SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_Rect.3
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e14743d1 1.TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_Rect \- Defines a rectangular area
4.SH "STRUCTURE DEFINITION"
5.PP
6.nf
7\f(CWtypedef struct{
8 Sint16 x, y;
9 Uint16 w, h;
10} SDL_Rect;\fR
11.fi
12.PP
13.SH "STRUCTURE DATA"
14.TP 20
15\fBx, y\fR
16Position of the upper-left corner of the rectangle
17.TP 20
18\fBw, h\fR
19The width and height of the rectangle
20.SH "DESCRIPTION"
21.PP
22A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
23.SH "SEE ALSO"
24.PP
25\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
26.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01