Merge pull request #587 from notaz/libretro_drc_fixes2
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
22bbabf6 17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
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18 ***************************************************************************/
19
22bbabf6 20/*
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21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
8f2bb0cb 27#include "arm_features.h"
ef79bbde 28
8b380e97 29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
ef79bbde 47cdrStruct cdr;
8e1040b6 48static unsigned char *pTransfer;
66425c25 49static s16 read_buf[CD_FRAMESIZE_RAW/2];
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50
51/* CD-ROM magic numbers */
f96ca921 52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
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53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
8399ca33 62#define CdlReset 10
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63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
95465b97 67#define CdlGetparam 15
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68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
8399ca33 80#define CdlInit 28
e4268a49 81#define CdlGetQ 29
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82#define CdlReadToc 30
83
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84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
95465b97 87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
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89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
8399ca33 92 "CdlInit", NULL, "CDlReadToc", NULL
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93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
9f8b032d 101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
cd0c9f5b 114#define MODE_SIZE_2048 (0<<4) // 0x00
9f8b032d 115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
e4268a49 130/* Errors */
003cfc63 131#define ERROR_NOTREADY (1<<7) // 0x80
e4268a49 132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
9f8b032d 134
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135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
80f91a20 140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
e4268a49 145 DRIVESTATE_STOPPED,
80f91a20 146};
147
39df67df 148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
39df67df 152};
153
ef79bbde 154static struct CdrStat stat;
ef79bbde 155
fffad32e 156static unsigned int msf2sec(const u8 *msf) {
9f8b032d 157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
fffad32e 160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
305c8c93 165static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
39df67df 173// cdrInterrupt
ef79bbde 174#define CDR_INT(eCycle) { \
d28b54b1 175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 179}
ef79bbde 180
39df67df 181// cdrReadInterrupt
ef79bbde 182#define CDREAD_INT(eCycle) { \
d28b54b1 183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 187}
ef79bbde 188
39df67df 189// cdrLidSeekInterrupt
9f8b032d 190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
39df67df 197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
7f457614 199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
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205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
d28b54b1 208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 209 } \
9ffe8d5c 210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
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211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
9f8b032d 216 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 217 cdr.Play = FALSE; \
9f8b032d 218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
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221 } \
222}
223
224#define SetResultSize(size) { \
94c118c3 225 cdr.ResultP = 0; \
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226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
94c118c3 230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
9f8b032d 235
80f91a20 236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
9f8b032d 238void cdrLidSeekInterrupt()
239{
80f91a20 240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
9f8b032d 243 cdr.StatP &= ~STATUS_SEEK;
244
80f91a20 245 if (CDR_getStatus(&stat) == -1)
246 return;
9f8b032d 247
80f91a20 248 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 249 {
80f91a20 250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
9f8b032d 255
80f91a20 256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
9f8b032d 259
80f91a20 260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
9f8b032d 264
80f91a20 265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
9f8b032d 268
80f91a20 269 CDRLID_INT(cdReadTime * 30);
270 break;
9f8b032d 271 }
80f91a20 272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
9f8b032d 278
80f91a20 279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
9f8b032d 281
80f91a20 282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
9f8b032d 286
80f91a20 287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
9f8b032d 290
80f91a20 291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
9f8b032d 294
80f91a20 295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
9f8b032d 299
80f91a20 300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
9f8b032d 302
80f91a20 303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
9f8b032d 306 }
307}
308
fffad32e 309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
9f8b032d 312
fffad32e 313 current = msf2sec(time);
9f8b032d 314
fffad32e 315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
9f8b032d 319 break;
9f8b032d 320 }
321}
322
73b29eeb 323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
fffad32e 373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
ef79bbde 376
fffad32e 377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
ef79bbde 380
fffad32e 381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
39df67df 383
fffad32e 384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
9f8b032d 385
6087d7e7 386 cdr.NoErr = CDR_readTrack(tmp);
fffad32e 387 memcpy(cdr.Prev, tmp, 3);
9f8b032d 388
fffad32e 389 if (CheckSBI(time))
390 return;
9f8b032d 391
fffad32e 392 subq = (struct SubQ *)CDR_getBufferSub();
73b29eeb 393 if (subq != NULL && cdr.CurTrack == 1) {
fffad32e 394 crc = calcCrc((u8 *)subq + 12, 10);
73b29eeb 395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
fffad32e 396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
fffad32e 400 }
92ca1ba6 401 else {
73b29eeb 402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
92ca1ba6 403 tmp[0], tmp[1], tmp[2]);
404 }
9f8b032d 405 }
fffad32e 406 else {
73b29eeb 407 generate_subq(time);
9f8b032d 408 }
9f8b032d 409
fffad32e 410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
9f8b032d 415
e4268a49 416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
fffad32e 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
e4268a49 425 }
9f8b032d 426
fffad32e 427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
9f8b032d 429
fffad32e 430 CDR_INT(ecycle);
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431}
432
7f457614 433static void cdrPlayInterrupt_Autopause()
434{
66425c25 435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
438
fffad32e 439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
7f457614 440 CDR_LOG( "CDDA STOP\n" );
7f457614 441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
94c118c3 449 setIrq();
7f457614 450
451 StopCdda();
452 }
d2e271b2 453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
66425c25 454 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
fffad32e 455 cdr.Result[0] = cdr.StatP;
456 cdr.Result[1] = cdr.subq.Track;
457 cdr.Result[2] = cdr.subq.Index;
66425c25 458
459 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
460
461 /* 8 is a hack. For accuracy, it should be 588. */
462 for (i = 0; i < 8; i++)
463 {
464 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
465 }
466 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467 abs_lev_max |= abs_lev_chselect << 15;
9b470ab7 468
fffad32e 469 if (cdr.subq.Absolute[2] & 0x10) {
470 cdr.Result[3] = cdr.subq.Relative[0];
471 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472 cdr.Result[5] = cdr.subq.Relative[2];
7f457614 473 }
fffad32e 474 else {
475 cdr.Result[3] = cdr.subq.Absolute[0];
476 cdr.Result[4] = cdr.subq.Absolute[1];
477 cdr.Result[5] = cdr.subq.Absolute[2];
478 }
479
66425c25 480 cdr.Result[6] = abs_lev_max >> 0;
481 cdr.Result[7] = abs_lev_max >> 8;
7f457614 482
483 // Rayman: Logo freeze (resultready + dataready)
484 cdr.ResultReady = 1;
485 cdr.Stat = DataReady;
486
487 SetResultSize(8);
94c118c3 488 setIrq();
7f457614 489 }
490}
491
39df67df 492// also handles seek
7f457614 493void cdrPlayInterrupt()
494{
892bd7d4 495 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 496 if (cdr.Stat) {
8b380e97 497 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 498 CDRMISC_INT(0x1000);
499 return;
500 }
39df67df 501 SetResultSize(1);
502 cdr.StatP |= STATUS_ROTATING;
503 cdr.StatP &= ~STATUS_SEEK;
504 cdr.Result[0] = cdr.StatP;
892bd7d4 505 cdr.Seeked = SEEK_DONE;
a34a2445 506 if (cdr.Irq == 0) {
39df67df 507 cdr.Stat = Complete;
94c118c3 508 setIrq();
39df67df 509 }
510
55b8460a 511 if (cdr.SetlocPending) {
512 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513 cdr.SetlocPending = 0;
068a6133 514 cdr.m_locationChanged = TRUE;
55b8460a 515 }
fffad32e 516 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 517 ReadTrack(cdr.SetSectorPlay);
fffad32e 518 cdr.TrackChanged = FALSE;
39df67df 519 }
520
521 if (!cdr.Play) return;
7f457614 522
7f457614 523 CDR_LOG( "CDDA - %d:%d:%d\n",
524 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 525
fffad32e 526 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
527 StopCdda();
528 cdr.TrackChanged = TRUE;
529 }
7f457614 530
892bd7d4 531 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 532 cdrPlayInterrupt_Autopause();
533
fffad32e 534 if (!cdr.Play) return;
66425c25 535
536 if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540 }
fffad32e 541
7f457614 542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
068a6133 552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
fffad32e 561
562 // update for CdlGetlocP/autopause
73b29eeb 563 generate_subq(cdr.SetSectorPlay);
7f457614 564}
565
ef79bbde 566void cdrInterrupt() {
e4268a49 567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
fbf19ce6 572 unsigned int seekTime = 0;
115d0459 573 u8 set_loc[3];
574 int i;
ef79bbde 575
9f8b032d 576 // Reschedule IRQ
ef79bbde 577 if (cdr.Stat) {
8b380e97 578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 579 CDR_INT(0x1000);
ef79bbde
P
580 return;
581 }
582
ef79bbde
P
583 cdr.Ctrl &= ~0x80;
584
e4268a49 585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
ef79bbde 600 switch (Irq) {
ef79bbde 601 case CdlNop:
80f91a20 602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
e4268a49 604 no_busy_error = 1;
ef79bbde
P
605 break;
606
607 case CdlSetloc:
115d0459 608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
ef79bbde
P
633 break;
634
55b8460a 635 do_CdlPlay:
ef79bbde 636 case CdlPlay:
030bd76a 637 StopCdda();
6087d7e7 638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
640 cdr.Seeked = SEEK_DONE;
641 }
d2e271b2 642
643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
55b8460a 646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
068a6133 649 cdr.m_locationChanged = TRUE;
55b8460a 650 }
9f8b032d 651
2d5ca6c0 652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
9f8b032d 675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
fffad32e 685 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 686 ReadTrack(cdr.SetSectorPlay);
fffad32e 687 cdr.TrackChanged = FALSE;
9f8b032d 688
2d5ca6c0 689 if (!Config.Cdda)
66425c25 690 CDR_play();
9f8b032d 691
692 // Vib Ribbon: gameplay checks flag
693 cdr.StatP &= ~STATUS_SEEK;
ef79bbde 694 cdr.Result[0] = cdr.StatP;
9f8b032d 695
696 cdr.StatP |= STATUS_PLAY;
9f8b032d 697
698 // BIOS player - set flag again
699 cdr.Play = TRUE;
700
39df67df 701 CDRMISC_INT( cdReadTime );
e4268a49 702 start_rotating = 1;
ef79bbde
P
703 break;
704
9f8b032d 705 case CdlForward:
e4268a49 706 // TODO: error 80 if stopped
9f8b032d 707 cdr.Stat = Complete;
9f8b032d 708 // GameShark CD Player: Calls 2x + Play 2x
d2e271b2 709 cdr.FastForward = 1;
9f8b032d 710 cdr.FastBackward = 0;
ef79bbde
P
711 break;
712
9f8b032d 713 case CdlBackward:
9f8b032d 714 cdr.Stat = Complete;
715
9f8b032d 716 // GameShark CD Player: Calls 2x + Play 2x
d2e271b2 717 cdr.FastBackward =1;
9f8b032d 718 cdr.FastForward = 0;
ef79bbde
P
719 break;
720
9f8b032d 721 case CdlStandby:
e4268a49 722 if (cdr.DriveState != DRIVESTATE_STOPPED) {
723 error = ERROR_INVALIDARG;
724 goto set_error;
725 }
726 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
727 start_rotating = 1;
728 break;
729
730 case CdlStandby + 0x100:
ef79bbde
P
731 cdr.Stat = Complete;
732 break;
733
734 case CdlStop:
030bd76a 735 if (cdr.Play) {
736 // grab time for current track
737 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
738
739 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
740 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
741 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
742 }
743
744 StopCdda();
745 StopReading();
746
e4268a49 747 delay = 0x800;
748 if (cdr.DriveState == DRIVESTATE_STANDBY)
749 delay = cdReadTime * 30 / 2;
750
751 cdr.DriveState = DRIVESTATE_STOPPED;
752 AddIrqQueue(CdlStop + 0x100, delay);
753 break;
754
755 case CdlStop + 0x100:
9f8b032d 756 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
757 cdr.Result[0] = cdr.StatP;
758 cdr.Stat = Complete;
ef79bbde
P
759 break;
760
761 case CdlPause:
12228917 762 /*
763 Gundam Battle Assault 2: much slower (*)
764 - Fixes boot, gameplay
12228917 765 Hokuto no Ken 2: slower
766 - Fixes intro + subtitles
12228917 767 InuYasha - Feudal Fairy Tale: slower
768 - Fixes battles
769 */
62018a94 770 /* Gameblabla - Tightening the timings (as taken from Duckstation).
771 * The timings from Duckstation are based upon hardware tests.
772 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
773 * seems to be timing sensitive as it can depend on the CPU's clock speed.
774 *
775 * We will need to get around this for Bedlam/Rise 2 later...
776 * */
777 if (cdr.DriveState != DRIVESTATE_STANDBY)
778 {
779 delay = 7000;
780 }
781 else
782 {
783 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
784 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
785 }
786 AddIrqQueue(CdlPause + 0x100, delay);
ef79bbde
P
787 cdr.Ctrl |= 0x80;
788 break;
789
e4268a49 790 case CdlPause + 0x100:
9f8b032d 791 cdr.StatP &= ~STATUS_READ;
ef79bbde 792 cdr.Result[0] = cdr.StatP;
9f8b032d 793 cdr.Stat = Complete;
ef79bbde
P
794 break;
795
8399ca33 796 case CdlReset:
797 cdr.Muted = FALSE;
798 cdr.Mode = 0x20; /* Needed for This is Football 2, Pooh's Party and possibly others. */
799 AddIrqQueue(CdlReset + 0x100, 4100000);
e4268a49 800 no_busy_error = 1;
801 start_rotating = 1;
802 break;
803
8399ca33 804 case CdlReset + 0x100:
9f8b032d 805 cdr.Stat = Complete;
ef79bbde
P
806 break;
807
9f8b032d 808 case CdlMute:
030bd76a 809 cdr.Muted = TRUE;
ef79bbde
P
810 break;
811
9f8b032d 812 case CdlDemute:
030bd76a 813 cdr.Muted = FALSE;
ef79bbde
P
814 break;
815
9f8b032d 816 case CdlSetfilter:
030bd76a 817 cdr.File = cdr.Param[0];
818 cdr.Channel = cdr.Param[1];
9f8b032d 819 break;
ef79bbde
P
820
821 case CdlSetmode:
e4268a49 822 no_busy_error = 1;
9f8b032d 823 break;
ef79bbde 824
95465b97 825 case CdlGetparam:
826 SetResultSize(5);
9f8b032d 827 cdr.Result[1] = cdr.Mode;
95465b97 828 cdr.Result[2] = 0;
829 cdr.Result[3] = cdr.File;
830 cdr.Result[4] = cdr.Channel;
e4268a49 831 no_busy_error = 1;
9f8b032d 832 break;
ef79bbde 833
9f8b032d 834 case CdlGetlocL:
ef79bbde 835 SetResultSize(8);
e4268a49 836 memcpy(cdr.Result, cdr.Transfer, 8);
9f8b032d 837 break;
ef79bbde
P
838
839 case CdlGetlocP:
fffad32e 840 SetResultSize(8);
841 memcpy(&cdr.Result, &cdr.subq, 8);
e4268a49 842 break;
892bd7d4 843
e4268a49 844 case CdlReadT: // SetSession?
845 // really long
846 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
847 start_rotating = 1;
848 break;
849
850 case CdlReadT + 0x100:
851 cdr.Stat = Complete;
ef79bbde
P
852 break;
853
9f8b032d 854 case CdlGetTN:
ef79bbde 855 SetResultSize(3);
9f8b032d 856 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 857 cdr.Stat = DiskError;
9f8b032d 858 cdr.Result[0] |= STATUS_ERROR;
859 } else {
860 cdr.Stat = Acknowledge;
861 cdr.Result[1] = itob(cdr.ResultTN[0]);
862 cdr.Result[2] = itob(cdr.ResultTN[1]);
863 }
864 break;
ef79bbde 865
9f8b032d 866 case CdlGetTD:
ef79bbde
P
867 cdr.Track = btoi(cdr.Param[0]);
868 SetResultSize(4);
ef79bbde
P
869 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
870 cdr.Stat = DiskError;
9f8b032d 871 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
872 } else {
873 cdr.Stat = Acknowledge;
874 cdr.Result[0] = cdr.StatP;
875 cdr.Result[1] = itob(cdr.ResultTD[2]);
876 cdr.Result[2] = itob(cdr.ResultTD[1]);
a2c864cc 877 /* According to Nocash's documentation, the function doesn't care about ff.
878 * This can be seen also in Mednafen's implementation. */
879 //cdr.Result[3] = itob(cdr.ResultTD[0]);
ef79bbde
P
880 }
881 break;
882
9f8b032d 883 case CdlSeekL:
39df67df 884 case CdlSeekP:
030bd76a 885 StopCdda();
886 StopReading();
9f8b032d 887 cdr.StatP |= STATUS_SEEK;
9f8b032d 888
889 /*
890 Crusaders of Might and Magic = 0.5x-4x
891 - fix cutscene speech start
892
893 Eggs of Steel = 2x-?
894 - fix new game
895
896 Medievil = ?-4x
897 - fix cutscene speech
898
899 Rockman X5 = 0.5-4x
900 - fix capcom logo
901 */
39df67df 902 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 903 cdr.Seeked = SEEK_PENDING;
e4268a49 904 start_rotating = 1;
ef79bbde
P
905 break;
906
907 case CdlTest:
9f8b032d 908 switch (cdr.Param[0]) {
909 case 0x20: // System Controller ROM Version
ef79bbde
P
910 SetResultSize(4);
911 memcpy(cdr.Result, Test20, 4);
912 break;
913 case 0x22:
914 SetResultSize(8);
915 memcpy(cdr.Result, Test22, 4);
916 break;
917 case 0x23: case 0x24:
918 SetResultSize(8);
919 memcpy(cdr.Result, Test23, 4);
920 break;
9f8b032d 921 }
e4268a49 922 no_busy_error = 1;
ef79bbde
P
923 break;
924
9f8b032d 925 case CdlID:
e4268a49 926 AddIrqQueue(CdlID + 0x100, 20480);
ef79bbde
P
927 break;
928
e4268a49 929 case CdlID + 0x100:
ef79bbde 930 SetResultSize(8);
89ec56af 931 cdr.Result[0] = cdr.StatP;
932 cdr.Result[1] = 0;
933 cdr.Result[2] = 0;
934 cdr.Result[3] = 0;
9f8b032d 935
d8432250 936 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
937 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
938 cdr.Result[1] = 0xc0;
9f8b032d 939 }
940 else {
89ec56af 941 if (stat.Type == 2)
942 cdr.Result[1] |= 0x10;
943 if (CdromId[0] == '\0')
9f8b032d 944 cdr.Result[1] |= 0x80;
9f8b032d 945 }
89ec56af 946 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
9f8b032d 947
3e42b115 948 /* This adds the string "PCSX" in Playstation bios boot screen */
949 memcpy((char *)&cdr.Result[4], "PCSX", 4);
ef79bbde
P
950 cdr.Stat = Complete;
951 break;
952
8399ca33 953 case CdlInit:
e4268a49 954 // yes, it really sets STATUS_SHELLOPEN
955 cdr.StatP |= STATUS_SHELLOPEN;
956 cdr.DriveState = DRIVESTATE_RESCAN_CD;
957 CDRLID_INT(20480);
958 no_busy_error = 1;
959 start_rotating = 1;
9f8b032d 960 break;
961
e4268a49 962 case CdlGetQ:
e1a78bc4 963 no_busy_error = 1;
9f8b032d 964 break;
965
966 case CdlReadToc:
e4268a49 967 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
968 no_busy_error = 1;
969 start_rotating = 1;
ef79bbde
P
970 break;
971
e4268a49 972 case CdlReadToc + 0x100:
9f8b032d 973 cdr.Stat = Complete;
e4268a49 974 no_busy_error = 1;
ef79bbde
P
975 break;
976
94c118c3 977 case CdlReadN:
978 case CdlReadS:
55b8460a 979 if (cdr.SetlocPending) {
fbf19ce6 980 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
d2e271b2 981 /*
982 * Gameblabla :
983 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
984 * and was unreliable for that game.
985 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
986 *
987 * Obviously, this isn't perfect but right now, it should be a bit better.
988 * Games to test this against if you change that setting :
989 * - Driver (titlescreen music delay and retry mission)
990 * - Worms Pinball (Will either not boot or crash in the memory card screen)
991 * - Viewpoint (short pauses if the delay in the ingame music is too long)
992 *
993 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
994 * However, 1000000 is not enough for Worms Pinball to reliably boot.
995 */
996 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
55b8460a 997 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
998 cdr.SetlocPending = 0;
068a6133 999 cdr.m_locationChanged = TRUE;
55b8460a 1000 }
1001 Find_CurTrack(cdr.SetSectorPlay);
1002
1003 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1004 // Read* acts as play for cdda tracks in cdda mode
1005 goto do_CdlPlay;
1006
030bd76a 1007 cdr.Reading = 1;
1008 cdr.FirstSector = 1;
ef79bbde 1009
9f8b032d 1010 // Fighting Force 2 - update subq time immediately
1011 // - fixes new game
55b8460a 1012 ReadTrack(cdr.SetSectorPlay);
9f8b032d 1013
1014
1015 // Crusaders of Might and Magic - update getlocl now
1016 // - fixes cutscene speech
1017 {
1018 u8 *buf = CDR_getBuffer();
a48ae3a7 1019 if (buf != NULL)
1020 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1021 }
39df67df 1022
9f8b032d 1023 /*
1024 Duke Nukem: Land of the Babes - seek then delay read for one frame
1025 - fixes cutscenes
914722b2 1026 C-12 - Final Resistance - doesn't like seek
9f8b032d 1027 */
1028
d2e271b2 1029 /*
1030 By nicolasnoble from PCSX Redux :
1031 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1032 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1033 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1034 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1035 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1036 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1037 about the fact the drive is done seeking and the read actually started.
1038 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1039 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1040 requires a bit more work to make sure seek delays are processed properly.
1041 Checked with a few games, this seems to work fine."
1042
1043 Gameblabla additional notes :
1044 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1045 */
1046 cdr.StatP |= STATUS_READ;
1047 cdr.StatP &= ~STATUS_SEEK;
1048 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
ef79bbde 1049
9f8b032d 1050 cdr.Result[0] = cdr.StatP;
e4268a49 1051 start_rotating = 1;
ef79bbde
P
1052 break;
1053
f96ca921 1054 case CdlSync:
ef79bbde 1055 default:
e4268a49 1056 CDR_LOG_I("Invalid command: %02x\n", Irq);
1057 error = ERROR_INVALIDCMD;
1058 // FALLTHROUGH
1059
1060 set_error:
1061 SetResultSize(2);
1062 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1063 cdr.Result[1] = error;
1064 cdr.Stat = DiskError;
ef79bbde
P
1065 break;
1066 }
1067
e4268a49 1068 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1069 cdr.DriveState = DRIVESTATE_STANDBY;
1070 cdr.StatP |= STATUS_ROTATING;
1071 }
1072
1073 if (!no_busy_error) {
80f91a20 1074 switch (cdr.DriveState) {
1075 case DRIVESTATE_LID_OPEN:
1076 case DRIVESTATE_RESCAN_CD:
1077 case DRIVESTATE_PREPARE_CD:
1078 SetResultSize(2);
1079 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
003cfc63 1080 cdr.Result[1] = ERROR_NOTREADY;
80f91a20 1081 cdr.Stat = DiskError;
1082 break;
1083 }
1084 }
9f8b032d 1085
e4268a49 1086finish:
94c118c3 1087 setIrq();
e4268a49 1088 cdr.ParamC = 0;
ef79bbde 1089
8b380e97 1090#ifdef CDR_LOG_CMD_IRQ
e4268a49 1091 {
1092 int i;
1093 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1094 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1095 for (i = 0; i < cdr.ResultC; i++)
1096 SysPrintf("%02x ", cdr.Result[i]);
1097 SysPrintf("\n");
1098 }
ef79bbde
P
1099#endif
1100}
1101
8f2bb0cb 1102#ifdef HAVE_ARMV7
53598a71 1103 #define ssat32_to_16(v) \
1104 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1105#else
1106 #define ssat32_to_16(v) do { \
1107 if (v < -32768) v = -32768; \
1108 else if (v > 32767) v = 32767; \
1109 } while (0)
1110#endif
1111
1112void cdrAttenuate(s16 *buf, int samples, int stereo)
1113{
1114 int i, l, r;
1115 int ll = cdr.AttenuatorLeftToLeft;
1116 int lr = cdr.AttenuatorLeftToRight;
1117 int rl = cdr.AttenuatorRightToLeft;
1118 int rr = cdr.AttenuatorRightToRight;
1119
1120 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1121 return;
1122
1123 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1124 return;
1125
1126 if (stereo) {
1127 for (i = 0; i < samples; i++) {
1128 l = buf[i * 2];
1129 r = buf[i * 2 + 1];
1130 l = (l * ll + r * rl) >> 7;
1131 r = (r * rr + l * lr) >> 7;
1132 ssat32_to_16(l);
1133 ssat32_to_16(r);
1134 buf[i * 2] = l;
1135 buf[i * 2 + 1] = r;
1136 }
1137 }
1138 else {
1139 for (i = 0; i < samples; i++) {
1140 l = buf[i];
1141 l = l * (ll + rl) >> 7;
1142 //r = r * (rr + lr) >> 7;
1143 ssat32_to_16(l);
1144 //ssat32_to_16(r);
1145 buf[i] = l;
1146 }
1147 }
1148}
1149
ef79bbde
P
1150void cdrReadInterrupt() {
1151 u8 *buf;
1152
1153 if (!cdr.Reading)
1154 return;
1155
9f8b032d 1156 if (cdr.Irq || cdr.Stat) {
8b380e97 1157 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1158 CDREAD_INT(0x1000);
ef79bbde
P
1159 return;
1160 }
1161
9f8b032d 1162 cdr.OCUP = 1;
ef79bbde 1163 SetResultSize(1);
9f8b032d 1164 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1165 cdr.StatP &= ~STATUS_SEEK;
1166 cdr.Result[0] = cdr.StatP;
39df67df 1167 cdr.Seeked = SEEK_DONE;
ef79bbde 1168
55b8460a 1169 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1170
1171 buf = CDR_getBuffer();
1172 if (buf == NULL)
6087d7e7 1173 cdr.NoErr = 0;
ef79bbde 1174
6087d7e7 1175 if (cdr.NoErr == 0) {
8b380e97 1176 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1177 memset(cdr.Transfer, 0, DATA_SIZE);
1178 cdr.Stat = DiskError;
9f8b032d 1179 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1180 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1181 return;
1182 }
1183
1184 memcpy(cdr.Transfer, buf, DATA_SIZE);
1185 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1186
ef79bbde 1187
8b380e97 1188 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1189
9f8b032d 1190 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1191 // Firemen 2: Multi-XA files - briefings, cutscenes
1192 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1193 cdr.File = cdr.Transfer[4 + 0];
1194 cdr.Channel = cdr.Transfer[4 + 1];
1195 }
1196
0e0ad585 1197 /* Gameblabla
1198 * Skips playing on channel 255.
1199 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1200 * TODO : Check if this is the proper behaviour.
1201 * */
cd0c9f5b 1202 if((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1203 (cdr.Transfer[4 + 1] == cdr.Channel) &&
0e0ad585 1204 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
ef79bbde 1205 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
ef79bbde 1206 if (!ret) {
53598a71 1207 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
d0dc0dbc 1208 /*
1209 * Gameblabla -
1210 * This is a hack for Megaman X4, Castlevania etc...
1211 * that regressed from the new m_locationChanged and CDROM timings changes.
1212 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1213 *
1214 * According to PCSX redux authors, we shouldn't cause a location change if
1215 * the sector difference is too small.
1216 * I attempted to go with that approach but came empty handed.
1217 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1218 * This does not regress Crash Team Racing's intro at least.
1219 */
1220 cdr.m_locationChanged = FALSE;
ef79bbde
P
1221 SPU_playADPCMchannel(&cdr.Xa);
1222 cdr.FirstSector = 0;
1223 }
1224 else cdr.FirstSector = -1;
1225 }
1226 }
1227
55b8460a 1228 cdr.SetSectorPlay[2]++;
1229 if (cdr.SetSectorPlay[2] == 75) {
1230 cdr.SetSectorPlay[2] = 0;
1231 cdr.SetSectorPlay[1]++;
1232 if (cdr.SetSectorPlay[1] == 60) {
1233 cdr.SetSectorPlay[1] = 0;
1234 cdr.SetSectorPlay[0]++;
9f8b032d 1235 }
1236 }
1237
1238 cdr.Readed = 0;
1239
068a6133 1240 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1241 if (cdr.m_locationChanged) {
1242 CDREAD_INT(delay * 30);
1243 cdr.m_locationChanged = FALSE;
1244 } else {
1245 CDREAD_INT(delay);
1246 }
9f8b032d 1247
1248 /*
1249 Croc 2: $40 - only FORM1 (*)
1250 Judge Dredd: $C8 - only FORM1 (*)
1251 Sim Theme Park - no adpcm at all (zero)
1252 */
1253
a34a2445 1254 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1255 cdr.Stat = DataReady;
a34a2445 1256 setIrq();
ef79bbde 1257 }
9f8b032d 1258
fffad32e 1259 // update for CdlGetlocP
55b8460a 1260 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1261}
1262
1263/*
1264cdrRead0:
94c118c3 1265 bit 0,1 - mode
ef79bbde
P
1266 bit 2 - unknown
1267 bit 3 - unknown
1268 bit 4 - unknown
1269 bit 5 - 1 result ready
1270 bit 6 - 1 dma ready
1271 bit 7 - 1 command being processed
1272*/
1273
1274unsigned char cdrRead0(void) {
1275 if (cdr.ResultReady)
1276 cdr.Ctrl |= 0x20;
1277 else
1278 cdr.Ctrl &= ~0x20;
1279
1280 if (cdr.OCUP)
1281 cdr.Ctrl |= 0x40;
1282// else
1283// cdr.Ctrl &= ~0x40;
1284
1285 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1286 cdr.Ctrl |= 0x18;
1287
8b380e97 1288 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1289
1290 return psxHu8(0x1800) = cdr.Ctrl;
1291}
1292
ef79bbde 1293void cdrWrite0(unsigned char rt) {
8b380e97 1294 CDR_LOG_IO("cdr w0: %02x\n", rt);
1295
50b13be9 1296 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1297}
1298
1299unsigned char cdrRead1(void) {
94c118c3 1300 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1301 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1302 else
ef79bbde 1303 psxHu8(0x1801) = 0;
94c118c3 1304 cdr.ResultP++;
1305 if (cdr.ResultP == cdr.ResultC)
1306 cdr.ResultReady = 0;
1307
8b380e97 1308 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1309
ef79bbde
P
1310 return psxHu8(0x1801);
1311}
1312
1313void cdrWrite1(unsigned char rt) {
8b380e97 1314 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1315
94c118c3 1316 switch (cdr.Ctrl & 3) {
1317 case 0:
1318 break;
1319 case 3:
53598a71 1320 cdr.AttenuatorRightToRightT = rt;
94c118c3 1321 return;
1322 default:
1323 return;
9f8b032d 1324 }
1325
9f8b032d 1326 cdr.Cmd = rt;
ef79bbde
P
1327 cdr.OCUP = 0;
1328
8b380e97 1329#ifdef CDR_LOG_CMD_IRQ
89ec56af 1330 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
ef79bbde
P
1331 if (cdr.ParamC) {
1332 SysPrintf(" Param[%d] = {", cdr.ParamC);
1333 for (i = 0; i < cdr.ParamC; i++)
1334 SysPrintf(" %x,", cdr.Param[i]);
1335 SysPrintf("}\n");
1336 } else {
1337 SysPrintf("\n");
1338 }
1339#endif
1340
2daaaae3 1341 cdr.ResultReady = 0;
94c118c3 1342 cdr.Ctrl |= 0x80;
1343 // cdr.Stat = NoIntr;
1344 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1345
9f8b032d 1346 switch (cdr.Cmd) {
94c118c3 1347 case CdlReadN:
030bd76a 1348 case CdlReadS:
94c118c3 1349 case CdlPause:
9f8b032d 1350 StopCdda();
1351 StopReading();
9f8b032d 1352 break;
1353
94c118c3 1354 case CdlInit:
8399ca33 1355 case CdlReset:
39df67df 1356 cdr.Seeked = SEEK_DONE;
9f8b032d 1357 StopCdda();
1358 StopReading();
94c118c3 1359 break;
9f8b032d 1360
ef79bbde 1361 case CdlSetmode:
9f8b032d 1362 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1363
ef79bbde 1364 cdr.Mode = cdr.Param[0];
9f8b032d 1365
1366 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1367 // - fixes choppy movie sound
1368 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1369 StopCdda();
ef79bbde 1370 break;
9f8b032d 1371 }
ef79bbde
P
1372}
1373
1374unsigned char cdrRead2(void) {
1375 unsigned char ret;
1376
1377 if (cdr.Readed == 0) {
1378 ret = 0;
1379 } else {
8e1040b6 1380 ret = *pTransfer++;
ef79bbde
P
1381 }
1382
8b380e97 1383 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1384 return ret;
1385}
1386
1387void cdrWrite2(unsigned char rt) {
8b380e97 1388 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1389
94c118c3 1390 switch (cdr.Ctrl & 3) {
1391 case 0:
1392 if (cdr.ParamC < 8) // FIXME: size and wrapping
1393 cdr.Param[cdr.ParamC++] = rt;
1394 return;
1395 case 1:
1396 cdr.Reg2 = rt;
1397 setIrq();
1398 return;
1399 case 2:
53598a71 1400 cdr.AttenuatorLeftToLeftT = rt;
94c118c3 1401 return;
1402 case 3:
53598a71 1403 cdr.AttenuatorRightToLeftT = rt;
94c118c3 1404 return;
ef79bbde
P
1405 }
1406}
1407
1408unsigned char cdrRead3(void) {
94c118c3 1409 if (cdr.Ctrl & 0x1)
1410 psxHu8(0x1803) = cdr.Stat | 0xE0;
1411 else
1412 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1413
1414 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1415 return psxHu8(0x1803);
1416}
1417
1418void cdrWrite3(unsigned char rt) {
8b380e97 1419 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1420
94c118c3 1421 switch (cdr.Ctrl & 3) {
1422 case 0:
a34a2445 1423 break; // transfer
94c118c3 1424 case 1:
a34a2445 1425 cdr.Stat &= ~rt;
1426
1427 if (rt & 0x40)
1428 cdr.ParamC = 0;
1429 return;
94c118c3 1430 case 2:
53598a71 1431 cdr.AttenuatorLeftToRightT = rt;
94c118c3 1432 return;
1433 case 3:
53598a71 1434 if (rt & 0x20) {
1435 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1436 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1437 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1438 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1439 }
94c118c3 1440 return;
9f8b032d 1441 }
056d6759 1442
94c118c3 1443 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1444 cdr.Readed = 1;
8e1040b6 1445 pTransfer = cdr.Transfer;
ef79bbde
P
1446
1447 switch (cdr.Mode & 0x30) {
9f8b032d 1448 case MODE_SIZE_2328:
ef79bbde 1449 case 0x00:
8e1040b6 1450 pTransfer += 12;
ef79bbde 1451 break;
9f8b032d 1452
1453 case MODE_SIZE_2340:
8e1040b6 1454 pTransfer += 0;
9f8b032d 1455 break;
1456
ef79bbde
P
1457 default:
1458 break;
1459 }
1460 }
1461}
1462
1463void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1464 u32 cdsize;
c7071c43 1465 int size;
ef79bbde
P
1466 u8 *ptr;
1467
ef79bbde 1468 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1469
1470 switch (chcr) {
1471 case 0x11000000:
1472 case 0x11400100:
1473 if (cdr.Readed == 0) {
ef79bbde 1474 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1475 break;
1476 }
1477
1478 cdsize = (bcr & 0xffff) * 4;
1479
9f8b032d 1480 // Ape Escape: bcr = 0001 / 0000
1481 // - fix boot
1482 if( cdsize == 0 )
1483 {
cd0c9f5b 1484 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
9f8b032d 1485 case MODE_SIZE_2340: cdsize = 2340; break;
cd0c9f5b 1486 case MODE_SIZE_2328: cdsize = 2328; break;
1487 default:
1488 case MODE_SIZE_2048: cdsize = 2048; break;
9f8b032d 1489 }
1490 }
1491
1492
ef79bbde
P
1493 ptr = (u8 *)PSXM(madr);
1494 if (ptr == NULL) {
ef79bbde 1495 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1496 break;
1497 }
9f8b032d 1498
1499 /*
1500 GS CDX: Enhancement CD crash
1501 - Setloc 0:0:0
1502 - CdlPlay
1503 - Spams DMA3 and gets buffer overrun
1504 */
8e1040b6 1505 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1506 if (size > cdsize)
1507 size = cdsize;
1508 if (size > 0)
9f8b032d 1509 {
8e1040b6 1510 memcpy(ptr, pTransfer, size);
9f8b032d 1511 }
1512
ef79bbde 1513 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1514 pTransfer += cdsize;
9f8b032d 1515
9f8b032d 1516 if( chcr == 0x11400100 ) {
58ebb94c 1517 HW_DMA3_MADR = SWAPu32(madr + cdsize);
9f8b032d 1518 CDRDMA_INT( (cdsize/4) / 4 );
1519 }
1520 else if( chcr == 0x11000000 ) {
fc4803bd 1521 // CDRDMA_INT( (cdsize/4) * 1 );
1522 // halted
1523 psxRegs.cycle += (cdsize/4) * 24/2;
1524 CDRDMA_INT(16);
9f8b032d 1525 }
1526 return;
1527
ef79bbde 1528 default:
ef79bbde 1529 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1530 break;
1531 }
1532
1533 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1534 DMA_INTERRUPT(3);
1535}
1536
9f8b032d 1537void cdrDmaInterrupt()
1538{
ad418c19 1539 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1540 {
1541 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1542 DMA_INTERRUPT(3);
1543 }
9f8b032d 1544}
1545
fffad32e 1546static void getCdInfo(void)
1547{
1548 u8 tmp;
1549
1550 CDR_getTN(cdr.ResultTN);
1551 CDR_getTD(0, cdr.SetSectorEnd);
1552 tmp = cdr.SetSectorEnd[0];
1553 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1554 cdr.SetSectorEnd[2] = tmp;
1555}
1556
ef79bbde
P
1557void cdrReset() {
1558 memset(&cdr, 0, sizeof(cdr));
1559 cdr.CurTrack = 1;
1560 cdr.File = 1;
1561 cdr.Channel = 1;
a2d3ccb8 1562 cdr.Reg2 = 0x1f;
1563 cdr.Stat = NoIntr;
80f91a20 1564 cdr.DriveState = DRIVESTATE_STANDBY;
22bbabf6 1565 cdr.StatP = STATUS_ROTATING;
8e1040b6 1566 pTransfer = cdr.Transfer;
068a6133 1567 cdr.SetlocPending = 0;
1568 cdr.m_locationChanged = FALSE;
056d6759 1569
1570 // BIOS player - default values
53598a71 1571 cdr.AttenuatorLeftToLeft = 0x80;
1572 cdr.AttenuatorLeftToRight = 0x00;
1573 cdr.AttenuatorRightToLeft = 0x00;
1574 cdr.AttenuatorRightToRight = 0x80;
fffad32e 1575
1576 getCdInfo();
ef79bbde
P
1577}
1578
496d88d4 1579int cdrFreeze(void *f, int Mode) {
8e1040b6 1580 u32 tmp;
fffad32e 1581 u8 tmpp[3];
ef79bbde 1582
fffad32e 1583 if (Mode == 0 && !Config.Cdda)
1584 CDR_stop();
9f8b032d 1585
55b8460a 1586 cdr.freeze_ver = 0x63647202;
9f8b032d 1587 gzfreeze(&cdr, sizeof(cdr));
1588
94c118c3 1589 if (Mode == 1) {
1590 cdr.ParamP = cdr.ParamC;
8e1040b6 1591 tmp = pTransfer - cdr.Transfer;
94c118c3 1592 }
ef79bbde
P
1593
1594 gzfreeze(&tmp, sizeof(tmp));
1595
42f3c512 1596 if (Mode == 0) {
fffad32e 1597 getCdInfo();
1598
8e1040b6 1599 pTransfer = cdr.Transfer + tmp;
ef79bbde 1600
fffad32e 1601 // read right sub data
0204c39a
DS
1602 tmpp[0] = btoi(cdr.Prev[0]);
1603 tmpp[1] = btoi(cdr.Prev[1]);
1604 tmpp[2] = btoi(cdr.Prev[2]);
fffad32e 1605 cdr.Prev[0]++;
73b29eeb 1606 ReadTrack(tmpp);
fffad32e 1607
1608 if (cdr.Play) {
55b8460a 1609 if (cdr.freeze_ver < 0x63647202)
1610 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1611
fffad32e 1612 Find_CurTrack(cdr.SetSectorPlay);
1613 if (!Config.Cdda)
66425c25 1614 CDR_play();
fffad32e 1615 }
c69642c8 1616
1617 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1618 // old versions did not latch Reg2, have to fixup..
1619 if (cdr.Reg2 == 0) {
1620 SysPrintf("cdrom: fixing up old savestate\n");
1621 cdr.Reg2 = 7;
1622 }
0f2dee0f 1623 // also did not save Attenuator..
1624 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1625 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1626 {
1627 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1628 }
c69642c8 1629 }
42f3c512 1630 }
1631
ef79bbde
P
1632 return 0;
1633}
9f8b032d 1634
1635void LidInterrupt() {
fffad32e 1636 getCdInfo();
fffad32e 1637 StopCdda();
80f91a20 1638 cdrLidSeekInterrupt();
9f8b032d 1639}