2823a4c8 |
1 | /* gameplaySP |
2 | * |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> |
4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public Licens e as |
6 | * published by the Free Software Foundation; either version 2 of |
7 | * the License, or (at your option) any later version. |
8 | * |
9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU General Public License |
15 | * along with this program; if not, write to the Free Software |
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
17 | */ |
18 | |
8b6232a6 |
19 | #include "common.h" |
20 | #include "font.h" |
21 | |
2823a4c8 |
22 | #ifndef _WIN32_WCE |
23 | |
24 | #include <sys/stat.h> |
25 | #include <unistd.h> |
26 | #include <ctype.h> |
27 | #include <dirent.h> |
28 | |
29 | #endif |
30 | |
2823a4c8 |
31 | #define MAX_PATH 1024 |
32 | |
33 | // Blatantly stolen and trimmed from MZX (megazeux.sourceforge.net) |
34 | |
35 | #ifdef GP2X_BUILD |
36 | |
ee0a3871 |
37 | #define FILE_LIST_ROWS 20 |
2823a4c8 |
38 | #define FILE_LIST_POSITION 5 |
39 | #define DIR_LIST_POSITION 260 |
40 | |
41 | #else |
42 | |
43 | #define FILE_LIST_ROWS 25 |
44 | #define FILE_LIST_POSITION 5 |
ffc30d25 |
45 | #define DIR_LIST_POSITION (resolution_width * 3 / 4) |
2823a4c8 |
46 | |
47 | #endif |
48 | |
49 | #ifdef PSP_BUILD |
50 | |
ee0a3871 |
51 | #define COLOR_BG color16(2, 8, 10) |
52 | |
2823a4c8 |
53 | #define color16(red, green, blue) \ |
54 | (blue << 11) | (green << 5) | red \ |
55 | |
56 | #else |
57 | |
2823a4c8 |
58 | #define COLOR_BG color16(0, 0, 0) |
59 | |
ee0a3871 |
60 | #define color16(red, green, blue) \ |
61 | (red << 11) | (green << 5) | blue \ |
2823a4c8 |
62 | |
63 | #endif |
64 | |
65 | #define COLOR_ROM_INFO color16(22, 36, 26) |
66 | #define COLOR_ACTIVE_ITEM color16(31, 63, 31) |
67 | #define COLOR_INACTIVE_ITEM color16(13, 40, 18) |
68 | #define COLOR_FRAMESKIP_BAR color16(15, 31, 31) |
69 | #define COLOR_HELP_TEXT color16(16, 40, 24) |
70 | |
638cc626 |
71 | #ifdef PSP_BUILD |
bbba3209 |
72 | static const char *clock_speed_options[] = |
1d02ca75 |
73 | { |
74 | "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz", |
75 | "266MHz", "300MHz", "333MHz" |
76 | }; |
77 | #define menu_get_clock_speed() \ |
638cc626 |
78 | clock_speed = (clock_speed_number + 1) * 33 |
79 | #define get_clock_speed_number() \ |
80 | clock_speed_number = (clock_speed / 33) - 1 |
81 | #elif defined(WIZ_BUILD) |
bbba3209 |
82 | static const char *clock_speed_options[] = |
1d02ca75 |
83 | { |
84 | "300MHz", "333MHz", "366MHz", "400MHz", "433MHz", |
85 | "466MHz", "500MHz", "533MHz", "566MHz", "600MHz", |
86 | "633MHz", "666MHz", "700MHz", "733MHz", "766MHz", |
87 | "800MHz", "833MHz", "866MHz", "900MHz" |
88 | }; |
89 | #define menu_get_clock_speed() \ |
638cc626 |
90 | clock_speed = 300 + (clock_speed_number * 3333) / 100 |
91 | #define get_clock_speed_number() \ |
92 | clock_speed_number = (clock_speed - 300) / 33 |
93 | #elif defined(GP2X_BUILD) |
bbba3209 |
94 | static const char *clock_speed_options[] = |
1d02ca75 |
95 | { |
96 | "150MHz", "160MHz", "170MHz", "180MHz", "190MHz", |
97 | "200MHz", "210MHz", "220MHz", "230MHz", "240MHz", |
98 | "250MHz", "260MHz", "270MHz", "280MHz", "290MHz" |
99 | }; |
100 | #define menu_get_clock_speed() \ |
638cc626 |
101 | clock_speed = 150 + clock_speed_number * 10 |
102 | #define get_clock_speed_number() \ |
103 | clock_speed_number = (clock_speed - 150) / 10 |
104 | #else |
bbba3209 |
105 | static const char *clock_speed_options[] = |
1d02ca75 |
106 | { |
107 | "0" |
108 | }; |
bbba3209 |
109 | #define menu_get_clock_speed() |
110 | #define get_clock_speed_number() |
638cc626 |
111 | #endif |
112 | |
1d02ca75 |
113 | |
2823a4c8 |
114 | int sort_function(const void *dest_str_ptr, const void *src_str_ptr) |
115 | { |
116 | char *dest_str = *((char **)dest_str_ptr); |
117 | char *src_str = *((char **)src_str_ptr); |
118 | |
119 | if(src_str[0] == '.') |
120 | return 1; |
121 | |
122 | if(dest_str[0] == '.') |
123 | return -1; |
124 | |
125 | return strcasecmp(dest_str, src_str); |
126 | } |
127 | |
bbba3209 |
128 | s32 load_file(const char **wildcards, char *result) |
2823a4c8 |
129 | { |
130 | DIR *current_dir; |
131 | struct dirent *current_file; |
132 | struct stat file_info; |
bbba3209 |
133 | char current_dir_name[MAX_PATH]; |
134 | char current_dir_short[81]; |
2823a4c8 |
135 | u32 current_dir_length; |
136 | u32 total_filenames_allocated; |
137 | u32 total_dirnames_allocated; |
bbba3209 |
138 | char **file_list; |
139 | char **dir_list; |
2823a4c8 |
140 | u32 num_files; |
141 | u32 num_dirs; |
bbba3209 |
142 | char *file_name; |
2823a4c8 |
143 | u32 file_name_length; |
144 | u32 ext_pos = -1; |
145 | u32 chosen_file, chosen_dir; |
2823a4c8 |
146 | s32 return_value = 1; |
42c81190 |
147 | s32 current_file_selection; |
148 | s32 current_file_scroll_value; |
2823a4c8 |
149 | u32 current_dir_selection; |
150 | u32 current_dir_scroll_value; |
42c81190 |
151 | s32 current_file_in_scroll; |
2823a4c8 |
152 | u32 current_dir_in_scroll; |
153 | u32 current_file_number, current_dir_number; |
154 | u32 current_column = 0; |
155 | u32 repeat; |
156 | u32 i; |
157 | gui_action_type gui_action; |
158 | |
159 | while(return_value == 1) |
160 | { |
161 | current_file_selection = 0; |
162 | current_file_scroll_value = 0; |
163 | current_dir_selection = 0; |
164 | current_dir_scroll_value = 0; |
165 | current_file_in_scroll = 0; |
166 | current_dir_in_scroll = 0; |
167 | |
168 | total_filenames_allocated = 32; |
169 | total_dirnames_allocated = 32; |
bbba3209 |
170 | file_list = (char **)malloc(sizeof(char *) * 32); |
171 | dir_list = (char **)malloc(sizeof(char *) * 32); |
172 | memset(file_list, 0, sizeof(char *) * 32); |
173 | memset(dir_list, 0, sizeof(char *) * 32); |
2823a4c8 |
174 | |
175 | num_files = 0; |
176 | num_dirs = 0; |
177 | chosen_file = 0; |
178 | chosen_dir = 0; |
179 | |
180 | getcwd(current_dir_name, MAX_PATH); |
181 | |
182 | current_dir = opendir(current_dir_name); |
183 | |
184 | do |
185 | { |
186 | if(current_dir) |
187 | current_file = readdir(current_dir); |
188 | else |
189 | current_file = NULL; |
190 | |
191 | if(current_file) |
192 | { |
193 | file_name = current_file->d_name; |
194 | file_name_length = strlen(file_name); |
195 | |
196 | if((stat(file_name, &file_info) >= 0) && |
197 | ((file_name[0] != '.') || (file_name[1] == '.'))) |
198 | { |
199 | if(S_ISDIR(file_info.st_mode)) |
200 | { |
bbba3209 |
201 | dir_list[num_dirs] = malloc(file_name_length + 1); |
2823a4c8 |
202 | |
203 | sprintf(dir_list[num_dirs], "%s", file_name); |
204 | |
205 | num_dirs++; |
206 | } |
207 | else |
208 | { |
209 | // Must match one of the wildcards, also ignore the . |
210 | if(file_name_length >= 4) |
211 | { |
212 | if(file_name[file_name_length - 4] == '.') |
213 | ext_pos = file_name_length - 4; |
214 | else |
215 | |
216 | if(file_name[file_name_length - 3] == '.') |
217 | ext_pos = file_name_length - 3; |
218 | |
219 | else |
220 | ext_pos = 0; |
221 | |
222 | for(i = 0; wildcards[i] != NULL; i++) |
223 | { |
224 | if(!strcasecmp((file_name + ext_pos), |
225 | wildcards[i])) |
226 | { |
227 | file_list[num_files] = |
bbba3209 |
228 | malloc(file_name_length + 1); |
2823a4c8 |
229 | |
230 | sprintf(file_list[num_files], "%s", file_name); |
231 | |
232 | num_files++; |
233 | break; |
234 | } |
235 | } |
236 | } |
237 | } |
238 | } |
239 | |
240 | if(num_files == total_filenames_allocated) |
241 | { |
bbba3209 |
242 | file_list = (char **)realloc(file_list, sizeof(char *) * |
2823a4c8 |
243 | total_filenames_allocated * 2); |
244 | memset(file_list + total_filenames_allocated, 0, |
bbba3209 |
245 | sizeof(char *) * total_filenames_allocated); |
2823a4c8 |
246 | total_filenames_allocated *= 2; |
247 | } |
248 | |
249 | if(num_dirs == total_dirnames_allocated) |
250 | { |
bbba3209 |
251 | dir_list = (char **)realloc(dir_list, sizeof(char *) * |
2823a4c8 |
252 | total_dirnames_allocated * 2); |
253 | memset(dir_list + total_dirnames_allocated, 0, |
bbba3209 |
254 | sizeof(char *) * total_dirnames_allocated); |
2823a4c8 |
255 | total_dirnames_allocated *= 2; |
256 | } |
257 | } |
258 | } while(current_file); |
259 | |
bbba3209 |
260 | qsort((void *)file_list, num_files, sizeof(char *), sort_function); |
261 | qsort((void *)dir_list, num_dirs, sizeof(char *), sort_function); |
2823a4c8 |
262 | |
263 | closedir(current_dir); |
264 | |
265 | current_dir_length = strlen(current_dir_name); |
266 | |
267 | if(current_dir_length > 80) |
268 | { |
269 | |
270 | #ifdef GP2X_BUILD |
271 | snprintf(current_dir_short, 80, |
272 | "...%s", current_dir_name + current_dir_length - 77); |
273 | #else |
274 | memcpy(current_dir_short, "...", 3); |
275 | memcpy(current_dir_short + 3, |
276 | current_dir_name + current_dir_length - 77, 77); |
277 | current_dir_short[80] = 0; |
278 | #endif |
279 | } |
280 | else |
281 | { |
282 | #ifdef GP2X_BUILD |
283 | snprintf(current_dir_short, 80, "%s", current_dir_name); |
284 | #else |
285 | memcpy(current_dir_short, current_dir_name, |
286 | current_dir_length + 1); |
287 | #endif |
288 | } |
289 | |
290 | repeat = 1; |
291 | |
292 | if(num_files == 0) |
293 | current_column = 1; |
294 | |
295 | clear_screen(COLOR_BG); |
296 | { |
2823a4c8 |
297 | while(repeat) |
298 | { |
299 | flip_screen(); |
300 | |
301 | print_string(current_dir_short, COLOR_ACTIVE_ITEM, COLOR_BG, 0, 0); |
302 | #ifdef GP2X_BUILD |
303 | print_string("Press X to return to the main menu.", |
304 | COLOR_HELP_TEXT, COLOR_BG, 20, 220); |
305 | #else |
306 | print_string("Press X to return to the main menu.", |
307 | COLOR_HELP_TEXT, COLOR_BG, 20, 260); |
308 | #endif |
309 | |
310 | for(i = 0, current_file_number = i + current_file_scroll_value; |
311 | i < FILE_LIST_ROWS; i++, current_file_number++) |
312 | { |
313 | if(current_file_number < num_files) |
314 | { |
315 | if((current_file_number == current_file_selection) && |
316 | (current_column == 0)) |
317 | { |
318 | print_string(file_list[current_file_number], COLOR_ACTIVE_ITEM, |
319 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
320 | } |
321 | else |
322 | { |
323 | print_string(file_list[current_file_number], COLOR_INACTIVE_ITEM, |
324 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
325 | } |
326 | } |
327 | } |
328 | |
329 | for(i = 0, current_dir_number = i + current_dir_scroll_value; |
330 | i < FILE_LIST_ROWS; i++, current_dir_number++) |
331 | { |
332 | if(current_dir_number < num_dirs) |
333 | { |
334 | if((current_dir_number == current_dir_selection) && |
335 | (current_column == 1)) |
336 | { |
337 | print_string(dir_list[current_dir_number], COLOR_ACTIVE_ITEM, |
338 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
339 | } |
340 | else |
341 | { |
342 | print_string(dir_list[current_dir_number], COLOR_INACTIVE_ITEM, |
343 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
344 | } |
345 | } |
346 | } |
347 | |
348 | gui_action = get_gui_input(); |
349 | |
350 | switch(gui_action) |
351 | { |
352 | case CURSOR_DOWN: |
353 | if(current_column == 0) |
354 | { |
355 | if(current_file_selection < (num_files - 1)) |
356 | { |
357 | current_file_selection++; |
358 | if(current_file_in_scroll == (FILE_LIST_ROWS - 1)) |
359 | { |
360 | clear_screen(COLOR_BG); |
361 | current_file_scroll_value++; |
362 | } |
363 | else |
364 | { |
365 | current_file_in_scroll++; |
366 | } |
367 | } |
42c81190 |
368 | else |
369 | { |
370 | clear_screen(COLOR_BG); |
371 | current_file_selection = 0; |
372 | current_file_scroll_value = 0; |
373 | current_file_in_scroll = 0; |
374 | } |
2823a4c8 |
375 | } |
376 | else |
377 | { |
378 | if(current_dir_selection < (num_dirs - 1)) |
379 | { |
380 | current_dir_selection++; |
381 | if(current_dir_in_scroll == (FILE_LIST_ROWS - 1)) |
382 | { |
383 | clear_screen(COLOR_BG); |
384 | current_dir_scroll_value++; |
385 | } |
386 | else |
387 | { |
388 | current_dir_in_scroll++; |
389 | } |
390 | } |
391 | } |
392 | |
393 | break; |
394 | |
42c81190 |
395 | case CURSOR_R: |
396 | if (current_column != 0) |
397 | break; |
398 | clear_screen(COLOR_BG); |
399 | current_file_selection += FILE_LIST_ROWS; |
400 | if (current_file_selection > num_files - 1) |
401 | current_file_selection = num_files - 1; |
402 | current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2; |
403 | if (current_file_scroll_value < 0) |
404 | { |
405 | current_file_scroll_value = 0; |
406 | current_file_in_scroll = current_file_selection; |
407 | } |
408 | else |
409 | { |
410 | current_file_in_scroll = FILE_LIST_ROWS / 2; |
411 | } |
412 | break; |
413 | |
2823a4c8 |
414 | case CURSOR_UP: |
415 | if(current_column == 0) |
416 | { |
417 | if(current_file_selection) |
418 | { |
419 | current_file_selection--; |
420 | if(current_file_in_scroll == 0) |
421 | { |
422 | clear_screen(COLOR_BG); |
423 | current_file_scroll_value--; |
424 | } |
425 | else |
426 | { |
427 | current_file_in_scroll--; |
428 | } |
429 | } |
42c81190 |
430 | else |
431 | { |
432 | clear_screen(COLOR_BG); |
433 | current_file_selection = num_files - 1; |
434 | current_file_in_scroll = FILE_LIST_ROWS - 1; |
435 | if (current_file_in_scroll > num_files - 1) |
436 | current_file_in_scroll = num_files - 1; |
437 | current_file_scroll_value = num_files - FILE_LIST_ROWS; |
438 | if (current_file_scroll_value < 0) |
439 | current_file_scroll_value = 0; |
440 | } |
2823a4c8 |
441 | } |
442 | else |
443 | { |
444 | if(current_dir_selection) |
445 | { |
446 | current_dir_selection--; |
447 | if(current_dir_in_scroll == 0) |
448 | { |
449 | clear_screen(COLOR_BG); |
450 | current_dir_scroll_value--; |
451 | } |
452 | else |
453 | { |
454 | current_dir_in_scroll--; |
455 | } |
456 | } |
457 | } |
458 | break; |
459 | |
42c81190 |
460 | case CURSOR_L: |
461 | if (current_column != 0) |
462 | break; |
463 | clear_screen(COLOR_BG); |
464 | current_file_selection -= FILE_LIST_ROWS; |
465 | if (current_file_selection < 0) |
466 | current_file_selection = 0; |
467 | current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2; |
468 | if (current_file_scroll_value < 0) |
469 | { |
470 | current_file_scroll_value = 0; |
471 | current_file_in_scroll = current_file_selection; |
472 | } |
473 | else |
474 | { |
475 | current_file_in_scroll = FILE_LIST_ROWS / 2; |
476 | } |
477 | break; |
478 | |
479 | case CURSOR_RIGHT: |
2823a4c8 |
480 | if(current_column == 0) |
481 | { |
482 | if(num_dirs != 0) |
483 | current_column = 1; |
484 | } |
485 | break; |
486 | |
487 | case CURSOR_LEFT: |
488 | if(current_column == 1) |
489 | { |
490 | if(num_files != 0) |
491 | current_column = 0; |
492 | } |
493 | break; |
494 | |
495 | case CURSOR_SELECT: |
496 | if(current_column == 1) |
497 | { |
498 | repeat = 0; |
499 | chdir(dir_list[current_dir_selection]); |
500 | } |
501 | else |
502 | { |
503 | if(num_files != 0) |
504 | { |
505 | repeat = 0; |
506 | return_value = 0; |
507 | strcpy(result, file_list[current_file_selection]); |
508 | } |
509 | } |
510 | break; |
511 | |
512 | case CURSOR_BACK: |
513 | #ifdef PSP_BUILD |
514 | if(!strcmp(current_dir_name, "ms0:/PSP")) |
515 | break; |
516 | #endif |
517 | repeat = 0; |
518 | chdir(".."); |
519 | break; |
520 | |
521 | case CURSOR_EXIT: |
522 | return_value = -1; |
523 | repeat = 0; |
524 | break; |
bbba3209 |
525 | |
526 | default: |
527 | break; |
2823a4c8 |
528 | } |
529 | } |
530 | } |
531 | |
532 | for(i = 0; i < num_files; i++) |
533 | { |
534 | free(file_list[i]); |
535 | } |
536 | free(file_list); |
537 | |
538 | for(i = 0; i < num_dirs; i++) |
539 | { |
540 | free(dir_list[i]); |
541 | } |
542 | free(dir_list); |
543 | } |
544 | |
545 | clear_screen(COLOR_BG); |
546 | |
547 | return return_value; |
548 | } |
549 | |
550 | typedef enum |
551 | { |
552 | NUMBER_SELECTION_OPTION = 0x01, |
553 | STRING_SELECTION_OPTION = 0x02, |
554 | SUBMENU_OPTION = 0x04, |
555 | ACTION_OPTION = 0x08 |
556 | } menu_option_type_enum; |
557 | |
558 | struct _menu_type |
559 | { |
560 | void (* init_function)(); |
561 | void (* passive_function)(); |
562 | struct _menu_option_type *options; |
563 | u32 num_options; |
564 | }; |
565 | |
566 | struct _menu_option_type |
567 | { |
568 | void (* action_function)(); |
569 | void (* passive_function)(); |
570 | struct _menu_type *sub_menu; |
eb3668fc |
571 | const char *display_string; |
2823a4c8 |
572 | void *options; |
573 | u32 *current_option; |
574 | u32 num_options; |
eb3668fc |
575 | const char *help_string; |
2823a4c8 |
576 | u32 line_number; |
577 | menu_option_type_enum option_type; |
578 | }; |
579 | |
580 | typedef struct _menu_option_type menu_option_type; |
581 | typedef struct _menu_type menu_type; |
582 | |
583 | #define make_menu(name, init_function, passive_function) \ |
584 | menu_type name##_menu = \ |
585 | { \ |
586 | init_function, \ |
587 | passive_function, \ |
588 | name##_options, \ |
589 | sizeof(name##_options) / sizeof(menu_option_type) \ |
590 | } \ |
591 | |
592 | #define gamepad_config_option(display_string, number) \ |
593 | { \ |
594 | NULL, \ |
595 | menu_fix_gamepad_help, \ |
596 | NULL, \ |
597 | display_string ": %s", \ |
598 | gamepad_config_buttons, \ |
599 | gamepad_config_map + gamepad_config_line_to_button[number], \ |
600 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
601 | gamepad_help[gamepad_config_map[ \ |
602 | gamepad_config_line_to_button[number]]], \ |
603 | number, \ |
604 | STRING_SELECTION_OPTION \ |
605 | } \ |
606 | |
607 | #define analog_config_option(display_string, number) \ |
608 | { \ |
609 | NULL, \ |
610 | menu_fix_gamepad_help, \ |
611 | NULL, \ |
612 | display_string ": %s", \ |
613 | gamepad_config_buttons, \ |
614 | gamepad_config_map + number + 12, \ |
615 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
616 | gamepad_help[gamepad_config_map[number + 12]], \ |
617 | number + 2, \ |
618 | STRING_SELECTION_OPTION \ |
619 | } \ |
620 | |
621 | #define cheat_option(number) \ |
622 | { \ |
623 | NULL, \ |
624 | NULL, \ |
625 | NULL, \ |
626 | cheat_format_str[number], \ |
627 | enable_disable_options, \ |
628 | &(cheats[number].cheat_active), \ |
629 | 2, \ |
630 | "Activate/deactivate this cheat code.", \ |
631 | number, \ |
632 | STRING_SELECTION_OPTION \ |
633 | } \ |
634 | |
635 | #define action_option(action_function, passive_function, display_string, \ |
636 | help_string, line_number) \ |
637 | { \ |
638 | action_function, \ |
639 | passive_function, \ |
640 | NULL, \ |
641 | display_string, \ |
642 | NULL, \ |
643 | NULL, \ |
644 | 0, \ |
645 | help_string, \ |
646 | line_number, \ |
647 | ACTION_OPTION \ |
648 | } \ |
649 | |
650 | #define submenu_option(sub_menu, display_string, help_string, line_number) \ |
651 | { \ |
652 | NULL, \ |
653 | NULL, \ |
654 | sub_menu, \ |
655 | display_string, \ |
656 | NULL, \ |
657 | NULL, \ |
658 | sizeof(sub_menu) / sizeof(menu_option_type), \ |
659 | help_string, \ |
660 | line_number, \ |
661 | SUBMENU_OPTION \ |
662 | } \ |
663 | |
664 | #define selection_option(passive_function, display_string, options, \ |
665 | option_ptr, num_options, help_string, line_number, type) \ |
666 | { \ |
667 | NULL, \ |
668 | passive_function, \ |
669 | NULL, \ |
670 | display_string, \ |
671 | options, \ |
672 | option_ptr, \ |
673 | num_options, \ |
674 | help_string, \ |
675 | line_number, \ |
676 | type \ |
677 | } \ |
678 | |
679 | #define action_selection_option(action_function, passive_function, \ |
680 | display_string, options, option_ptr, num_options, help_string, line_number, \ |
681 | type) \ |
682 | { \ |
683 | action_function, \ |
684 | passive_function, \ |
685 | NULL, \ |
686 | display_string, \ |
687 | options, \ |
688 | option_ptr, \ |
689 | num_options, \ |
690 | help_string, \ |
691 | line_number, \ |
692 | type | ACTION_OPTION \ |
693 | } \ |
694 | |
695 | |
696 | #define string_selection_option(passive_function, display_string, options, \ |
697 | option_ptr, num_options, help_string, line_number) \ |
698 | selection_option(passive_function, display_string ": %s", options, \ |
699 | option_ptr, num_options, help_string, line_number, STRING_SELECTION_OPTION)\ |
700 | |
701 | #define numeric_selection_option(passive_function, display_string, \ |
702 | option_ptr, num_options, help_string, line_number) \ |
703 | selection_option(passive_function, display_string ": %d", NULL, option_ptr, \ |
704 | num_options, help_string, line_number, NUMBER_SELECTION_OPTION) \ |
705 | |
706 | #define string_selection_action_option(action_function, passive_function, \ |
707 | display_string, options, option_ptr, num_options, help_string, line_number) \ |
708 | action_selection_option(action_function, passive_function, \ |
709 | display_string ": %s", options, option_ptr, num_options, help_string, \ |
710 | line_number, STRING_SELECTION_OPTION) \ |
711 | |
712 | #define numeric_selection_action_option(action_function, passive_function, \ |
713 | display_string, option_ptr, num_options, help_string, line_number) \ |
714 | action_selection_option(action_function, passive_function, \ |
715 | display_string ": %d", NULL, option_ptr, num_options, help_string, \ |
716 | line_number, NUMBER_SELECTION_OPTION) \ |
717 | |
718 | #define numeric_selection_action_hide_option(action_function, \ |
719 | passive_function, display_string, option_ptr, num_options, help_string, \ |
720 | line_number) \ |
721 | action_selection_option(action_function, passive_function, \ |
722 | display_string, NULL, option_ptr, num_options, help_string, \ |
723 | line_number, NUMBER_SELECTION_OPTION) \ |
724 | |
725 | |
726 | #define GAMEPAD_MENU_WIDTH 15 |
727 | |
728 | #ifdef PSP_BUILD |
729 | |
730 | u32 gamepad_config_line_to_button[] = |
731 | { 8, 6, 7, 9, 1, 2, 3, 0, 4, 5, 11, 10 }; |
732 | |
733 | #endif |
734 | |
735 | #ifdef GP2X_BUILD |
736 | |
737 | u32 gamepad_config_line_to_button[] = |
90206450 |
738 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 14 }; |
2823a4c8 |
739 | |
740 | #endif |
741 | |
eb3668fc |
742 | #ifdef PND_BUILD |
743 | |
744 | u32 gamepad_config_line_to_button[] = |
745 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 12, 13, 14, 15 }; |
746 | |
747 | #endif |
748 | |
bbba3209 |
749 | static const char *scale_options[] = |
1d02ca75 |
750 | { |
eb3668fc |
751 | #ifdef PSP_BUILD |
752 | "unscaled 3:2", "scaled 3:2", "fullscreen 16:9" |
753 | #elif defined(WIZ_BUILD) |
1d02ca75 |
754 | "unscaled 3:2", "scaled 3:2 (slower)", |
755 | "unscaled 3:2 (anti-tear)", "scaled 3:2 (anti-tear)" |
eb3668fc |
756 | #elif defined(PND_BUILD) |
757 | "unscaled", "2x", "3x", "fullscreen" |
758 | #elif defined(GP2X_BUILD) |
4cadce97 |
759 | "unscaled 3:2", "scaled 3:2", "fullscreen", "scaled 3:2 (software)" |
eb3668fc |
760 | #else |
761 | "unscaled 3:2" |
1d02ca75 |
762 | #endif |
763 | }; |
2823a4c8 |
764 | |
765 | s32 load_game_config_file() |
766 | { |
bbba3209 |
767 | char game_config_filename[512]; |
2823a4c8 |
768 | u32 file_loaded = 0; |
769 | u32 i; |
d0944fc9 |
770 | make_rpath(game_config_filename, sizeof(game_config_filename), ".cfg"); |
2823a4c8 |
771 | |
772 | file_open(game_config_file, game_config_filename, read); |
773 | |
774 | if(file_check_valid(game_config_file)) |
775 | { |
776 | u32 file_size = file_length(game_config_filename, game_config_file); |
777 | |
778 | // Sanity check: File size must be the right size |
779 | if(file_size == 56) |
780 | { |
781 | u32 file_options[file_size / 4]; |
782 | |
783 | file_read_array(game_config_file, file_options); |
784 | current_frameskip_type = file_options[0] % 3; |
785 | frameskip_value = file_options[1]; |
786 | random_skip = file_options[2] % 2; |
787 | clock_speed = file_options[3]; |
788 | |
638cc626 |
789 | #ifdef WIZ_BUILD |
790 | if(clock_speed > 900) |
791 | clock_speed = 533; |
792 | #elif defined(GP2X_BUILD) |
90206450 |
793 | if(clock_speed >= 300) |
794 | clock_speed = 200; |
795 | #else |
2823a4c8 |
796 | if(clock_speed > 333) |
797 | clock_speed = 333; |
90206450 |
798 | #endif |
2823a4c8 |
799 | |
800 | if(clock_speed < 33) |
801 | clock_speed = 33; |
802 | |
803 | if(frameskip_value < 0) |
804 | frameskip_value = 0; |
805 | |
806 | if(frameskip_value > 99) |
807 | frameskip_value = 99; |
808 | |
809 | for(i = 0; i < 10; i++) |
810 | { |
811 | cheats[i].cheat_active = file_options[3 + i] % 2; |
812 | cheats[i].cheat_name[0] = 0; |
813 | } |
814 | |
815 | file_close(game_config_file); |
816 | file_loaded = 1; |
817 | } |
818 | } |
819 | |
820 | if(file_loaded) |
821 | return 0; |
822 | |
823 | current_frameskip_type = auto_frameskip; |
824 | frameskip_value = 4; |
8ff85457 |
825 | #ifdef WIZ_BUILD |
826 | frameskip_value = 1; |
827 | #endif |
2823a4c8 |
828 | random_skip = 0; |
638cc626 |
829 | clock_speed = default_clock_speed; |
2823a4c8 |
830 | |
831 | for(i = 0; i < 10; i++) |
832 | { |
833 | cheats[i].cheat_active = 0; |
834 | cheats[i].cheat_name[0] = 0; |
835 | } |
836 | |
837 | return -1; |
838 | } |
839 | |
840 | s32 load_config_file() |
841 | { |
bbba3209 |
842 | char config_path[512]; |
2823a4c8 |
843 | |
d0944fc9 |
844 | sprintf(config_path, "%s" PATH_SEPARATOR "%s", main_path, GPSP_CONFIG_FILENAME); |
2823a4c8 |
845 | |
846 | file_open(config_file, config_path, read); |
847 | |
848 | if(file_check_valid(config_file)) |
849 | { |
850 | u32 file_size = file_length(config_path, config_file); |
851 | |
852 | // Sanity check: File size must be the right size |
853 | if(file_size == 92) |
854 | { |
855 | u32 file_options[file_size / 4]; |
2823a4c8 |
856 | file_read_array(config_file, file_options); |
857 | |
1d02ca75 |
858 | screen_scale = file_options[0] % |
859 | (sizeof(scale_options) / sizeof(scale_options[0])); |
2823a4c8 |
860 | screen_filter = file_options[1] % 2; |
861 | global_enable_audio = file_options[2] % 2; |
862 | |
863 | #ifdef PSP_BUILD |
864 | audio_buffer_size_number = file_options[3] % 10; |
865 | #else |
866 | audio_buffer_size_number = file_options[3] % 11; |
867 | #endif |
868 | |
869 | update_backup_flag = file_options[4] % 2; |
870 | global_enable_analog = file_options[5] % 2; |
871 | analog_sensitivity_level = file_options[6] % 8; |
872 | |
873 | #ifdef PSP_BUILD |
874 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
875 | #endif |
876 | |
877 | // Sanity check: Make sure there's a MENU or FRAMESKIP |
878 | // key, if not assign to triangle |
879 | |
880 | #ifndef PC_BUILD |
bbba3209 |
881 | u32 i; |
882 | s32 menu_button = -1; |
2823a4c8 |
883 | for(i = 0; i < 16; i++) |
884 | { |
885 | gamepad_config_map[i] = file_options[7 + i] % |
886 | (BUTTON_ID_NONE + 1); |
887 | |
888 | if(gamepad_config_map[i] == BUTTON_ID_MENU) |
889 | { |
890 | menu_button = i; |
891 | } |
892 | } |
893 | |
894 | if(menu_button == -1) |
895 | { |
896 | gamepad_config_map[0] = BUTTON_ID_MENU; |
897 | } |
898 | #endif |
899 | |
900 | file_close(config_file); |
901 | } |
902 | |
903 | return 0; |
904 | } |
905 | |
906 | return -1; |
907 | } |
908 | |
909 | s32 save_game_config_file() |
910 | { |
bbba3209 |
911 | char game_config_filename[512]; |
2823a4c8 |
912 | u32 i; |
913 | |
d0944fc9 |
914 | make_rpath(game_config_filename, sizeof(game_config_filename), ".cfg"); |
2823a4c8 |
915 | |
916 | file_open(game_config_file, game_config_filename, write); |
917 | |
918 | if(file_check_valid(game_config_file)) |
919 | { |
920 | u32 file_options[14]; |
921 | |
922 | file_options[0] = current_frameskip_type; |
923 | file_options[1] = frameskip_value; |
924 | file_options[2] = random_skip; |
925 | file_options[3] = clock_speed; |
926 | |
927 | for(i = 0; i < 10; i++) |
928 | { |
929 | file_options[4 + i] = cheats[i].cheat_active; |
930 | } |
931 | |
932 | file_write_array(game_config_file, file_options); |
933 | |
934 | file_close(game_config_file); |
935 | |
936 | return 0; |
937 | } |
938 | |
939 | return -1; |
940 | } |
941 | |
942 | s32 save_config_file() |
943 | { |
bbba3209 |
944 | char config_path[512]; |
2823a4c8 |
945 | |
d0944fc9 |
946 | sprintf(config_path, "%s" PATH_SEPARATOR "%s", main_path, GPSP_CONFIG_FILENAME); |
2823a4c8 |
947 | |
948 | file_open(config_file, config_path, write); |
949 | |
950 | save_game_config_file(); |
951 | |
952 | if(file_check_valid(config_file)) |
953 | { |
954 | u32 file_options[23]; |
2823a4c8 |
955 | |
956 | file_options[0] = screen_scale; |
957 | file_options[1] = screen_filter; |
958 | file_options[2] = global_enable_audio; |
959 | file_options[3] = audio_buffer_size_number; |
960 | file_options[4] = update_backup_flag; |
961 | file_options[5] = global_enable_analog; |
962 | file_options[6] = analog_sensitivity_level; |
963 | |
964 | #ifndef PC_BUILD |
bbba3209 |
965 | u32 i; |
2823a4c8 |
966 | for(i = 0; i < 16; i++) |
967 | { |
968 | file_options[7 + i] = gamepad_config_map[i]; |
969 | } |
970 | #endif |
971 | |
972 | file_write_array(config_file, file_options); |
973 | |
974 | file_close(config_file); |
975 | |
976 | return 0; |
977 | } |
978 | |
979 | return -1; |
980 | } |
981 | |
982 | typedef enum |
983 | { |
984 | MAIN_MENU, |
985 | GAMEPAD_MENU, |
986 | SAVESTATE_MENU, |
987 | FRAMESKIP_MENU, |
988 | CHEAT_MENU |
989 | } menu_enum; |
990 | |
991 | u32 savestate_slot = 0; |
992 | |
bbba3209 |
993 | void get_savestate_snapshot(char *savestate_filename) |
2823a4c8 |
994 | { |
995 | u16 snapshot_buffer[240 * 160]; |
bbba3209 |
996 | char savestate_timestamp_string[80]; |
2823a4c8 |
997 | |
998 | file_open(savestate_file, savestate_filename, read); |
999 | |
1000 | if(file_check_valid(savestate_file)) |
1001 | { |
bbba3209 |
1002 | const char weekday_strings[7][11] = |
2823a4c8 |
1003 | { |
1004 | "Sunday", "Monday", "Tuesday", "Wednesday", |
1005 | "Thursday", "Friday", "Saturday" |
1006 | }; |
1007 | time_t savestate_time_flat; |
1008 | struct tm *current_time; |
1009 | file_read_array(savestate_file, snapshot_buffer); |
1010 | file_read_variable(savestate_file, savestate_time_flat); |
1011 | |
1012 | file_close(savestate_file); |
1013 | |
1014 | current_time = localtime(&savestate_time_flat); |
1015 | sprintf(savestate_timestamp_string, |
1016 | "%s %02d/%02d/%04d %02d:%02d:%02d ", |
1017 | weekday_strings[current_time->tm_wday], current_time->tm_mon + 1, |
1018 | current_time->tm_mday, current_time->tm_year + 1900, |
1019 | current_time->tm_hour, current_time->tm_min, current_time->tm_sec); |
1020 | |
1021 | savestate_timestamp_string[40] = 0; |
1022 | print_string(savestate_timestamp_string, COLOR_HELP_TEXT, COLOR_BG, |
1023 | 10, 40); |
1024 | } |
1025 | else |
1026 | { |
1027 | memset(snapshot_buffer, 0, 240 * 160 * 2); |
eb3668fc |
1028 | print_string_ext("No savestate in this slot.", |
42c81190 |
1029 | 0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0, 0, FONT_HEIGHT); |
2823a4c8 |
1030 | print_string("---------- --/--/---- --:--:-- ", COLOR_HELP_TEXT, |
1031 | COLOR_BG, 10, 40); |
1032 | } |
1033 | |
1034 | #ifndef GP2X_BUILD |
1035 | blit_to_screen(snapshot_buffer, 240, 160, 230, 40); |
1036 | #endif |
1037 | } |
1038 | |
d0944fc9 |
1039 | void get_savestate_filename_noshot(u32 slot, char *name_buffer) |
2823a4c8 |
1040 | { |
bbba3209 |
1041 | char savestate_ext[16]; |
2823a4c8 |
1042 | |
1043 | sprintf(savestate_ext, "%d.svs", slot); |
d0944fc9 |
1044 | make_rpath(name_buffer, 512, savestate_ext); |
2823a4c8 |
1045 | } |
1046 | |
d0944fc9 |
1047 | void get_savestate_filename(u32 slot, char *name_buffer) |
2823a4c8 |
1048 | { |
d0944fc9 |
1049 | get_savestate_filename_noshot(slot, name_buffer); |
1050 | get_savestate_snapshot(name_buffer); |
2823a4c8 |
1051 | } |
1052 | |
1053 | #ifdef PSP_BUILD |
1054 | void _flush_cache() |
1055 | { |
1056 | invalidate_all_cache(); |
1057 | } |
1058 | #endif |
1059 | |
1060 | u32 menu(u16 *original_screen) |
1061 | { |
bbba3209 |
1062 | char print_buffer[81]; |
1d02ca75 |
1063 | u32 clock_speed_number; |
2823a4c8 |
1064 | gui_action_type gui_action; |
2823a4c8 |
1065 | u32 i; |
1066 | u32 repeat = 1; |
1067 | u32 return_value = 0; |
1068 | u32 first_load = 0; |
bbba3209 |
1069 | char current_savestate_filename[512]; |
1070 | char line_buffer[80]; |
1071 | char cheat_format_str[10][41]; |
2823a4c8 |
1072 | |
1073 | menu_type *current_menu; |
1074 | menu_option_type *current_option; |
1075 | menu_option_type *display_option; |
1076 | u32 current_option_num; |
1077 | |
1078 | auto void choose_menu(); |
1079 | auto void clear_help(); |
1080 | |
bbba3209 |
1081 | #ifndef PC_BUILD |
1082 | static const char * const gamepad_help[] = |
2823a4c8 |
1083 | { |
1084 | "Up button on GBA d-pad.", |
1085 | "Down button on GBA d-pad.", |
1086 | "Left button on GBA d-pad.", |
1087 | "Right button on GBA d-pad.", |
1088 | "A button on GBA.", |
1089 | "B button on GBA.", |
1090 | "Left shoulder button on GBA.", |
1091 | "Right shoulder button on GBA.", |
1092 | "Start button on GBA.", |
1093 | "Select button on GBA.", |
1094 | "Brings up the options menu.", |
1095 | "Toggles fastforward on/off.", |
1096 | "Loads the game state from the current slot.", |
1097 | "Saves the game state to the current slot.", |
1098 | "Rapidly press/release the A button on GBA.", |
1099 | "Rapidly press/release the B button on GBA.", |
1100 | "Rapidly press/release the L shoulder on GBA.", |
1101 | "Rapidly press/release the R shoulder on GBA.", |
1102 | "Increases the volume.", |
1103 | "Decreases the volume.", |
1104 | "Displays virtual/drawn frames per second.", |
1105 | "Does nothing." |
1106 | }; |
1107 | |
bbba3209 |
1108 | static const char *gamepad_config_buttons[] = |
1109 | { |
1110 | "UP", |
1111 | "DOWN", |
1112 | "LEFT", |
1113 | "RIGHT", |
1114 | "A", |
1115 | "B", |
1116 | "L", |
1117 | "R", |
1118 | "START", |
1119 | "SELECT", |
1120 | "MENU", |
1121 | "FASTFORWARD", |
1122 | "LOAD STATE", |
1123 | "SAVE STATE", |
1124 | "RAPIDFIRE A", |
1125 | "RAPIDFIRE B", |
1126 | "RAPIDFIRE L", |
1127 | "RAPIDFIRE R", |
1128 | "VOLUME UP", |
1129 | "VOLUME DOWN", |
1130 | "DISPLAY FPS", |
1131 | "NOTHING" |
1132 | }; |
1133 | #endif |
1134 | |
1d02ca75 |
1135 | void menu_update_clock() |
1136 | { |
1137 | get_clock_speed_number(); |
1138 | if (clock_speed_number < 0 || clock_speed_number >= |
1139 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0])) |
1140 | { |
1141 | clock_speed = default_clock_speed; |
1142 | get_clock_speed_number(); |
1143 | } |
1144 | } |
1145 | |
2823a4c8 |
1146 | void menu_exit() |
1147 | { |
1148 | if(!first_load) |
1149 | repeat = 0; |
1150 | } |
1151 | |
1152 | void menu_quit() |
1153 | { |
1d02ca75 |
1154 | menu_get_clock_speed(); |
2823a4c8 |
1155 | save_config_file(); |
1156 | quit(); |
1157 | } |
1158 | |
1159 | void menu_load() |
1160 | { |
bbba3209 |
1161 | const char *file_ext[] = { ".gba", ".bin", ".zip", NULL }; |
1162 | char load_filename[512]; |
2823a4c8 |
1163 | save_game_config_file(); |
1164 | if(load_file(file_ext, load_filename) != -1) |
1165 | { |
1166 | if(load_gamepak(load_filename) == -1) |
1167 | { |
1168 | quit(); |
1169 | } |
1170 | reset_gba(); |
1171 | return_value = 1; |
1172 | repeat = 0; |
1173 | reg[CHANGED_PC_STATUS] = 1; |
1d02ca75 |
1174 | menu_update_clock(); |
2823a4c8 |
1175 | } |
1176 | else |
1177 | { |
1178 | choose_menu(current_menu); |
1179 | } |
1180 | } |
1181 | |
1182 | void menu_restart() |
1183 | { |
1184 | if(!first_load) |
1185 | { |
1186 | reset_gba(); |
1187 | reg[CHANGED_PC_STATUS] = 1; |
1188 | return_value = 1; |
1189 | repeat = 0; |
1190 | } |
1191 | } |
1192 | |
1193 | void menu_change_state() |
1194 | { |
1195 | get_savestate_filename(savestate_slot, current_savestate_filename); |
1196 | } |
1197 | |
1198 | void menu_save_state() |
1199 | { |
1200 | if(!first_load) |
1201 | { |
1202 | get_savestate_filename_noshot(savestate_slot, |
1203 | current_savestate_filename); |
1204 | save_state(current_savestate_filename, original_screen); |
1205 | } |
1206 | menu_change_state(); |
1207 | } |
1208 | |
1209 | void menu_load_state() |
1210 | { |
1211 | if(!first_load) |
1212 | { |
1213 | load_state(current_savestate_filename); |
1214 | return_value = 1; |
1215 | repeat = 0; |
1216 | } |
1217 | } |
1218 | |
1219 | void menu_load_state_file() |
1220 | { |
bbba3209 |
1221 | const char *file_ext[] = { ".svs", NULL }; |
1222 | char load_filename[512]; |
2823a4c8 |
1223 | if(load_file(file_ext, load_filename) != -1) |
1224 | { |
1225 | load_state(load_filename); |
1226 | return_value = 1; |
1227 | repeat = 0; |
1228 | } |
1229 | else |
1230 | { |
1231 | choose_menu(current_menu); |
1232 | } |
1233 | } |
1234 | |
1235 | void menu_fix_gamepad_help() |
1236 | { |
1237 | #ifndef PC_BUILD |
1238 | clear_help(); |
1239 | current_option->help_string = |
1240 | gamepad_help[gamepad_config_map[ |
1241 | gamepad_config_line_to_button[current_option_num]]]; |
1242 | #endif |
1243 | } |
1244 | |
1245 | void submenu_graphics_sound() |
1246 | { |
1247 | |
1248 | } |
1249 | |
1250 | void submenu_cheats_misc() |
1251 | { |
1252 | |
1253 | } |
1254 | |
1255 | void submenu_gamepad() |
1256 | { |
1257 | |
1258 | } |
1259 | |
1260 | void submenu_analog() |
1261 | { |
1262 | |
1263 | } |
1264 | |
1265 | void submenu_savestate() |
1266 | { |
1267 | print_string("Savestate options:", COLOR_ACTIVE_ITEM, COLOR_BG, 10, 70); |
1268 | menu_change_state(); |
1269 | } |
1270 | |
1271 | void submenu_main() |
1272 | { |
1273 | strncpy(print_buffer, gamepak_filename, 80); |
1274 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 10); |
1275 | sprintf(print_buffer, "%s %s %s", gamepak_title, |
1276 | gamepak_code, gamepak_maker); |
1277 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 20); |
1278 | |
1279 | get_savestate_filename_noshot(savestate_slot, |
1280 | current_savestate_filename); |
1281 | } |
1282 | |
bbba3209 |
1283 | const char *yes_no_options[] = { "no", "yes" }; |
1284 | const char *enable_disable_options[] = { "disabled", "enabled" }; |
2823a4c8 |
1285 | |
bbba3209 |
1286 | const char *frameskip_options[] = { "automatic", "manual", "off" }; |
1287 | const char *frameskip_variation_options[] = { "uniform", "random" }; |
2823a4c8 |
1288 | |
1289 | #ifndef PSP_BUILD |
bbba3209 |
1290 | static const char *audio_buffer_options[] = |
2823a4c8 |
1291 | { |
1292 | "16 bytes", "32 bytes", "64 bytes", |
1293 | "128 bytes", "256 bytes", "512 bytes", "1024 bytes", "2048 bytes", |
1294 | "4096 bytes", "8192 bytes", "16284 bytes" |
1295 | }; |
1296 | #else |
bbba3209 |
1297 | const char *audio_buffer_options[] = |
2823a4c8 |
1298 | { |
1299 | "3072 bytes", "4096 bytes", "5120 bytes", "6144 bytes", "7168 bytes", |
1300 | "8192 bytes", "9216 bytes", "10240 bytes", "11264 bytes", "12288 bytes" |
1301 | }; |
2823a4c8 |
1302 | #endif |
1303 | |
bbba3209 |
1304 | static const char *update_backup_options[] = { "Exit only", "Automatic" }; |
2823a4c8 |
1305 | |
1306 | // Marker for help information, don't go past this mark (except \n)------* |
1307 | menu_option_type graphics_sound_options[] = |
1308 | { |
1309 | string_selection_option(NULL, "Display scaling", scale_options, |
4cdfc0bc |
1310 | (u32 *)(&screen_scale), |
42c81190 |
1311 | sizeof(scale_options) / sizeof(scale_options[0]), |
90206450 |
1312 | #ifndef GP2X_BUILD |
eb3668fc |
1313 | "Determines how the GBA screen is resized in relation to the\n" |
1314 | "entire screen." |
1315 | #ifdef PSP_BUILD |
1316 | " Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n" |
2823a4c8 |
1317 | "aspect ratio scaled to fill the height of the PSP screen, and\n" |
90206450 |
1318 | "fullscreen to fill the entire PSP screen." |
eb3668fc |
1319 | #endif |
90206450 |
1320 | #endif |
1321 | "", 2), |
1322 | #ifndef GP2X_BUILD |
2823a4c8 |
1323 | string_selection_option(NULL, "Screen filtering", yes_no_options, |
1324 | (u32 *)(&screen_filter), 2, |
eb3668fc |
1325 | "Determines whether or not filtering should be used when\n" |
2823a4c8 |
1326 | "scaling the screen. Selecting this will produce a more even and\n" |
1327 | "smooth image, at the cost of being blurry and having less vibrant\n" |
1328 | "colors.", 3), |
90206450 |
1329 | #endif |
2823a4c8 |
1330 | string_selection_option(NULL, "Frameskip type", frameskip_options, |
1331 | (u32 *)(¤t_frameskip_type), 3, |
90206450 |
1332 | #ifndef GP2X_BUILD |
4cdfc0bc |
1333 | "Determines what kind of frameskipping to use.\n" |
2823a4c8 |
1334 | "Frameskipping may improve emulation speed of many games.\n" |
4cdfc0bc |
1335 | #endif |
2823a4c8 |
1336 | "Off: Do not skip any frames.\n" |
4cdfc0bc |
1337 | "Auto: Skip up to N frames (see next opt) as needed.\n" |
90206450 |
1338 | "Manual: Always render only 1 out of N + 1 frames." |
4cdfc0bc |
1339 | , 5), |
2823a4c8 |
1340 | numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100, |
90206450 |
1341 | #ifndef GP2X_BUILD |
2823a4c8 |
1342 | "For auto frameskip, determines the maximum number of frames that\n" |
1343 | "are allowed to be skipped consecutively.\n" |
1344 | "For manual frameskip, determines the number of frames that will\n" |
90206450 |
1345 | "always be skipped." |
1346 | #endif |
1347 | "", 6), |
2823a4c8 |
1348 | string_selection_option(NULL, "Framskip variation", |
1349 | frameskip_variation_options, &random_skip, 2, |
90206450 |
1350 | #ifndef GP2X_BUILD |
2823a4c8 |
1351 | "If objects in the game flicker at a regular rate certain manual\n" |
1352 | "frameskip values may cause them to normally disappear. Change this\n" |
eb3668fc |
1353 | "value to 'random' to avoid this. Do not use otherwise, as it tends\n" |
1354 | "to make the image quality worse, especially in high motion games." |
90206450 |
1355 | #endif |
1356 | "", 7), |
2823a4c8 |
1357 | string_selection_option(NULL, "Audio output", yes_no_options, |
1358 | &global_enable_audio, 2, |
90206450 |
1359 | "Select 'no' to turn off all audio output. This will\n" |
1360 | "not result in a significant change in performance.", 9), |
2823a4c8 |
1361 | #ifndef PSP_BUILD |
1362 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1363 | &audio_buffer_size_number, 11, |
1364 | #else |
1365 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1366 | &audio_buffer_size_number, 10, |
1367 | #endif |
1368 | |
4742480d |
1369 | #ifdef PSP_BUILD |
2823a4c8 |
1370 | "Set the size (in bytes) of the audio buffer. Larger values may result\n" |
1371 | "in slightly better performance at the cost of latency; the lowest\n" |
1372 | "value will give the most responsive audio.\n" |
1373 | "This option requires gpSP to be restarted before it will take effect.", |
4742480d |
1374 | #else |
1375 | "Set the size (in bytes) of the audio buffer.\n" |
1376 | "This option requires gpSP restart to take effect.", |
1377 | #endif |
2823a4c8 |
1378 | 10), |
1379 | submenu_option(NULL, "Back", "Return to the main menu.", 12) |
1380 | }; |
1381 | |
1382 | make_menu(graphics_sound, submenu_graphics_sound, NULL); |
1383 | |
1384 | menu_option_type cheats_misc_options[] = |
1385 | { |
1386 | cheat_option(0), |
1387 | cheat_option(1), |
1388 | cheat_option(2), |
1389 | cheat_option(3), |
1390 | cheat_option(4), |
1391 | cheat_option(5), |
1392 | cheat_option(6), |
1393 | cheat_option(7), |
1394 | cheat_option(8), |
1395 | cheat_option(9), |
eb3668fc |
1396 | #if defined(PSP_BUILD) || defined(GP2X_BUILD) |
2823a4c8 |
1397 | string_selection_option(NULL, "Clock speed", |
90206450 |
1398 | clock_speed_options, &clock_speed_number, |
638cc626 |
1399 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0]), |
90206450 |
1400 | "Change the clock speed of the device. Higher clock\n" |
1401 | "speed will yield better performance, but will drain\n" |
1402 | "battery life further.", 11), |
eb3668fc |
1403 | #endif |
2823a4c8 |
1404 | string_selection_option(NULL, "Update backup", |
1405 | update_backup_options, &update_backup_flag, 2, |
90206450 |
1406 | #ifdef GP2X_BUILD |
1407 | "Determines when in-game save files should be\n" |
eb3668fc |
1408 | "written back to SD card." |
90206450 |
1409 | #else |
2823a4c8 |
1410 | "Determines when in-game save files should be written back to\n" |
eb3668fc |
1411 | "card. If set to 'automatic' writebacks will occur shortly after\n" |
1412 | "the game's backup is altered. On 'exit only' it will only be\n" |
1413 | "written back when you exit from this menu.\n" |
1414 | #ifdef PSP |
1415 | "(NOT from using the home button), use the latter with extreme care." |
1416 | #endif |
90206450 |
1417 | #endif |
eb3668fc |
1418 | "", 12), |
2823a4c8 |
1419 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
1420 | }; |
1421 | |
1422 | make_menu(cheats_misc, submenu_cheats_misc, NULL); |
1423 | |
1424 | menu_option_type savestate_options[] = |
1425 | { |
1426 | numeric_selection_action_hide_option(menu_load_state, menu_change_state, |
1427 | "Load savestate from current slot", &savestate_slot, 10, |
90206450 |
1428 | "Select to load the game state from the current slot\n" |
1429 | "for this game.\n" |
2823a4c8 |
1430 | "Press left + right to change the current slot.", 6), |
1431 | numeric_selection_action_hide_option(menu_save_state, menu_change_state, |
1432 | "Save savestate to current slot", &savestate_slot, 10, |
90206450 |
1433 | "Select to save the game state to the current slot\n" |
1434 | "for this game.\n" |
2823a4c8 |
1435 | "Press left + right to change the current slot.", 7), |
1436 | numeric_selection_action_hide_option(menu_load_state_file, |
1437 | menu_change_state, |
1438 | "Load savestate from file", &savestate_slot, 10, |
1439 | "Restore gameplay from a savestate file.\n" |
90206450 |
1440 | "Note: The same file used to save the state must be\n" |
1441 | "present.\n", 9), |
2823a4c8 |
1442 | numeric_selection_option(menu_change_state, |
1443 | "Current savestate slot", &savestate_slot, 10, |
1444 | "Change the current savestate slot.\n", 11), |
1445 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1446 | }; |
1447 | |
1448 | make_menu(savestate, submenu_savestate, NULL); |
1449 | |
1450 | #ifdef PSP_BUILD |
1451 | |
1452 | menu_option_type gamepad_config_options[] = |
1453 | { |
1454 | gamepad_config_option("D-pad up ", 0), |
1455 | gamepad_config_option("D-pad down ", 1), |
1456 | gamepad_config_option("D-pad left ", 2), |
1457 | gamepad_config_option("D-pad right ", 3), |
1458 | gamepad_config_option("Circle ", 4), |
1459 | gamepad_config_option("Cross ", 5), |
1460 | gamepad_config_option("Square ", 6), |
1461 | gamepad_config_option("Triangle ", 7), |
1462 | gamepad_config_option("Left Trigger ", 8), |
1463 | gamepad_config_option("Right Trigger", 9), |
1464 | gamepad_config_option("Start ", 10), |
1465 | gamepad_config_option("Select ", 11), |
1466 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1467 | }; |
1468 | |
1469 | |
1470 | menu_option_type analog_config_options[] = |
1471 | { |
1472 | analog_config_option("Analog up ", 0), |
1473 | analog_config_option("Analog down ", 1), |
1474 | analog_config_option("Analog left ", 2), |
1475 | analog_config_option("Analog right", 3), |
1476 | string_selection_option(NULL, "Enable analog", yes_no_options, |
1477 | &global_enable_analog, 2, |
1478 | "Select 'no' to block analog input entirely.", 7), |
1479 | numeric_selection_option(NULL, "Analog sensitivity", |
1480 | &analog_sensitivity_level, 10, |
1481 | "Determine sensitivity/responsiveness of the analog input.\n" |
1482 | "Lower numbers are less sensitive.", 8), |
1483 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1484 | }; |
1485 | |
1486 | #endif |
1487 | |
eb3668fc |
1488 | #if defined(GP2X_BUILD) || defined(PND_BUILD) |
2823a4c8 |
1489 | |
1490 | menu_option_type gamepad_config_options[] = |
1491 | { |
1492 | gamepad_config_option("D-pad up ", 0), |
1493 | gamepad_config_option("D-pad down ", 1), |
1494 | gamepad_config_option("D-pad left ", 2), |
1495 | gamepad_config_option("D-pad right ", 3), |
1496 | gamepad_config_option("A ", 4), |
1497 | gamepad_config_option("B ", 5), |
1498 | gamepad_config_option("X ", 6), |
1499 | gamepad_config_option("Y ", 7), |
1500 | gamepad_config_option("Left Trigger ", 8), |
1501 | gamepad_config_option("Right Trigger", 9), |
4cdfc0bc |
1502 | #ifdef WIZ_BUILD |
1503 | gamepad_config_option("Menu ", 10), |
1504 | #else |
2823a4c8 |
1505 | gamepad_config_option("Start ", 10), |
4cdfc0bc |
1506 | #endif |
2823a4c8 |
1507 | gamepad_config_option("Select ", 11), |
eb3668fc |
1508 | #if !defined(WIZ_BUILD) && !defined(PND_BUILD) |
90206450 |
1509 | gamepad_config_option("Stick Push ", 12), |
4cdfc0bc |
1510 | #endif |
eb3668fc |
1511 | #ifdef PND_BUILD |
1512 | gamepad_config_option("1 ", 12), |
1513 | gamepad_config_option("2 ", 13), |
1514 | gamepad_config_option("3 ", 14), |
1515 | gamepad_config_option("4 ", 15), |
1516 | submenu_option(NULL, "Back", "Return to the main menu.", 16) |
1517 | #else |
90206450 |
1518 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
eb3668fc |
1519 | #endif |
2823a4c8 |
1520 | }; |
1521 | |
1522 | |
1523 | menu_option_type analog_config_options[] = |
1524 | { |
1525 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1526 | }; |
1527 | |
1528 | #endif |
1529 | |
1530 | #ifdef PC_BUILD |
1531 | |
1532 | menu_option_type gamepad_config_options[] = |
1533 | { |
1534 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1535 | }; |
1536 | |
1537 | menu_option_type analog_config_options[] = |
1538 | { |
1539 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1540 | }; |
1541 | |
1542 | #endif |
1543 | |
1544 | make_menu(gamepad_config, submenu_gamepad, NULL); |
1545 | make_menu(analog_config, submenu_analog, NULL); |
1546 | |
1547 | menu_option_type main_options[] = |
1548 | { |
1549 | submenu_option(&graphics_sound_menu, "Graphics and Sound options", |
90206450 |
1550 | "Select to set display parameters and frameskip\n" |
1551 | "behavior, audio on/off, buffer size, and filtering.", 0), |
2823a4c8 |
1552 | numeric_selection_action_option(menu_load_state, NULL, |
1553 | "Load state from slot", &savestate_slot, 10, |
90206450 |
1554 | "Select to load the game state from the current slot\n" |
1555 | "for this game, if it exists.\n" |
2823a4c8 |
1556 | "Press left + right to change the current slot.", 2), |
1557 | numeric_selection_action_option(menu_save_state, NULL, |
1558 | "Save state to slot", &savestate_slot, 10, |
90206450 |
1559 | "Select to save the game state to the current slot\n" |
1560 | "for this game. See the extended menu for more info.\n" |
2823a4c8 |
1561 | "Press left + right to change the current slot.", 3), |
1562 | submenu_option(&savestate_menu, "Savestate options", |
90206450 |
1563 | "Select to enter a menu for loading, saving, and\n" |
1564 | "viewing the currently active savestate for this game\n" |
1565 | "(or to load a savestate file from another game)", 4), |
2823a4c8 |
1566 | submenu_option(&gamepad_config_menu, "Configure gamepad input", |
90206450 |
1567 | "Select to change the in-game behavior of buttons\n" |
1568 | "and d-pad.", 6), |
1569 | #ifndef GP2X_BUILD |
2823a4c8 |
1570 | submenu_option(&analog_config_menu, "Configure analog input", |
1571 | "Select to change the in-game behavior of the PSP analog nub.", 7), |
90206450 |
1572 | #endif |
2823a4c8 |
1573 | submenu_option(&cheats_misc_menu, "Cheats and Miscellaneous options", |
90206450 |
1574 | "Select to manage cheats, set backup behavior,\n" |
1575 | "and set device clock speed.", 9), |
2823a4c8 |
1576 | action_option(menu_load, NULL, "Load new game", |
90206450 |
1577 | "Select to load a new game\n" |
1578 | "(will exit a game if currently playing).", 11), |
2823a4c8 |
1579 | action_option(menu_restart, NULL, "Restart game", |
90206450 |
1580 | "Select to reset the GBA with the current game\n" |
1581 | "loaded.", 12), |
2823a4c8 |
1582 | action_option(menu_exit, NULL, "Return to game", |
1583 | "Select to exit this menu and resume gameplay.", 13), |
1584 | action_option(menu_quit, NULL, "Exit gpSP", |
90206450 |
1585 | "Select to exit gpSP and return to the menu.", 15) |
2823a4c8 |
1586 | }; |
1587 | |
1588 | make_menu(main, submenu_main, NULL); |
1589 | |
1590 | void choose_menu(menu_type *new_menu) |
1591 | { |
1592 | if(new_menu == NULL) |
1593 | new_menu = &main_menu; |
1594 | |
1595 | clear_screen(COLOR_BG); |
1596 | |
1597 | #ifndef GP2X_BUILD |
1598 | blit_to_screen(original_screen, 240, 160, 230, 40); |
1599 | #endif |
1600 | |
1601 | current_menu = new_menu; |
1602 | current_option = new_menu->options; |
1603 | current_option_num = 0; |
1604 | if(current_menu->init_function) |
1605 | current_menu->init_function(); |
1606 | } |
1607 | |
1608 | void clear_help() |
1609 | { |
1610 | for(i = 0; i < 6; i++) |
1611 | { |
90206450 |
1612 | print_string_pad(" ", COLOR_BG, COLOR_BG, 8, 210 + (i * 10), 70); |
2823a4c8 |
1613 | } |
1614 | } |
1615 | |
1d02ca75 |
1616 | menu_update_clock(); |
2823a4c8 |
1617 | video_resolution_large(); |
1618 | |
1619 | #ifndef GP2X_BUILD |
1620 | SDL_LockMutex(sound_mutex); |
1621 | #endif |
1622 | SDL_PauseAudio(1); |
1623 | |
1624 | #ifndef GP2X_BUILD |
1625 | SDL_UnlockMutex(sound_mutex); |
1626 | #endif |
1627 | |
1628 | if(gamepak_filename[0] == 0) |
1629 | { |
1630 | first_load = 1; |
1631 | memset(original_screen, 0x00, 240 * 160 * 2); |
1632 | print_string_ext("No game loaded yet.", 0xFFFF, 0x0000, |
42c81190 |
1633 | 60, 75,original_screen, 240, 0, 0, FONT_HEIGHT); |
2823a4c8 |
1634 | } |
1635 | |
1636 | choose_menu(&main_menu); |
1637 | |
1638 | for(i = 0; i < 10; i++) |
1639 | { |
1640 | if(i >= num_cheats) |
1641 | { |
1642 | sprintf(cheat_format_str[i], "cheat %d (none loaded)", i); |
1643 | } |
1644 | else |
1645 | { |
1646 | sprintf(cheat_format_str[i], "cheat %d (%s): %%s", i, |
1647 | cheats[i].cheat_name); |
1648 | } |
1649 | } |
1650 | |
1651 | current_menu->init_function(); |
1652 | |
1653 | while(repeat) |
1654 | { |
1655 | display_option = current_menu->options; |
1656 | |
1657 | for(i = 0; i < current_menu->num_options; i++, display_option++) |
1658 | { |
1659 | if(display_option->option_type & NUMBER_SELECTION_OPTION) |
1660 | { |
1661 | sprintf(line_buffer, display_option->display_string, |
1662 | *(display_option->current_option)); |
1663 | } |
1664 | else |
1665 | |
1666 | if(display_option->option_type & STRING_SELECTION_OPTION) |
1667 | { |
1668 | sprintf(line_buffer, display_option->display_string, |
1669 | ((u32 *)display_option->options)[*(display_option->current_option)]); |
1670 | } |
1671 | else |
1672 | { |
1673 | strcpy(line_buffer, display_option->display_string); |
1674 | } |
1675 | |
1676 | if(display_option == current_option) |
1677 | { |
eb3668fc |
1678 | print_string_pad(line_buffer, COLOR_ACTIVE_ITEM, COLOR_BG, 6, |
1679 | (display_option->line_number * 10) + 40, 36); |
2823a4c8 |
1680 | } |
1681 | else |
1682 | { |
eb3668fc |
1683 | print_string_pad(line_buffer, COLOR_INACTIVE_ITEM, COLOR_BG, 6, |
1684 | (display_option->line_number * 10) + 40, 36); |
2823a4c8 |
1685 | } |
1686 | } |
1687 | |
1688 | print_string(current_option->help_string, COLOR_HELP_TEXT, |
90206450 |
1689 | COLOR_BG, 8, 210); |
2823a4c8 |
1690 | |
1691 | flip_screen(); |
1692 | |
1693 | gui_action = get_gui_input(); |
1694 | |
1695 | switch(gui_action) |
1696 | { |
1697 | case CURSOR_DOWN: |
1698 | current_option_num = (current_option_num + 1) % |
1699 | current_menu->num_options; |
1700 | |
1701 | current_option = current_menu->options + current_option_num; |
1702 | clear_help(); |
1703 | break; |
1704 | |
1705 | case CURSOR_UP: |
1706 | if(current_option_num) |
1707 | current_option_num--; |
1708 | else |
1709 | current_option_num = current_menu->num_options - 1; |
1710 | |
1711 | current_option = current_menu->options + current_option_num; |
1712 | clear_help(); |
1713 | break; |
1714 | |
1715 | case CURSOR_RIGHT: |
1716 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1717 | STRING_SELECTION_OPTION)) |
1718 | { |
1719 | *(current_option->current_option) = |
1720 | (*current_option->current_option + 1) % |
1721 | current_option->num_options; |
1722 | |
1723 | if(current_option->passive_function) |
1724 | current_option->passive_function(); |
1725 | } |
1726 | break; |
1727 | |
1728 | case CURSOR_LEFT: |
1729 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1730 | STRING_SELECTION_OPTION)) |
1731 | { |
1732 | u32 current_option_val = *(current_option->current_option); |
1733 | |
1734 | if(current_option_val) |
1735 | current_option_val--; |
1736 | else |
1737 | current_option_val = current_option->num_options - 1; |
1738 | |
1739 | *(current_option->current_option) = current_option_val; |
1740 | |
1741 | if(current_option->passive_function) |
1742 | current_option->passive_function(); |
1743 | } |
1744 | break; |
1745 | |
1746 | case CURSOR_EXIT: |
1747 | if(current_menu == &main_menu) |
1748 | menu_exit(); |
1749 | |
1750 | choose_menu(&main_menu); |
1751 | break; |
1752 | |
1753 | case CURSOR_SELECT: |
1754 | if(current_option->option_type & ACTION_OPTION) |
1755 | current_option->action_function(); |
1756 | |
1757 | if(current_option->option_type & SUBMENU_OPTION) |
1758 | choose_menu(current_option->sub_menu); |
1759 | break; |
bbba3209 |
1760 | |
1761 | default: |
1762 | break; |
2823a4c8 |
1763 | } |
1764 | } |
1765 | |
1766 | set_gba_resolution(screen_scale); |
1767 | video_resolution_small(); |
1d02ca75 |
1768 | menu_get_clock_speed(); |
1769 | set_clock_speed(); |
2823a4c8 |
1770 | |
1771 | SDL_PauseAudio(0); |
2455b6a3 |
1772 | num_skipped_frames = 100; |
2823a4c8 |
1773 | |
1774 | return return_value; |
1775 | } |