NEONize a few more blit types
[sdl_omap.git] / src / video / SDL_blit_A.c
index d5000b2..b013ed3 100644 (file)
@@ -72,13 +72,14 @@ static void name(SDL_BlitInfo *info) \
        int height = info->d_height; \
        Uint8 *src = info->s_pixels; \
        Uint8 *dst = info->d_pixels; \
-       int srcskip = info->s_skip; \
-       int dstskip = info->d_skip; \
+       int dstBpp = info->dst->BytesPerPixel; \
+       int srcstride = width * 4 + info->s_skip; \
+       int dststride = width * dstBpp + info->d_skip; \
 \
        while ( height-- ) { \
-            neon_name(dst, src, width); \
-           src += width * 4 + srcskip; \
-           dst += width * 4 + dstskip; \
+           neon_name(dst, src, width); \
+           src += srcstride; \
+           dst += dststride; \
        } \
 }
 
@@ -103,6 +104,8 @@ static void name(SDL_BlitInfo *info) \
 
 make_neon_caller(BlitABGRtoXRGBalpha_neon, neon_ABGRtoXRGBalpha)
 make_neon_caller(BlitARGBtoXRGBalpha_neon, neon_ARGBtoXRGBalpha)
+make_neon_caller(BlitABGRtoRGB565alpha_neon, neon_ABGRtoRGB565alpha)
+make_neon_caller(BlitARGBtoRGB565alpha_neon, neon_ARGBtoRGB565alpha)
 make_neon_callerS(BlitABGRtoXRGBalphaS_neon, neon_ABGRtoXRGBalphaS)
 make_neon_callerS(BlitARGBtoXRGBalphaS_neon, neon_ARGBtoXRGBalphaS)
 
@@ -2904,6 +2907,16 @@ SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int blit_index)
           df->Bmask == 0x1f && SDL_HasAltiVec())
             return Blit32to565PixelAlphaAltivec;
         else
+#endif
+#ifdef __ARM_NEON__
+           if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
+              && sf->Gmask == 0xff00 && df->Gmask == 0x7e0) {
+               if((sf->Bmask >> 3) == df->Bmask || (sf->Rmask >> 3) == df->Rmask)
+                   return BlitARGBtoRGB565alpha_neon;
+               else
+                   return BlitABGRtoRGB565alpha_neon;
+           }
+           else
 #endif
            if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
               && sf->Gmask == 0xff00