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1 | .TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
2 | .SH "NAME" |
3 | SDL_Rect \- Defines a rectangular area |
4 | .SH "STRUCTURE DEFINITION" |
5 | .PP |
6 | .nf |
7 | \f(CWtypedef struct{ |
8 | Sint16 x, y; |
9 | Uint16 w, h; |
10 | } SDL_Rect;\fR |
11 | .fi |
12 | .PP |
13 | .SH "STRUCTURE DATA" |
14 | .TP 20 |
15 | \fBx, y\fR |
16 | Position of the upper-left corner of the rectangle |
17 | .TP 20 |
18 | \fBw, h\fR |
19 | The width and height of the rectangle |
20 | .SH "DESCRIPTION" |
21 | .PP |
22 | A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&. |
23 | .SH "SEE ALSO" |
24 | .PP |
25 | \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR |
26 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |