goto done;
732 }
733
734 /* Create a new bucket for left-over memory */
735 extra = (bucket->size - size);
736 if ( extra ) {
737 vidmem_bucket *newbucket;
738
739#ifdef DGA_DEBUG
740 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra);
741#endif
742 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket));
743 if ( newbucket == NULL ) {
744 SDL_OutOfMemory();
745 retval = -1;
746 goto done;
747 }
748 newbucket->prev = bucket;
749 newbucket->used = 0;
750 newbucket->base = bucket->base+size;
751 newbucket->size = extra;
752 newbucket->next = bucket->next;
753 if ( bucket->next ) {
754 bucket->next->prev = newbucket;
755 }
756 bucket->next = newbucket;
757 }
758
759 /* Set the current bucket values and return it! */
760 bucket->used = 1;
761 bucket->size = size;
762 bucket->dirty = 0;
763#ifdef DGA_DEBUG
764 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base);
765#endif
766 surfaces_memleft -= size;
767 surface->flags |= SDL_HWSURFACE;
768 surface->pixels = bucket->base;
769 surface->hwdata = (struct private_hwdata *)bucket;
770done:
771 UNLOCK_DISPLAY();
772 return(retval);
773}
774static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface)
775{
776 vidmem_bucket *bucket, *freeable;
777
778 /* Wait for any pending operations involving this surface */
779 if ( DGA_IsSurfaceBusy(surface) ) {
780 LOCK_DISPLAY();
781 DGA_WaitBusySurfaces(this);
782 UNLOCK_DISPLAY();
783 }
784
785 /* Look for the bucket in the current list */
786 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
787 if ( bucket == (vidmem_bucket *)surface->hwdata ) {
788 break;
789 }
790 }
791 if ( bucket && bucket->used ) {
792 /* Add the memory back to the total */
793#ifdef DGA_DEBUG
794 printf("Freeing bucket of %d bytes\n", bucket->size);
795#endif
796 surfaces_memleft += bucket->size;
797
798 /* Can we merge the space with surrounding buckets? */
799 bucket->used = 0;
800 if ( bucket->next && ! bucket->next->used ) {
801#ifdef DGA_DEBUG
802 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size);
803#endif
804 freeable = bucket->next;
805 bucket->size += bucket->next->size;
806 bucket->next = bucket->next->next;
807 if ( bucket->next ) {
808 bucket->next->prev = bucket;
809 }
810 SDL_free(freeable);
811 }
812 if ( bucket->prev && ! bucket->prev->used ) {
813#ifdef DGA_DEBUG
814 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size);
815#endif
816 freeable = bucket;
817 bucket->prev->size += bucket->size;
818 bucket->prev->next = bucket->next;
819 if ( bucket->next ) {
820 bucket->next->prev = bucket->prev;
821 }
822 SDL_free(freeable);
823 }
824 }
825 surface->pixels = NULL;
826 surface->hwdata = NULL;
827}
828
829static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
830{
831 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch;
832 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch;
833}
834
835static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
836{
837 int x, y;
838 unsigned int w, h;
839
840 /* Don't fill the visible part of the screen, wait until flipped */
841 LOCK_DISPLAY();
842 if ( was_flipped && (dst == this->screen) ) {
843 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
844 /* Keep waiting for the hardware ... */ ;
845 was_flipped = 0;
846 }
847 DGA_dst_to_xy(this, dst, &x, &y);
848 x += rect->x;
849 y += rect->y;
850 w = rect->w;
851 h = rect->h;
852#if 0
853 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y);
854#endif
855 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color);
856 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
857 XFlush(DGA_Display);
858 }
859 DGA_AddBusySurface(dst);
860 UNLOCK_DISPLAY();
861 return(0);
862}
863
864static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
865 SDL_Surface *dst, SDL_Rect *dstrect)
866{
867 SDL_VideoDevice *this;
868 int srcx, srcy;
869 int dstx, dsty;
870 unsigned int w, h;
871
872 this = current_video;
873 /* Don't blit to the visible part of the screen, wait until flipped */
874 LOCK_DISPLAY();
875 if ( was_flipped && (dst == this->screen) ) {
876 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
877 /* Keep waiting for the hardware ... */ ;
878 was_flipped = 0;
879 }
880 DGA_dst_to_xy(this, src, &srcx, &srcy);
881 srcx += srcrect->x;
882 srcy += srcrect->y;
883 DGA_dst_to_xy(this, dst, &dstx, &dsty);
884 dstx += dstrect->x;
885 dsty += dstrect->y;
886 w = srcrect->w;
887 h = srcrect->h;
888#if 0
889 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty);
890#endif
891 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
892 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen,
893 srcx, srcy, w, h, dstx, dsty, src->format->colorkey);
894 } else {
895 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen,
896 srcx, srcy, w, h, dstx, dsty);
897 }
898 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
899 XFlush(DGA_Display);
900 }
901 DGA_AddBusySurface(src);
902 DGA_AddBusySurface(dst);
903 UNLOCK_DISPLAY();
904 return(0);
905}
906
907static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
908{
909 int accelerated;
910
911 /* Set initial acceleration on */
912 src->flags |= SDL_HWACCEL;
913
914 /* Set the surface attributes */
915 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
916 if ( ! this->info.blit_hw_A ) {
917 src->flags &= ~SDL_HWACCEL;
918 }
919 }
920 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
921 if ( ! this->info.blit_hw_CC ) {
922 src->flags &= ~SDL_HWACCEL;
923 }
924 }
925
926 /* Check to see if final surface blit is accelerated */
927 accelerated = !!(src->flags & SDL_HWACCEL);
928 if ( accelerated ) {
929 src->map->hw_blit = HWAccelBlit;
930 }
931 return(accelerated);
932}
933
934static __inline__ void DGA_WaitFlip(_THIS)
935{
936 if ( was_flipped ) {
937 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
938 /* Keep waiting for the hardware ... */ ;
939 was_flipped = 0;
940 }
941}
942
943static int DGA_LockHWSurface(_THIS, SDL_Surface *surface)
944{
945 if ( surface == this->screen ) {
946 SDL_mutexP(hw_lock);
947 LOCK_DISPLAY();
948 if ( DGA_IsSurfaceBusy(surface) ) {
949 DGA_WaitBusySurfaces(this);
950 }
951 DGA_WaitFlip(this);
952 UNLOCK_DISPLAY();
953 } else {
954 if ( DGA_IsSurfaceBusy(surface) ) {
955 LOCK_DISPLAY();
956 DGA_WaitBusySurfaces(this);
957 UNLOCK_DISPLAY();
958 }
959 }
960 return(0);
961}
962static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
963{
964 if ( surface == this->screen ) {
965 SDL_mutexV(hw_lock);
966 }
967}
968
969static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface)
970{
971 /* Wait for vertical retrace and then flip display */
972 LOCK_DISPLAY();
973 if ( DGA_IsSurfaceBusy(this->screen) ) {
974 DGA_WaitBusySurfaces(this);
975 }
976 DGA_WaitFlip(this);
977 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen,
978 0, flip_yoffset[flip_page], XDGAFlipRetrace);
979 XFlush(DGA_Display);
980 UNLOCK_DISPLAY();
981 was_flipped = 1;
982 flip_page = !flip_page;
983
984 surface->pixels = flip_address[flip_page];
985 return(0);
986}
987
988static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
989{
990 /* The application is already updating the visible video memory */
991 return;
992}
993
994static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
995{
996 int i;
997 XColor *xcmap;
998
999 /* This happens on initialization */
1000 if ( ! DGA_colormap ) {
1001 return(0);
1002 }
1003 xcmap = SDL_stack_alloc(XColor, ncolors);
1004 for ( i=0; i<ncolors; ++i ) {
1005 xcmap[i].pixel = firstcolor + i;
1006 xcmap[i].red = (colors[i].r<<8)|colors[i].r;
1007 xcmap[i].green = (colors[i].g<<8)|colors[i].g;
1008 xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
1009 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
1010 }
1011 LOCK_DISPLAY();
1012 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
1013 XSync(DGA_Display, False);
1014 UNLOCK_DISPLAY();
1015 SDL_stack_free(xcmap);
1016
1017 /* That was easy. :) */
1018 return(1);
1019}
1020
1021int DGA_SetGammaRamp(_THIS, Uint16 *ramp)
1022{
1023 int i, ncolors;
1024 XColor xcmap[256];
1025
1026 /* See if actually setting the gamma is supported */
1027 if ( DGA_visualClass != DirectColor ) {
1028 SDL_SetError("Gamma correction not supported on this visual");
1029 return(-1);
1030 }
1031
1032 /* Calculate the appropriate palette for the given gamma ramp */
1033 if ( this->screen->format->BitsPerPixel <= 16 ) {
1034 ncolors = 64; /* Is this right? */
1035 } else {
1036 ncolors = 256;
1037 }
1038 for ( i=0; i<ncolors; ++i ) {
1039 Uint8 c = (256 * i / ncolors);
1040 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
1041 xcmap[i].red = ramp[0*256+c];
1042 xcmap[i].green = ramp[1*256+c];
1043 xcmap[i].blue = ramp[2*256+c];
1044 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
1045 }
1046 LOCK_DISPLAY();
1047 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
1048 XSync(DGA_Display, False);
1049 UNLOCK_DISPLAY();
1050 return(0);
1051}
1052
1053void DGA_VideoQuit(_THIS)
1054{
1055 int i, j;
1056
1057 if ( DGA_Display ) {
1058 /* Free colormap, if necessary */
1059 if ( DGA_colormap ) {
1060 XFreeColormap(DGA_Display, DGA_colormap);
1061 DGA_colormap = 0;
1062 }
1063
1064 /* Unmap memory and reset video mode */
1065 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen);
1066 if ( this->screen ) {
1067 /* Tell SDL not to free the pixels */
1068 DGA_FreeHWSurface(this, this->screen);
1069 }
1070 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0);
1071
1072 /* Clear the lock mutex */
1073 if ( hw_lock != NULL ) {
1074 SDL_DestroyMutex(hw_lock);
1075 hw_lock = NULL;
1076 }
1077#ifdef LOCK_DGA_DISPLAY
1078 if ( event_lock != NULL ) {
1079 SDL_DestroyMutex(event_lock);
1080 event_lock = NULL;
1081 }
1082#endif /* LOCK_DGA_DISPLAY */
1083
1084 /* Clean up defined video modes */
1085 for ( i=0; i<NUM_MODELISTS; ++i ) {
1086 if ( SDL_modelist[i] != NULL ) {
1087 for ( j=0; SDL_modelist[i][j]; ++j ) {
1088 SDL_free(SDL_modelist[i][j]);
1089 }
1090 SDL_free(SDL_modelist[i]);
1091 SDL_modelist[i] = NULL;
1092 }
1093 }
1094
1095 /* Clean up the memory bucket list */
1096 DGA_FreeHWSurfaces(this);
1097
1098 /* Close up the display */
1099 XCloseDisplay(DGA_Display);
1100 }
1101}