Revert "Revert "misc: get rid of an unaligned read""
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
22bbabf6 17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
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18 ***************************************************************************/
19
22bbabf6 20/*
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21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
8f2bb0cb 27#include "arm_features.h"
ef79bbde 28
8b380e97 29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
ef79bbde 47cdrStruct cdr;
8e1040b6 48static unsigned char *pTransfer;
66425c25 49static s16 read_buf[CD_FRAMESIZE_RAW/2];
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50
51/* CD-ROM magic numbers */
f96ca921 52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
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53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
8399ca33 62#define CdlReset 10
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63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
95465b97 67#define CdlGetparam 15
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68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
8399ca33 80#define CdlInit 28
e4268a49 81#define CdlGetQ 29
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82#define CdlReadToc 30
83
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84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
95465b97 87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
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89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
8399ca33 92 "CdlInit", NULL, "CDlReadToc", NULL
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93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
9f8b032d 101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
cd0c9f5b 114#define MODE_SIZE_2048 (0<<4) // 0x00
9f8b032d 115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
e4268a49 130/* Errors */
003cfc63 131#define ERROR_NOTREADY (1<<7) // 0x80
e4268a49 132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
9f8b032d 134
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135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
80f91a20 140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
e4268a49 145 DRIVESTATE_STOPPED,
80f91a20 146};
147
39df67df 148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
39df67df 152};
153
ef79bbde 154static struct CdrStat stat;
ef79bbde 155
fffad32e 156static unsigned int msf2sec(const u8 *msf) {
9f8b032d 157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
fffad32e 160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
305c8c93 165static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
39df67df 173// cdrInterrupt
ef79bbde 174#define CDR_INT(eCycle) { \
d28b54b1 175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 179}
ef79bbde 180
39df67df 181// cdrReadInterrupt
ef79bbde 182#define CDREAD_INT(eCycle) { \
d28b54b1 183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 187}
ef79bbde 188
39df67df 189// cdrLidSeekInterrupt
9f8b032d 190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
39df67df 197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
7f457614 199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
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205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
d28b54b1 208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 209 } \
9ffe8d5c 210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
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211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
9f8b032d 216 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 217 cdr.Play = FALSE; \
9f8b032d 218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
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221 } \
222}
223
224#define SetResultSize(size) { \
94c118c3 225 cdr.ResultP = 0; \
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226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
94c118c3 230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
9f8b032d 235
80f91a20 236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
9f8b032d 238void cdrLidSeekInterrupt()
239{
80f91a20 240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
9f8b032d 243 cdr.StatP &= ~STATUS_SEEK;
244
80f91a20 245 if (CDR_getStatus(&stat) == -1)
246 return;
9f8b032d 247
80f91a20 248 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 249 {
80f91a20 250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
9f8b032d 255
80f91a20 256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
9f8b032d 259
80f91a20 260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
9f8b032d 264
80f91a20 265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
9f8b032d 268
80f91a20 269 CDRLID_INT(cdReadTime * 30);
270 break;
9f8b032d 271 }
80f91a20 272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
9f8b032d 278
80f91a20 279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
9f8b032d 281
80f91a20 282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
9f8b032d 286
80f91a20 287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
9f8b032d 290
80f91a20 291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
9f8b032d 294
80f91a20 295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
9f8b032d 299
80f91a20 300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
9f8b032d 302
80f91a20 303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
9f8b032d 306 }
307}
308
fffad32e 309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
9f8b032d 312
fffad32e 313 current = msf2sec(time);
9f8b032d 314
fffad32e 315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
9f8b032d 319 break;
9f8b032d 320 }
321}
322
73b29eeb 323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
fffad32e 373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
ef79bbde 376
fffad32e 377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
ef79bbde 380
fffad32e 381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
39df67df 383
fffad32e 384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
9f8b032d 385
6087d7e7 386 cdr.NoErr = CDR_readTrack(tmp);
fffad32e 387 memcpy(cdr.Prev, tmp, 3);
9f8b032d 388
fffad32e 389 if (CheckSBI(time))
390 return;
9f8b032d 391
fffad32e 392 subq = (struct SubQ *)CDR_getBufferSub();
73b29eeb 393 if (subq != NULL && cdr.CurTrack == 1) {
fffad32e 394 crc = calcCrc((u8 *)subq + 12, 10);
73b29eeb 395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
fffad32e 396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
fffad32e 400 }
92ca1ba6 401 else {
73b29eeb 402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
92ca1ba6 403 tmp[0], tmp[1], tmp[2]);
404 }
9f8b032d 405 }
fffad32e 406 else {
73b29eeb 407 generate_subq(time);
9f8b032d 408 }
9f8b032d 409
fffad32e 410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
9f8b032d 415
e4268a49 416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
fffad32e 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
e4268a49 425 }
9f8b032d 426
fffad32e 427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
9f8b032d 429
fffad32e 430 CDR_INT(ecycle);
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431}
432
7f457614 433static void cdrPlayInterrupt_Autopause()
434{
66425c25 435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
438
fffad32e 439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
7f457614 440 CDR_LOG( "CDDA STOP\n" );
7f457614 441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
94c118c3 449 setIrq();
7f457614 450
451 StopCdda();
452 }
d2e271b2 453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
fffad32e 454 cdr.Result[0] = cdr.StatP;
455 cdr.Result[1] = cdr.subq.Track;
456 cdr.Result[2] = cdr.subq.Index;
66425c25 457
458 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
459
460 /* 8 is a hack. For accuracy, it should be 588. */
461 for (i = 0; i < 8; i++)
462 {
463 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
464 }
465 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
466 abs_lev_max |= abs_lev_chselect << 15;
9b470ab7 467
fffad32e 468 if (cdr.subq.Absolute[2] & 0x10) {
469 cdr.Result[3] = cdr.subq.Relative[0];
470 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
471 cdr.Result[5] = cdr.subq.Relative[2];
7f457614 472 }
fffad32e 473 else {
474 cdr.Result[3] = cdr.subq.Absolute[0];
475 cdr.Result[4] = cdr.subq.Absolute[1];
476 cdr.Result[5] = cdr.subq.Absolute[2];
477 }
478
66425c25 479 cdr.Result[6] = abs_lev_max >> 0;
480 cdr.Result[7] = abs_lev_max >> 8;
7f457614 481
482 // Rayman: Logo freeze (resultready + dataready)
483 cdr.ResultReady = 1;
484 cdr.Stat = DataReady;
485
486 SetResultSize(8);
94c118c3 487 setIrq();
7f457614 488 }
489}
490
39df67df 491// also handles seek
7f457614 492void cdrPlayInterrupt()
493{
892bd7d4 494 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 495 if (cdr.Stat) {
8b380e97 496 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 497 CDRMISC_INT(0x1000);
498 return;
499 }
39df67df 500 SetResultSize(1);
501 cdr.StatP |= STATUS_ROTATING;
502 cdr.StatP &= ~STATUS_SEEK;
503 cdr.Result[0] = cdr.StatP;
892bd7d4 504 cdr.Seeked = SEEK_DONE;
a34a2445 505 if (cdr.Irq == 0) {
39df67df 506 cdr.Stat = Complete;
94c118c3 507 setIrq();
39df67df 508 }
509
55b8460a 510 if (cdr.SetlocPending) {
511 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
512 cdr.SetlocPending = 0;
068a6133 513 cdr.m_locationChanged = TRUE;
55b8460a 514 }
fffad32e 515 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 516 ReadTrack(cdr.SetSectorPlay);
fffad32e 517 cdr.TrackChanged = FALSE;
39df67df 518 }
519
520 if (!cdr.Play) return;
7f457614 521
7f457614 522 CDR_LOG( "CDDA - %d:%d:%d\n",
523 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 524
fffad32e 525 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
526 StopCdda();
527 cdr.TrackChanged = TRUE;
528 }
084b0f31 529 else {
530 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
531 }
7f457614 532
892bd7d4 533 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 534 cdrPlayInterrupt_Autopause();
535
084b0f31 536 if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) {
66425c25 537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540 }
fffad32e 541
7f457614 542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
068a6133 552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
fffad32e 561
562 // update for CdlGetlocP/autopause
73b29eeb 563 generate_subq(cdr.SetSectorPlay);
7f457614 564}
565
ef79bbde 566void cdrInterrupt() {
e4268a49 567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
fbf19ce6 572 unsigned int seekTime = 0;
115d0459 573 u8 set_loc[3];
574 int i;
ef79bbde 575
9f8b032d 576 // Reschedule IRQ
ef79bbde 577 if (cdr.Stat) {
8b380e97 578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 579 CDR_INT(0x1000);
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P
580 return;
581 }
582
ef79bbde
P
583 cdr.Ctrl &= ~0x80;
584
e4268a49 585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
ef79bbde 600 switch (Irq) {
ef79bbde 601 case CdlNop:
80f91a20 602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
e4268a49 604 no_busy_error = 1;
ef79bbde
P
605 break;
606
607 case CdlSetloc:
115d0459 608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
ef79bbde
P
633 break;
634
55b8460a 635 do_CdlPlay:
ef79bbde 636 case CdlPlay:
030bd76a 637 StopCdda();
6087d7e7 638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
640 cdr.Seeked = SEEK_DONE;
641 }
d2e271b2 642
643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
55b8460a 646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
068a6133 649 cdr.m_locationChanged = TRUE;
55b8460a 650 }
9f8b032d 651
2d5ca6c0 652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
9f8b032d 675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
fffad32e 685 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 686 ReadTrack(cdr.SetSectorPlay);
fffad32e 687 cdr.TrackChanged = FALSE;
9f8b032d 688
e569b6c1 689 StopReading();
2d5ca6c0 690 if (!Config.Cdda)
66425c25 691 CDR_play();
9f8b032d 692
693 // Vib Ribbon: gameplay checks flag
694 cdr.StatP &= ~STATUS_SEEK;
ef79bbde 695 cdr.Result[0] = cdr.StatP;
9f8b032d 696
697 cdr.StatP |= STATUS_PLAY;
9f8b032d 698
699 // BIOS player - set flag again
700 cdr.Play = TRUE;
701
39df67df 702 CDRMISC_INT( cdReadTime );
e4268a49 703 start_rotating = 1;
ef79bbde
P
704 break;
705
9f8b032d 706 case CdlForward:
e4268a49 707 // TODO: error 80 if stopped
9f8b032d 708 cdr.Stat = Complete;
9f8b032d 709 // GameShark CD Player: Calls 2x + Play 2x
d2e271b2 710 cdr.FastForward = 1;
9f8b032d 711 cdr.FastBackward = 0;
ef79bbde
P
712 break;
713
9f8b032d 714 case CdlBackward:
9f8b032d 715 cdr.Stat = Complete;
716
9f8b032d 717 // GameShark CD Player: Calls 2x + Play 2x
d2e271b2 718 cdr.FastBackward =1;
9f8b032d 719 cdr.FastForward = 0;
ef79bbde
P
720 break;
721
9f8b032d 722 case CdlStandby:
e4268a49 723 if (cdr.DriveState != DRIVESTATE_STOPPED) {
724 error = ERROR_INVALIDARG;
725 goto set_error;
726 }
727 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
728 start_rotating = 1;
729 break;
730
731 case CdlStandby + 0x100:
ef79bbde
P
732 cdr.Stat = Complete;
733 break;
734
735 case CdlStop:
030bd76a 736 if (cdr.Play) {
737 // grab time for current track
738 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
739
740 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
741 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
742 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
743 }
744
745 StopCdda();
746 StopReading();
747
e4268a49 748 delay = 0x800;
749 if (cdr.DriveState == DRIVESTATE_STANDBY)
750 delay = cdReadTime * 30 / 2;
751
752 cdr.DriveState = DRIVESTATE_STOPPED;
753 AddIrqQueue(CdlStop + 0x100, delay);
754 break;
755
756 case CdlStop + 0x100:
9f8b032d 757 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
758 cdr.Result[0] = cdr.StatP;
759 cdr.Stat = Complete;
ef79bbde
P
760 break;
761
762 case CdlPause:
12228917 763 /*
764 Gundam Battle Assault 2: much slower (*)
765 - Fixes boot, gameplay
12228917 766 Hokuto no Ken 2: slower
767 - Fixes intro + subtitles
12228917 768 InuYasha - Feudal Fairy Tale: slower
769 - Fixes battles
770 */
62018a94 771 /* Gameblabla - Tightening the timings (as taken from Duckstation).
772 * The timings from Duckstation are based upon hardware tests.
773 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
774 * seems to be timing sensitive as it can depend on the CPU's clock speed.
775 *
776 * We will need to get around this for Bedlam/Rise 2 later...
777 * */
bbd0482a 778 if (cdr.DriveState == DRIVESTATE_STANDBY)
62018a94 779 {
780 delay = 7000;
781 }
782 else
783 {
784 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
785 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
786 }
787 AddIrqQueue(CdlPause + 0x100, delay);
ef79bbde
P
788 cdr.Ctrl |= 0x80;
789 break;
790
e4268a49 791 case CdlPause + 0x100:
9f8b032d 792 cdr.StatP &= ~STATUS_READ;
ef79bbde 793 cdr.Result[0] = cdr.StatP;
9f8b032d 794 cdr.Stat = Complete;
ef79bbde
P
795 break;
796
8399ca33 797 case CdlReset:
798 cdr.Muted = FALSE;
799 cdr.Mode = 0x20; /* Needed for This is Football 2, Pooh's Party and possibly others. */
800 AddIrqQueue(CdlReset + 0x100, 4100000);
e4268a49 801 no_busy_error = 1;
802 start_rotating = 1;
803 break;
804
8399ca33 805 case CdlReset + 0x100:
9f8b032d 806 cdr.Stat = Complete;
ef79bbde
P
807 break;
808
9f8b032d 809 case CdlMute:
030bd76a 810 cdr.Muted = TRUE;
ef79bbde
P
811 break;
812
9f8b032d 813 case CdlDemute:
030bd76a 814 cdr.Muted = FALSE;
ef79bbde
P
815 break;
816
9f8b032d 817 case CdlSetfilter:
030bd76a 818 cdr.File = cdr.Param[0];
819 cdr.Channel = cdr.Param[1];
9f8b032d 820 break;
ef79bbde
P
821
822 case CdlSetmode:
e4268a49 823 no_busy_error = 1;
9f8b032d 824 break;
ef79bbde 825
95465b97 826 case CdlGetparam:
827 SetResultSize(5);
9f8b032d 828 cdr.Result[1] = cdr.Mode;
95465b97 829 cdr.Result[2] = 0;
830 cdr.Result[3] = cdr.File;
831 cdr.Result[4] = cdr.Channel;
e4268a49 832 no_busy_error = 1;
9f8b032d 833 break;
ef79bbde 834
9f8b032d 835 case CdlGetlocL:
ef79bbde 836 SetResultSize(8);
e4268a49 837 memcpy(cdr.Result, cdr.Transfer, 8);
9f8b032d 838 break;
ef79bbde
P
839
840 case CdlGetlocP:
fffad32e 841 SetResultSize(8);
842 memcpy(&cdr.Result, &cdr.subq, 8);
e4268a49 843 break;
892bd7d4 844
e4268a49 845 case CdlReadT: // SetSession?
846 // really long
847 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
848 start_rotating = 1;
849 break;
850
851 case CdlReadT + 0x100:
852 cdr.Stat = Complete;
ef79bbde
P
853 break;
854
9f8b032d 855 case CdlGetTN:
ef79bbde 856 SetResultSize(3);
9f8b032d 857 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 858 cdr.Stat = DiskError;
9f8b032d 859 cdr.Result[0] |= STATUS_ERROR;
860 } else {
861 cdr.Stat = Acknowledge;
862 cdr.Result[1] = itob(cdr.ResultTN[0]);
863 cdr.Result[2] = itob(cdr.ResultTN[1]);
864 }
865 break;
ef79bbde 866
9f8b032d 867 case CdlGetTD:
ef79bbde
P
868 cdr.Track = btoi(cdr.Param[0]);
869 SetResultSize(4);
ef79bbde
P
870 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
871 cdr.Stat = DiskError;
9f8b032d 872 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
873 } else {
874 cdr.Stat = Acknowledge;
875 cdr.Result[0] = cdr.StatP;
876 cdr.Result[1] = itob(cdr.ResultTD[2]);
877 cdr.Result[2] = itob(cdr.ResultTD[1]);
a2c864cc 878 /* According to Nocash's documentation, the function doesn't care about ff.
879 * This can be seen also in Mednafen's implementation. */
880 //cdr.Result[3] = itob(cdr.ResultTD[0]);
ef79bbde
P
881 }
882 break;
883
9f8b032d 884 case CdlSeekL:
39df67df 885 case CdlSeekP:
030bd76a 886 StopCdda();
887 StopReading();
9f8b032d 888 cdr.StatP |= STATUS_SEEK;
9f8b032d 889
890 /*
891 Crusaders of Might and Magic = 0.5x-4x
892 - fix cutscene speech start
893
894 Eggs of Steel = 2x-?
895 - fix new game
896
897 Medievil = ?-4x
898 - fix cutscene speech
899
900 Rockman X5 = 0.5-4x
901 - fix capcom logo
902 */
39df67df 903 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 904 cdr.Seeked = SEEK_PENDING;
e4268a49 905 start_rotating = 1;
ef79bbde
P
906 break;
907
908 case CdlTest:
9f8b032d 909 switch (cdr.Param[0]) {
910 case 0x20: // System Controller ROM Version
ef79bbde
P
911 SetResultSize(4);
912 memcpy(cdr.Result, Test20, 4);
913 break;
914 case 0x22:
915 SetResultSize(8);
916 memcpy(cdr.Result, Test22, 4);
917 break;
918 case 0x23: case 0x24:
919 SetResultSize(8);
920 memcpy(cdr.Result, Test23, 4);
921 break;
9f8b032d 922 }
e4268a49 923 no_busy_error = 1;
ef79bbde
P
924 break;
925
9f8b032d 926 case CdlID:
e4268a49 927 AddIrqQueue(CdlID + 0x100, 20480);
ef79bbde
P
928 break;
929
e4268a49 930 case CdlID + 0x100:
ef79bbde 931 SetResultSize(8);
89ec56af 932 cdr.Result[0] = cdr.StatP;
933 cdr.Result[1] = 0;
934 cdr.Result[2] = 0;
935 cdr.Result[3] = 0;
9f8b032d 936
d8432250 937 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
938 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
939 cdr.Result[1] = 0xc0;
9f8b032d 940 }
941 else {
89ec56af 942 if (stat.Type == 2)
943 cdr.Result[1] |= 0x10;
944 if (CdromId[0] == '\0')
9f8b032d 945 cdr.Result[1] |= 0x80;
9f8b032d 946 }
89ec56af 947 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
9f8b032d 948
3e42b115 949 /* This adds the string "PCSX" in Playstation bios boot screen */
950 memcpy((char *)&cdr.Result[4], "PCSX", 4);
ef79bbde
P
951 cdr.Stat = Complete;
952 break;
953
8399ca33 954 case CdlInit:
e4268a49 955 // yes, it really sets STATUS_SHELLOPEN
956 cdr.StatP |= STATUS_SHELLOPEN;
957 cdr.DriveState = DRIVESTATE_RESCAN_CD;
958 CDRLID_INT(20480);
959 no_busy_error = 1;
960 start_rotating = 1;
9f8b032d 961 break;
962
e4268a49 963 case CdlGetQ:
e1a78bc4 964 no_busy_error = 1;
9f8b032d 965 break;
966
967 case CdlReadToc:
e4268a49 968 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
969 no_busy_error = 1;
970 start_rotating = 1;
ef79bbde
P
971 break;
972
e4268a49 973 case CdlReadToc + 0x100:
9f8b032d 974 cdr.Stat = Complete;
e4268a49 975 no_busy_error = 1;
ef79bbde
P
976 break;
977
94c118c3 978 case CdlReadN:
979 case CdlReadS:
55b8460a 980 if (cdr.SetlocPending) {
fbf19ce6 981 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
d2e271b2 982 /*
983 * Gameblabla :
984 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
985 * and was unreliable for that game.
986 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
987 *
988 * Obviously, this isn't perfect but right now, it should be a bit better.
989 * Games to test this against if you change that setting :
990 * - Driver (titlescreen music delay and retry mission)
991 * - Worms Pinball (Will either not boot or crash in the memory card screen)
992 * - Viewpoint (short pauses if the delay in the ingame music is too long)
993 *
994 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
995 * However, 1000000 is not enough for Worms Pinball to reliably boot.
996 */
997 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
55b8460a 998 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
999 cdr.SetlocPending = 0;
068a6133 1000 cdr.m_locationChanged = TRUE;
55b8460a 1001 }
1002 Find_CurTrack(cdr.SetSectorPlay);
1003
1004 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1005 // Read* acts as play for cdda tracks in cdda mode
1006 goto do_CdlPlay;
1007
030bd76a 1008 cdr.Reading = 1;
1009 cdr.FirstSector = 1;
ef79bbde 1010
9f8b032d 1011 // Fighting Force 2 - update subq time immediately
1012 // - fixes new game
55b8460a 1013 ReadTrack(cdr.SetSectorPlay);
9f8b032d 1014
1015
1016 // Crusaders of Might and Magic - update getlocl now
1017 // - fixes cutscene speech
1018 {
1019 u8 *buf = CDR_getBuffer();
a48ae3a7 1020 if (buf != NULL)
1021 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1022 }
39df67df 1023
9f8b032d 1024 /*
1025 Duke Nukem: Land of the Babes - seek then delay read for one frame
1026 - fixes cutscenes
914722b2 1027 C-12 - Final Resistance - doesn't like seek
9f8b032d 1028 */
1029
d2e271b2 1030 /*
1031 By nicolasnoble from PCSX Redux :
1032 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1033 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1034 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1035 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1036 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1037 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1038 about the fact the drive is done seeking and the read actually started.
1039 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1040 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1041 requires a bit more work to make sure seek delays are processed properly.
1042 Checked with a few games, this seems to work fine."
1043
1044 Gameblabla additional notes :
1045 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1046 */
1047 cdr.StatP |= STATUS_READ;
1048 cdr.StatP &= ~STATUS_SEEK;
1049 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
ef79bbde 1050
9f8b032d 1051 cdr.Result[0] = cdr.StatP;
e4268a49 1052 start_rotating = 1;
ef79bbde
P
1053 break;
1054
f96ca921 1055 case CdlSync:
ef79bbde 1056 default:
e4268a49 1057 CDR_LOG_I("Invalid command: %02x\n", Irq);
1058 error = ERROR_INVALIDCMD;
1059 // FALLTHROUGH
1060
1061 set_error:
1062 SetResultSize(2);
1063 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1064 cdr.Result[1] = error;
1065 cdr.Stat = DiskError;
ef79bbde
P
1066 break;
1067 }
1068
e4268a49 1069 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1070 cdr.DriveState = DRIVESTATE_STANDBY;
1071 cdr.StatP |= STATUS_ROTATING;
1072 }
1073
1074 if (!no_busy_error) {
80f91a20 1075 switch (cdr.DriveState) {
1076 case DRIVESTATE_LID_OPEN:
1077 case DRIVESTATE_RESCAN_CD:
1078 case DRIVESTATE_PREPARE_CD:
1079 SetResultSize(2);
1080 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
003cfc63 1081 cdr.Result[1] = ERROR_NOTREADY;
80f91a20 1082 cdr.Stat = DiskError;
1083 break;
1084 }
1085 }
9f8b032d 1086
e4268a49 1087finish:
94c118c3 1088 setIrq();
e4268a49 1089 cdr.ParamC = 0;
ef79bbde 1090
8b380e97 1091#ifdef CDR_LOG_CMD_IRQ
e4268a49 1092 {
1093 int i;
1094 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1095 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1096 for (i = 0; i < cdr.ResultC; i++)
1097 SysPrintf("%02x ", cdr.Result[i]);
1098 SysPrintf("\n");
1099 }
ef79bbde
P
1100#endif
1101}
1102
8f2bb0cb 1103#ifdef HAVE_ARMV7
53598a71 1104 #define ssat32_to_16(v) \
1105 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1106#else
1107 #define ssat32_to_16(v) do { \
1108 if (v < -32768) v = -32768; \
1109 else if (v > 32767) v = 32767; \
1110 } while (0)
1111#endif
1112
1113void cdrAttenuate(s16 *buf, int samples, int stereo)
1114{
1115 int i, l, r;
1116 int ll = cdr.AttenuatorLeftToLeft;
1117 int lr = cdr.AttenuatorLeftToRight;
1118 int rl = cdr.AttenuatorRightToLeft;
1119 int rr = cdr.AttenuatorRightToRight;
1120
1121 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1122 return;
1123
1124 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1125 return;
1126
1127 if (stereo) {
1128 for (i = 0; i < samples; i++) {
1129 l = buf[i * 2];
1130 r = buf[i * 2 + 1];
1131 l = (l * ll + r * rl) >> 7;
1132 r = (r * rr + l * lr) >> 7;
1133 ssat32_to_16(l);
1134 ssat32_to_16(r);
1135 buf[i * 2] = l;
1136 buf[i * 2 + 1] = r;
1137 }
1138 }
1139 else {
1140 for (i = 0; i < samples; i++) {
1141 l = buf[i];
1142 l = l * (ll + rl) >> 7;
1143 //r = r * (rr + lr) >> 7;
1144 ssat32_to_16(l);
1145 //ssat32_to_16(r);
1146 buf[i] = l;
1147 }
1148 }
1149}
1150
ef79bbde
P
1151void cdrReadInterrupt() {
1152 u8 *buf;
1153
1154 if (!cdr.Reading)
1155 return;
1156
9f8b032d 1157 if (cdr.Irq || cdr.Stat) {
8b380e97 1158 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1159 CDREAD_INT(0x1000);
ef79bbde
P
1160 return;
1161 }
1162
9f8b032d 1163 cdr.OCUP = 1;
ef79bbde 1164 SetResultSize(1);
9f8b032d 1165 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1166 cdr.StatP &= ~STATUS_SEEK;
1167 cdr.Result[0] = cdr.StatP;
39df67df 1168 cdr.Seeked = SEEK_DONE;
ef79bbde 1169
55b8460a 1170 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1171
1172 buf = CDR_getBuffer();
1173 if (buf == NULL)
6087d7e7 1174 cdr.NoErr = 0;
ef79bbde 1175
6087d7e7 1176 if (cdr.NoErr == 0) {
8b380e97 1177 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1178 memset(cdr.Transfer, 0, DATA_SIZE);
1179 cdr.Stat = DiskError;
9f8b032d 1180 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1181 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1182 return;
1183 }
1184
1185 memcpy(cdr.Transfer, buf, DATA_SIZE);
1186 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1187
ef79bbde 1188
8b380e97 1189 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1190
9f8b032d 1191 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1192 // Firemen 2: Multi-XA files - briefings, cutscenes
1193 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1194 cdr.File = cdr.Transfer[4 + 0];
1195 cdr.Channel = cdr.Transfer[4 + 1];
1196 }
1197
0e0ad585 1198 /* Gameblabla
1199 * Skips playing on channel 255.
1200 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1201 * TODO : Check if this is the proper behaviour.
1202 * */
cd0c9f5b 1203 if((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1204 (cdr.Transfer[4 + 1] == cdr.Channel) &&
0e0ad585 1205 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
ef79bbde 1206 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
ef79bbde 1207 if (!ret) {
53598a71 1208 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
d0dc0dbc 1209 /*
1210 * Gameblabla -
1211 * This is a hack for Megaman X4, Castlevania etc...
1212 * that regressed from the new m_locationChanged and CDROM timings changes.
1213 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1214 *
1215 * According to PCSX redux authors, we shouldn't cause a location change if
1216 * the sector difference is too small.
1217 * I attempted to go with that approach but came empty handed.
1218 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1219 * This does not regress Crash Team Racing's intro at least.
1220 */
1221 cdr.m_locationChanged = FALSE;
ef79bbde
P
1222 SPU_playADPCMchannel(&cdr.Xa);
1223 cdr.FirstSector = 0;
1224 }
1225 else cdr.FirstSector = -1;
1226 }
1227 }
1228
55b8460a 1229 cdr.SetSectorPlay[2]++;
1230 if (cdr.SetSectorPlay[2] == 75) {
1231 cdr.SetSectorPlay[2] = 0;
1232 cdr.SetSectorPlay[1]++;
1233 if (cdr.SetSectorPlay[1] == 60) {
1234 cdr.SetSectorPlay[1] = 0;
1235 cdr.SetSectorPlay[0]++;
9f8b032d 1236 }
1237 }
1238
1239 cdr.Readed = 0;
1240
068a6133 1241 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1242 if (cdr.m_locationChanged) {
1243 CDREAD_INT(delay * 30);
1244 cdr.m_locationChanged = FALSE;
1245 } else {
1246 CDREAD_INT(delay);
1247 }
9f8b032d 1248
1249 /*
1250 Croc 2: $40 - only FORM1 (*)
1251 Judge Dredd: $C8 - only FORM1 (*)
1252 Sim Theme Park - no adpcm at all (zero)
1253 */
1254
a34a2445 1255 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1256 cdr.Stat = DataReady;
a34a2445 1257 setIrq();
ef79bbde 1258 }
9f8b032d 1259
fffad32e 1260 // update for CdlGetlocP
55b8460a 1261 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1262}
1263
1264/*
1265cdrRead0:
94c118c3 1266 bit 0,1 - mode
ef79bbde
P
1267 bit 2 - unknown
1268 bit 3 - unknown
1269 bit 4 - unknown
1270 bit 5 - 1 result ready
1271 bit 6 - 1 dma ready
1272 bit 7 - 1 command being processed
1273*/
1274
1275unsigned char cdrRead0(void) {
1276 if (cdr.ResultReady)
1277 cdr.Ctrl |= 0x20;
1278 else
1279 cdr.Ctrl &= ~0x20;
1280
1281 if (cdr.OCUP)
1282 cdr.Ctrl |= 0x40;
7e3ce9af 1283// else
1284// cdr.Ctrl &= ~0x40;
ef79bbde
P
1285
1286 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1287 cdr.Ctrl |= 0x18;
1288
8b380e97 1289 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1290
1291 return psxHu8(0x1800) = cdr.Ctrl;
1292}
1293
ef79bbde 1294void cdrWrite0(unsigned char rt) {
8b380e97 1295 CDR_LOG_IO("cdr w0: %02x\n", rt);
1296
50b13be9 1297 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1298}
1299
1300unsigned char cdrRead1(void) {
94c118c3 1301 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1302 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1303 else
ef79bbde 1304 psxHu8(0x1801) = 0;
94c118c3 1305 cdr.ResultP++;
1306 if (cdr.ResultP == cdr.ResultC)
1307 cdr.ResultReady = 0;
1308
8b380e97 1309 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1310
ef79bbde
P
1311 return psxHu8(0x1801);
1312}
1313
1314void cdrWrite1(unsigned char rt) {
8b380e97 1315 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1316
94c118c3 1317 switch (cdr.Ctrl & 3) {
1318 case 0:
1319 break;
1320 case 3:
53598a71 1321 cdr.AttenuatorRightToRightT = rt;
94c118c3 1322 return;
1323 default:
1324 return;
9f8b032d 1325 }
1326
9f8b032d 1327 cdr.Cmd = rt;
ef79bbde
P
1328 cdr.OCUP = 0;
1329
8b380e97 1330#ifdef CDR_LOG_CMD_IRQ
89ec56af 1331 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
ef79bbde
P
1332 if (cdr.ParamC) {
1333 SysPrintf(" Param[%d] = {", cdr.ParamC);
1334 for (i = 0; i < cdr.ParamC; i++)
1335 SysPrintf(" %x,", cdr.Param[i]);
1336 SysPrintf("}\n");
1337 } else {
1338 SysPrintf("\n");
1339 }
1340#endif
1341
2daaaae3 1342 cdr.ResultReady = 0;
94c118c3 1343 cdr.Ctrl |= 0x80;
1344 // cdr.Stat = NoIntr;
1345 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1346
9f8b032d 1347 switch (cdr.Cmd) {
94c118c3 1348 case CdlReadN:
030bd76a 1349 case CdlReadS:
94c118c3 1350 case CdlPause:
9f8b032d 1351 StopCdda();
1352 StopReading();
9f8b032d 1353 break;
1354
94c118c3 1355 case CdlInit:
8399ca33 1356 case CdlReset:
39df67df 1357 cdr.Seeked = SEEK_DONE;
9f8b032d 1358 StopCdda();
1359 StopReading();
94c118c3 1360 break;
9f8b032d 1361
ef79bbde 1362 case CdlSetmode:
9f8b032d 1363 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1364
ef79bbde 1365 cdr.Mode = cdr.Param[0];
9f8b032d 1366
1367 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1368 // - fixes choppy movie sound
1369 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1370 StopCdda();
ef79bbde 1371 break;
9f8b032d 1372 }
ef79bbde
P
1373}
1374
1375unsigned char cdrRead2(void) {
1376 unsigned char ret;
1377
1378 if (cdr.Readed == 0) {
1379 ret = 0;
1380 } else {
8e1040b6 1381 ret = *pTransfer++;
ef79bbde
P
1382 }
1383
8b380e97 1384 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1385 return ret;
1386}
1387
1388void cdrWrite2(unsigned char rt) {
8b380e97 1389 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1390
94c118c3 1391 switch (cdr.Ctrl & 3) {
1392 case 0:
1393 if (cdr.ParamC < 8) // FIXME: size and wrapping
1394 cdr.Param[cdr.ParamC++] = rt;
1395 return;
1396 case 1:
1397 cdr.Reg2 = rt;
1398 setIrq();
1399 return;
1400 case 2:
53598a71 1401 cdr.AttenuatorLeftToLeftT = rt;
94c118c3 1402 return;
1403 case 3:
53598a71 1404 cdr.AttenuatorRightToLeftT = rt;
94c118c3 1405 return;
ef79bbde
P
1406 }
1407}
1408
1409unsigned char cdrRead3(void) {
94c118c3 1410 if (cdr.Ctrl & 0x1)
1411 psxHu8(0x1803) = cdr.Stat | 0xE0;
1412 else
1413 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1414
1415 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1416 return psxHu8(0x1803);
1417}
1418
1419void cdrWrite3(unsigned char rt) {
8b380e97 1420 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1421
94c118c3 1422 switch (cdr.Ctrl & 3) {
1423 case 0:
a34a2445 1424 break; // transfer
94c118c3 1425 case 1:
a34a2445 1426 cdr.Stat &= ~rt;
1427
1428 if (rt & 0x40)
1429 cdr.ParamC = 0;
1430 return;
94c118c3 1431 case 2:
53598a71 1432 cdr.AttenuatorLeftToRightT = rt;
94c118c3 1433 return;
1434 case 3:
53598a71 1435 if (rt & 0x20) {
1436 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1437 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1438 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1439 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1440 }
94c118c3 1441 return;
9f8b032d 1442 }
056d6759 1443
94c118c3 1444 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1445 cdr.Readed = 1;
8e1040b6 1446 pTransfer = cdr.Transfer;
ef79bbde
P
1447
1448 switch (cdr.Mode & 0x30) {
9f8b032d 1449 case MODE_SIZE_2328:
ef79bbde 1450 case 0x00:
8e1040b6 1451 pTransfer += 12;
ef79bbde 1452 break;
9f8b032d 1453
1454 case MODE_SIZE_2340:
8e1040b6 1455 pTransfer += 0;
9f8b032d 1456 break;
1457
ef79bbde
P
1458 default:
1459 break;
1460 }
1461 }
1462}
1463
1464void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1465 u32 cdsize;
c7071c43 1466 int size;
ef79bbde
P
1467 u8 *ptr;
1468
ef79bbde 1469 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1470
1471 switch (chcr) {
1472 case 0x11000000:
1473 case 0x11400100:
1474 if (cdr.Readed == 0) {
ef79bbde 1475 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1476 break;
1477 }
1478
1479 cdsize = (bcr & 0xffff) * 4;
1480
9f8b032d 1481 // Ape Escape: bcr = 0001 / 0000
1482 // - fix boot
1483 if( cdsize == 0 )
1484 {
cd0c9f5b 1485 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
9f8b032d 1486 case MODE_SIZE_2340: cdsize = 2340; break;
cd0c9f5b 1487 case MODE_SIZE_2328: cdsize = 2328; break;
1488 default:
1489 case MODE_SIZE_2048: cdsize = 2048; break;
9f8b032d 1490 }
1491 }
1492
1493
ef79bbde 1494 ptr = (u8 *)PSXM(madr);
b012a437 1495 if (ptr == INVALID_PTR) {
ef79bbde 1496 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1497 break;
1498 }
9f8b032d 1499
1500 /*
1501 GS CDX: Enhancement CD crash
1502 - Setloc 0:0:0
1503 - CdlPlay
1504 - Spams DMA3 and gets buffer overrun
1505 */
8e1040b6 1506 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1507 if (size > cdsize)
1508 size = cdsize;
1509 if (size > 0)
9f8b032d 1510 {
8e1040b6 1511 memcpy(ptr, pTransfer, size);
9f8b032d 1512 }
1513
ef79bbde 1514 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1515 pTransfer += cdsize;
9f8b032d 1516
9f8b032d 1517 if( chcr == 0x11400100 ) {
58ebb94c 1518 HW_DMA3_MADR = SWAPu32(madr + cdsize);
9f8b032d 1519 CDRDMA_INT( (cdsize/4) / 4 );
1520 }
1521 else if( chcr == 0x11000000 ) {
fc4803bd 1522 // CDRDMA_INT( (cdsize/4) * 1 );
1523 // halted
1524 psxRegs.cycle += (cdsize/4) * 24/2;
1525 CDRDMA_INT(16);
9f8b032d 1526 }
1527 return;
1528
ef79bbde 1529 default:
ef79bbde 1530 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1531 break;
1532 }
1533
1534 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1535 DMA_INTERRUPT(3);
1536}
1537
9f8b032d 1538void cdrDmaInterrupt()
1539{
ad418c19 1540 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1541 {
1542 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1543 DMA_INTERRUPT(3);
1544 }
9f8b032d 1545}
1546
fffad32e 1547static void getCdInfo(void)
1548{
1549 u8 tmp;
1550
1551 CDR_getTN(cdr.ResultTN);
1552 CDR_getTD(0, cdr.SetSectorEnd);
1553 tmp = cdr.SetSectorEnd[0];
1554 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1555 cdr.SetSectorEnd[2] = tmp;
1556}
1557
ef79bbde
P
1558void cdrReset() {
1559 memset(&cdr, 0, sizeof(cdr));
1560 cdr.CurTrack = 1;
1561 cdr.File = 1;
1562 cdr.Channel = 1;
a2d3ccb8 1563 cdr.Reg2 = 0x1f;
1564 cdr.Stat = NoIntr;
80f91a20 1565 cdr.DriveState = DRIVESTATE_STANDBY;
22bbabf6 1566 cdr.StatP = STATUS_ROTATING;
8e1040b6 1567 pTransfer = cdr.Transfer;
068a6133 1568 cdr.SetlocPending = 0;
1569 cdr.m_locationChanged = FALSE;
056d6759 1570
1571 // BIOS player - default values
53598a71 1572 cdr.AttenuatorLeftToLeft = 0x80;
1573 cdr.AttenuatorLeftToRight = 0x00;
1574 cdr.AttenuatorRightToLeft = 0x00;
1575 cdr.AttenuatorRightToRight = 0x80;
fffad32e 1576
1577 getCdInfo();
ef79bbde
P
1578}
1579
496d88d4 1580int cdrFreeze(void *f, int Mode) {
8e1040b6 1581 u32 tmp;
fffad32e 1582 u8 tmpp[3];
ef79bbde 1583
fffad32e 1584 if (Mode == 0 && !Config.Cdda)
1585 CDR_stop();
9f8b032d 1586
55b8460a 1587 cdr.freeze_ver = 0x63647202;
9f8b032d 1588 gzfreeze(&cdr, sizeof(cdr));
1589
94c118c3 1590 if (Mode == 1) {
1591 cdr.ParamP = cdr.ParamC;
8e1040b6 1592 tmp = pTransfer - cdr.Transfer;
94c118c3 1593 }
ef79bbde
P
1594
1595 gzfreeze(&tmp, sizeof(tmp));
1596
42f3c512 1597 if (Mode == 0) {
fffad32e 1598 getCdInfo();
1599
8e1040b6 1600 pTransfer = cdr.Transfer + tmp;
ef79bbde 1601
fffad32e 1602 // read right sub data
0204c39a
DS
1603 tmpp[0] = btoi(cdr.Prev[0]);
1604 tmpp[1] = btoi(cdr.Prev[1]);
1605 tmpp[2] = btoi(cdr.Prev[2]);
fffad32e 1606 cdr.Prev[0]++;
73b29eeb 1607 ReadTrack(tmpp);
fffad32e 1608
1609 if (cdr.Play) {
55b8460a 1610 if (cdr.freeze_ver < 0x63647202)
1611 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1612
fffad32e 1613 Find_CurTrack(cdr.SetSectorPlay);
1614 if (!Config.Cdda)
66425c25 1615 CDR_play();
fffad32e 1616 }
c69642c8 1617
1618 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1619 // old versions did not latch Reg2, have to fixup..
1620 if (cdr.Reg2 == 0) {
1621 SysPrintf("cdrom: fixing up old savestate\n");
1622 cdr.Reg2 = 7;
1623 }
0f2dee0f 1624 // also did not save Attenuator..
1625 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1626 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1627 {
1628 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1629 }
c69642c8 1630 }
42f3c512 1631 }
1632
ef79bbde
P
1633 return 0;
1634}
9f8b032d 1635
1636void LidInterrupt() {
fffad32e 1637 getCdInfo();
fffad32e 1638 StopCdda();
80f91a20 1639 cdrLidSeekInterrupt();
9f8b032d 1640}