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1 | |
2 | PCSX-ReARMed - yet another PCSX fork |
3 | |
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4 | http://notaz.gp2x.de/pcsx_rearmed.php |
5 | |
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6 | |
7 | About |
8 | ----- |
9 | |
10 | PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, |
11 | which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This |
12 | version is ARM architecture oriented and features MIPS->ARM recompiler by |
13 | Ari64. It was created for Pandora handheld, but should be usable on other |
14 | devices after some code adjustments. |
15 | |
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16 | PCSX ReARMed features GPU plugin from PCSX4ALL project. |
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17 | |
18 | |
19 | Usage |
20 | ----- |
21 | |
22 | This version features a framebuffer driven menu that can be used to run |
23 | games and configure the emulator. |
24 | |
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25 | Supported CD image formats: |
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26 | - .bin/.cue |
27 | - .bin/.toc |
28 | - .img/.ccd/.sub |
29 | - .mdf/.mds |
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30 | - .Z/.Z.table |
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31 | - .bz/.bz.table |
32 | - .ZNX/.ZNX.table (partial) |
33 | - EBOOT.PBP (PSP, partial) |
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34 | |
35 | CDDA (CD audio) support requires .cue/.bin format. |
36 | |
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37 | The emulator can simulate BIOS, which means BIOS files are not required, |
38 | however implementation is not complete and some games still need real BIOS |
39 | to work. To use real BIOS, copy uncompressed BIOS files to |
40 | [sd card]/pandora/appdata/pcsx_rearmed/bios/ |
41 | then select the BIOS you want to use in Options->BIOS/Plugins menu. |
42 | |
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43 | |
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44 | Plugins |
45 | ------- |
46 | |
47 | GPU (graphics) and SPU (sound) plugins can be selected in |
48 | [BIOS/Plugins] menu: |
49 | |
50 | builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow. |
51 | gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches. |
52 | gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. |
53 | Occasionally faster but has lots of glitches and seems to |
54 | be rather unstable (may crash the system). |
55 | builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow. |
56 | spunull.so - NULL plugin, i.e. no sound emulation. |
57 | |
58 | |
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59 | Changelog |
60 | --------- |
61 | |
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62 | r5 (2011-01-31) |
63 | + added support for .bz format, also partial support for |
64 | .znx and eboot.pbp formats |
65 | + merged latest cdrom code from PCSX-Reloaded project |
66 | * fixed remaining savestate incompatibilities between PCSX4ALL |
67 | and P.E.Op.S. GPU plugins |
68 | * fixed channel disable preventing irqs in P.E.Op.S. SPU plugin |
69 | * fixed some alignment issues |
70 | + added handling for branches in delay slots |
71 | + fixed some unexpected drops to menu |
72 | * fixed lots of recompiler related issues (see GIT) |
73 | + added watchdog thread to detect emulator lockups |
74 | * minor frontend adjustments |
75 | |
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76 | r4 (2011-01-15) |
77 | + added real BIOS support (and various things for it to work) |
78 | * fixed various recompiler issues |
79 | + added interpreter option (useful to overcome dynarec bugs) |
80 | * fixed some memory card related issues with HLE bios |
81 | * rewrote frame limiter (old was sometimes sleeping needlessly) |
82 | |
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83 | r3 (2011-01-05): |
84 | + added Pickle's port of gpu-gles from psx4m project |
85 | + added PCSX4ALL gpu as a plugin |
86 | * improved gpu plugin support |
87 | + added savestate preview |
88 | * various frontend fixes |
89 | |
90 | r2 (2010-12-29): |
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91 | * fixed memcard paths |
92 | * fixed a keybind copy-paste bug |
93 | * properly implemented pad handling |
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94 | (inputs no longer control both emulated pads at once) |
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95 | * fixed a crash caused by framebuffer out of range access |
96 | * fixed SWL/SWR handling (usually resulted in graphic glitches) |
97 | * fixed BxxZAL (Medal of Honor) |
98 | * fixed alignment crash in color space conversion code (Lunar) |
99 | * fixed SWC2 occasional use of wrong address register (Parasite Eve) |
100 | * fixed firstfile() handling in HLE BIOS (broken memory cards in some games) |
101 | + added per-game configs (controls still not saved though) |
102 | + added simple plugin select interface to the menu |
103 | |
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104 | r1 (2010-12-25): |
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105 | * initial release |
106 | |
107 | |
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108 | Credits / License |
109 | ----------------- |
110 | |
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111 | Emulator core: |
112 | |
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113 | (C) 1999-2003 PCSX Team |
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114 | (c) 1998 Vision Thing |
115 | Linuzappz <linuzappz@pcsx.net> |
116 | Shadow <shadow@pcsx.net> |
117 | Pete Bernett <psswitch@online.de> |
118 | NoComp <NoComp@mailcity.com> |
119 | Nik3d |
120 | Akumax <akumax@pcsx.net> |
121 | |
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122 | (C) 2005-2009 PCSX-df Team |
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123 | (c) Ryan Schultz <schultz.ryan@gmail.com> |
124 | (c) Andrew Burton <adb@iinet.net.au> |
125 | (c) Stephen Chao <schao@myrealbox.com> |
126 | (c) Marcus Comstedt <marcus@mc.pp.se> |
127 | Stefan Sikora <hoshy@schrauberstube.de> |
128 | |
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129 | (C) 2009-2010 PCSX-Reloaded Team |
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130 | edgbla (Root counters, various core/plugin fixes) |
131 | Firnis (GTE code from PCSX-Revolution Project) |
132 | Gabriele Gorla (MDEC decoder) |
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133 | Peter Collingbourne (Various core/psxbios fixes) |
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134 | Dario, NeToU, siveritas (Various bugfixes) |
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135 | shalma (GTE Divider, various core fixes) |
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136 | Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) |
137 | |
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138 | PCSX4ALL GPU plugin: |
139 | (C) 2010 PCSX4ALL Team |
140 | (C) 2010 Unai |
141 | Franxis <franxism@gmail.com> |
142 | Chui <sdl_gp32@yahoo.es> |
143 | |
144 | GLES plugin (psx4m project): |
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145 | (C) 1999-2009 by Pete Bernert |
146 | EQ |
147 | Olli Hinkka |
148 | Proger |
149 | Pickle |
150 | |
151 | builtin GPU/SPU plugins: |
152 | Pete Bernert and the P.E.Op.S. team |
153 | |
154 | MIPS->ARM recompiler: |
155 | (C) 2009-2010 Ari64 |
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156 | |
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157 | integration, optimization and frontend: |
158 | (C) 2010-2011 notaz |
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159 | |
160 | Source code is released under GNU GPL license, version 2 or later. |
161 | See COPYING included in the archive (.pnd can be extracted using unsquashfs). |
162 | The source code is available in a GIT repository at: |
163 | |
164 | git://notaz.gp2x.de/~notaz/pcsx_rearmed.git |
165 | |