return ret;
}
+void *osdl_video_get_active_buffer(struct SDL_PrivateVideoData *pdata)
+{
+ if (pdata->fbdev == NULL)
+ return NULL;
+
+ return vout_fbdev_get_active_mem(pdata->fbdev);
+}
+
int osdl_video_pause(struct SDL_PrivateVideoData *pdata, int is_pause)
{
struct omapfb_state *state = pdata->saved_layer;