minor adjustments
[picodrive.git] / platform / psp / psp.c
CommitLineData
8b99ab90 1// (c) Copyright 2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
7d4906bf 6#include <stdio.h>
110df09c 7#include <stdlib.h>
7d4906bf 8#include <stdarg.h>
9#include <string.h>
10
1820b5a7 11#include <pspkernel.h>
7d4906bf 12#include <pspiofilemgr.h>
1820b5a7 13#include <pspdisplay.h>
70357ce5 14#include <psppower.h>
9caf44b5 15#include <psprtc.h>
1820b5a7 16#include <pspgu.h>
2445b7cb 17#include <pspsdk.h>
1820b5a7 18
19#include "psp.h"
b542be46 20#include "emu.h"
1820b5a7 21#include "../common/lprintf.h"
22
2445b7cb 23extern int pico_main(void);
24
25#ifndef FW15
26
27PSP_MODULE_INFO("PicoDrive", 0, 1, 35);
110df09c 28PSP_HEAP_SIZE_MAX();
1820b5a7 29
2445b7cb 30int main() { return pico_main(); } /* just a wrapper */
31
32#else
33
34PSP_MODULE_INFO("PicoDrive", 0x1000, 1, 35);
35PSP_MAIN_THREAD_ATTR(0);
36
37int main()
38{
39 SceUID thid;
40
41 /* this is the thing we need the kernel mode for */
42 pspSdkInstallNoDeviceCheckPatch();
43
44 thid = sceKernelCreateThread("pico_main", (SceKernelThreadEntry) pico_main, 32, 0x2000, PSP_THREAD_ATTR_USER, NULL);
45 if (thid >= 0)
46 sceKernelStartThread(thid, 0, 0);
ff6b7429 47#ifndef GCOV
2445b7cb 48 sceKernelExitDeleteThread(0);
ff6b7429 49#else
50 while (engineState != PGS_Quit)
51 sceKernelDelayThread(1024 * 1024);
52#endif
2445b7cb 53
54 return 0;
55}
56
57#endif
58
9112b6ce 59unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
60
61void *psp_screen = VRAM_FB0;
1820b5a7 62static int current_screen = 0; /* front bufer */
63
110df09c 64static SceUID main_thread_id = -1;
65
9caf44b5 66#define ANALOG_DEADZONE 80
1820b5a7 67
68/* Exit callback */
69static int exit_callback(int arg1, int arg2, void *common)
70{
71 sceKernelExitGame();
72 return 0;
73}
74
b542be46 75/* Power Callback */
76static int power_callback(int unknown, int pwrflags, void *common)
77{
7d0143a2 78 static int old_state = PGS_Menu;
79
80 lprintf("power_callback: flags: 0x%08X\n", pwrflags);
81
b542be46 82 /* check for power switch and suspending as one is manual and the other automatic */
7d0143a2 83 if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING || pwrflags & PSP_POWER_CB_STANDBY)
b542be46 84 {
7d0143a2 85 if (engineState != PGS_Suspending) {
86 old_state = engineState;
87 engineState = PGS_Suspending;
88 }
b542be46 89 }
7d0143a2 90 else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE)
91 engineState = old_state;
92
2445b7cb 93 //sceDisplayWaitVblankStart();
b542be46 94 return 0;
95}
96
1820b5a7 97/* Callback thread */
98static int callback_thread(SceSize args, void *argp)
99{
100 int cbid;
101
4b167c12 102 lprintf("callback_thread started with id %08x, priority %i\n",
a4221917 103 sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
1820b5a7 104
105 cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
106 sceKernelRegisterExitCallback(cbid);
b542be46 107 cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
108 scePowerRegisterCallback(0, cbid);
1820b5a7 109
110 sceKernelSleepThreadCB();
111
112 return 0;
113}
114
115void psp_init(void)
116{
a4221917 117 SceUID thid;
1820b5a7 118
110df09c 119 main_thread_id = sceKernelGetThreadId();
120
121 lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
122 lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
a4221917 123 sceKernelGetThreadCurrentPriority());
1820b5a7 124
2445b7cb 125 thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, NULL);
1820b5a7 126 if (thid >= 0)
127 {
128 sceKernelStartThread(thid, 0, 0);
129 }
130
131 /* video */
132 sceDisplaySetMode(0, 480, 272);
9112b6ce 133 sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
1820b5a7 134 current_screen = 1;
9112b6ce 135 psp_screen = VRAM_FB0;
1820b5a7 136
137 /* gu */
138 sceGuInit();
139
9112b6ce 140 sceGuStart(GU_DIRECT, guCmdList);
8ab3e3c1 141 sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
142 sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
9112b6ce 143 sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
8ab3e3c1 144 sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
9112b6ce 145 sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
146 sceGuViewport(2048, 2048, 480, 272);
147 sceGuDepthRange(0xc350, 0x2710);
148 sceGuScissor(0, 0, 480, 272);
149 sceGuEnable(GU_SCISSOR_TEST);
9112b6ce 150
151 sceGuDepthMask(0xffff);
152 sceGuDisable(GU_DEPTH_TEST);
153
154 sceGuFrontFace(GU_CW);
9112b6ce 155 sceGuEnable(GU_TEXTURE_2D);
9112b6ce 156 sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
8ab3e3c1 157 sceGuAmbientColor(0xffffffff);
158 sceGuColor(0xffffffff);
9112b6ce 159 sceGuFinish();
160 sceGuSync(0, 0);
161
162 sceDisplayWaitVblankStart();
163 sceGuDisplay(GU_TRUE);
164
165
1820b5a7 166 /* input */
167 sceCtrlSetSamplingCycle(0);
9caf44b5 168 sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
1820b5a7 169}
170
171void psp_finish(void)
172{
aefb65bc 173 lprintf("psp_finish..\n");
1820b5a7 174 sceGuTerm();
175
176 //sceKernelSleepThread();
177 sceKernelExitGame();
178}
179
7d4906bf 180void psp_video_flip(int wait_vsync)
1820b5a7 181{
7d4906bf 182 if (wait_vsync) sceDisplayWaitVblankStart();
70357ce5 183 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
184 wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
1820b5a7 185 current_screen ^= 1;
9112b6ce 186 psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
7d4906bf 187}
188
189void *psp_video_get_active_fb(void)
190{
9112b6ce 191 return current_screen ? VRAM_FB1 : VRAM_FB0;
1820b5a7 192}
193
194void psp_video_switch_to_single(void)
195{
9112b6ce 196 psp_screen = VRAM_FB0;
1820b5a7 197 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
198 current_screen = 0;
199}
200
201void psp_msleep(int ms)
202{
203 sceKernelDelayThread(ms * 1000);
204}
205
7d4906bf 206unsigned int psp_pad_read(int blocking)
1820b5a7 207{
9caf44b5 208 unsigned int buttons;
1820b5a7 209 SceCtrlData pad;
7d4906bf 210 if (blocking)
211 sceCtrlReadBufferPositive(&pad, 1);
212 else sceCtrlPeekBufferPositive(&pad, 1);
9caf44b5 213 buttons = pad.Buttons;
214
215 // analog..
216 buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
217 if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
218 if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
219 if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
220 if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
1820b5a7 221
9caf44b5 222 return buttons;
1820b5a7 223}
224
70357ce5 225int psp_get_cpu_clock(void)
226{
227 return scePowerGetCpuClockFrequencyInt();
228}
229
230int psp_set_cpu_clock(int clock)
231{
232 int ret = scePowerSetClockFrequency(clock, clock, clock/2);
233 if (ret != 0) lprintf("failed to set clock: %i\n", ret);
234
235 return ret;
236}
237
9caf44b5 238char *psp_get_status_line(void)
239{
240 static char buff[64];
241 int ret, bat_percent, bat_time;
242 pspTime time;
243
244 ret = sceRtcGetCurrentClockLocalTime(&time);
245 bat_percent = scePowerGetBatteryLifePercent();
246 bat_time = scePowerGetBatteryLifeTime();
247 if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
248
249 snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
250 if (!scePowerIsPowerOnline())
251 snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
252 return buff;
253}
254
7d0143a2 255void psp_wait_suspend(void)
256{
257 // probably should do something smarter here?
258 sceDisplayWaitVblankStart();
259}
260
7d4906bf 261/* alt logging */
110df09c 262#define LOG_FILE "log.txt"
263
c6196c0f 264#ifndef LPRINTF_STDIO
110df09c 265typedef struct _log_entry
266{
267 char buff[256];
268 struct _log_entry *next;
269} log_entry;
7d4906bf 270
110df09c 271static log_entry *le_root = NULL;
c6196c0f 272#endif
9caf44b5 273
7d0143a2 274void lprintf(const char *fmt, ...)
7d4906bf 275{
276 va_list vl;
110df09c 277
278#ifdef LPRINTF_STDIO
279 va_start(vl, fmt);
280 vprintf(fmt, vl);
281 va_end(vl);
282#else
283 static SceUID logfd = -1;
7d4906bf 284 char buff[256];
110df09c 285 log_entry *le, *le1;
7d4906bf 286
9caf44b5 287 if (logfd == -2) return; // disabled
288
110df09c 289 va_start(vl, fmt);
290 vsnprintf(buff, sizeof(buff), fmt, vl);
291 va_end(vl);
292
293 // note: this is still unsafe code
294 if (main_thread_id != sceKernelGetThreadId())
7d4906bf 295 {
110df09c 296 le = malloc(sizeof(*le));
297 if (le == NULL) return;
298 le->next = NULL;
299 strcpy(le->buff, buff);
300 if (le_root == NULL) le_root = le;
301 else {
302 for (le1 = le_root; le1->next != NULL; le1 = le1->next);
303 le1->next = le;
9caf44b5 304 }
110df09c 305 return;
7d4906bf 306 }
307
110df09c 308 logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
309 if (logfd < 0) {
310 logfd = -2;
311 return;
312 }
313
314 if (le_root != NULL)
315 {
316 le1 = le_root;
317 le_root = NULL;
318 sceKernelDelayThread(1000);
319 while (le1 != NULL) {
320 le = le1;
321 le1 = le->next;
322 sceIoWrite(logfd, le->buff, strlen(le->buff));
323 free(le);
324 }
325 }
7d4906bf 326
327 sceIoWrite(logfd, buff, strlen(buff));
9caf44b5 328
329 // make sure it gets flushed
330 sceIoClose(logfd);
331 logfd = -1;
110df09c 332#endif
7d4906bf 333}
334
335