cdrom: sync with upstream
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
22bbabf6 17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
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18 ***************************************************************************/
19
22bbabf6 20/*
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21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
8f2bb0cb 27#include "arm_features.h"
ef79bbde 28
8b380e97 29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
ef79bbde 47cdrStruct cdr;
8e1040b6 48static unsigned char *pTransfer;
66425c25 49static s16 read_buf[CD_FRAMESIZE_RAW/2];
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50
51/* CD-ROM magic numbers */
2e88c317 52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
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53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
8399ca33 62#define CdlReset 10
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63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
95465b97 67#define CdlGetparam 15
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68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
8399ca33 80#define CdlInit 28
e4268a49 81#define CdlGetQ 29
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82#define CdlReadToc 30
83
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84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
2e88c317 87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
95465b97 88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
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89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
2e88c317 92 "CdlInit", NULL, "CDlReadToc", NULL
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93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
9f8b032d 101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
cd0c9f5b 114#define MODE_SIZE_2048 (0<<4) // 0x00
9f8b032d 115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
e4268a49 130/* Errors */
003cfc63 131#define ERROR_NOTREADY (1<<7) // 0x80
e4268a49 132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
9f8b032d 134
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135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
80f91a20 140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
e4268a49 145 DRIVESTATE_STOPPED,
80f91a20 146};
147
39df67df 148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
39df67df 152};
153
ef79bbde 154static struct CdrStat stat;
ef79bbde 155
fffad32e 156static unsigned int msf2sec(const u8 *msf) {
9f8b032d 157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
fffad32e 160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
305c8c93 165static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
39df67df 173// cdrInterrupt
ef79bbde 174#define CDR_INT(eCycle) { \
d28b54b1 175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 179}
ef79bbde 180
39df67df 181// cdrReadInterrupt
ef79bbde 182#define CDREAD_INT(eCycle) { \
d28b54b1 183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 187}
ef79bbde 188
39df67df 189// cdrLidSeekInterrupt
9f8b032d 190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
39df67df 197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
7f457614 199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
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205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
d28b54b1 208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 209 } \
9ffe8d5c 210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
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211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
9f8b032d 216 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 217 cdr.Play = FALSE; \
9f8b032d 218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
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221 } \
222}
223
224#define SetResultSize(size) { \
94c118c3 225 cdr.ResultP = 0; \
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226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
94c118c3 230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
9f8b032d 235
80f91a20 236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
9f8b032d 238void cdrLidSeekInterrupt()
239{
80f91a20 240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
9f8b032d 243 cdr.StatP &= ~STATUS_SEEK;
244
80f91a20 245 if (CDR_getStatus(&stat) == -1)
246 return;
9f8b032d 247
80f91a20 248 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 249 {
80f91a20 250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
9f8b032d 255
80f91a20 256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
9f8b032d 259
80f91a20 260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
9f8b032d 264
80f91a20 265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
9f8b032d 268
80f91a20 269 CDRLID_INT(cdReadTime * 30);
270 break;
9f8b032d 271 }
80f91a20 272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
9f8b032d 278
80f91a20 279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
9f8b032d 281
80f91a20 282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
9f8b032d 286
80f91a20 287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
9f8b032d 290
80f91a20 291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
9f8b032d 294
80f91a20 295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
9f8b032d 299
80f91a20 300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
9f8b032d 302
80f91a20 303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
9f8b032d 306 }
307}
308
fffad32e 309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
9f8b032d 312
fffad32e 313 current = msf2sec(time);
9f8b032d 314
fffad32e 315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
9f8b032d 319 break;
9f8b032d 320 }
321}
322
73b29eeb 323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
fffad32e 373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
ef79bbde 376
fffad32e 377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
ef79bbde 380
fffad32e 381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
39df67df 383
fffad32e 384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
9f8b032d 385
6087d7e7 386 cdr.NoErr = CDR_readTrack(tmp);
fffad32e 387 memcpy(cdr.Prev, tmp, 3);
9f8b032d 388
fffad32e 389 if (CheckSBI(time))
390 return;
9f8b032d 391
fffad32e 392 subq = (struct SubQ *)CDR_getBufferSub();
73b29eeb 393 if (subq != NULL && cdr.CurTrack == 1) {
fffad32e 394 crc = calcCrc((u8 *)subq + 12, 10);
73b29eeb 395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
fffad32e 396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
fffad32e 400 }
92ca1ba6 401 else {
73b29eeb 402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
92ca1ba6 403 tmp[0], tmp[1], tmp[2]);
404 }
9f8b032d 405 }
fffad32e 406 else {
73b29eeb 407 generate_subq(time);
9f8b032d 408 }
9f8b032d 409
fffad32e 410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
9f8b032d 415
e4268a49 416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
fffad32e 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
e4268a49 425 }
9f8b032d 426
fffad32e 427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
9f8b032d 429
fffad32e 430 CDR_INT(ecycle);
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431}
432
7f457614 433static void cdrPlayInterrupt_Autopause()
434{
66425c25 435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
438
fffad32e 439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
7f457614 440 CDR_LOG( "CDDA STOP\n" );
7f457614 441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
94c118c3 449 setIrq();
7f457614 450
451 StopCdda();
452 }
d2e271b2 453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
fffad32e 454 cdr.Result[0] = cdr.StatP;
455 cdr.Result[1] = cdr.subq.Track;
456 cdr.Result[2] = cdr.subq.Index;
66425c25 457
458 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
459
460 /* 8 is a hack. For accuracy, it should be 588. */
461 for (i = 0; i < 8; i++)
462 {
463 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
464 }
465 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
466 abs_lev_max |= abs_lev_chselect << 15;
9b470ab7 467
fffad32e 468 if (cdr.subq.Absolute[2] & 0x10) {
469 cdr.Result[3] = cdr.subq.Relative[0];
470 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
471 cdr.Result[5] = cdr.subq.Relative[2];
7f457614 472 }
fffad32e 473 else {
474 cdr.Result[3] = cdr.subq.Absolute[0];
475 cdr.Result[4] = cdr.subq.Absolute[1];
476 cdr.Result[5] = cdr.subq.Absolute[2];
477 }
478
66425c25 479 cdr.Result[6] = abs_lev_max >> 0;
480 cdr.Result[7] = abs_lev_max >> 8;
7f457614 481
482 // Rayman: Logo freeze (resultready + dataready)
483 cdr.ResultReady = 1;
484 cdr.Stat = DataReady;
485
486 SetResultSize(8);
94c118c3 487 setIrq();
7f457614 488 }
489}
490
39df67df 491// also handles seek
7f457614 492void cdrPlayInterrupt()
493{
892bd7d4 494 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 495 if (cdr.Stat) {
8b380e97 496 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 497 CDRMISC_INT(0x1000);
498 return;
499 }
39df67df 500 SetResultSize(1);
501 cdr.StatP |= STATUS_ROTATING;
502 cdr.StatP &= ~STATUS_SEEK;
503 cdr.Result[0] = cdr.StatP;
892bd7d4 504 cdr.Seeked = SEEK_DONE;
a34a2445 505 if (cdr.Irq == 0) {
39df67df 506 cdr.Stat = Complete;
94c118c3 507 setIrq();
39df67df 508 }
509
55b8460a 510 if (cdr.SetlocPending) {
511 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
512 cdr.SetlocPending = 0;
068a6133 513 cdr.m_locationChanged = TRUE;
55b8460a 514 }
fffad32e 515 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 516 ReadTrack(cdr.SetSectorPlay);
fffad32e 517 cdr.TrackChanged = FALSE;
39df67df 518 }
519
520 if (!cdr.Play) return;
7f457614 521
7f457614 522 CDR_LOG( "CDDA - %d:%d:%d\n",
523 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 524
fffad32e 525 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
526 StopCdda();
527 cdr.TrackChanged = TRUE;
528 }
084b0f31 529 else {
530 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
531 }
7f457614 532
892bd7d4 533 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 534 cdrPlayInterrupt_Autopause();
535
084b0f31 536 if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) {
66425c25 537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540 }
fffad32e 541
7f457614 542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
068a6133 552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
fffad32e 561
562 // update for CdlGetlocP/autopause
73b29eeb 563 generate_subq(cdr.SetSectorPlay);
7f457614 564}
565
ef79bbde 566void cdrInterrupt() {
e4268a49 567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
fbf19ce6 572 unsigned int seekTime = 0;
115d0459 573 u8 set_loc[3];
574 int i;
ef79bbde 575
9f8b032d 576 // Reschedule IRQ
ef79bbde 577 if (cdr.Stat) {
8b380e97 578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 579 CDR_INT(0x1000);
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580 return;
581 }
582
ef79bbde
P
583 cdr.Ctrl &= ~0x80;
584
e4268a49 585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
ef79bbde 600 switch (Irq) {
ef79bbde 601 case CdlNop:
80f91a20 602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
e4268a49 604 no_busy_error = 1;
ef79bbde
P
605 break;
606
607 case CdlSetloc:
115d0459 608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
ef79bbde
P
633 break;
634
55b8460a 635 do_CdlPlay:
ef79bbde 636 case CdlPlay:
030bd76a 637 StopCdda();
6087d7e7 638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
640 cdr.Seeked = SEEK_DONE;
641 }
2e88c317 642
d2e271b2 643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
55b8460a 646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
068a6133 649 cdr.m_locationChanged = TRUE;
55b8460a 650 }
9f8b032d 651
2d5ca6c0 652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
9f8b032d 675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
fffad32e 685 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 686 ReadTrack(cdr.SetSectorPlay);
fffad32e 687 cdr.TrackChanged = FALSE;
9f8b032d 688
e569b6c1 689 StopReading();
2d5ca6c0 690 if (!Config.Cdda)
2e88c317 691 CDR_play(cdr.SetSectorPlay);
9f8b032d 692
693 // Vib Ribbon: gameplay checks flag
694 cdr.StatP &= ~STATUS_SEEK;
ef79bbde 695 cdr.Result[0] = cdr.StatP;
9f8b032d 696
697 cdr.StatP |= STATUS_PLAY;
9f8b032d 698
699 // BIOS player - set flag again
700 cdr.Play = TRUE;
701
39df67df 702 CDRMISC_INT( cdReadTime );
e4268a49 703 start_rotating = 1;
ef79bbde
P
704 break;
705
9f8b032d 706 case CdlForward:
e4268a49 707 // TODO: error 80 if stopped
9f8b032d 708 cdr.Stat = Complete;
2e88c317 709
9f8b032d 710 // GameShark CD Player: Calls 2x + Play 2x
d2e271b2 711 cdr.FastForward = 1;
9f8b032d 712 cdr.FastBackward = 0;
ef79bbde
P
713 break;
714
9f8b032d 715 case CdlBackward:
9f8b032d 716 cdr.Stat = Complete;
717
9f8b032d 718 // GameShark CD Player: Calls 2x + Play 2x
2e88c317 719 cdr.FastBackward = 1;
9f8b032d 720 cdr.FastForward = 0;
ef79bbde
P
721 break;
722
9f8b032d 723 case CdlStandby:
e4268a49 724 if (cdr.DriveState != DRIVESTATE_STOPPED) {
725 error = ERROR_INVALIDARG;
726 goto set_error;
727 }
728 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
729 start_rotating = 1;
730 break;
731
732 case CdlStandby + 0x100:
ef79bbde
P
733 cdr.Stat = Complete;
734 break;
735
736 case CdlStop:
030bd76a 737 if (cdr.Play) {
738 // grab time for current track
739 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
740
741 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
742 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
743 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
744 }
745
746 StopCdda();
747 StopReading();
748
e4268a49 749 delay = 0x800;
750 if (cdr.DriveState == DRIVESTATE_STANDBY)
751 delay = cdReadTime * 30 / 2;
752
753 cdr.DriveState = DRIVESTATE_STOPPED;
754 AddIrqQueue(CdlStop + 0x100, delay);
755 break;
756
757 case CdlStop + 0x100:
9f8b032d 758 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
759 cdr.Result[0] = cdr.StatP;
760 cdr.Stat = Complete;
ef79bbde
P
761 break;
762
763 case CdlPause:
12228917 764 /*
765 Gundam Battle Assault 2: much slower (*)
766 - Fixes boot, gameplay
2e88c317 767
12228917 768 Hokuto no Ken 2: slower
769 - Fixes intro + subtitles
2e88c317 770
12228917 771 InuYasha - Feudal Fairy Tale: slower
772 - Fixes battles
773 */
62018a94 774 /* Gameblabla - Tightening the timings (as taken from Duckstation).
775 * The timings from Duckstation are based upon hardware tests.
776 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
777 * seems to be timing sensitive as it can depend on the CPU's clock speed.
62018a94 778 * */
bbd0482a 779 if (cdr.DriveState == DRIVESTATE_STANDBY)
62018a94 780 {
781 delay = 7000;
782 }
783 else
784 {
785 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
786 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
787 }
788 AddIrqQueue(CdlPause + 0x100, delay);
ef79bbde
P
789 cdr.Ctrl |= 0x80;
790 break;
791
e4268a49 792 case CdlPause + 0x100:
9f8b032d 793 cdr.StatP &= ~STATUS_READ;
ef79bbde 794 cdr.Result[0] = cdr.StatP;
9f8b032d 795 cdr.Stat = Complete;
ef79bbde
P
796 break;
797
8399ca33 798 case CdlReset:
799 cdr.Muted = FALSE;
2e88c317 800 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
8399ca33 801 AddIrqQueue(CdlReset + 0x100, 4100000);
e4268a49 802 no_busy_error = 1;
803 start_rotating = 1;
804 break;
805
8399ca33 806 case CdlReset + 0x100:
9f8b032d 807 cdr.Stat = Complete;
ef79bbde
P
808 break;
809
9f8b032d 810 case CdlMute:
030bd76a 811 cdr.Muted = TRUE;
ef79bbde
P
812 break;
813
9f8b032d 814 case CdlDemute:
030bd76a 815 cdr.Muted = FALSE;
ef79bbde
P
816 break;
817
9f8b032d 818 case CdlSetfilter:
030bd76a 819 cdr.File = cdr.Param[0];
820 cdr.Channel = cdr.Param[1];
9f8b032d 821 break;
ef79bbde
P
822
823 case CdlSetmode:
e4268a49 824 no_busy_error = 1;
9f8b032d 825 break;
ef79bbde 826
95465b97 827 case CdlGetparam:
2e88c317 828 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
95465b97 829 SetResultSize(5);
9f8b032d 830 cdr.Result[1] = cdr.Mode;
95465b97 831 cdr.Result[2] = 0;
832 cdr.Result[3] = cdr.File;
833 cdr.Result[4] = cdr.Channel;
e4268a49 834 no_busy_error = 1;
9f8b032d 835 break;
ef79bbde 836
9f8b032d 837 case CdlGetlocL:
ef79bbde 838 SetResultSize(8);
e4268a49 839 memcpy(cdr.Result, cdr.Transfer, 8);
9f8b032d 840 break;
ef79bbde
P
841
842 case CdlGetlocP:
fffad32e 843 SetResultSize(8);
844 memcpy(&cdr.Result, &cdr.subq, 8);
e4268a49 845 break;
892bd7d4 846
e4268a49 847 case CdlReadT: // SetSession?
848 // really long
849 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
850 start_rotating = 1;
851 break;
852
853 case CdlReadT + 0x100:
854 cdr.Stat = Complete;
ef79bbde
P
855 break;
856
9f8b032d 857 case CdlGetTN:
ef79bbde 858 SetResultSize(3);
9f8b032d 859 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 860 cdr.Stat = DiskError;
9f8b032d 861 cdr.Result[0] |= STATUS_ERROR;
862 } else {
863 cdr.Stat = Acknowledge;
864 cdr.Result[1] = itob(cdr.ResultTN[0]);
865 cdr.Result[2] = itob(cdr.ResultTN[1]);
866 }
867 break;
ef79bbde 868
9f8b032d 869 case CdlGetTD:
ef79bbde
P
870 cdr.Track = btoi(cdr.Param[0]);
871 SetResultSize(4);
ef79bbde
P
872 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
873 cdr.Stat = DiskError;
9f8b032d 874 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
875 } else {
876 cdr.Stat = Acknowledge;
877 cdr.Result[0] = cdr.StatP;
878 cdr.Result[1] = itob(cdr.ResultTD[2]);
879 cdr.Result[2] = itob(cdr.ResultTD[1]);
a2c864cc 880 /* According to Nocash's documentation, the function doesn't care about ff.
881 * This can be seen also in Mednafen's implementation. */
882 //cdr.Result[3] = itob(cdr.ResultTD[0]);
ef79bbde
P
883 }
884 break;
885
9f8b032d 886 case CdlSeekL:
39df67df 887 case CdlSeekP:
030bd76a 888 StopCdda();
889 StopReading();
9f8b032d 890 cdr.StatP |= STATUS_SEEK;
9f8b032d 891
892 /*
893 Crusaders of Might and Magic = 0.5x-4x
894 - fix cutscene speech start
895
896 Eggs of Steel = 2x-?
897 - fix new game
898
899 Medievil = ?-4x
900 - fix cutscene speech
901
902 Rockman X5 = 0.5-4x
903 - fix capcom logo
904 */
39df67df 905 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 906 cdr.Seeked = SEEK_PENDING;
e4268a49 907 start_rotating = 1;
ef79bbde
P
908 break;
909
910 case CdlTest:
9f8b032d 911 switch (cdr.Param[0]) {
912 case 0x20: // System Controller ROM Version
ef79bbde
P
913 SetResultSize(4);
914 memcpy(cdr.Result, Test20, 4);
915 break;
916 case 0x22:
917 SetResultSize(8);
918 memcpy(cdr.Result, Test22, 4);
919 break;
920 case 0x23: case 0x24:
921 SetResultSize(8);
922 memcpy(cdr.Result, Test23, 4);
923 break;
9f8b032d 924 }
e4268a49 925 no_busy_error = 1;
ef79bbde
P
926 break;
927
9f8b032d 928 case CdlID:
e4268a49 929 AddIrqQueue(CdlID + 0x100, 20480);
ef79bbde
P
930 break;
931
e4268a49 932 case CdlID + 0x100:
ef79bbde 933 SetResultSize(8);
89ec56af 934 cdr.Result[0] = cdr.StatP;
935 cdr.Result[1] = 0;
936 cdr.Result[2] = 0;
937 cdr.Result[3] = 0;
9f8b032d 938
d8432250 939 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
940 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
941 cdr.Result[1] = 0xc0;
9f8b032d 942 }
943 else {
89ec56af 944 if (stat.Type == 2)
945 cdr.Result[1] |= 0x10;
946 if (CdromId[0] == '\0')
9f8b032d 947 cdr.Result[1] |= 0x80;
9f8b032d 948 }
89ec56af 949 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
9f8b032d 950
3e42b115 951 /* This adds the string "PCSX" in Playstation bios boot screen */
952 memcpy((char *)&cdr.Result[4], "PCSX", 4);
ef79bbde
P
953 cdr.Stat = Complete;
954 break;
955
8399ca33 956 case CdlInit:
e4268a49 957 // yes, it really sets STATUS_SHELLOPEN
958 cdr.StatP |= STATUS_SHELLOPEN;
959 cdr.DriveState = DRIVESTATE_RESCAN_CD;
960 CDRLID_INT(20480);
961 no_busy_error = 1;
962 start_rotating = 1;
9f8b032d 963 break;
964
e4268a49 965 case CdlGetQ:
e1a78bc4 966 no_busy_error = 1;
9f8b032d 967 break;
968
969 case CdlReadToc:
e4268a49 970 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
971 no_busy_error = 1;
972 start_rotating = 1;
ef79bbde
P
973 break;
974
e4268a49 975 case CdlReadToc + 0x100:
9f8b032d 976 cdr.Stat = Complete;
e4268a49 977 no_busy_error = 1;
ef79bbde
P
978 break;
979
94c118c3 980 case CdlReadN:
981 case CdlReadS:
55b8460a 982 if (cdr.SetlocPending) {
fbf19ce6 983 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
d2e271b2 984 /*
985 * Gameblabla :
986 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
987 * and was unreliable for that game.
988 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
989 *
990 * Obviously, this isn't perfect but right now, it should be a bit better.
991 * Games to test this against if you change that setting :
992 * - Driver (titlescreen music delay and retry mission)
993 * - Worms Pinball (Will either not boot or crash in the memory card screen)
994 * - Viewpoint (short pauses if the delay in the ingame music is too long)
995 *
996 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
997 * However, 1000000 is not enough for Worms Pinball to reliably boot.
998 */
999 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
55b8460a 1000 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
1001 cdr.SetlocPending = 0;
068a6133 1002 cdr.m_locationChanged = TRUE;
55b8460a 1003 }
1004 Find_CurTrack(cdr.SetSectorPlay);
1005
1006 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1007 // Read* acts as play for cdda tracks in cdda mode
1008 goto do_CdlPlay;
1009
030bd76a 1010 cdr.Reading = 1;
1011 cdr.FirstSector = 1;
ef79bbde 1012
9f8b032d 1013 // Fighting Force 2 - update subq time immediately
1014 // - fixes new game
55b8460a 1015 ReadTrack(cdr.SetSectorPlay);
9f8b032d 1016
1017
1018 // Crusaders of Might and Magic - update getlocl now
1019 // - fixes cutscene speech
1020 {
1021 u8 *buf = CDR_getBuffer();
a48ae3a7 1022 if (buf != NULL)
1023 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1024 }
39df67df 1025
9f8b032d 1026 /*
1027 Duke Nukem: Land of the Babes - seek then delay read for one frame
1028 - fixes cutscenes
914722b2 1029 C-12 - Final Resistance - doesn't like seek
9f8b032d 1030 */
2e88c317 1031
d2e271b2 1032 /*
1033 By nicolasnoble from PCSX Redux :
1034 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1035 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1036 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1037 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1038 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1039 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1040 about the fact the drive is done seeking and the read actually started.
2e88c317 1041
d2e271b2 1042 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1043 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1044 requires a bit more work to make sure seek delays are processed properly.
1045 Checked with a few games, this seems to work fine."
1046
1047 Gameblabla additional notes :
1048 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1049 */
1050 cdr.StatP |= STATUS_READ;
1051 cdr.StatP &= ~STATUS_SEEK;
2e88c317 1052
d2e271b2 1053 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
ef79bbde 1054
9f8b032d 1055 cdr.Result[0] = cdr.StatP;
e4268a49 1056 start_rotating = 1;
ef79bbde 1057 break;
f96ca921 1058 case CdlSync:
ef79bbde 1059 default:
e4268a49 1060 CDR_LOG_I("Invalid command: %02x\n", Irq);
1061 error = ERROR_INVALIDCMD;
1062 // FALLTHROUGH
1063
1064 set_error:
1065 SetResultSize(2);
1066 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1067 cdr.Result[1] = error;
1068 cdr.Stat = DiskError;
ef79bbde
P
1069 break;
1070 }
1071
e4268a49 1072 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1073 cdr.DriveState = DRIVESTATE_STANDBY;
1074 cdr.StatP |= STATUS_ROTATING;
1075 }
1076
1077 if (!no_busy_error) {
80f91a20 1078 switch (cdr.DriveState) {
1079 case DRIVESTATE_LID_OPEN:
1080 case DRIVESTATE_RESCAN_CD:
1081 case DRIVESTATE_PREPARE_CD:
1082 SetResultSize(2);
1083 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
003cfc63 1084 cdr.Result[1] = ERROR_NOTREADY;
80f91a20 1085 cdr.Stat = DiskError;
1086 break;
1087 }
1088 }
9f8b032d 1089
e4268a49 1090finish:
94c118c3 1091 setIrq();
e4268a49 1092 cdr.ParamC = 0;
ef79bbde 1093
8b380e97 1094#ifdef CDR_LOG_CMD_IRQ
e4268a49 1095 {
1096 int i;
1097 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1098 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1099 for (i = 0; i < cdr.ResultC; i++)
1100 SysPrintf("%02x ", cdr.Result[i]);
1101 SysPrintf("\n");
1102 }
ef79bbde
P
1103#endif
1104}
1105
8f2bb0cb 1106#ifdef HAVE_ARMV7
53598a71 1107 #define ssat32_to_16(v) \
1108 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1109#else
1110 #define ssat32_to_16(v) do { \
1111 if (v < -32768) v = -32768; \
1112 else if (v > 32767) v = 32767; \
1113 } while (0)
1114#endif
1115
1116void cdrAttenuate(s16 *buf, int samples, int stereo)
1117{
1118 int i, l, r;
1119 int ll = cdr.AttenuatorLeftToLeft;
1120 int lr = cdr.AttenuatorLeftToRight;
1121 int rl = cdr.AttenuatorRightToLeft;
1122 int rr = cdr.AttenuatorRightToRight;
1123
1124 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1125 return;
1126
1127 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1128 return;
1129
1130 if (stereo) {
1131 for (i = 0; i < samples; i++) {
1132 l = buf[i * 2];
1133 r = buf[i * 2 + 1];
1134 l = (l * ll + r * rl) >> 7;
1135 r = (r * rr + l * lr) >> 7;
1136 ssat32_to_16(l);
1137 ssat32_to_16(r);
1138 buf[i * 2] = l;
1139 buf[i * 2 + 1] = r;
1140 }
1141 }
1142 else {
1143 for (i = 0; i < samples; i++) {
1144 l = buf[i];
1145 l = l * (ll + rl) >> 7;
1146 //r = r * (rr + lr) >> 7;
1147 ssat32_to_16(l);
1148 //ssat32_to_16(r);
1149 buf[i] = l;
1150 }
1151 }
1152}
1153
ef79bbde
P
1154void cdrReadInterrupt() {
1155 u8 *buf;
1156
1157 if (!cdr.Reading)
1158 return;
1159
9f8b032d 1160 if (cdr.Irq || cdr.Stat) {
8b380e97 1161 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1162 CDREAD_INT(0x1000);
ef79bbde
P
1163 return;
1164 }
1165
9f8b032d 1166 cdr.OCUP = 1;
ef79bbde 1167 SetResultSize(1);
9f8b032d 1168 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1169 cdr.StatP &= ~STATUS_SEEK;
1170 cdr.Result[0] = cdr.StatP;
39df67df 1171 cdr.Seeked = SEEK_DONE;
ef79bbde 1172
55b8460a 1173 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1174
1175 buf = CDR_getBuffer();
1176 if (buf == NULL)
6087d7e7 1177 cdr.NoErr = 0;
ef79bbde 1178
2e88c317 1179 if (!cdr.NoErr) {
8b380e97 1180 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1181 memset(cdr.Transfer, 0, DATA_SIZE);
1182 cdr.Stat = DiskError;
9f8b032d 1183 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1184 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1185 return;
1186 }
1187
1188 memcpy(cdr.Transfer, buf, DATA_SIZE);
1189 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1190
ef79bbde 1191
8b380e97 1192 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1193
9f8b032d 1194 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1195 // Firemen 2: Multi-XA files - briefings, cutscenes
1196 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1197 cdr.File = cdr.Transfer[4 + 0];
1198 cdr.Channel = cdr.Transfer[4 + 1];
1199 }
1200
0e0ad585 1201 /* Gameblabla
1202 * Skips playing on channel 255.
1203 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1204 * TODO : Check if this is the proper behaviour.
1205 * */
cd0c9f5b 1206 if((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1207 (cdr.Transfer[4 + 1] == cdr.Channel) &&
0e0ad585 1208 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
ef79bbde 1209 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
ef79bbde 1210 if (!ret) {
53598a71 1211 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
d0dc0dbc 1212 /*
1213 * Gameblabla -
1214 * This is a hack for Megaman X4, Castlevania etc...
1215 * that regressed from the new m_locationChanged and CDROM timings changes.
1216 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1217 *
1218 * According to PCSX redux authors, we shouldn't cause a location change if
1219 * the sector difference is too small.
1220 * I attempted to go with that approach but came empty handed.
1221 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1222 * This does not regress Crash Team Racing's intro at least.
1223 */
1224 cdr.m_locationChanged = FALSE;
ef79bbde
P
1225 SPU_playADPCMchannel(&cdr.Xa);
1226 cdr.FirstSector = 0;
1227 }
1228 else cdr.FirstSector = -1;
1229 }
1230 }
1231
55b8460a 1232 cdr.SetSectorPlay[2]++;
1233 if (cdr.SetSectorPlay[2] == 75) {
1234 cdr.SetSectorPlay[2] = 0;
1235 cdr.SetSectorPlay[1]++;
1236 if (cdr.SetSectorPlay[1] == 60) {
1237 cdr.SetSectorPlay[1] = 0;
1238 cdr.SetSectorPlay[0]++;
9f8b032d 1239 }
1240 }
1241
1242 cdr.Readed = 0;
1243
068a6133 1244 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1245 if (cdr.m_locationChanged) {
1246 CDREAD_INT(delay * 30);
1247 cdr.m_locationChanged = FALSE;
1248 } else {
1249 CDREAD_INT(delay);
1250 }
9f8b032d 1251
1252 /*
1253 Croc 2: $40 - only FORM1 (*)
1254 Judge Dredd: $C8 - only FORM1 (*)
1255 Sim Theme Park - no adpcm at all (zero)
1256 */
1257
a34a2445 1258 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1259 cdr.Stat = DataReady;
a34a2445 1260 setIrq();
ef79bbde 1261 }
9f8b032d 1262
fffad32e 1263 // update for CdlGetlocP
55b8460a 1264 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1265}
1266
1267/*
1268cdrRead0:
94c118c3 1269 bit 0,1 - mode
ef79bbde
P
1270 bit 2 - unknown
1271 bit 3 - unknown
1272 bit 4 - unknown
1273 bit 5 - 1 result ready
1274 bit 6 - 1 dma ready
1275 bit 7 - 1 command being processed
1276*/
1277
1278unsigned char cdrRead0(void) {
1279 if (cdr.ResultReady)
1280 cdr.Ctrl |= 0x20;
1281 else
1282 cdr.Ctrl &= ~0x20;
1283
1284 if (cdr.OCUP)
1285 cdr.Ctrl |= 0x40;
7e3ce9af 1286// else
1287// cdr.Ctrl &= ~0x40;
ef79bbde
P
1288
1289 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1290 cdr.Ctrl |= 0x18;
1291
8b380e97 1292 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1293
1294 return psxHu8(0x1800) = cdr.Ctrl;
1295}
1296
ef79bbde 1297void cdrWrite0(unsigned char rt) {
8b380e97 1298 CDR_LOG_IO("cdr w0: %02x\n", rt);
1299
50b13be9 1300 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1301}
1302
1303unsigned char cdrRead1(void) {
94c118c3 1304 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1305 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1306 else
ef79bbde 1307 psxHu8(0x1801) = 0;
94c118c3 1308 cdr.ResultP++;
1309 if (cdr.ResultP == cdr.ResultC)
1310 cdr.ResultReady = 0;
1311
8b380e97 1312 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1313
ef79bbde
P
1314 return psxHu8(0x1801);
1315}
1316
1317void cdrWrite1(unsigned char rt) {
8b380e97 1318 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1319
94c118c3 1320 switch (cdr.Ctrl & 3) {
1321 case 0:
1322 break;
1323 case 3:
53598a71 1324 cdr.AttenuatorRightToRightT = rt;
94c118c3 1325 return;
1326 default:
1327 return;
9f8b032d 1328 }
1329
9f8b032d 1330 cdr.Cmd = rt;
ef79bbde
P
1331 cdr.OCUP = 0;
1332
8b380e97 1333#ifdef CDR_LOG_CMD_IRQ
89ec56af 1334 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
ef79bbde
P
1335 if (cdr.ParamC) {
1336 SysPrintf(" Param[%d] = {", cdr.ParamC);
1337 for (i = 0; i < cdr.ParamC; i++)
1338 SysPrintf(" %x,", cdr.Param[i]);
1339 SysPrintf("}\n");
1340 } else {
1341 SysPrintf("\n");
1342 }
1343#endif
1344
2daaaae3 1345 cdr.ResultReady = 0;
94c118c3 1346 cdr.Ctrl |= 0x80;
1347 // cdr.Stat = NoIntr;
1348 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1349
9f8b032d 1350 switch (cdr.Cmd) {
2e88c317 1351
94c118c3 1352 case CdlReadN:
030bd76a 1353 case CdlReadS:
94c118c3 1354 case CdlPause:
9f8b032d 1355 StopCdda();
1356 StopReading();
9f8b032d 1357 break;
1358
94c118c3 1359 case CdlInit:
8399ca33 1360 case CdlReset:
39df67df 1361 cdr.Seeked = SEEK_DONE;
9f8b032d 1362 StopCdda();
1363 StopReading();
94c118c3 1364 break;
9f8b032d 1365
ef79bbde 1366 case CdlSetmode:
9f8b032d 1367 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1368
ef79bbde 1369 cdr.Mode = cdr.Param[0];
9f8b032d 1370
1371 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1372 // - fixes choppy movie sound
1373 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1374 StopCdda();
ef79bbde 1375 break;
9f8b032d 1376 }
ef79bbde
P
1377}
1378
1379unsigned char cdrRead2(void) {
1380 unsigned char ret;
1381
1382 if (cdr.Readed == 0) {
1383 ret = 0;
1384 } else {
8e1040b6 1385 ret = *pTransfer++;
ef79bbde
P
1386 }
1387
8b380e97 1388 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1389 return ret;
1390}
1391
1392void cdrWrite2(unsigned char rt) {
8b380e97 1393 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1394
94c118c3 1395 switch (cdr.Ctrl & 3) {
1396 case 0:
1397 if (cdr.ParamC < 8) // FIXME: size and wrapping
1398 cdr.Param[cdr.ParamC++] = rt;
1399 return;
1400 case 1:
1401 cdr.Reg2 = rt;
1402 setIrq();
1403 return;
1404 case 2:
53598a71 1405 cdr.AttenuatorLeftToLeftT = rt;
94c118c3 1406 return;
1407 case 3:
53598a71 1408 cdr.AttenuatorRightToLeftT = rt;
94c118c3 1409 return;
ef79bbde
P
1410 }
1411}
1412
1413unsigned char cdrRead3(void) {
94c118c3 1414 if (cdr.Ctrl & 0x1)
1415 psxHu8(0x1803) = cdr.Stat | 0xE0;
1416 else
1417 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1418
1419 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1420 return psxHu8(0x1803);
1421}
1422
1423void cdrWrite3(unsigned char rt) {
8b380e97 1424 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1425
94c118c3 1426 switch (cdr.Ctrl & 3) {
1427 case 0:
a34a2445 1428 break; // transfer
94c118c3 1429 case 1:
a34a2445 1430 cdr.Stat &= ~rt;
1431
1432 if (rt & 0x40)
1433 cdr.ParamC = 0;
1434 return;
94c118c3 1435 case 2:
53598a71 1436 cdr.AttenuatorLeftToRightT = rt;
94c118c3 1437 return;
1438 case 3:
53598a71 1439 if (rt & 0x20) {
1440 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1441 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1442 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1443 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1444 }
94c118c3 1445 return;
9f8b032d 1446 }
056d6759 1447
94c118c3 1448 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1449 cdr.Readed = 1;
8e1040b6 1450 pTransfer = cdr.Transfer;
ef79bbde
P
1451
1452 switch (cdr.Mode & 0x30) {
9f8b032d 1453 case MODE_SIZE_2328:
ef79bbde 1454 case 0x00:
8e1040b6 1455 pTransfer += 12;
ef79bbde 1456 break;
9f8b032d 1457
1458 case MODE_SIZE_2340:
8e1040b6 1459 pTransfer += 0;
9f8b032d 1460 break;
1461
ef79bbde
P
1462 default:
1463 break;
1464 }
1465 }
1466}
1467
1468void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1469 u32 cdsize;
c7071c43 1470 int size;
ef79bbde
P
1471 u8 *ptr;
1472
ef79bbde 1473 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1474
1475 switch (chcr) {
1476 case 0x11000000:
1477 case 0x11400100:
1478 if (cdr.Readed == 0) {
ef79bbde 1479 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1480 break;
1481 }
1482
1483 cdsize = (bcr & 0xffff) * 4;
1484
9f8b032d 1485 // Ape Escape: bcr = 0001 / 0000
1486 // - fix boot
1487 if( cdsize == 0 )
1488 {
cd0c9f5b 1489 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
9f8b032d 1490 case MODE_SIZE_2340: cdsize = 2340; break;
cd0c9f5b 1491 case MODE_SIZE_2328: cdsize = 2328; break;
1492 default:
1493 case MODE_SIZE_2048: cdsize = 2048; break;
9f8b032d 1494 }
1495 }
1496
1497
ef79bbde 1498 ptr = (u8 *)PSXM(madr);
b012a437 1499 if (ptr == INVALID_PTR) {
ef79bbde 1500 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1501 break;
1502 }
9f8b032d 1503
1504 /*
1505 GS CDX: Enhancement CD crash
1506 - Setloc 0:0:0
1507 - CdlPlay
1508 - Spams DMA3 and gets buffer overrun
1509 */
8e1040b6 1510 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1511 if (size > cdsize)
1512 size = cdsize;
1513 if (size > 0)
9f8b032d 1514 {
8e1040b6 1515 memcpy(ptr, pTransfer, size);
9f8b032d 1516 }
1517
ef79bbde 1518 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1519 pTransfer += cdsize;
9f8b032d 1520
9f8b032d 1521 if( chcr == 0x11400100 ) {
58ebb94c 1522 HW_DMA3_MADR = SWAPu32(madr + cdsize);
9f8b032d 1523 CDRDMA_INT( (cdsize/4) / 4 );
1524 }
1525 else if( chcr == 0x11000000 ) {
fc4803bd 1526 // CDRDMA_INT( (cdsize/4) * 1 );
1527 // halted
1528 psxRegs.cycle += (cdsize/4) * 24/2;
1529 CDRDMA_INT(16);
9f8b032d 1530 }
1531 return;
1532
ef79bbde 1533 default:
ef79bbde 1534 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1535 break;
1536 }
1537
1538 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1539 DMA_INTERRUPT(3);
1540}
1541
9f8b032d 1542void cdrDmaInterrupt()
1543{
ad418c19 1544 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1545 {
1546 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1547 DMA_INTERRUPT(3);
1548 }
9f8b032d 1549}
1550
fffad32e 1551static void getCdInfo(void)
1552{
1553 u8 tmp;
1554
1555 CDR_getTN(cdr.ResultTN);
1556 CDR_getTD(0, cdr.SetSectorEnd);
1557 tmp = cdr.SetSectorEnd[0];
1558 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1559 cdr.SetSectorEnd[2] = tmp;
1560}
1561
ef79bbde
P
1562void cdrReset() {
1563 memset(&cdr, 0, sizeof(cdr));
1564 cdr.CurTrack = 1;
1565 cdr.File = 1;
1566 cdr.Channel = 1;
a2d3ccb8 1567 cdr.Reg2 = 0x1f;
1568 cdr.Stat = NoIntr;
80f91a20 1569 cdr.DriveState = DRIVESTATE_STANDBY;
22bbabf6 1570 cdr.StatP = STATUS_ROTATING;
8e1040b6 1571 pTransfer = cdr.Transfer;
2e88c317 1572
056d6759 1573 // BIOS player - default values
53598a71 1574 cdr.AttenuatorLeftToLeft = 0x80;
1575 cdr.AttenuatorLeftToRight = 0x00;
1576 cdr.AttenuatorRightToLeft = 0x00;
1577 cdr.AttenuatorRightToRight = 0x80;
fffad32e 1578
1579 getCdInfo();
ef79bbde
P
1580}
1581
496d88d4 1582int cdrFreeze(void *f, int Mode) {
8e1040b6 1583 u32 tmp;
fffad32e 1584 u8 tmpp[3];
ef79bbde 1585
fffad32e 1586 if (Mode == 0 && !Config.Cdda)
1587 CDR_stop();
9f8b032d 1588
55b8460a 1589 cdr.freeze_ver = 0x63647202;
9f8b032d 1590 gzfreeze(&cdr, sizeof(cdr));
1591
94c118c3 1592 if (Mode == 1) {
1593 cdr.ParamP = cdr.ParamC;
8e1040b6 1594 tmp = pTransfer - cdr.Transfer;
94c118c3 1595 }
ef79bbde
P
1596
1597 gzfreeze(&tmp, sizeof(tmp));
1598
42f3c512 1599 if (Mode == 0) {
fffad32e 1600 getCdInfo();
1601
8e1040b6 1602 pTransfer = cdr.Transfer + tmp;
ef79bbde 1603
fffad32e 1604 // read right sub data
0204c39a
DS
1605 tmpp[0] = btoi(cdr.Prev[0]);
1606 tmpp[1] = btoi(cdr.Prev[1]);
1607 tmpp[2] = btoi(cdr.Prev[2]);
fffad32e 1608 cdr.Prev[0]++;
73b29eeb 1609 ReadTrack(tmpp);
fffad32e 1610
1611 if (cdr.Play) {
55b8460a 1612 if (cdr.freeze_ver < 0x63647202)
1613 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1614
fffad32e 1615 Find_CurTrack(cdr.SetSectorPlay);
1616 if (!Config.Cdda)
2e88c317 1617 CDR_play(cdr.SetSectorPlay);
fffad32e 1618 }
c69642c8 1619
1620 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1621 // old versions did not latch Reg2, have to fixup..
1622 if (cdr.Reg2 == 0) {
1623 SysPrintf("cdrom: fixing up old savestate\n");
1624 cdr.Reg2 = 7;
1625 }
0f2dee0f 1626 // also did not save Attenuator..
1627 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1628 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1629 {
1630 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1631 }
c69642c8 1632 }
42f3c512 1633 }
1634
ef79bbde
P
1635 return 0;
1636}
9f8b032d 1637
1638void LidInterrupt() {
fffad32e 1639 getCdInfo();
fffad32e 1640 StopCdda();
80f91a20 1641 cdrLidSeekInterrupt();
9f8b032d 1642}