SDL-1.2.14
[sdl_omap.git] / src / video / windib / SDL_dibvideo.h
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_dibvideo_h
25#define _SDL_dibvideo_h
26
27#define WIN32_LEAN_AND_MEAN
28#include <windows.h>
29
30
31/* Private display data */
32struct DibInfo {
33 HBITMAP screen_bmp;
34 HPALETTE screen_pal;
35 LOGPALETTE *screen_logpal;
36 BOOL grab_palette;
37
38#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
39 int SDL_nummodes[NUM_MODELISTS];
40 SDL_Rect **SDL_modelist[NUM_MODELISTS];
41
42#ifdef _WIN32_WCE
43 int supportRotation; /* for Pocket PC devices */
44 DWORD origRotation; /* for Pocket PC devices */
45#endif
46
47 /* Screensaver settings */
48 int allow_screensaver;
49};
50/* Old variable names */
51#define screen_bmp (this->hidden->dibInfo->screen_bmp)
52#define screen_pal (this->hidden->dibInfo->screen_pal)
53#define screen_logpal (this->hidden->dibInfo->screen_logpal)
54#define grab_palette (this->hidden->dibInfo->grab_palette)
55#define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes)
56#define SDL_modelist (this->hidden->dibInfo->SDL_modelist)
57#define allow_screensaver (this->hidden->dibInfo->allow_screensaver)
58
59#endif /* _SDL_dibvideo_h */