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75e28f62 E |
1 | /* |
2 | * Copyright (C) 2011 Gilead Kutnick "Exophase" <exophase@gmail.com> | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU General Public License as | |
6 | * published by the Free Software Foundation; either version 2 of | |
7 | * the License, or (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * General Public License for more details. | |
13 | */ | |
14 | ||
15 | #include <stdio.h> | |
16 | ||
17 | #include "common.h" | |
90ac6fed | 18 | #include "../../gpulib/gpu_timing.h" |
75e28f62 | 19 | |
652c6b8b | 20 | #ifndef command_lengths |
75e28f62 E |
21 | const u8 command_lengths[256] = |
22 | { | |
23 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00 | |
24 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 | |
25 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 | |
26 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 30 | |
27 | 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 | |
28 | 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, // 50 | |
652c6b8b | 29 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 |
75e28f62 E |
30 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 70 |
31 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 | |
32 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90 | |
33 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 | |
34 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // b0 | |
35 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 | |
36 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // d0 | |
37 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 | |
38 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // f0 | |
39 | }; | |
652c6b8b | 40 | #endif |
75e28f62 E |
41 | |
42 | void update_texture_ptr(psx_gpu_struct *psx_gpu) | |
43 | { | |
3867c6ef | 44 | u8 *texture_base; |
75e28f62 E |
45 | u8 *texture_ptr; |
46 | ||
47 | switch((psx_gpu->render_state_base >> 8) & 0x3) | |
48 | { | |
75e28f62 | 49 | case TEXTURE_MODE_4BPP: |
3867c6ef E |
50 | texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; |
51 | ||
52 | texture_ptr = texture_base; | |
75e28f62 E |
53 | texture_ptr += psx_gpu->texture_window_x & 0xF; |
54 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; | |
55 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
56 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
57 | break; |
58 | ||
59 | case TEXTURE_MODE_8BPP: | |
75e28f62 E |
60 | if(psx_gpu->current_texture_page & 0x1) |
61 | { | |
3867c6ef | 62 | texture_base = |
75e28f62 E |
63 | psx_gpu->texture_8bpp_odd_cache[psx_gpu->current_texture_page >> 1]; |
64 | } | |
65 | else | |
66 | { | |
3867c6ef | 67 | texture_base = |
75e28f62 E |
68 | psx_gpu->texture_8bpp_even_cache[psx_gpu->current_texture_page >> 1]; |
69 | } | |
70 | ||
3867c6ef E |
71 | texture_ptr = texture_base; |
72 | texture_ptr += psx_gpu->texture_window_x & 0xF; | |
75e28f62 E |
73 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; |
74 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
75 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
76 | break; |
77 | ||
b7f5c059 | 78 | default: |
75e28f62 | 79 | case TEXTURE_MODE_16BPP: |
3867c6ef E |
80 | texture_base = (u8 *)(psx_gpu->vram_ptr); |
81 | texture_base += (psx_gpu->current_texture_page & 0xF) * 128; | |
82 | texture_base += ((psx_gpu->current_texture_page >> 4) * 256) * 2048; | |
83 | ||
84 | texture_ptr = texture_base; | |
75e28f62 E |
85 | texture_ptr += psx_gpu->texture_window_x * 2; |
86 | texture_ptr += (psx_gpu->texture_window_y) * 2048; | |
87 | break; | |
88 | } | |
89 | ||
3867c6ef | 90 | psx_gpu->texture_page_base = texture_base; |
75e28f62 E |
91 | psx_gpu->texture_page_ptr = texture_ptr; |
92 | } | |
93 | ||
94 | void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) | |
95 | { | |
f3492649 | 96 | texture_settings &= 0x1FF; |
75e28f62 E |
97 | if(psx_gpu->texture_settings != texture_settings) |
98 | { | |
99 | u32 new_texture_page = texture_settings & 0x1F; | |
100 | u32 texture_mode = (texture_settings >> 7) & 0x3; | |
101 | u32 render_state_base = psx_gpu->render_state_base; | |
102 | ||
b7ed0632 | 103 | flush_render_block_buffer(psx_gpu); |
75e28f62 E |
104 | |
105 | render_state_base &= ~(0xF << 6); | |
106 | render_state_base |= ((texture_settings >> 5) & 0xF) << 6; | |
107 | ||
108 | psx_gpu->render_state_base = render_state_base; | |
109 | ||
110 | psx_gpu->current_texture_mask = 0x1 << new_texture_page; | |
111 | ||
112 | if(texture_mode == TEXTURE_MODE_8BPP) | |
113 | { | |
114 | // In 8bpp mode 256x256 takes up two pages. If it's on the right edge it | |
115 | // wraps back around to the left edge. | |
116 | u32 adjacent_texture_page = ((texture_settings + 1) & 0xF) | (texture_settings & 0x10); | |
117 | psx_gpu->current_texture_mask |= 0x1 << adjacent_texture_page; | |
118 | ||
119 | if((psx_gpu->last_8bpp_texture_page ^ new_texture_page) & 0x1) | |
120 | { | |
121 | u32 dirty_textures_8bpp_alternate_mask = | |
122 | psx_gpu->dirty_textures_8bpp_alternate_mask; | |
123 | psx_gpu->dirty_textures_8bpp_alternate_mask = | |
124 | psx_gpu->dirty_textures_8bpp_mask; | |
125 | psx_gpu->dirty_textures_8bpp_mask = dirty_textures_8bpp_alternate_mask; | |
126 | } | |
127 | ||
128 | psx_gpu->last_8bpp_texture_page = new_texture_page; | |
129 | } | |
130 | ||
131 | psx_gpu->current_texture_page = new_texture_page; | |
132 | psx_gpu->texture_settings = texture_settings; | |
133 | ||
134 | update_texture_ptr(psx_gpu); | |
135 | } | |
136 | } | |
137 | ||
138 | void set_clut(psx_gpu_struct *psx_gpu, u32 clut_settings) | |
139 | { | |
140 | if(psx_gpu->clut_settings != clut_settings) | |
141 | { | |
142 | flush_render_block_buffer(psx_gpu); | |
143 | psx_gpu->clut_settings = clut_settings; | |
144 | psx_gpu->clut_ptr = psx_gpu->vram_ptr + ((clut_settings & 0x7FFF) * 16); | |
145 | } | |
146 | } | |
147 | ||
148 | void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color) | |
149 | { | |
150 | if(psx_gpu->triangle_color != triangle_color) | |
151 | { | |
152 | flush_render_block_buffer(psx_gpu); | |
153 | psx_gpu->triangle_color = triangle_color; | |
154 | } | |
155 | } | |
156 | ||
c1817bd9 | 157 | static void do_fill(psx_gpu_struct *psx_gpu, u32 x, u32 y, |
158 | u32 width, u32 height, u32 color) | |
159 | { | |
160 | x &= ~0xF; | |
161 | width = ((width + 0xF) & ~0xF); | |
162 | ||
163 | flush_render_block_buffer(psx_gpu); | |
164 | ||
165 | if(unlikely((x + width) > 1024)) | |
166 | { | |
167 | u32 width_a = 1024 - x; | |
168 | u32 width_b = width - width_a; | |
169 | ||
170 | if(unlikely((y + height) > 512)) | |
171 | { | |
172 | u32 height_a = 512 - y; | |
173 | u32 height_b = height - height_a; | |
174 | ||
175 | render_block_fill(psx_gpu, color, x, y, width_a, height_a); | |
176 | render_block_fill(psx_gpu, color, 0, y, width_b, height_a); | |
177 | render_block_fill(psx_gpu, color, x, 0, width_a, height_b); | |
178 | render_block_fill(psx_gpu, color, 0, 0, width_b, height_b); | |
179 | } | |
180 | else | |
181 | { | |
182 | render_block_fill(psx_gpu, color, x, y, width_a, height); | |
183 | render_block_fill(psx_gpu, color, 0, y, width_b, height); | |
184 | } | |
185 | } | |
186 | else | |
187 | { | |
188 | if(unlikely((y + height) > 512)) | |
189 | { | |
190 | u32 height_a = 512 - y; | |
191 | u32 height_b = height - height_a; | |
192 | ||
193 | render_block_fill(psx_gpu, color, x, y, width, height_a); | |
194 | render_block_fill(psx_gpu, color, x, 0, width, height_b); | |
195 | } | |
196 | else | |
197 | { | |
198 | render_block_fill(psx_gpu, color, x, y, width, height); | |
199 | } | |
200 | } | |
201 | } | |
202 | ||
75e28f62 E |
203 | #define sign_extend_12bit(value) \ |
204 | (((s32)((value) << 20)) >> 20) \ | |
205 | ||
4be044ba E |
206 | #define sign_extend_11bit(value) \ |
207 | (((s32)((value) << 21)) >> 21) \ | |
208 | ||
209 | #define sign_extend_10bit(value) \ | |
210 | (((s32)((value) << 22)) >> 22) \ | |
211 | ||
212 | ||
75e28f62 E |
213 | #define get_vertex_data_xy(vertex_number, offset16) \ |
214 | vertexes[vertex_number].x = \ | |
215 | sign_extend_12bit(list_s16[offset16]) + psx_gpu->offset_x; \ | |
216 | vertexes[vertex_number].y = \ | |
217 | sign_extend_12bit(list_s16[(offset16) + 1]) + psx_gpu->offset_y; \ | |
218 | ||
219 | #define get_vertex_data_uv(vertex_number, offset16) \ | |
220 | vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ | |
221 | vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ | |
222 | ||
223 | #define get_vertex_data_rgb(vertex_number, offset32) \ | |
224 | vertexes[vertex_number].r = list[offset32] & 0xFF; \ | |
225 | vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ | |
226 | vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ | |
227 | ||
228 | #define get_vertex_data_xy_uv(vertex_number, offset16) \ | |
229 | get_vertex_data_xy(vertex_number, offset16); \ | |
230 | get_vertex_data_uv(vertex_number, (offset16) + 2) \ | |
231 | ||
232 | #define get_vertex_data_xy_rgb(vertex_number, offset16) \ | |
233 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
234 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
235 | ||
236 | #define get_vertex_data_xy_uv_rgb(vertex_number, offset16) \ | |
237 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
238 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
239 | get_vertex_data_uv(vertex_number, (offset16) + 4); \ | |
240 | ||
241 | #define set_vertex_color_constant(vertex_number, color) \ | |
242 | vertexes[vertex_number].r = color & 0xFF; \ | |
243 | vertexes[vertex_number].g = (color >> 8) & 0xFF; \ | |
244 | vertexes[vertex_number].b = (color >> 16) & 0xFF \ | |
245 | ||
246 | #define get_vertex_data_xy_rgb_constant(vertex_number, offset16, color) \ | |
247 | get_vertex_data_xy(vertex_number, offset16); \ | |
248 | set_vertex_color_constant(vertex_number, color) \ | |
249 | ||
b243416b | 250 | #ifndef SET_Ex |
251 | #define SET_Ex(r, v) | |
252 | #endif | |
253 | ||
90ac6fed | 254 | u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
255 | s32 *cpu_cycles_out, u32 *last_command) | |
75e28f62 | 256 | { |
0b4038f8 | 257 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
90ac6fed | 258 | u32 current_command = 0, command_length, cpu_cycles = 0; |
b243416b | 259 | |
260 | u32 *list_start = list; | |
75e28f62 E |
261 | u32 *list_end = list + (size / 4); |
262 | ||
263 | for(; list < list_end; list += 1 + command_length) | |
264 | { | |
90ac6fed | 265 | s16 *list_s16 = (void *)list; |
266 | current_command = *list >> 24; | |
267 | command_length = command_lengths[current_command]; | |
268 | if (list + 1 + command_length > list_end) { | |
269 | current_command = (u32)-1; | |
270 | break; | |
271 | } | |
272 | ||
273 | switch(current_command) | |
274 | { | |
275 | case 0x00: | |
276 | break; | |
277 | ||
278 | case 0x02: | |
87c45ad1 E |
279 | { |
280 | u32 x = list_s16[2] & 0x3FF; | |
281 | u32 y = list_s16[3] & 0x1FF; | |
282 | u32 width = list_s16[4] & 0x3FF; | |
283 | u32 height = list_s16[5] & 0x1FF; | |
284 | u32 color = list[0] & 0xFFFFFF; | |
285 | ||
c1817bd9 | 286 | do_fill(psx_gpu, x, y, width, height, color); |
90ac6fed | 287 | cpu_cycles += gput_fill(width, height); |
288 | break; | |
87c45ad1 | 289 | } |
90ac6fed | 290 | |
291 | case 0x20 ... 0x23: | |
75e28f62 E |
292 | { |
293 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
294 | ||
295 | get_vertex_data_xy(0, 2); | |
296 | get_vertex_data_xy(1, 4); | |
297 | get_vertex_data_xy(2, 6); | |
f9248bbf | 298 | |
75e28f62 | 299 | render_triangle(psx_gpu, vertexes, current_command); |
90ac6fed | 300 | cpu_cycles += gput_poly_base(); |
301 | break; | |
75e28f62 E |
302 | } |
303 | ||
90ac6fed | 304 | case 0x24 ... 0x27: |
75e28f62 E |
305 | { |
306 | set_clut(psx_gpu, list_s16[5]); | |
307 | set_texture(psx_gpu, list_s16[9]); | |
308 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
309 | ||
310 | get_vertex_data_xy_uv(0, 2); | |
311 | get_vertex_data_xy_uv(1, 6); | |
312 | get_vertex_data_xy_uv(2, 10); | |
313 | ||
314 | render_triangle(psx_gpu, vertexes, current_command); | |
90ac6fed | 315 | cpu_cycles += gput_poly_base_t(); |
316 | break; | |
75e28f62 E |
317 | } |
318 | ||
90ac6fed | 319 | case 0x28 ... 0x2B: |
75e28f62 E |
320 | { |
321 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
322 | ||
323 | get_vertex_data_xy(0, 2); | |
324 | get_vertex_data_xy(1, 4); | |
325 | get_vertex_data_xy(2, 6); | |
326 | get_vertex_data_xy(3, 8); | |
327 | ||
328 | render_triangle(psx_gpu, vertexes, current_command); | |
329 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
90ac6fed | 330 | cpu_cycles += gput_quad_base(); |
331 | break; | |
75e28f62 E |
332 | } |
333 | ||
90ac6fed | 334 | case 0x2C ... 0x2F: |
75e28f62 E |
335 | { |
336 | set_clut(psx_gpu, list_s16[5]); | |
337 | set_texture(psx_gpu, list_s16[9]); | |
338 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
339 | ||
340 | get_vertex_data_xy_uv(0, 2); | |
341 | get_vertex_data_xy_uv(1, 6); | |
342 | get_vertex_data_xy_uv(2, 10); | |
343 | get_vertex_data_xy_uv(3, 14); | |
344 | ||
345 | render_triangle(psx_gpu, vertexes, current_command); | |
346 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
90ac6fed | 347 | cpu_cycles += gput_quad_base_t(); |
348 | break; | |
75e28f62 E |
349 | } |
350 | ||
90ac6fed | 351 | case 0x30 ... 0x33: |
75e28f62 E |
352 | { |
353 | get_vertex_data_xy_rgb(0, 0); | |
354 | get_vertex_data_xy_rgb(1, 4); | |
355 | get_vertex_data_xy_rgb(2, 8); | |
356 | ||
357 | render_triangle(psx_gpu, vertexes, current_command); | |
90ac6fed | 358 | cpu_cycles += gput_poly_base_g(); |
359 | break; | |
75e28f62 E |
360 | } |
361 | ||
90ac6fed | 362 | case 0x34 ... 0x37: |
75e28f62 E |
363 | { |
364 | set_clut(psx_gpu, list_s16[5]); | |
365 | set_texture(psx_gpu, list_s16[11]); | |
366 | ||
367 | get_vertex_data_xy_uv_rgb(0, 0); | |
368 | get_vertex_data_xy_uv_rgb(1, 6); | |
369 | get_vertex_data_xy_uv_rgb(2, 12); | |
370 | ||
371 | render_triangle(psx_gpu, vertexes, current_command); | |
90ac6fed | 372 | cpu_cycles += gput_poly_base_gt(); |
373 | break; | |
75e28f62 E |
374 | } |
375 | ||
90ac6fed | 376 | case 0x38 ... 0x3B: |
75e28f62 E |
377 | { |
378 | get_vertex_data_xy_rgb(0, 0); | |
379 | get_vertex_data_xy_rgb(1, 4); | |
380 | get_vertex_data_xy_rgb(2, 8); | |
381 | get_vertex_data_xy_rgb(3, 12); | |
382 | ||
383 | render_triangle(psx_gpu, vertexes, current_command); | |
384 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
90ac6fed | 385 | cpu_cycles += gput_quad_base_g(); |
386 | break; | |
75e28f62 E |
387 | } |
388 | ||
90ac6fed | 389 | case 0x3C ... 0x3F: |
75e28f62 E |
390 | { |
391 | set_clut(psx_gpu, list_s16[5]); | |
392 | set_texture(psx_gpu, list_s16[11]); | |
393 | ||
394 | get_vertex_data_xy_uv_rgb(0, 0); | |
395 | get_vertex_data_xy_uv_rgb(1, 6); | |
396 | get_vertex_data_xy_uv_rgb(2, 12); | |
397 | get_vertex_data_xy_uv_rgb(3, 18); | |
398 | ||
399 | render_triangle(psx_gpu, vertexes, current_command); | |
400 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
90ac6fed | 401 | cpu_cycles += gput_quad_base_gt(); |
402 | break; | |
75e28f62 E |
403 | } |
404 | ||
90ac6fed | 405 | case 0x40 ... 0x47: |
75e28f62 E |
406 | { |
407 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
408 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
409 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
410 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
411 | ||
3b3dee71 | 412 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
90ac6fed | 413 | cpu_cycles += gput_line(0); |
414 | break; | |
75e28f62 E |
415 | } |
416 | ||
90ac6fed | 417 | case 0x48 ... 0x4F: |
75e28f62 E |
418 | { |
419 | u32 num_vertexes = 1; | |
420 | u32 *list_position = &(list[2]); | |
421 | u32 xy = list[1]; | |
422 | ||
423 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
424 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
425 | ||
c8eaa363 | 426 | xy = *list_position; |
75e28f62 E |
427 | while(1) |
428 | { | |
75e28f62 E |
429 | vertexes[0] = vertexes[1]; |
430 | ||
431 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
432 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
433 | ||
3b3dee71 | 434 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
90ac6fed | 435 | cpu_cycles += gput_line(0); |
c8eaa363 | 436 | |
75e28f62 E |
437 | list_position++; |
438 | num_vertexes++; | |
439 | ||
c8eaa363 | 440 | if(list_position >= list_end) |
804789d7 | 441 | { |
442 | current_command = (u32)-1; | |
443 | goto breakloop; | |
444 | } | |
f9248bbf | 445 | |
c8eaa363 | 446 | xy = *list_position; |
447 | if((xy & 0xF000F000) == 0x50005000) | |
448 | break; | |
75e28f62 E |
449 | } |
450 | ||
c8eaa363 | 451 | command_length += (num_vertexes - 2); |
452 | break; | |
75e28f62 E |
453 | } |
454 | ||
90ac6fed | 455 | case 0x50 ... 0x57: |
75e28f62 E |
456 | { |
457 | vertexes[0].r = list[0] & 0xFF; | |
458 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
459 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
460 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
461 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
462 | ||
463 | vertexes[1].r = list[2] & 0xFF; | |
464 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
465 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
466 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
467 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
468 | ||
3b3dee71 | 469 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
90ac6fed | 470 | cpu_cycles += gput_line(0); |
471 | break; | |
75e28f62 E |
472 | } |
473 | ||
474 | case 0x58 ... 0x5F: | |
475 | { | |
476 | u32 num_vertexes = 1; | |
477 | u32 *list_position = &(list[2]); | |
478 | u32 color = list[0]; | |
479 | u32 xy = list[1]; | |
480 | ||
481 | vertexes[1].r = color & 0xFF; | |
482 | vertexes[1].g = (color >> 8) & 0xFF; | |
483 | vertexes[1].b = (color >> 16) & 0xFF; | |
484 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
485 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
486 | ||
c8eaa363 | 487 | color = list_position[0]; |
75e28f62 E |
488 | while(1) |
489 | { | |
75e28f62 E |
490 | xy = list_position[1]; |
491 | ||
492 | vertexes[0] = vertexes[1]; | |
493 | ||
494 | vertexes[1].r = color & 0xFF; | |
495 | vertexes[1].g = (color >> 8) & 0xFF; | |
496 | vertexes[1].b = (color >> 16) & 0xFF; | |
497 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
498 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
499 | ||
3b3dee71 | 500 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
90ac6fed | 501 | cpu_cycles += gput_line(0); |
c8eaa363 | 502 | |
75e28f62 E |
503 | list_position += 2; |
504 | num_vertexes++; | |
505 | ||
c8eaa363 | 506 | if(list_position >= list_end) |
804789d7 | 507 | { |
508 | current_command = (u32)-1; | |
509 | goto breakloop; | |
510 | } | |
f9248bbf | 511 | |
c8eaa363 | 512 | color = list_position[0]; |
513 | if((color & 0xF000F000) == 0x50005000) | |
514 | break; | |
75e28f62 E |
515 | } |
516 | ||
c8eaa363 | 517 | command_length += ((num_vertexes - 2) * 2); |
518 | break; | |
75e28f62 E |
519 | } |
520 | ||
90ac6fed | 521 | case 0x60 ... 0x63: |
75e28f62 | 522 | { |
4be044ba E |
523 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
524 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 525 | s32 width = list_s16[4] & 0x3FF; |
526 | s32 height = list_s16[5] & 0x1FF; | |
75e28f62 | 527 | |
1cec4719 | 528 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
529 | current_command, list[0]); | |
90ac6fed | 530 | cpu_cycles += gput_sprite(width, height); |
531 | break; | |
75e28f62 E |
532 | } |
533 | ||
90ac6fed | 534 | case 0x64 ... 0x67: |
75e28f62 | 535 | { |
4be044ba E |
536 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
537 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 538 | u32 uv = list_s16[4]; |
1cec4719 | 539 | s32 width = list_s16[6] & 0x3FF; |
540 | s32 height = list_s16[7] & 0x1FF; | |
75e28f62 | 541 | |
75e28f62 E |
542 | set_clut(psx_gpu, list_s16[5]); |
543 | ||
1cec4719 | 544 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, |
545 | &width, &height, current_command, list[0]); | |
90ac6fed | 546 | cpu_cycles += gput_sprite(width, height); |
547 | break; | |
75e28f62 E |
548 | } |
549 | ||
90ac6fed | 550 | case 0x68 ... 0x6B: |
75e28f62 | 551 | { |
4be044ba E |
552 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
553 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 554 | s32 width = 1, height = 1; |
75e28f62 | 555 | |
1cec4719 | 556 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
557 | current_command, list[0]); | |
90ac6fed | 558 | cpu_cycles += gput_sprite(1, 1); |
559 | break; | |
75e28f62 E |
560 | } |
561 | ||
90ac6fed | 562 | case 0x70 ... 0x73: |
75e28f62 | 563 | { |
4be044ba E |
564 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
565 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 566 | s32 width = 8, height = 8; |
75e28f62 | 567 | |
1cec4719 | 568 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
569 | current_command, list[0]); | |
570 | cpu_cycles += gput_sprite(width, height); | |
90ac6fed | 571 | break; |
75e28f62 E |
572 | } |
573 | ||
90ac6fed | 574 | case 0x74 ... 0x77: |
75e28f62 | 575 | { |
4be044ba E |
576 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
577 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 578 | u32 uv = list_s16[4]; |
1cec4719 | 579 | s32 width = 8, height = 8; |
75e28f62 | 580 | |
75e28f62 E |
581 | set_clut(psx_gpu, list_s16[5]); |
582 | ||
1cec4719 | 583 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, |
584 | &width, &height, current_command, list[0]); | |
585 | cpu_cycles += gput_sprite(width, height); | |
90ac6fed | 586 | break; |
75e28f62 E |
587 | } |
588 | ||
90ac6fed | 589 | case 0x78 ... 0x7B: |
75e28f62 | 590 | { |
4be044ba E |
591 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
592 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 593 | s32 width = 16, height = 16; |
75e28f62 | 594 | |
1cec4719 | 595 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
596 | current_command, list[0]); | |
597 | cpu_cycles += gput_sprite(width, height); | |
90ac6fed | 598 | break; |
75e28f62 E |
599 | } |
600 | ||
90ac6fed | 601 | case 0x7C ... 0x7F: |
75e28f62 | 602 | { |
4be044ba E |
603 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
604 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 605 | u32 uv = list_s16[4]; |
1cec4719 | 606 | s32 width = 16, height = 16; |
75e28f62 | 607 | |
75e28f62 E |
608 | set_clut(psx_gpu, list_s16[5]); |
609 | ||
1cec4719 | 610 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, |
611 | &width, &height, current_command, list[0]); | |
612 | cpu_cycles += gput_sprite(width, height); | |
90ac6fed | 613 | break; |
75e28f62 E |
614 | } |
615 | ||
72583812 | 616 | #ifdef PCSX |
1cec4719 | 617 | case 0x1F: // irq? |
72583812 | 618 | case 0x80 ... 0x9F: // vid -> vid |
619 | case 0xA0 ... 0xBF: // sys -> vid | |
620 | case 0xC0 ... 0xDF: // vid -> sys | |
621 | goto breakloop; | |
622 | #else | |
623 | case 0x80 ... 0x9F: // vid -> vid | |
06bc35c8 | 624 | { |
625 | u32 sx = list_s16[2] & 0x3FF; | |
626 | u32 sy = list_s16[3] & 0x1FF; | |
627 | u32 dx = list_s16[4] & 0x3FF; | |
628 | u32 dy = list_s16[5] & 0x1FF; | |
629 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
630 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
631 | ||
632 | if (sx == dx && sy == dy && psx_gpu->mask_msb == 0) | |
633 | break; | |
634 | ||
635 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
636 | break; | |
637 | } | |
638 | ||
72583812 | 639 | case 0xA0 ... 0xBF: // sys -> vid |
75e28f62 | 640 | { |
1f88961f E |
641 | u32 load_x = list_s16[2] & 0x3FF; |
642 | u32 load_y = list_s16[3] & 0x1FF; | |
643 | u32 load_width = list_s16[4] & 0x3FF; | |
644 | u32 load_height = list_s16[5] & 0x1FF; | |
75e28f62 E |
645 | u32 load_size = load_width * load_height; |
646 | ||
647 | command_length += load_size / 2; | |
cec398c0 E |
648 | |
649 | if(load_size & 1) | |
650 | command_length++; | |
651 | ||
75e28f62 E |
652 | render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, |
653 | load_width, load_height, load_width); | |
90ac6fed | 654 | break; |
75e28f62 | 655 | } |
b243416b | 656 | |
72583812 | 657 | case 0xC0 ... 0xDF: // vid -> sys |
658 | break; | |
b243416b | 659 | #endif |
660 | ||
90ac6fed | 661 | case 0xE1: |
f3492649 | 662 | set_texture(psx_gpu, list[0]); |
87c45ad1 | 663 | |
75e28f62 E |
664 | if(list[0] & (1 << 9)) |
665 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
666 | else | |
667 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
668 | ||
669 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
90ac6fed | 670 | SET_Ex(1, list[0]); |
671 | break; | |
75e28f62 | 672 | |
90ac6fed | 673 | case 0xE2: |
75e28f62 E |
674 | { |
675 | // TODO: Clean | |
676 | u32 texture_window_settings = list[0]; | |
677 | u32 tmp, x, y, w, h; | |
678 | ||
679 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
680 | { | |
681 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
682 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
683 | ||
684 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
685 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
686 | ||
687 | tmp = 32 - (w >> 3); | |
688 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
689 | ||
690 | tmp = 32 - (h >> 3); | |
691 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
692 | ||
693 | flush_render_block_buffer(psx_gpu); | |
694 | ||
de35a464 | 695 | psx_gpu->texture_window_settings = texture_window_settings; |
75e28f62 E |
696 | psx_gpu->texture_window_x = x; |
697 | psx_gpu->texture_window_y = y; | |
698 | psx_gpu->texture_mask_width = w - 1; | |
699 | psx_gpu->texture_mask_height = h - 1; | |
700 | ||
701 | update_texture_ptr(psx_gpu); | |
702 | } | |
b243416b | 703 | SET_Ex(2, list[0]); |
75e28f62 | 704 | break; |
77e34391 | 705 | } |
706 | ||
707 | case 0xE3: | |
708 | { | |
709 | s16 viewport_start_x = list[0] & 0x3FF; | |
710 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
711 | ||
712 | if(viewport_start_x == psx_gpu->viewport_start_x && | |
713 | viewport_start_y == psx_gpu->viewport_start_y) | |
714 | { | |
715 | break; | |
716 | } | |
75e28f62 | 717 | |
77e34391 | 718 | psx_gpu->viewport_start_x = viewport_start_x; |
719 | psx_gpu->viewport_start_y = viewport_start_y; | |
75e28f62 E |
720 | |
721 | #ifdef TEXTURE_CACHE_4BPP | |
722 | psx_gpu->viewport_mask = | |
723 | texture_region_mask(psx_gpu->viewport_start_x, | |
724 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
725 | psx_gpu->viewport_end_y); | |
726 | #endif | |
77e34391 | 727 | SET_Ex(3, list[0]); |
728 | break; | |
729 | } | |
730 | ||
731 | case 0xE4: | |
732 | { | |
733 | s16 viewport_end_x = list[0] & 0x3FF; | |
734 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
735 | ||
736 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
737 | viewport_end_y == psx_gpu->viewport_end_y) | |
738 | { | |
739 | break; | |
740 | } | |
741 | ||
742 | psx_gpu->viewport_end_x = viewport_end_x; | |
743 | psx_gpu->viewport_end_y = viewport_end_y; | |
75e28f62 E |
744 | |
745 | #ifdef TEXTURE_CACHE_4BPP | |
746 | psx_gpu->viewport_mask = | |
747 | texture_region_mask(psx_gpu->viewport_start_x, | |
748 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
749 | psx_gpu->viewport_end_y); | |
750 | #endif | |
77e34391 | 751 | SET_Ex(4, list[0]); |
752 | break; | |
753 | } | |
75e28f62 | 754 | |
77e34391 | 755 | case 0xE5: |
75e28f62 E |
756 | { |
757 | s32 offset_x = list[0] << 21; | |
758 | s32 offset_y = list[0] << 10; | |
759 | psx_gpu->offset_x = offset_x >> 21; | |
760 | psx_gpu->offset_y = offset_y >> 21; | |
761 | ||
90ac6fed | 762 | SET_Ex(5, list[0]); |
763 | break; | |
764 | } | |
75e28f62 | 765 | |
90ac6fed | 766 | case 0xE6: |
75e28f62 E |
767 | { |
768 | u32 mask_settings = list[0]; | |
769 | u16 mask_msb = mask_settings << 15; | |
770 | ||
771 | if(list[0] & 0x2) | |
772 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
773 | else | |
774 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
775 | ||
776 | if(mask_msb != psx_gpu->mask_msb) | |
777 | { | |
778 | flush_render_block_buffer(psx_gpu); | |
779 | psx_gpu->mask_msb = mask_msb; | |
780 | } | |
781 | ||
90ac6fed | 782 | SET_Ex(6, list[0]); |
783 | break; | |
75e28f62 E |
784 | } |
785 | ||
90ac6fed | 786 | default: |
787 | break; | |
788 | } | |
75e28f62 | 789 | } |
b243416b | 790 | |
b243416b | 791 | breakloop: |
90ac6fed | 792 | *cpu_cycles_out += cpu_cycles; |
793 | *last_command = current_command; | |
b243416b | 794 | return list - list_start; |
75e28f62 E |
795 | } |
796 | ||
fc6cef7d | 797 | #ifdef PCSX |
798 | ||
2da2fc76 | 799 | // this thing has become such a PITA, should just handle the 2048 width really |
800 | static void update_enhancement_buf_scanouts(psx_gpu_struct *psx_gpu, | |
801 | int x, int y, int w, int h) | |
0b4038f8 | 802 | { |
2da2fc76 | 803 | int max_bufs = ARRAY_SIZE(psx_gpu->enhancement_scanouts); |
804 | struct psx_gpu_scanout *s; | |
805 | int i, sel, right, bottom; | |
806 | u32 tol_x = 48, tol_y = 16; | |
807 | u32 intersection; | |
808 | ||
809 | //w = (w + 15) & ~15; | |
810 | psx_gpu->saved_hres = w; | |
811 | assert(!(max_bufs & (max_bufs - 1))); | |
812 | for (i = 0; i < max_bufs; i++) { | |
813 | s = &psx_gpu->enhancement_scanouts[i]; | |
814 | if (s->x == x && s->y == y && w - s->w <= tol_x && h - s->h <= tol_y) | |
815 | return; | |
0b4038f8 | 816 | } |
7956599f | 817 | |
2da2fc76 | 818 | // evict any scanout that intersects |
819 | right = x + w; | |
820 | bottom = y + h; | |
821 | for (i = 0, sel = -1; i < max_bufs; i++) { | |
822 | s = &psx_gpu->enhancement_scanouts[i]; | |
823 | if (s->x >= right) continue; | |
824 | if (s->x + s->w <= x) continue; | |
825 | if (s->y >= bottom) continue; | |
826 | if (s->y + s->h <= y) continue; | |
827 | // ... but allow upto 16 pixels intersection that some games do | |
828 | if ((intersection = s->x + s->w - x) - 1u <= tol_x) { | |
829 | s->w -= intersection; | |
830 | continue; | |
7956599f | 831 | } |
2da2fc76 | 832 | if ((intersection = s->y + s->h - y) - 1u <= tol_y) { |
833 | s->h -= intersection; | |
834 | continue; | |
835 | } | |
836 | //printf("%4d%4d%4dx%d evicted\n", s->x, s->y, s->w, s->h); | |
837 | s->w = 0; | |
838 | sel = i; | |
839 | break; | |
7956599f | 840 | } |
2da2fc76 | 841 | if (sel >= 0) { |
842 | // 2nd intersection check | |
843 | for (i = 0; i < max_bufs; i++) { | |
844 | s = &psx_gpu->enhancement_scanouts[i]; | |
845 | if (!s->w) | |
846 | continue; | |
847 | if ((intersection = right - s->x) - 1u <= tol_x) { | |
848 | w -= intersection; | |
849 | break; | |
850 | } | |
851 | if ((intersection = bottom - s->y) - 1u <= tol_y) { | |
852 | h -= intersection; | |
853 | break; | |
0b4038f8 | 854 | } |
0b4038f8 | 855 | } |
856 | } | |
2da2fc76 | 857 | else |
858 | sel = psx_gpu->enhancement_scanout_eselect++; | |
859 | psx_gpu->enhancement_scanout_eselect &= max_bufs - 1; | |
860 | s = &psx_gpu->enhancement_scanouts[sel]; | |
861 | s->x = x; | |
862 | s->y = y; | |
863 | s->w = w; | |
864 | s->h = h; | |
865 | ||
866 | sync_enhancement_buffers(x, y, w, h); | |
867 | #if 0 | |
868 | printf("scanouts:\n"); | |
869 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
870 | s = &psx_gpu->enhancement_scanouts[i]; | |
871 | if (s->w) | |
872 | printf("%4d%4d%4dx%d\n", s->x, s->y, s->w, s->h); | |
873 | } | |
0b4038f8 | 874 | #endif |
e929dec5 | 875 | } |
876 | ||
2da2fc76 | 877 | static int select_enhancement_buf_index(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
77e34391 | 878 | { |
2da2fc76 | 879 | int i; |
880 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
881 | const struct psx_gpu_scanout *s = &psx_gpu->enhancement_scanouts[i]; | |
882 | if (s->x <= x && x < s->x + s->w && | |
883 | s->y <= y && y < s->y + s->h) | |
884 | return i; | |
885 | } | |
886 | return -1; | |
887 | } | |
77e34391 | 888 | |
2da2fc76 | 889 | #define select_enhancement_buf_by_index(psx_gpu_, i_) \ |
890 | ((psx_gpu_)->enhancement_buf_ptr + ((i_) << 20)) | |
77e34391 | 891 | |
2da2fc76 | 892 | static void *select_enhancement_buf_ptr(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
893 | { | |
894 | int i = select_enhancement_buf_index(psx_gpu, x, y); | |
895 | return i >= 0 ? select_enhancement_buf_by_index(psx_gpu, i) : NULL; | |
77e34391 | 896 | } |
897 | ||
2da2fc76 | 898 | static void select_enhancement_buf(psx_gpu_struct *psx_gpu) |
899 | { | |
1587b08e | 900 | s32 x = psx_gpu->saved_viewport_start_x + 16; |
901 | s32 y = psx_gpu->saved_viewport_start_y + 16; | |
2da2fc76 | 902 | psx_gpu->enhancement_current_buf_ptr = select_enhancement_buf_ptr(psx_gpu, x, y); |
903 | } | |
06bc35c8 | 904 | |
c1817bd9 | 905 | #define enhancement_disable() { \ |
906 | psx_gpu->vram_out_ptr = psx_gpu->vram_ptr; \ | |
907 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x; \ | |
908 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ | |
909 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ | |
910 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ | |
c6063f89 | 911 | psx_gpu->uvrgb_phase = 0x8000; \ |
c1817bd9 | 912 | } |
913 | ||
2da2fc76 | 914 | static int enhancement_enable(psx_gpu_struct *psx_gpu) |
915 | { | |
916 | if (!psx_gpu->enhancement_current_buf_ptr) | |
917 | return 0; | |
918 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; | |
919 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x * 2; | |
920 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; | |
921 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2 + 1; | |
922 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2 + 1; | |
923 | if (psx_gpu->viewport_end_x - psx_gpu->viewport_start_x + 1 > 1024) | |
924 | psx_gpu->viewport_end_x = psx_gpu->viewport_start_x + 1023; | |
925 | psx_gpu->uvrgb_phase = 0x7fff; | |
926 | return 1; | |
c1817bd9 | 927 | } |
928 | ||
929 | #define shift_vertices3(v) { \ | |
0b4038f8 | 930 | v[0]->x <<= 1; \ |
931 | v[0]->y <<= 1; \ | |
932 | v[1]->x <<= 1; \ | |
933 | v[1]->y <<= 1; \ | |
934 | v[2]->x <<= 1; \ | |
935 | v[2]->y <<= 1; \ | |
c1817bd9 | 936 | } |
937 | ||
938 | #define unshift_vertices3(v) { \ | |
0b4038f8 | 939 | v[0]->x >>= 1; \ |
940 | v[0]->y >>= 1; \ | |
941 | v[1]->x >>= 1; \ | |
942 | v[1]->y >>= 1; \ | |
943 | v[2]->x >>= 1; \ | |
944 | v[2]->y >>= 1; \ | |
c1817bd9 | 945 | } |
946 | ||
947 | #define shift_triangle_area() \ | |
948 | psx_gpu->triangle_area *= 4 | |
949 | ||
06bc35c8 | 950 | #ifndef NEON_BUILD |
7a8d521f | 951 | void scale2x_tiles8(void *dst, const void *src, int w8, int h) |
952 | { | |
953 | uint16_t* d = (uint16_t*)dst; | |
954 | const uint16_t* s = (const uint16_t*)src; | |
955 | ||
956 | while ( h-- ) | |
957 | { | |
958 | uint16_t* d_save = d; | |
959 | const uint16_t* s_save = s; | |
960 | int w = w8; | |
961 | ||
962 | while ( w-- ) | |
963 | { | |
964 | d[ 0 ] = *s; | |
965 | d[ 1 ] = *s; | |
966 | d[ 1024 ] = *s; | |
967 | d[ 1025 ] = *s; | |
968 | d += 2; s++; | |
969 | ||
970 | d[ 0 ] = *s; | |
971 | d[ 1 ] = *s; | |
972 | d[ 1024 ] = *s; | |
973 | d[ 1025 ] = *s; | |
974 | d += 2; s++; | |
975 | ||
976 | d[ 0 ] = *s; | |
977 | d[ 1 ] = *s; | |
978 | d[ 1024 ] = *s; | |
979 | d[ 1025 ] = *s; | |
980 | d += 2; s++; | |
981 | ||
982 | d[ 0 ] = *s; | |
983 | d[ 1 ] = *s; | |
984 | d[ 1024 ] = *s; | |
985 | d[ 1025 ] = *s; | |
986 | d += 2; s++; | |
987 | ||
988 | d[ 0 ] = *s; | |
989 | d[ 1 ] = *s; | |
990 | d[ 1024 ] = *s; | |
991 | d[ 1025 ] = *s; | |
992 | d += 2; s++; | |
993 | ||
994 | d[ 0 ] = *s; | |
995 | d[ 1 ] = *s; | |
996 | d[ 1024 ] = *s; | |
997 | d[ 1025 ] = *s; | |
998 | d += 2; s++; | |
999 | ||
1000 | d[ 0 ] = *s; | |
1001 | d[ 1 ] = *s; | |
1002 | d[ 1024 ] = *s; | |
1003 | d[ 1025 ] = *s; | |
1004 | d += 2; s++; | |
1005 | ||
1006 | d[ 0 ] = *s; | |
1007 | d[ 1 ] = *s; | |
1008 | d[ 1024 ] = *s; | |
1009 | d[ 1025 ] = *s; | |
1010 | d += 2; s++; | |
1011 | } | |
1012 | ||
1013 | d = d_save + 2048; | |
1014 | s = s_save + 1024; /* or 512? */ | |
1015 | } | |
1016 | } | |
06bc35c8 | 1017 | #endif |
1018 | ||
c1817bd9 | 1019 | static int disable_main_render; |
1020 | ||
2da2fc76 | 1021 | // simple check for a case where no clipping is used |
1022 | // - now handled by adjusting the viewport | |
1023 | static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int y) | |
0b4038f8 | 1024 | { |
0b4038f8 | 1025 | return 1; |
1026 | } | |
1027 | ||
39db3a96 | 1028 | static int is_in_array(int val, int array[], int len) |
1029 | { | |
1030 | int i; | |
1031 | for (i = 0; i < len; i++) | |
1032 | if (array[i] == val) | |
1033 | return 1; | |
1034 | return 0; | |
1035 | } | |
1036 | ||
1037 | static int make_members_unique(int array[], int len) | |
1038 | { | |
1039 | int i, j; | |
1040 | for (i = j = 1; i < len; i++) | |
1041 | if (!is_in_array(array[i], array, j)) | |
1042 | array[j++] = array[i]; | |
1043 | ||
1044 | if (array[0] > array[1]) { | |
1045 | i = array[0]; array[0] = array[1]; array[1] = i; | |
1046 | } | |
1047 | return j; | |
1048 | } | |
1049 | ||
1050 | static void patch_u(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1051 | { | |
1052 | int i; | |
1053 | for (i = 0; i < count; i++) | |
1054 | if (vertex_ptrs[i].u == old) | |
1055 | vertex_ptrs[i].u = new; | |
1056 | } | |
1057 | ||
1058 | static void patch_v(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1059 | { | |
1060 | int i; | |
1061 | for (i = 0; i < count; i++) | |
1062 | if (vertex_ptrs[i].v == old) | |
1063 | vertex_ptrs[i].v = new; | |
1064 | } | |
1065 | ||
1066 | static void uv_hack(vertex_struct *vertex_ptrs, int vertex_count) | |
1067 | { | |
1068 | int i, u[4], v[4]; | |
1069 | ||
1070 | for (i = 0; i < vertex_count; i++) { | |
1071 | u[i] = vertex_ptrs[i].u; | |
1072 | v[i] = vertex_ptrs[i].v; | |
1073 | } | |
1074 | if (make_members_unique(u, vertex_count) == 2 && u[1] - u[0] >= 8) { | |
1075 | if ((u[0] & 7) == 7) { | |
1076 | patch_u(vertex_ptrs, vertex_count, u[0], u[0] + 1); | |
1077 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0]+1, u[1]); | |
1078 | } | |
1079 | else if ((u[1] & 7) == 0 || u[1] - u[0] > 128) { | |
1080 | patch_u(vertex_ptrs, vertex_count, u[1], u[1] - 1); | |
1081 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0], u[1]-1); | |
1082 | } | |
1083 | } | |
1084 | if (make_members_unique(v, vertex_count) == 2 && ((v[0] - v[1]) & 7) == 0) { | |
1085 | if ((v[0] & 7) == 7) { | |
1086 | patch_v(vertex_ptrs, vertex_count, v[0], v[0] + 1); | |
1087 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0]+1, v[1]); | |
1088 | } | |
1089 | else if ((v[1] & 7) == 0) { | |
1090 | patch_v(vertex_ptrs, vertex_count, v[1], v[1] - 1); | |
1091 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0], v[1]-1); | |
1092 | } | |
1093 | } | |
1094 | } | |
1095 | ||
c1817bd9 | 1096 | static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, |
1097 | vertex_struct *vertexes, u32 current_command) | |
1098 | { | |
1099 | vertex_struct *vertex_ptrs[3]; | |
1100 | ||
1101 | if (!prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) | |
1102 | return; | |
1103 | ||
1104 | if (!disable_main_render) | |
1105 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
1106 | ||
0b4038f8 | 1107 | if (!check_enhanced_range(psx_gpu, vertex_ptrs[0]->x, vertex_ptrs[2]->x)) |
1108 | return; | |
1109 | ||
2da2fc76 | 1110 | if (!enhancement_enable(psx_gpu)) |
1111 | return; | |
1112 | ||
c1817bd9 | 1113 | shift_vertices3(vertex_ptrs); |
1114 | shift_triangle_area(); | |
1115 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
0b4038f8 | 1116 | unshift_vertices3(vertex_ptrs); |
c1817bd9 | 1117 | } |
1118 | ||
1119 | static void do_quad_enhanced(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
1120 | u32 current_command) | |
1121 | { | |
0b4038f8 | 1122 | do_triangle_enhanced(psx_gpu, vertexes, current_command); |
c1817bd9 | 1123 | enhancement_disable(); |
0b4038f8 | 1124 | do_triangle_enhanced(psx_gpu, &vertexes[1], current_command); |
c1817bd9 | 1125 | } |
1126 | ||
fc6cef7d | 1127 | #if 0 |
1128 | ||
24c742fc | 1129 | #define fill_vertex(i, x_, y_, u_, v_, rgb_) \ |
1130 | vertexes[i].x = x_; \ | |
1131 | vertexes[i].y = y_; \ | |
1132 | vertexes[i].u = u_; \ | |
1133 | vertexes[i].v = v_; \ | |
1134 | vertexes[i].r = rgb_; \ | |
1135 | vertexes[i].g = (rgb_) >> 8; \ | |
1136 | vertexes[i].b = (rgb_) >> 16 | |
1137 | ||
fc6cef7d | 1138 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, |
24c742fc | 1139 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) |
1140 | { | |
1141 | vertex_struct *vertex_ptrs[3]; | |
1142 | u32 flags = (cmd_rgb >> 24); | |
1143 | u32 color = cmd_rgb & 0xffffff; | |
1144 | u32 render_state_base_saved = psx_gpu->render_state_base; | |
1145 | int x1, y1; | |
1146 | u8 u1, v1; | |
1147 | ||
1148 | flags &= | |
1149 | (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | | |
1150 | RENDER_FLAGS_TEXTURE_MAP); | |
1151 | ||
1152 | set_triangle_color(psx_gpu, color); | |
1153 | if(color == 0x808080) | |
1154 | flags |= RENDER_FLAGS_MODULATE_TEXELS; | |
1155 | ||
1156 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1157 | enhancement_enable(); | |
1158 | ||
1159 | x1 = x + w; | |
1160 | y1 = y + h; | |
1161 | u1 = u + w; | |
1162 | v1 = v + h; | |
1163 | // FIXME.. | |
1164 | if (u1 < u) u1 = 0xff; | |
1165 | if (v1 < v) v1 = 0xff; | |
1166 | ||
1167 | // 0-2 | |
1168 | // |/ | |
1169 | // 1 | |
1170 | fill_vertex(0, x, y, u, v, color); | |
1171 | fill_vertex(1, x, y1, u, v1, color); | |
1172 | fill_vertex(2, x1, y, u1, v, color); | |
1173 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1174 | shift_vertices3(vertex_ptrs); | |
1175 | shift_triangle_area(); | |
1176 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1177 | } | |
1178 | ||
1179 | // 0 | |
1180 | // /| | |
1181 | // 1-2 | |
1182 | fill_vertex(0, x1, y, u1, v, color); | |
1183 | fill_vertex(1, x, y1, u, v1, color); | |
1184 | fill_vertex(2, x1, y1, u1, v1, color); | |
1185 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1186 | shift_vertices3(vertex_ptrs); | |
1187 | shift_triangle_area(); | |
1188 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1189 | } | |
1190 | ||
1191 | psx_gpu->render_state_base = render_state_base_saved; | |
1192 | } | |
fc6cef7d | 1193 | #else |
1194 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, | |
1195 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) | |
1196 | { | |
1197 | u32 flags = (cmd_rgb >> 24); | |
1198 | u32 color = cmd_rgb & 0xffffff; | |
1199 | ||
fc6cef7d | 1200 | render_sprite_4x(psx_gpu, x, y, u, v, w, h, flags, color); |
1201 | } | |
1202 | #endif | |
24c742fc | 1203 | |
7956599f | 1204 | u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
90ac6fed | 1205 | s32 *cpu_cycles_out, u32 *last_command) |
c1817bd9 | 1206 | { |
0b4038f8 | 1207 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
90ac6fed | 1208 | u32 current_command = 0, command_length, cpu_cycles = 0; |
c1817bd9 | 1209 | |
1210 | u32 *list_start = list; | |
1211 | u32 *list_end = list + (size / 4); | |
1212 | ||
1213 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
1214 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
1215 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
1216 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
e929dec5 | 1217 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1218 | |
1219 | for(; list < list_end; list += 1 + command_length) | |
1220 | { | |
1221 | s16 *list_s16 = (void *)list; | |
1222 | current_command = *list >> 24; | |
1223 | command_length = command_lengths[current_command]; | |
1224 | if (list + 1 + command_length > list_end) { | |
1225 | current_command = (u32)-1; | |
1226 | break; | |
1227 | } | |
1228 | ||
1229 | enhancement_disable(); | |
1230 | ||
1231 | switch(current_command) | |
1232 | { | |
1233 | case 0x00: | |
1234 | break; | |
1235 | ||
1236 | case 0x02: | |
1237 | { | |
1238 | u32 x = list_s16[2] & 0x3FF; | |
1239 | u32 y = list_s16[3] & 0x1FF; | |
1240 | u32 width = list_s16[4] & 0x3FF; | |
1241 | u32 height = list_s16[5] & 0x1FF; | |
1242 | u32 color = list[0] & 0xFFFFFF; | |
2da2fc76 | 1243 | s32 i1, i2; |
c1817bd9 | 1244 | |
f1359c57 | 1245 | x &= ~0xF; |
1246 | width = ((width + 0xF) & ~0xF); | |
90ac6fed | 1247 | cpu_cycles += gput_fill(width, height); |
0b4038f8 | 1248 | if (width == 0 || height == 0) |
1249 | break; | |
f1359c57 | 1250 | |
c1817bd9 | 1251 | do_fill(psx_gpu, x, y, width, height, color); |
1252 | ||
2da2fc76 | 1253 | i1 = select_enhancement_buf_index(psx_gpu, x, y); |
1254 | i2 = select_enhancement_buf_index(psx_gpu, x + width - 1, y + height - 1); | |
1255 | if (i1 < 0 || i1 != i2) { | |
0b4038f8 | 1256 | sync_enhancement_buffers(x, y, width, height); |
1257 | break; | |
1258 | } | |
0b4038f8 | 1259 | |
2da2fc76 | 1260 | psx_gpu->vram_out_ptr = select_enhancement_buf_by_index(psx_gpu, i1); |
c1817bd9 | 1261 | x *= 2; |
1262 | y *= 2; | |
1263 | width *= 2; | |
1264 | height *= 2; | |
f1359c57 | 1265 | render_block_fill_enh(psx_gpu, color, x, y, width, height); |
c1817bd9 | 1266 | break; |
1267 | } | |
1268 | ||
1269 | case 0x20 ... 0x23: | |
1270 | { | |
1271 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1272 | ||
1273 | get_vertex_data_xy(0, 2); | |
1274 | get_vertex_data_xy(1, 4); | |
1275 | get_vertex_data_xy(2, 6); | |
1276 | ||
1277 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
90ac6fed | 1278 | cpu_cycles += gput_poly_base(); |
c1817bd9 | 1279 | break; |
1280 | } | |
1281 | ||
1282 | case 0x24 ... 0x27: | |
1283 | { | |
1284 | set_clut(psx_gpu, list_s16[5]); | |
1285 | set_texture(psx_gpu, list_s16[9]); | |
1286 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1287 | ||
1288 | get_vertex_data_xy_uv(0, 2); | |
1289 | get_vertex_data_xy_uv(1, 6); | |
1290 | get_vertex_data_xy_uv(2, 10); | |
1291 | ||
1292 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
90ac6fed | 1293 | cpu_cycles += gput_poly_base_t(); |
c1817bd9 | 1294 | break; |
1295 | } | |
1296 | ||
1297 | case 0x28 ... 0x2B: | |
1298 | { | |
1299 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1300 | ||
1301 | get_vertex_data_xy(0, 2); | |
1302 | get_vertex_data_xy(1, 4); | |
1303 | get_vertex_data_xy(2, 6); | |
1304 | get_vertex_data_xy(3, 8); | |
1305 | ||
1306 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
90ac6fed | 1307 | cpu_cycles += gput_quad_base(); |
c1817bd9 | 1308 | break; |
1309 | } | |
1310 | ||
1311 | case 0x2C ... 0x2F: | |
1312 | { | |
1313 | set_clut(psx_gpu, list_s16[5]); | |
1314 | set_texture(psx_gpu, list_s16[9]); | |
1315 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1316 | ||
1317 | get_vertex_data_xy_uv(0, 2); | |
1318 | get_vertex_data_xy_uv(1, 6); | |
1319 | get_vertex_data_xy_uv(2, 10); | |
1320 | get_vertex_data_xy_uv(3, 14); | |
1321 | ||
39db3a96 | 1322 | uv_hack(vertexes, 4); |
c1817bd9 | 1323 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
90ac6fed | 1324 | cpu_cycles += gput_quad_base_t(); |
c1817bd9 | 1325 | break; |
1326 | } | |
1327 | ||
1328 | case 0x30 ... 0x33: | |
1329 | { | |
1330 | get_vertex_data_xy_rgb(0, 0); | |
1331 | get_vertex_data_xy_rgb(1, 4); | |
1332 | get_vertex_data_xy_rgb(2, 8); | |
1333 | ||
1334 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
90ac6fed | 1335 | cpu_cycles += gput_poly_base_g(); |
c1817bd9 | 1336 | break; |
1337 | } | |
1338 | ||
90ac6fed | 1339 | case 0x34 ... 0x37: |
c1817bd9 | 1340 | { |
1341 | set_clut(psx_gpu, list_s16[5]); | |
1342 | set_texture(psx_gpu, list_s16[11]); | |
1343 | ||
1344 | get_vertex_data_xy_uv_rgb(0, 0); | |
1345 | get_vertex_data_xy_uv_rgb(1, 6); | |
1346 | get_vertex_data_xy_uv_rgb(2, 12); | |
1347 | ||
1348 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
90ac6fed | 1349 | cpu_cycles += gput_poly_base_gt(); |
c1817bd9 | 1350 | break; |
1351 | } | |
1352 | ||
90ac6fed | 1353 | case 0x38 ... 0x3B: |
c1817bd9 | 1354 | { |
1355 | get_vertex_data_xy_rgb(0, 0); | |
1356 | get_vertex_data_xy_rgb(1, 4); | |
1357 | get_vertex_data_xy_rgb(2, 8); | |
1358 | get_vertex_data_xy_rgb(3, 12); | |
1359 | ||
1360 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
90ac6fed | 1361 | cpu_cycles += gput_quad_base_g(); |
c1817bd9 | 1362 | break; |
1363 | } | |
1364 | ||
90ac6fed | 1365 | case 0x3C ... 0x3F: |
c1817bd9 | 1366 | { |
1367 | set_clut(psx_gpu, list_s16[5]); | |
1368 | set_texture(psx_gpu, list_s16[11]); | |
1369 | ||
1370 | get_vertex_data_xy_uv_rgb(0, 0); | |
1371 | get_vertex_data_xy_uv_rgb(1, 6); | |
1372 | get_vertex_data_xy_uv_rgb(2, 12); | |
1373 | get_vertex_data_xy_uv_rgb(3, 18); | |
1374 | ||
39db3a96 | 1375 | uv_hack(vertexes, 4); |
c1817bd9 | 1376 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
90ac6fed | 1377 | cpu_cycles += gput_quad_base_gt(); |
c1817bd9 | 1378 | break; |
1379 | } | |
1380 | ||
1381 | case 0x40 ... 0x47: | |
1382 | { | |
1383 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1384 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1385 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
1386 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
1387 | ||
3b3dee71 | 1388 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
2da2fc76 | 1389 | if (enhancement_enable(psx_gpu)) |
1390 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
90ac6fed | 1391 | cpu_cycles += gput_line(0); |
c1817bd9 | 1392 | break; |
1393 | } | |
1394 | ||
1395 | case 0x48 ... 0x4F: | |
1396 | { | |
1397 | u32 num_vertexes = 1; | |
1398 | u32 *list_position = &(list[2]); | |
1399 | u32 xy = list[1]; | |
1400 | ||
1401 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1402 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1403 | ||
1404 | xy = *list_position; | |
1405 | while(1) | |
1406 | { | |
1407 | vertexes[0] = vertexes[1]; | |
1408 | ||
1409 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1410 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1411 | ||
3b3dee71 | 1412 | enhancement_disable(); |
1413 | render_line(psx_gpu, vertexes, current_command, list[0], 0); | |
2da2fc76 | 1414 | if (enhancement_enable(psx_gpu)) |
1415 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
90ac6fed | 1416 | cpu_cycles += gput_line(0); |
c1817bd9 | 1417 | |
1418 | list_position++; | |
1419 | num_vertexes++; | |
1420 | ||
1421 | if(list_position >= list_end) | |
804789d7 | 1422 | { |
1423 | current_command = (u32)-1; | |
1424 | goto breakloop; | |
1425 | } | |
c1817bd9 | 1426 | |
1427 | xy = *list_position; | |
1428 | if((xy & 0xF000F000) == 0x50005000) | |
1429 | break; | |
1430 | } | |
1431 | ||
1432 | command_length += (num_vertexes - 2); | |
1433 | break; | |
1434 | } | |
1435 | ||
1436 | case 0x50 ... 0x57: | |
1437 | { | |
1438 | vertexes[0].r = list[0] & 0xFF; | |
1439 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
1440 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
1441 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1442 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1443 | ||
1444 | vertexes[1].r = list[2] & 0xFF; | |
1445 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
1446 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
1447 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
1448 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
1449 | ||
3b3dee71 | 1450 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
2da2fc76 | 1451 | if (enhancement_enable(psx_gpu)) |
1452 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
90ac6fed | 1453 | cpu_cycles += gput_line(0); |
c1817bd9 | 1454 | break; |
1455 | } | |
1456 | ||
1457 | case 0x58 ... 0x5F: | |
1458 | { | |
1459 | u32 num_vertexes = 1; | |
1460 | u32 *list_position = &(list[2]); | |
1461 | u32 color = list[0]; | |
1462 | u32 xy = list[1]; | |
1463 | ||
1464 | vertexes[1].r = color & 0xFF; | |
1465 | vertexes[1].g = (color >> 8) & 0xFF; | |
1466 | vertexes[1].b = (color >> 16) & 0xFF; | |
1467 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1468 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1469 | ||
1470 | color = list_position[0]; | |
1471 | while(1) | |
1472 | { | |
1473 | xy = list_position[1]; | |
1474 | ||
1475 | vertexes[0] = vertexes[1]; | |
1476 | ||
1477 | vertexes[1].r = color & 0xFF; | |
1478 | vertexes[1].g = (color >> 8) & 0xFF; | |
1479 | vertexes[1].b = (color >> 16) & 0xFF; | |
1480 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1481 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1482 | ||
3b3dee71 | 1483 | enhancement_disable(); |
1484 | render_line(psx_gpu, vertexes, current_command, 0, 0); | |
2da2fc76 | 1485 | if (enhancement_enable(psx_gpu)) |
1486 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
90ac6fed | 1487 | cpu_cycles += gput_line(0); |
c1817bd9 | 1488 | |
1489 | list_position += 2; | |
1490 | num_vertexes++; | |
1491 | ||
1492 | if(list_position >= list_end) | |
804789d7 | 1493 | { |
1494 | current_command = (u32)-1; | |
1495 | goto breakloop; | |
1496 | } | |
c1817bd9 | 1497 | |
1498 | color = list_position[0]; | |
1499 | if((color & 0xF000F000) == 0x50005000) | |
1500 | break; | |
1501 | } | |
1502 | ||
1503 | command_length += ((num_vertexes - 2) * 2); | |
1504 | break; | |
1505 | } | |
1506 | ||
1507 | case 0x60 ... 0x63: | |
1508 | { | |
1509 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1510 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1511 | s32 width = list_s16[4] & 0x3FF; |
1512 | s32 height = list_s16[5] & 0x1FF; | |
c1817bd9 | 1513 | |
1cec4719 | 1514 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1515 | current_command, list[0]); | |
0b4038f8 | 1516 | |
1517 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1518 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); | |
90ac6fed | 1519 | cpu_cycles += gput_sprite(width, height); |
c1817bd9 | 1520 | break; |
1521 | } | |
1522 | ||
1523 | case 0x64 ... 0x67: | |
1524 | { | |
1525 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1526 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1527 | u8 u = list_s16[4]; |
1528 | u8 v = list_s16[4] >> 8; | |
1cec4719 | 1529 | s32 width = list_s16[6] & 0x3FF; |
1530 | s32 height = list_s16[7] & 0x1FF; | |
c1817bd9 | 1531 | |
1532 | set_clut(psx_gpu, list_s16[5]); | |
1533 | ||
1cec4719 | 1534 | render_sprite(psx_gpu, x, y, u, v, |
1535 | &width, &height, current_command, list[0]); | |
0b4038f8 | 1536 | |
1537 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1538 | do_sprite_enhanced(psx_gpu, x, y, u, v, width, height, list[0]); | |
90ac6fed | 1539 | cpu_cycles += gput_sprite(width, height); |
c1817bd9 | 1540 | break; |
1541 | } | |
1542 | ||
90ac6fed | 1543 | case 0x68 ... 0x6B: |
c1817bd9 | 1544 | { |
1545 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1546 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1547 | s32 width = 1, height = 1; |
c1817bd9 | 1548 | |
1cec4719 | 1549 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1550 | current_command, list[0]); | |
0b4038f8 | 1551 | |
1552 | if (check_enhanced_range(psx_gpu, x, x + 1)) | |
1cec4719 | 1553 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); |
90ac6fed | 1554 | cpu_cycles += gput_sprite(1, 1); |
c1817bd9 | 1555 | break; |
1556 | } | |
1557 | ||
90ac6fed | 1558 | case 0x70 ... 0x73: |
c1817bd9 | 1559 | { |
1560 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1561 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1562 | s32 width = 8, height = 8; |
c1817bd9 | 1563 | |
1cec4719 | 1564 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1565 | current_command, list[0]); | |
0b4038f8 | 1566 | |
1567 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
1cec4719 | 1568 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); |
1569 | cpu_cycles += gput_sprite(width, height); | |
c1817bd9 | 1570 | break; |
1571 | } | |
1572 | ||
90ac6fed | 1573 | case 0x74 ... 0x77: |
c1817bd9 | 1574 | { |
1575 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1576 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1577 | u8 u = list_s16[4]; |
1578 | u8 v = list_s16[4] >> 8; | |
1cec4719 | 1579 | s32 width = 8, height = 8; |
c1817bd9 | 1580 | |
1581 | set_clut(psx_gpu, list_s16[5]); | |
1582 | ||
1cec4719 | 1583 | render_sprite(psx_gpu, x, y, u, v, |
1584 | &width, &height, current_command, list[0]); | |
0b4038f8 | 1585 | |
1586 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
1cec4719 | 1587 | do_sprite_enhanced(psx_gpu, x, y, u, v, width, height, list[0]); |
1588 | cpu_cycles += gput_sprite(width, height); | |
c1817bd9 | 1589 | break; |
1590 | } | |
1591 | ||
90ac6fed | 1592 | case 0x78 ... 0x7B: |
c1817bd9 | 1593 | { |
1594 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1595 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1596 | s32 width = 16, height = 16; |
c1817bd9 | 1597 | |
1cec4719 | 1598 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1599 | current_command, list[0]); | |
0b4038f8 | 1600 | |
1601 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
1cec4719 | 1602 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); |
1603 | cpu_cycles += gput_sprite(width, height); | |
c1817bd9 | 1604 | break; |
1605 | } | |
1606 | ||
90ac6fed | 1607 | case 0x7C ... 0x7F: |
c1817bd9 | 1608 | { |
1609 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1610 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1611 | u8 u = list_s16[4]; |
1612 | u8 v = list_s16[4] >> 8; | |
1cec4719 | 1613 | s32 width = 16, height = 16; |
c1817bd9 | 1614 | |
1615 | set_clut(psx_gpu, list_s16[5]); | |
1616 | ||
1cec4719 | 1617 | render_sprite(psx_gpu, x, y, u, v, |
1618 | &width, &height, current_command, list[0]); | |
0b4038f8 | 1619 | |
1620 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
1cec4719 | 1621 | do_sprite_enhanced(psx_gpu, x, y, u, v, width, height, list[0]); |
1622 | cpu_cycles += gput_sprite(width, height); | |
c1817bd9 | 1623 | break; |
1624 | } | |
06bc35c8 | 1625 | |
72583812 | 1626 | case 0x80 ... 0x9F: // vid -> vid |
1627 | case 0xA0 ... 0xBF: // sys -> vid | |
1628 | case 0xC0 ... 0xDF: // vid -> sys | |
c1817bd9 | 1629 | goto breakloop; |
c1817bd9 | 1630 | |
1631 | case 0xE1: | |
f3492649 | 1632 | set_texture(psx_gpu, list[0]); |
c1817bd9 | 1633 | |
1634 | if(list[0] & (1 << 9)) | |
1635 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
1636 | else | |
1637 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1638 | ||
1639 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
1640 | SET_Ex(1, list[0]); | |
1641 | break; | |
1642 | ||
1643 | case 0xE2: | |
1644 | { | |
1645 | // TODO: Clean | |
1646 | u32 texture_window_settings = list[0]; | |
1647 | u32 tmp, x, y, w, h; | |
1648 | ||
1649 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
1650 | { | |
1651 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
1652 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
1653 | ||
1654 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
1655 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
1656 | ||
1657 | tmp = 32 - (w >> 3); | |
1658 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
1659 | ||
1660 | tmp = 32 - (h >> 3); | |
1661 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
1662 | ||
1663 | flush_render_block_buffer(psx_gpu); | |
1664 | ||
1665 | psx_gpu->texture_window_settings = texture_window_settings; | |
1666 | psx_gpu->texture_window_x = x; | |
1667 | psx_gpu->texture_window_y = y; | |
1668 | psx_gpu->texture_mask_width = w - 1; | |
1669 | psx_gpu->texture_mask_height = h - 1; | |
1670 | ||
1671 | update_texture_ptr(psx_gpu); | |
1672 | } | |
1673 | SET_Ex(2, list[0]); | |
1674 | break; | |
1675 | } | |
1676 | ||
1677 | case 0xE3: | |
7956599f | 1678 | { |
77e34391 | 1679 | s16 viewport_start_x = list[0] & 0x3FF; |
1680 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
7956599f | 1681 | |
77e34391 | 1682 | if(viewport_start_x == psx_gpu->viewport_start_x && |
1683 | viewport_start_y == psx_gpu->viewport_start_y) | |
1684 | { | |
1685 | break; | |
1686 | } | |
1687 | psx_gpu->viewport_start_x = viewport_start_x; | |
1688 | psx_gpu->viewport_start_y = viewport_start_y; | |
1689 | psx_gpu->saved_viewport_start_x = viewport_start_x; | |
1690 | psx_gpu->saved_viewport_start_y = viewport_start_y; | |
1691 | ||
e929dec5 | 1692 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1693 | |
1694 | #ifdef TEXTURE_CACHE_4BPP | |
1695 | psx_gpu->viewport_mask = | |
1696 | texture_region_mask(psx_gpu->viewport_start_x, | |
1697 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1698 | psx_gpu->viewport_end_y); | |
1699 | #endif | |
1700 | SET_Ex(3, list[0]); | |
1701 | break; | |
7956599f | 1702 | } |
1703 | ||
c1817bd9 | 1704 | case 0xE4: |
77e34391 | 1705 | { |
1706 | s16 viewport_end_x = list[0] & 0x3FF; | |
1707 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
77e34391 | 1708 | |
1709 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
1710 | viewport_end_y == psx_gpu->viewport_end_y) | |
1711 | { | |
1712 | break; | |
1713 | } | |
1714 | ||
1715 | psx_gpu->viewport_end_x = viewport_end_x; | |
1716 | psx_gpu->viewport_end_y = viewport_end_y; | |
1717 | psx_gpu->saved_viewport_end_x = viewport_end_x; | |
1718 | psx_gpu->saved_viewport_end_y = viewport_end_y; | |
1719 | ||
77e34391 | 1720 | select_enhancement_buf(psx_gpu); |
1587b08e | 1721 | #if 0 |
1722 | if (!psx_gpu->enhancement_current_buf_ptr) | |
1723 | log_anomaly("vp %3d,%3d %3d,%d - no buf\n", | |
1724 | psx_gpu->viewport_start_x, psx_gpu->viewport_start_y, | |
1725 | viewport_end_x, viewport_end_y); | |
1726 | #endif | |
c1817bd9 | 1727 | #ifdef TEXTURE_CACHE_4BPP |
1728 | psx_gpu->viewport_mask = | |
1729 | texture_region_mask(psx_gpu->viewport_start_x, | |
1730 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1731 | psx_gpu->viewport_end_y); | |
1732 | #endif | |
1733 | SET_Ex(4, list[0]); | |
1734 | break; | |
77e34391 | 1735 | } |
c1817bd9 | 1736 | |
1737 | case 0xE5: | |
1738 | { | |
1739 | s32 offset_x = list[0] << 21; | |
1740 | s32 offset_y = list[0] << 10; | |
1741 | psx_gpu->offset_x = offset_x >> 21; | |
1742 | psx_gpu->offset_y = offset_y >> 21; | |
1743 | ||
1744 | SET_Ex(5, list[0]); | |
1745 | break; | |
1746 | } | |
1747 | ||
1748 | case 0xE6: | |
1749 | { | |
1750 | u32 mask_settings = list[0]; | |
1751 | u16 mask_msb = mask_settings << 15; | |
1752 | ||
1753 | if(list[0] & 0x2) | |
1754 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
1755 | else | |
1756 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
1757 | ||
1758 | if(mask_msb != psx_gpu->mask_msb) | |
1759 | { | |
1760 | flush_render_block_buffer(psx_gpu); | |
1761 | psx_gpu->mask_msb = mask_msb; | |
1762 | } | |
1763 | ||
1764 | SET_Ex(6, list[0]); | |
1765 | break; | |
1766 | } | |
1767 | ||
1768 | default: | |
1769 | break; | |
1770 | } | |
1771 | } | |
1772 | ||
fc6cef7d | 1773 | enhancement_disable(); |
1774 | ||
c1817bd9 | 1775 | breakloop: |
90ac6fed | 1776 | *cpu_cycles_out += cpu_cycles; |
1777 | *last_command = current_command; | |
c1817bd9 | 1778 | return list - list_start; |
1779 | } | |
1780 | ||
fc6cef7d | 1781 | #endif /* PCSX */ |
1782 | ||
b0d96051 | 1783 | // vim:ts=2:shiftwidth=2:expandtab |