SDL-1.2.14
[sdl_omap.git] / src / video / nanox / SDL_nxvideo.h
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4 Copyright (C) 2001 Hsieh-Fu Tsai
5
6 This library is free software; you can redistribute it and/or
7 modify it under the terms of the GNU Library General Public
8 License as published by the Free Software Foundation; either
9 version 2 of the License, or (at your option) any later version.
10
11 This library is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 Library General Public License for more details.
15
16 You should have received a copy of the GNU Library General Public
17 License along with this library; if not, write to the Free
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19
20 Sam Lantinga
21 slouken@libsdl.org
22
23 Hsieh-Fu Tsai
24 clare@setabox.com
25*/
26#include "SDL_config.h"
27
28#ifndef _SDL_nxvideo_h
29#define _SDL_nxvideo_h
30
31#include <microwin/nano-X.h>
32
33#include "../SDL_sysvideo.h"
34
35#ifdef ENABLE_NANOX_DEBUG
36#define Dprintf printf
37#else
38#define Dprintf(ignore...)
39#endif
40
41// Hidden "this" pointer for the video functions
42#define _THIS SDL_VideoDevice * this
43
44// Private display data
45typedef struct NX_SDL_VISUAL {
46 int bpp ;
47 Uint32 red_mask ;
48 Uint32 green_mask ;
49 Uint32 blue_mask ;
50} nx_sdl_visual_t ;
51
52struct SDL_PrivateVideoData {
53 GR_WINDOW_ID SDL_Window ;
54 GR_WINDOW_ID FSwindow ;
55 // Flag: true if we have been passed a window
56 char * SDL_windowid ;
57 GR_GC_ID GC ;
58 unsigned char * Image ;
59 unsigned char * Image_buff ; /* for GrArea*/
60 unsigned char * Clientfb; /* for DirectFB*/
61 nx_sdl_visual_t SDL_Visual ;
62 // The current list of available video modes
63 SDL_Rect ** modelist ;
64 int currently_fullscreen ;
65 // for fullscreen
66 int OffsetX, OffsetY ;
67 // for GammaRamp
68 Uint16 * GammaRamp_R, * GammaRamp_G, * GammaRamp_B ;
69 // for GrArea, r_mask, g_mask, b_mask
70 int pixel_type ;
71#ifdef ENABLE_NANOX_DIRECT_FB
72 GR_WINDOW_FB_INFO fbinfo;
73#endif
74} ;
75
76#define SDL_Window (this -> hidden -> SDL_Window)
77#define FSwindow (this -> hidden -> FSwindow)
78#define SDL_windowid (this -> hidden -> SDL_windowid)
79#define SDL_GC (this -> hidden -> GC)
80#define SDL_Image (this -> hidden -> Image)
81#define Image_buff (this -> hidden -> Image_buff)
82#define Clientfb (this -> hidden -> Clientfb)
83#define SDL_Visual (this -> hidden -> SDL_Visual)
84#define SDL_modelist (this -> hidden -> modelist)
85#define currently_fullscreen (this -> hidden -> currently_fullscreen)
86#define OffsetX (this -> hidden -> OffsetX)
87#define OffsetY (this -> hidden -> OffsetY)
88#define GammaRamp_R (this -> hidden -> GammaRamp_R)
89#define GammaRamp_G (this -> hidden -> GammaRamp_G)
90#define GammaRamp_B (this -> hidden -> GammaRamp_B)
91#define pixel_type (this -> hidden -> pixel_type)
92#define fbinfo (this -> hidden -> fbinfo)
93
94#define CI_SIZE 256 // color index size
95
96#endif // _SDL_nxvideo_h