idle loop hack, psp bugfix, plat debug str
[libpicofe.git] / gp2x / port_config.h
CommitLineData
720ee7f6 1// port specific settings\r
2\r
3#ifndef PORT_CONFIG_H\r
4#define PORT_CONFIG_H\r
5\r
a6df06b7 6#define CASE_SENSITIVE_FS 1 // CS filesystem\r
7#define DONT_OPEN_MANY_FILES 0\r
60a10527 8#define REDUCE_IO_CALLS 0\r
41ec19af 9#define SIMPLE_WRITE_SOUND 0\r
a6df06b7 10\r
f013066e 11// draw.c\r
12#define OVERRIDE_HIGHCOL 0\r
13\r
720ee7f6 14// draw2.c\r
15#define START_ROW 0 // which row of tiles to start rendering at?\r
16#define END_ROW 28 // ..end\r
17\r
18// pico.c\r
19#define CAN_HANDLE_240_LINES 1\r
20\r
0d9652b5 21// logging emu events\r
260f1bcc 22#define EL_LOGMASK (EL_STATUS|EL_IDLE) // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO|EL_INTS|EL_CDPOLL) // xffff\r
0d9652b5 23\r
8dfb9fd5 24//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)\r
720ee7f6 25#define dprintf(x...)\r
26\r
27#endif //PORT_CONFIG_H\r