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75e28f62 E |
1 | /* |
2 | * Copyright (C) 2011 Gilead Kutnick "Exophase" <exophase@gmail.com> | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU General Public License as | |
6 | * published by the Free Software Foundation; either version 2 of | |
7 | * the License, or (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * General Public License for more details. | |
13 | */ | |
14 | ||
15 | #include <stdio.h> | |
16 | ||
17 | #include "common.h" | |
18 | ||
652c6b8b | 19 | #ifndef command_lengths |
75e28f62 E |
20 | const u8 command_lengths[256] = |
21 | { | |
22 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00 | |
23 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 | |
24 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 | |
25 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 30 | |
26 | 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 | |
27 | 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, // 50 | |
652c6b8b | 28 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 |
75e28f62 E |
29 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 70 |
30 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 | |
31 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90 | |
32 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 | |
33 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // b0 | |
34 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 | |
35 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // d0 | |
36 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 | |
37 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // f0 | |
38 | }; | |
652c6b8b | 39 | #endif |
75e28f62 E |
40 | |
41 | void update_texture_ptr(psx_gpu_struct *psx_gpu) | |
42 | { | |
3867c6ef | 43 | u8 *texture_base; |
75e28f62 E |
44 | u8 *texture_ptr; |
45 | ||
46 | switch((psx_gpu->render_state_base >> 8) & 0x3) | |
47 | { | |
75e28f62 | 48 | case TEXTURE_MODE_4BPP: |
3867c6ef E |
49 | texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; |
50 | ||
51 | texture_ptr = texture_base; | |
75e28f62 E |
52 | texture_ptr += psx_gpu->texture_window_x & 0xF; |
53 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; | |
54 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
55 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
56 | break; |
57 | ||
58 | case TEXTURE_MODE_8BPP: | |
75e28f62 E |
59 | if(psx_gpu->current_texture_page & 0x1) |
60 | { | |
3867c6ef | 61 | texture_base = |
75e28f62 E |
62 | psx_gpu->texture_8bpp_odd_cache[psx_gpu->current_texture_page >> 1]; |
63 | } | |
64 | else | |
65 | { | |
3867c6ef | 66 | texture_base = |
75e28f62 E |
67 | psx_gpu->texture_8bpp_even_cache[psx_gpu->current_texture_page >> 1]; |
68 | } | |
69 | ||
3867c6ef E |
70 | texture_ptr = texture_base; |
71 | texture_ptr += psx_gpu->texture_window_x & 0xF; | |
75e28f62 E |
72 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; |
73 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
74 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
75 | break; |
76 | ||
b7f5c059 | 77 | default: |
75e28f62 | 78 | case TEXTURE_MODE_16BPP: |
3867c6ef E |
79 | texture_base = (u8 *)(psx_gpu->vram_ptr); |
80 | texture_base += (psx_gpu->current_texture_page & 0xF) * 128; | |
81 | texture_base += ((psx_gpu->current_texture_page >> 4) * 256) * 2048; | |
82 | ||
83 | texture_ptr = texture_base; | |
75e28f62 E |
84 | texture_ptr += psx_gpu->texture_window_x * 2; |
85 | texture_ptr += (psx_gpu->texture_window_y) * 2048; | |
86 | break; | |
87 | } | |
88 | ||
3867c6ef | 89 | psx_gpu->texture_page_base = texture_base; |
75e28f62 E |
90 | psx_gpu->texture_page_ptr = texture_ptr; |
91 | } | |
92 | ||
93 | void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) | |
94 | { | |
f3492649 | 95 | texture_settings &= 0x1FF; |
75e28f62 E |
96 | if(psx_gpu->texture_settings != texture_settings) |
97 | { | |
98 | u32 new_texture_page = texture_settings & 0x1F; | |
99 | u32 texture_mode = (texture_settings >> 7) & 0x3; | |
100 | u32 render_state_base = psx_gpu->render_state_base; | |
101 | ||
b7ed0632 | 102 | flush_render_block_buffer(psx_gpu); |
75e28f62 E |
103 | |
104 | render_state_base &= ~(0xF << 6); | |
105 | render_state_base |= ((texture_settings >> 5) & 0xF) << 6; | |
106 | ||
107 | psx_gpu->render_state_base = render_state_base; | |
108 | ||
109 | psx_gpu->current_texture_mask = 0x1 << new_texture_page; | |
110 | ||
111 | if(texture_mode == TEXTURE_MODE_8BPP) | |
112 | { | |
113 | // In 8bpp mode 256x256 takes up two pages. If it's on the right edge it | |
114 | // wraps back around to the left edge. | |
115 | u32 adjacent_texture_page = ((texture_settings + 1) & 0xF) | (texture_settings & 0x10); | |
116 | psx_gpu->current_texture_mask |= 0x1 << adjacent_texture_page; | |
117 | ||
118 | if((psx_gpu->last_8bpp_texture_page ^ new_texture_page) & 0x1) | |
119 | { | |
120 | u32 dirty_textures_8bpp_alternate_mask = | |
121 | psx_gpu->dirty_textures_8bpp_alternate_mask; | |
122 | psx_gpu->dirty_textures_8bpp_alternate_mask = | |
123 | psx_gpu->dirty_textures_8bpp_mask; | |
124 | psx_gpu->dirty_textures_8bpp_mask = dirty_textures_8bpp_alternate_mask; | |
125 | } | |
126 | ||
127 | psx_gpu->last_8bpp_texture_page = new_texture_page; | |
128 | } | |
129 | ||
130 | psx_gpu->current_texture_page = new_texture_page; | |
131 | psx_gpu->texture_settings = texture_settings; | |
132 | ||
133 | update_texture_ptr(psx_gpu); | |
134 | } | |
135 | } | |
136 | ||
137 | void set_clut(psx_gpu_struct *psx_gpu, u32 clut_settings) | |
138 | { | |
139 | if(psx_gpu->clut_settings != clut_settings) | |
140 | { | |
141 | flush_render_block_buffer(psx_gpu); | |
142 | psx_gpu->clut_settings = clut_settings; | |
143 | psx_gpu->clut_ptr = psx_gpu->vram_ptr + ((clut_settings & 0x7FFF) * 16); | |
144 | } | |
145 | } | |
146 | ||
147 | void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color) | |
148 | { | |
149 | if(psx_gpu->triangle_color != triangle_color) | |
150 | { | |
151 | flush_render_block_buffer(psx_gpu); | |
152 | psx_gpu->triangle_color = triangle_color; | |
153 | } | |
154 | } | |
155 | ||
c1817bd9 | 156 | static void do_fill(psx_gpu_struct *psx_gpu, u32 x, u32 y, |
157 | u32 width, u32 height, u32 color) | |
158 | { | |
159 | x &= ~0xF; | |
160 | width = ((width + 0xF) & ~0xF); | |
161 | ||
162 | flush_render_block_buffer(psx_gpu); | |
163 | ||
164 | if(unlikely((x + width) > 1024)) | |
165 | { | |
166 | u32 width_a = 1024 - x; | |
167 | u32 width_b = width - width_a; | |
168 | ||
169 | if(unlikely((y + height) > 512)) | |
170 | { | |
171 | u32 height_a = 512 - y; | |
172 | u32 height_b = height - height_a; | |
173 | ||
174 | render_block_fill(psx_gpu, color, x, y, width_a, height_a); | |
175 | render_block_fill(psx_gpu, color, 0, y, width_b, height_a); | |
176 | render_block_fill(psx_gpu, color, x, 0, width_a, height_b); | |
177 | render_block_fill(psx_gpu, color, 0, 0, width_b, height_b); | |
178 | } | |
179 | else | |
180 | { | |
181 | render_block_fill(psx_gpu, color, x, y, width_a, height); | |
182 | render_block_fill(psx_gpu, color, 0, y, width_b, height); | |
183 | } | |
184 | } | |
185 | else | |
186 | { | |
187 | if(unlikely((y + height) > 512)) | |
188 | { | |
189 | u32 height_a = 512 - y; | |
190 | u32 height_b = height - height_a; | |
191 | ||
192 | render_block_fill(psx_gpu, color, x, y, width, height_a); | |
193 | render_block_fill(psx_gpu, color, x, 0, width, height_b); | |
194 | } | |
195 | else | |
196 | { | |
197 | render_block_fill(psx_gpu, color, x, y, width, height); | |
198 | } | |
199 | } | |
200 | } | |
201 | ||
75e28f62 E |
202 | #define sign_extend_12bit(value) \ |
203 | (((s32)((value) << 20)) >> 20) \ | |
204 | ||
4be044ba E |
205 | #define sign_extend_11bit(value) \ |
206 | (((s32)((value) << 21)) >> 21) \ | |
207 | ||
208 | #define sign_extend_10bit(value) \ | |
209 | (((s32)((value) << 22)) >> 22) \ | |
210 | ||
211 | ||
75e28f62 E |
212 | #define get_vertex_data_xy(vertex_number, offset16) \ |
213 | vertexes[vertex_number].x = \ | |
214 | sign_extend_12bit(list_s16[offset16]) + psx_gpu->offset_x; \ | |
215 | vertexes[vertex_number].y = \ | |
216 | sign_extend_12bit(list_s16[(offset16) + 1]) + psx_gpu->offset_y; \ | |
217 | ||
218 | #define get_vertex_data_uv(vertex_number, offset16) \ | |
219 | vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ | |
220 | vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ | |
221 | ||
222 | #define get_vertex_data_rgb(vertex_number, offset32) \ | |
223 | vertexes[vertex_number].r = list[offset32] & 0xFF; \ | |
224 | vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ | |
225 | vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ | |
226 | ||
227 | #define get_vertex_data_xy_uv(vertex_number, offset16) \ | |
228 | get_vertex_data_xy(vertex_number, offset16); \ | |
229 | get_vertex_data_uv(vertex_number, (offset16) + 2) \ | |
230 | ||
231 | #define get_vertex_data_xy_rgb(vertex_number, offset16) \ | |
232 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
233 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
234 | ||
235 | #define get_vertex_data_xy_uv_rgb(vertex_number, offset16) \ | |
236 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
237 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
238 | get_vertex_data_uv(vertex_number, (offset16) + 4); \ | |
239 | ||
240 | #define set_vertex_color_constant(vertex_number, color) \ | |
241 | vertexes[vertex_number].r = color & 0xFF; \ | |
242 | vertexes[vertex_number].g = (color >> 8) & 0xFF; \ | |
243 | vertexes[vertex_number].b = (color >> 16) & 0xFF \ | |
244 | ||
245 | #define get_vertex_data_xy_rgb_constant(vertex_number, offset16, color) \ | |
246 | get_vertex_data_xy(vertex_number, offset16); \ | |
247 | set_vertex_color_constant(vertex_number, color) \ | |
248 | ||
b243416b | 249 | #ifndef SET_Ex |
250 | #define SET_Ex(r, v) | |
251 | #endif | |
252 | ||
b243416b | 253 | u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) |
75e28f62 | 254 | { |
0b4038f8 | 255 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
b243416b | 256 | u32 current_command = 0, command_length; |
257 | ||
258 | u32 *list_start = list; | |
75e28f62 E |
259 | u32 *list_end = list + (size / 4); |
260 | ||
261 | for(; list < list_end; list += 1 + command_length) | |
262 | { | |
263 | s16 *list_s16 = (void *)list; | |
264 | current_command = *list >> 24; | |
265 | command_length = command_lengths[current_command]; | |
b243416b | 266 | if (list + 1 + command_length > list_end) { |
267 | current_command = (u32)-1; | |
268 | break; | |
269 | } | |
87c45ad1 | 270 | |
75e28f62 E |
271 | switch(current_command) |
272 | { | |
273 | case 0x00: | |
274 | break; | |
275 | ||
276 | case 0x02: | |
87c45ad1 E |
277 | { |
278 | u32 x = list_s16[2] & 0x3FF; | |
279 | u32 y = list_s16[3] & 0x1FF; | |
280 | u32 width = list_s16[4] & 0x3FF; | |
281 | u32 height = list_s16[5] & 0x1FF; | |
282 | u32 color = list[0] & 0xFFFFFF; | |
283 | ||
c1817bd9 | 284 | do_fill(psx_gpu, x, y, width, height, color); |
75e28f62 | 285 | break; |
87c45ad1 | 286 | } |
75e28f62 E |
287 | |
288 | case 0x20 ... 0x23: | |
289 | { | |
290 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
291 | ||
292 | get_vertex_data_xy(0, 2); | |
293 | get_vertex_data_xy(1, 4); | |
294 | get_vertex_data_xy(2, 6); | |
f9248bbf | 295 | |
75e28f62 E |
296 | render_triangle(psx_gpu, vertexes, current_command); |
297 | break; | |
298 | } | |
299 | ||
300 | case 0x24 ... 0x27: | |
301 | { | |
302 | set_clut(psx_gpu, list_s16[5]); | |
303 | set_texture(psx_gpu, list_s16[9]); | |
304 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
305 | ||
306 | get_vertex_data_xy_uv(0, 2); | |
307 | get_vertex_data_xy_uv(1, 6); | |
308 | get_vertex_data_xy_uv(2, 10); | |
309 | ||
310 | render_triangle(psx_gpu, vertexes, current_command); | |
311 | break; | |
312 | } | |
313 | ||
314 | case 0x28 ... 0x2B: | |
315 | { | |
316 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
317 | ||
318 | get_vertex_data_xy(0, 2); | |
319 | get_vertex_data_xy(1, 4); | |
320 | get_vertex_data_xy(2, 6); | |
321 | get_vertex_data_xy(3, 8); | |
322 | ||
323 | render_triangle(psx_gpu, vertexes, current_command); | |
324 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
325 | break; | |
326 | } | |
327 | ||
328 | case 0x2C ... 0x2F: | |
329 | { | |
330 | set_clut(psx_gpu, list_s16[5]); | |
331 | set_texture(psx_gpu, list_s16[9]); | |
332 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
333 | ||
334 | get_vertex_data_xy_uv(0, 2); | |
335 | get_vertex_data_xy_uv(1, 6); | |
336 | get_vertex_data_xy_uv(2, 10); | |
337 | get_vertex_data_xy_uv(3, 14); | |
338 | ||
339 | render_triangle(psx_gpu, vertexes, current_command); | |
340 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
341 | break; | |
342 | } | |
343 | ||
344 | case 0x30 ... 0x33: | |
345 | { | |
346 | get_vertex_data_xy_rgb(0, 0); | |
347 | get_vertex_data_xy_rgb(1, 4); | |
348 | get_vertex_data_xy_rgb(2, 8); | |
349 | ||
350 | render_triangle(psx_gpu, vertexes, current_command); | |
351 | break; | |
352 | } | |
353 | ||
354 | case 0x34: | |
355 | case 0x35: | |
356 | case 0x36: | |
357 | case 0x37: | |
358 | { | |
359 | set_clut(psx_gpu, list_s16[5]); | |
360 | set_texture(psx_gpu, list_s16[11]); | |
361 | ||
362 | get_vertex_data_xy_uv_rgb(0, 0); | |
363 | get_vertex_data_xy_uv_rgb(1, 6); | |
364 | get_vertex_data_xy_uv_rgb(2, 12); | |
365 | ||
366 | render_triangle(psx_gpu, vertexes, current_command); | |
367 | break; | |
368 | } | |
369 | ||
370 | case 0x38: | |
371 | case 0x39: | |
372 | case 0x3A: | |
373 | case 0x3B: | |
374 | { | |
375 | get_vertex_data_xy_rgb(0, 0); | |
376 | get_vertex_data_xy_rgb(1, 4); | |
377 | get_vertex_data_xy_rgb(2, 8); | |
378 | get_vertex_data_xy_rgb(3, 12); | |
379 | ||
380 | render_triangle(psx_gpu, vertexes, current_command); | |
381 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
382 | break; | |
383 | } | |
384 | ||
385 | case 0x3C: | |
386 | case 0x3D: | |
387 | case 0x3E: | |
388 | case 0x3F: | |
389 | { | |
390 | set_clut(psx_gpu, list_s16[5]); | |
391 | set_texture(psx_gpu, list_s16[11]); | |
392 | ||
393 | get_vertex_data_xy_uv_rgb(0, 0); | |
394 | get_vertex_data_xy_uv_rgb(1, 6); | |
395 | get_vertex_data_xy_uv_rgb(2, 12); | |
396 | get_vertex_data_xy_uv_rgb(3, 18); | |
397 | ||
398 | render_triangle(psx_gpu, vertexes, current_command); | |
399 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
400 | break; | |
401 | } | |
402 | ||
403 | case 0x40 ... 0x47: | |
404 | { | |
405 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
406 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
407 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
408 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
409 | ||
3b3dee71 | 410 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
75e28f62 E |
411 | break; |
412 | } | |
413 | ||
414 | case 0x48 ... 0x4F: | |
415 | { | |
416 | u32 num_vertexes = 1; | |
417 | u32 *list_position = &(list[2]); | |
418 | u32 xy = list[1]; | |
419 | ||
420 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
421 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
422 | ||
c8eaa363 | 423 | xy = *list_position; |
75e28f62 E |
424 | while(1) |
425 | { | |
75e28f62 E |
426 | vertexes[0] = vertexes[1]; |
427 | ||
428 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
429 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
430 | ||
3b3dee71 | 431 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
c8eaa363 | 432 | |
75e28f62 E |
433 | list_position++; |
434 | num_vertexes++; | |
435 | ||
c8eaa363 | 436 | if(list_position >= list_end) |
804789d7 | 437 | { |
438 | current_command = (u32)-1; | |
439 | goto breakloop; | |
440 | } | |
f9248bbf | 441 | |
c8eaa363 | 442 | xy = *list_position; |
443 | if((xy & 0xF000F000) == 0x50005000) | |
444 | break; | |
75e28f62 E |
445 | } |
446 | ||
c8eaa363 | 447 | command_length += (num_vertexes - 2); |
448 | break; | |
75e28f62 E |
449 | } |
450 | ||
451 | case 0x50 ... 0x57: | |
452 | { | |
453 | vertexes[0].r = list[0] & 0xFF; | |
454 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
455 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
456 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
457 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
458 | ||
459 | vertexes[1].r = list[2] & 0xFF; | |
460 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
461 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
462 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
463 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
464 | ||
3b3dee71 | 465 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
75e28f62 E |
466 | break; |
467 | } | |
468 | ||
469 | case 0x58 ... 0x5F: | |
470 | { | |
471 | u32 num_vertexes = 1; | |
472 | u32 *list_position = &(list[2]); | |
473 | u32 color = list[0]; | |
474 | u32 xy = list[1]; | |
475 | ||
476 | vertexes[1].r = color & 0xFF; | |
477 | vertexes[1].g = (color >> 8) & 0xFF; | |
478 | vertexes[1].b = (color >> 16) & 0xFF; | |
479 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
480 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
481 | ||
c8eaa363 | 482 | color = list_position[0]; |
75e28f62 E |
483 | while(1) |
484 | { | |
75e28f62 E |
485 | xy = list_position[1]; |
486 | ||
487 | vertexes[0] = vertexes[1]; | |
488 | ||
489 | vertexes[1].r = color & 0xFF; | |
490 | vertexes[1].g = (color >> 8) & 0xFF; | |
491 | vertexes[1].b = (color >> 16) & 0xFF; | |
492 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
493 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
494 | ||
3b3dee71 | 495 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
c8eaa363 | 496 | |
75e28f62 E |
497 | list_position += 2; |
498 | num_vertexes++; | |
499 | ||
c8eaa363 | 500 | if(list_position >= list_end) |
804789d7 | 501 | { |
502 | current_command = (u32)-1; | |
503 | goto breakloop; | |
504 | } | |
f9248bbf | 505 | |
c8eaa363 | 506 | color = list_position[0]; |
507 | if((color & 0xF000F000) == 0x50005000) | |
508 | break; | |
75e28f62 E |
509 | } |
510 | ||
c8eaa363 | 511 | command_length += ((num_vertexes - 2) * 2); |
512 | break; | |
75e28f62 E |
513 | } |
514 | ||
515 | case 0x60 ... 0x63: | |
516 | { | |
4be044ba E |
517 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
518 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
519 | u32 width = list_s16[4] & 0x3FF; |
520 | u32 height = list_s16[5] & 0x1FF; | |
521 | ||
75e28f62 E |
522 | render_sprite(psx_gpu, x, y, 0, 0, width, height, current_command, list[0]); |
523 | break; | |
524 | } | |
525 | ||
526 | case 0x64 ... 0x67: | |
527 | { | |
4be044ba E |
528 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
529 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
530 | u32 uv = list_s16[4]; |
531 | u32 width = list_s16[6] & 0x3FF; | |
532 | u32 height = list_s16[7] & 0x1FF; | |
533 | ||
75e28f62 E |
534 | set_clut(psx_gpu, list_s16[5]); |
535 | ||
536 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, width, height, | |
537 | current_command, list[0]); | |
538 | break; | |
539 | } | |
540 | ||
541 | case 0x68: | |
542 | case 0x69: | |
543 | case 0x6A: | |
544 | case 0x6B: | |
545 | { | |
4be044ba E |
546 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
547 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 548 | |
75e28f62 E |
549 | render_sprite(psx_gpu, x, y, 0, 0, 1, 1, current_command, list[0]); |
550 | break; | |
551 | } | |
552 | ||
553 | case 0x70: | |
554 | case 0x71: | |
555 | case 0x72: | |
556 | case 0x73: | |
557 | { | |
4be044ba E |
558 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
559 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 560 | |
75e28f62 E |
561 | render_sprite(psx_gpu, x, y, 0, 0, 8, 8, current_command, list[0]); |
562 | break; | |
563 | } | |
564 | ||
565 | case 0x74: | |
566 | case 0x75: | |
567 | case 0x76: | |
568 | case 0x77: | |
569 | { | |
4be044ba E |
570 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
571 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
572 | u32 uv = list_s16[4]; |
573 | ||
75e28f62 E |
574 | set_clut(psx_gpu, list_s16[5]); |
575 | ||
576 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, 8, 8, | |
577 | current_command, list[0]); | |
578 | break; | |
579 | } | |
580 | ||
581 | case 0x78: | |
582 | case 0x79: | |
583 | case 0x7A: | |
584 | case 0x7B: | |
585 | { | |
4be044ba E |
586 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
587 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 588 | |
75e28f62 E |
589 | render_sprite(psx_gpu, x, y, 0, 0, 16, 16, current_command, list[0]); |
590 | break; | |
591 | } | |
592 | ||
593 | case 0x7C: | |
594 | case 0x7D: | |
595 | case 0x7E: | |
596 | case 0x7F: | |
597 | { | |
4be044ba E |
598 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
599 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
600 | u32 uv = list_s16[4]; |
601 | ||
75e28f62 E |
602 | set_clut(psx_gpu, list_s16[5]); |
603 | ||
604 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, 16, 16, | |
605 | current_command, list[0]); | |
606 | break; | |
607 | } | |
608 | ||
06bc35c8 | 609 | case 0x80: // vid -> vid |
610 | { | |
611 | u32 sx = list_s16[2] & 0x3FF; | |
612 | u32 sy = list_s16[3] & 0x1FF; | |
613 | u32 dx = list_s16[4] & 0x3FF; | |
614 | u32 dy = list_s16[5] & 0x1FF; | |
615 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
616 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
617 | ||
618 | if (sx == dx && sy == dy && psx_gpu->mask_msb == 0) | |
619 | break; | |
620 | ||
621 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
622 | break; | |
623 | } | |
624 | ||
b243416b | 625 | #ifdef PCSX |
626 | case 0xA0: // sys -> vid | |
627 | case 0xC0: // vid -> sys | |
628 | goto breakloop; | |
629 | #else | |
75e28f62 E |
630 | case 0xA0: // sys -> vid |
631 | { | |
1f88961f E |
632 | u32 load_x = list_s16[2] & 0x3FF; |
633 | u32 load_y = list_s16[3] & 0x1FF; | |
634 | u32 load_width = list_s16[4] & 0x3FF; | |
635 | u32 load_height = list_s16[5] & 0x1FF; | |
75e28f62 E |
636 | u32 load_size = load_width * load_height; |
637 | ||
638 | command_length += load_size / 2; | |
cec398c0 E |
639 | |
640 | if(load_size & 1) | |
641 | command_length++; | |
642 | ||
75e28f62 E |
643 | render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, |
644 | load_width, load_height, load_width); | |
645 | break; | |
646 | } | |
b243416b | 647 | |
75e28f62 E |
648 | case 0xC0: // vid -> sys |
649 | break; | |
b243416b | 650 | #endif |
651 | ||
75e28f62 | 652 | case 0xE1: |
f3492649 | 653 | set_texture(psx_gpu, list[0]); |
87c45ad1 | 654 | |
75e28f62 E |
655 | if(list[0] & (1 << 9)) |
656 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
657 | else | |
658 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
659 | ||
660 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
b243416b | 661 | SET_Ex(1, list[0]); |
75e28f62 E |
662 | break; |
663 | ||
664 | case 0xE2: | |
665 | { | |
666 | // TODO: Clean | |
667 | u32 texture_window_settings = list[0]; | |
668 | u32 tmp, x, y, w, h; | |
669 | ||
670 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
671 | { | |
672 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
673 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
674 | ||
675 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
676 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
677 | ||
678 | tmp = 32 - (w >> 3); | |
679 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
680 | ||
681 | tmp = 32 - (h >> 3); | |
682 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
683 | ||
684 | flush_render_block_buffer(psx_gpu); | |
685 | ||
de35a464 | 686 | psx_gpu->texture_window_settings = texture_window_settings; |
75e28f62 E |
687 | psx_gpu->texture_window_x = x; |
688 | psx_gpu->texture_window_y = y; | |
689 | psx_gpu->texture_mask_width = w - 1; | |
690 | psx_gpu->texture_mask_height = h - 1; | |
691 | ||
692 | update_texture_ptr(psx_gpu); | |
693 | } | |
b243416b | 694 | SET_Ex(2, list[0]); |
75e28f62 | 695 | break; |
77e34391 | 696 | } |
697 | ||
698 | case 0xE3: | |
699 | { | |
700 | s16 viewport_start_x = list[0] & 0x3FF; | |
701 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
702 | ||
703 | if(viewport_start_x == psx_gpu->viewport_start_x && | |
704 | viewport_start_y == psx_gpu->viewport_start_y) | |
705 | { | |
706 | break; | |
707 | } | |
75e28f62 | 708 | |
77e34391 | 709 | psx_gpu->viewport_start_x = viewport_start_x; |
710 | psx_gpu->viewport_start_y = viewport_start_y; | |
75e28f62 E |
711 | |
712 | #ifdef TEXTURE_CACHE_4BPP | |
713 | psx_gpu->viewport_mask = | |
714 | texture_region_mask(psx_gpu->viewport_start_x, | |
715 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
716 | psx_gpu->viewport_end_y); | |
717 | #endif | |
77e34391 | 718 | SET_Ex(3, list[0]); |
719 | break; | |
720 | } | |
721 | ||
722 | case 0xE4: | |
723 | { | |
724 | s16 viewport_end_x = list[0] & 0x3FF; | |
725 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
726 | ||
727 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
728 | viewport_end_y == psx_gpu->viewport_end_y) | |
729 | { | |
730 | break; | |
731 | } | |
732 | ||
733 | psx_gpu->viewport_end_x = viewport_end_x; | |
734 | psx_gpu->viewport_end_y = viewport_end_y; | |
75e28f62 E |
735 | |
736 | #ifdef TEXTURE_CACHE_4BPP | |
737 | psx_gpu->viewport_mask = | |
738 | texture_region_mask(psx_gpu->viewport_start_x, | |
739 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
740 | psx_gpu->viewport_end_y); | |
741 | #endif | |
77e34391 | 742 | SET_Ex(4, list[0]); |
743 | break; | |
744 | } | |
75e28f62 | 745 | |
77e34391 | 746 | case 0xE5: |
75e28f62 E |
747 | { |
748 | s32 offset_x = list[0] << 21; | |
749 | s32 offset_y = list[0] << 10; | |
750 | psx_gpu->offset_x = offset_x >> 21; | |
751 | psx_gpu->offset_y = offset_y >> 21; | |
752 | ||
b243416b | 753 | SET_Ex(5, list[0]); |
75e28f62 E |
754 | break; |
755 | } | |
756 | ||
757 | case 0xE6: | |
758 | { | |
759 | u32 mask_settings = list[0]; | |
760 | u16 mask_msb = mask_settings << 15; | |
761 | ||
762 | if(list[0] & 0x2) | |
763 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
764 | else | |
765 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
766 | ||
767 | if(mask_msb != psx_gpu->mask_msb) | |
768 | { | |
769 | flush_render_block_buffer(psx_gpu); | |
770 | psx_gpu->mask_msb = mask_msb; | |
771 | } | |
772 | ||
b243416b | 773 | SET_Ex(6, list[0]); |
75e28f62 E |
774 | break; |
775 | } | |
776 | ||
777 | default: | |
778 | break; | |
779 | } | |
780 | } | |
b243416b | 781 | |
b243416b | 782 | breakloop: |
b243416b | 783 | if (last_command != NULL) |
784 | *last_command = current_command; | |
785 | return list - list_start; | |
75e28f62 E |
786 | } |
787 | ||
fc6cef7d | 788 | #ifdef PCSX |
789 | ||
77e34391 | 790 | #define ENH_BUF_TABLE_STEP (1024 / sizeof(psx_gpu->enhancement_buf_by_x16)) |
791 | ||
0b4038f8 | 792 | static int is_new_scanout(psx_gpu_struct *psx_gpu, int x) |
793 | { | |
794 | int i, scanout_x; | |
795 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanout_x); i++) | |
796 | { | |
797 | scanout_x = psx_gpu->enhancement_scanout_x[i]; | |
798 | if (x <= scanout_x && scanout_x < x + ENH_BUF_TABLE_STEP) | |
799 | { | |
800 | if (x != scanout_x) | |
801 | log_anomaly("unaligned scanout x: %d,%d\n", scanout_x, x); | |
802 | return 1; | |
803 | } | |
804 | } | |
805 | return 0; | |
806 | } | |
807 | ||
77e34391 | 808 | static void update_enhancement_buf_table_from_hres(psx_gpu_struct *psx_gpu) |
06bc35c8 | 809 | { |
0b4038f8 | 810 | u32 b, x; |
7956599f | 811 | |
812 | b = 0; | |
0b4038f8 | 813 | psx_gpu->enhancement_buf_by_x16[0] = b; |
814 | psx_gpu->enhancement_buf_start[0] = 0; | |
815 | for (x = 1; x < sizeof(psx_gpu->enhancement_buf_by_x16); x++) | |
7956599f | 816 | { |
0b4038f8 | 817 | if (b < 3 && is_new_scanout(psx_gpu, x * ENH_BUF_TABLE_STEP)) { |
7956599f | 818 | b++; |
0b4038f8 | 819 | psx_gpu->enhancement_buf_start[b] = x * ENH_BUF_TABLE_STEP; |
7956599f | 820 | } |
0b4038f8 | 821 | |
7956599f | 822 | psx_gpu->enhancement_buf_by_x16[x] = b; |
823 | } | |
0b4038f8 | 824 | #if 0 |
825 | printf("buf_by_x16:\n"); | |
826 | for (b = 0; b < 3; b++) { | |
827 | int first = -1, count = 0; | |
828 | for (x = 0; x < sizeof(psx_gpu->enhancement_buf_by_x16); x++) { | |
829 | if (psx_gpu->enhancement_buf_by_x16[x] == b) { | |
830 | if (first < 0) first = x; | |
831 | count++; | |
832 | } | |
833 | } | |
834 | if (count) { | |
835 | assert(first * ENH_BUF_TABLE_STEP == psx_gpu->enhancement_buf_start[b]); | |
836 | printf("%d: %3zd-%zd\n", b, first * ENH_BUF_TABLE_STEP, | |
837 | (first + count) * ENH_BUF_TABLE_STEP); | |
838 | } | |
839 | } | |
840 | #endif | |
e929dec5 | 841 | } |
842 | ||
77e34391 | 843 | static void update_enhancement_buf_table_from_x(psx_gpu_struct *psx_gpu, |
844 | u32 x0, u32 len) | |
845 | { | |
0b4038f8 | 846 | #if 0 |
77e34391 | 847 | u32 x, b; |
848 | ||
849 | for (x = x0, b = 0; x >= len; b++) | |
850 | x -= len; | |
851 | if (b > 3) | |
852 | b = 3; | |
853 | ||
854 | memset(psx_gpu->enhancement_buf_by_x16 + x0 / ENH_BUF_TABLE_STEP, | |
855 | b, (len + ENH_BUF_TABLE_STEP - 1) / ENH_BUF_TABLE_STEP); | |
0b4038f8 | 856 | #endif |
77e34391 | 857 | } |
858 | ||
06bc35c8 | 859 | #define select_enhancement_buf(psx_gpu) \ |
860 | psx_gpu->enhancement_current_buf_ptr = \ | |
7956599f | 861 | select_enhancement_buf_ptr(psx_gpu, psx_gpu->saved_viewport_start_x) |
06bc35c8 | 862 | |
c1817bd9 | 863 | #define enhancement_disable() { \ |
864 | psx_gpu->vram_out_ptr = psx_gpu->vram_ptr; \ | |
865 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x; \ | |
866 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ | |
867 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ | |
868 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ | |
c6063f89 | 869 | psx_gpu->uvrgb_phase = 0x8000; \ |
c1817bd9 | 870 | } |
871 | ||
872 | #define enhancement_enable() { \ | |
e929dec5 | 873 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; \ |
c1817bd9 | 874 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x * 2; \ |
875 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; \ | |
06bc35c8 | 876 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2 + 1; \ |
877 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2 + 1; \ | |
39db3a96 | 878 | psx_gpu->uvrgb_phase = 0x7fff; \ |
c1817bd9 | 879 | } |
880 | ||
881 | #define shift_vertices3(v) { \ | |
0b4038f8 | 882 | v[0]->x <<= 1; \ |
883 | v[0]->y <<= 1; \ | |
884 | v[1]->x <<= 1; \ | |
885 | v[1]->y <<= 1; \ | |
886 | v[2]->x <<= 1; \ | |
887 | v[2]->y <<= 1; \ | |
c1817bd9 | 888 | } |
889 | ||
890 | #define unshift_vertices3(v) { \ | |
0b4038f8 | 891 | v[0]->x >>= 1; \ |
892 | v[0]->y >>= 1; \ | |
893 | v[1]->x >>= 1; \ | |
894 | v[1]->y >>= 1; \ | |
895 | v[2]->x >>= 1; \ | |
896 | v[2]->y >>= 1; \ | |
c1817bd9 | 897 | } |
898 | ||
899 | #define shift_triangle_area() \ | |
900 | psx_gpu->triangle_area *= 4 | |
901 | ||
06bc35c8 | 902 | #ifndef NEON_BUILD |
7a8d521f | 903 | void scale2x_tiles8(void *dst, const void *src, int w8, int h) |
904 | { | |
905 | uint16_t* d = (uint16_t*)dst; | |
906 | const uint16_t* s = (const uint16_t*)src; | |
907 | ||
908 | while ( h-- ) | |
909 | { | |
910 | uint16_t* d_save = d; | |
911 | const uint16_t* s_save = s; | |
912 | int w = w8; | |
913 | ||
914 | while ( w-- ) | |
915 | { | |
916 | d[ 0 ] = *s; | |
917 | d[ 1 ] = *s; | |
918 | d[ 1024 ] = *s; | |
919 | d[ 1025 ] = *s; | |
920 | d += 2; s++; | |
921 | ||
922 | d[ 0 ] = *s; | |
923 | d[ 1 ] = *s; | |
924 | d[ 1024 ] = *s; | |
925 | d[ 1025 ] = *s; | |
926 | d += 2; s++; | |
927 | ||
928 | d[ 0 ] = *s; | |
929 | d[ 1 ] = *s; | |
930 | d[ 1024 ] = *s; | |
931 | d[ 1025 ] = *s; | |
932 | d += 2; s++; | |
933 | ||
934 | d[ 0 ] = *s; | |
935 | d[ 1 ] = *s; | |
936 | d[ 1024 ] = *s; | |
937 | d[ 1025 ] = *s; | |
938 | d += 2; s++; | |
939 | ||
940 | d[ 0 ] = *s; | |
941 | d[ 1 ] = *s; | |
942 | d[ 1024 ] = *s; | |
943 | d[ 1025 ] = *s; | |
944 | d += 2; s++; | |
945 | ||
946 | d[ 0 ] = *s; | |
947 | d[ 1 ] = *s; | |
948 | d[ 1024 ] = *s; | |
949 | d[ 1025 ] = *s; | |
950 | d += 2; s++; | |
951 | ||
952 | d[ 0 ] = *s; | |
953 | d[ 1 ] = *s; | |
954 | d[ 1024 ] = *s; | |
955 | d[ 1025 ] = *s; | |
956 | d += 2; s++; | |
957 | ||
958 | d[ 0 ] = *s; | |
959 | d[ 1 ] = *s; | |
960 | d[ 1024 ] = *s; | |
961 | d[ 1025 ] = *s; | |
962 | d += 2; s++; | |
963 | } | |
964 | ||
965 | d = d_save + 2048; | |
966 | s = s_save + 1024; /* or 512? */ | |
967 | } | |
968 | } | |
06bc35c8 | 969 | #endif |
970 | ||
c1817bd9 | 971 | static int disable_main_render; |
972 | ||
0b4038f8 | 973 | static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int x_end) |
974 | { | |
2646cb48 | 975 | // reject to avoid oveflowing the 1024 width |
0b4038f8 | 976 | // (assume some offscreen render-to-texture thing) |
2646cb48 | 977 | int fb_index; |
978 | if (x < 0) | |
979 | return 1; | |
980 | fb_index = select_enhancement_buf_index(psx_gpu, x); | |
981 | if (x >= psx_gpu->enhancement_buf_start[fb_index] + 512) | |
0b4038f8 | 982 | return 0; |
983 | ||
984 | return 1; | |
985 | } | |
986 | ||
39db3a96 | 987 | static int is_in_array(int val, int array[], int len) |
988 | { | |
989 | int i; | |
990 | for (i = 0; i < len; i++) | |
991 | if (array[i] == val) | |
992 | return 1; | |
993 | return 0; | |
994 | } | |
995 | ||
996 | static int make_members_unique(int array[], int len) | |
997 | { | |
998 | int i, j; | |
999 | for (i = j = 1; i < len; i++) | |
1000 | if (!is_in_array(array[i], array, j)) | |
1001 | array[j++] = array[i]; | |
1002 | ||
1003 | if (array[0] > array[1]) { | |
1004 | i = array[0]; array[0] = array[1]; array[1] = i; | |
1005 | } | |
1006 | return j; | |
1007 | } | |
1008 | ||
1009 | static void patch_u(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1010 | { | |
1011 | int i; | |
1012 | for (i = 0; i < count; i++) | |
1013 | if (vertex_ptrs[i].u == old) | |
1014 | vertex_ptrs[i].u = new; | |
1015 | } | |
1016 | ||
1017 | static void patch_v(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1018 | { | |
1019 | int i; | |
1020 | for (i = 0; i < count; i++) | |
1021 | if (vertex_ptrs[i].v == old) | |
1022 | vertex_ptrs[i].v = new; | |
1023 | } | |
1024 | ||
1025 | static void uv_hack(vertex_struct *vertex_ptrs, int vertex_count) | |
1026 | { | |
1027 | int i, u[4], v[4]; | |
1028 | ||
1029 | for (i = 0; i < vertex_count; i++) { | |
1030 | u[i] = vertex_ptrs[i].u; | |
1031 | v[i] = vertex_ptrs[i].v; | |
1032 | } | |
1033 | if (make_members_unique(u, vertex_count) == 2 && u[1] - u[0] >= 8) { | |
1034 | if ((u[0] & 7) == 7) { | |
1035 | patch_u(vertex_ptrs, vertex_count, u[0], u[0] + 1); | |
1036 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0]+1, u[1]); | |
1037 | } | |
1038 | else if ((u[1] & 7) == 0 || u[1] - u[0] > 128) { | |
1039 | patch_u(vertex_ptrs, vertex_count, u[1], u[1] - 1); | |
1040 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0], u[1]-1); | |
1041 | } | |
1042 | } | |
1043 | if (make_members_unique(v, vertex_count) == 2 && ((v[0] - v[1]) & 7) == 0) { | |
1044 | if ((v[0] & 7) == 7) { | |
1045 | patch_v(vertex_ptrs, vertex_count, v[0], v[0] + 1); | |
1046 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0]+1, v[1]); | |
1047 | } | |
1048 | else if ((v[1] & 7) == 0) { | |
1049 | patch_v(vertex_ptrs, vertex_count, v[1], v[1] - 1); | |
1050 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0], v[1]-1); | |
1051 | } | |
1052 | } | |
1053 | } | |
1054 | ||
c1817bd9 | 1055 | static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, |
1056 | vertex_struct *vertexes, u32 current_command) | |
1057 | { | |
1058 | vertex_struct *vertex_ptrs[3]; | |
1059 | ||
1060 | if (!prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) | |
1061 | return; | |
1062 | ||
1063 | if (!disable_main_render) | |
1064 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
1065 | ||
0b4038f8 | 1066 | if (!check_enhanced_range(psx_gpu, vertex_ptrs[0]->x, vertex_ptrs[2]->x)) |
1067 | return; | |
1068 | ||
c1817bd9 | 1069 | enhancement_enable(); |
1070 | shift_vertices3(vertex_ptrs); | |
1071 | shift_triangle_area(); | |
1072 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
0b4038f8 | 1073 | unshift_vertices3(vertex_ptrs); |
c1817bd9 | 1074 | } |
1075 | ||
1076 | static void do_quad_enhanced(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
1077 | u32 current_command) | |
1078 | { | |
0b4038f8 | 1079 | do_triangle_enhanced(psx_gpu, vertexes, current_command); |
c1817bd9 | 1080 | enhancement_disable(); |
0b4038f8 | 1081 | do_triangle_enhanced(psx_gpu, &vertexes[1], current_command); |
c1817bd9 | 1082 | } |
1083 | ||
fc6cef7d | 1084 | #if 0 |
1085 | ||
24c742fc | 1086 | #define fill_vertex(i, x_, y_, u_, v_, rgb_) \ |
1087 | vertexes[i].x = x_; \ | |
1088 | vertexes[i].y = y_; \ | |
1089 | vertexes[i].u = u_; \ | |
1090 | vertexes[i].v = v_; \ | |
1091 | vertexes[i].r = rgb_; \ | |
1092 | vertexes[i].g = (rgb_) >> 8; \ | |
1093 | vertexes[i].b = (rgb_) >> 16 | |
1094 | ||
fc6cef7d | 1095 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, |
24c742fc | 1096 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) |
1097 | { | |
1098 | vertex_struct *vertex_ptrs[3]; | |
1099 | u32 flags = (cmd_rgb >> 24); | |
1100 | u32 color = cmd_rgb & 0xffffff; | |
1101 | u32 render_state_base_saved = psx_gpu->render_state_base; | |
1102 | int x1, y1; | |
1103 | u8 u1, v1; | |
1104 | ||
1105 | flags &= | |
1106 | (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | | |
1107 | RENDER_FLAGS_TEXTURE_MAP); | |
1108 | ||
1109 | set_triangle_color(psx_gpu, color); | |
1110 | if(color == 0x808080) | |
1111 | flags |= RENDER_FLAGS_MODULATE_TEXELS; | |
1112 | ||
1113 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1114 | enhancement_enable(); | |
1115 | ||
1116 | x1 = x + w; | |
1117 | y1 = y + h; | |
1118 | u1 = u + w; | |
1119 | v1 = v + h; | |
1120 | // FIXME.. | |
1121 | if (u1 < u) u1 = 0xff; | |
1122 | if (v1 < v) v1 = 0xff; | |
1123 | ||
1124 | // 0-2 | |
1125 | // |/ | |
1126 | // 1 | |
1127 | fill_vertex(0, x, y, u, v, color); | |
1128 | fill_vertex(1, x, y1, u, v1, color); | |
1129 | fill_vertex(2, x1, y, u1, v, color); | |
1130 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1131 | shift_vertices3(vertex_ptrs); | |
1132 | shift_triangle_area(); | |
1133 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1134 | } | |
1135 | ||
1136 | // 0 | |
1137 | // /| | |
1138 | // 1-2 | |
1139 | fill_vertex(0, x1, y, u1, v, color); | |
1140 | fill_vertex(1, x, y1, u, v1, color); | |
1141 | fill_vertex(2, x1, y1, u1, v1, color); | |
1142 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1143 | shift_vertices3(vertex_ptrs); | |
1144 | shift_triangle_area(); | |
1145 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1146 | } | |
1147 | ||
1148 | psx_gpu->render_state_base = render_state_base_saved; | |
1149 | } | |
fc6cef7d | 1150 | #else |
1151 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, | |
1152 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) | |
1153 | { | |
1154 | u32 flags = (cmd_rgb >> 24); | |
1155 | u32 color = cmd_rgb & 0xffffff; | |
1156 | ||
fc6cef7d | 1157 | render_sprite_4x(psx_gpu, x, y, u, v, w, h, flags, color); |
1158 | } | |
1159 | #endif | |
24c742fc | 1160 | |
7956599f | 1161 | u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
1162 | u32 *last_command) | |
c1817bd9 | 1163 | { |
0b4038f8 | 1164 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
c1817bd9 | 1165 | u32 current_command = 0, command_length; |
1166 | ||
1167 | u32 *list_start = list; | |
1168 | u32 *list_end = list + (size / 4); | |
1169 | ||
1170 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
1171 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
1172 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
1173 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
e929dec5 | 1174 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1175 | |
1176 | for(; list < list_end; list += 1 + command_length) | |
1177 | { | |
1178 | s16 *list_s16 = (void *)list; | |
1179 | current_command = *list >> 24; | |
1180 | command_length = command_lengths[current_command]; | |
1181 | if (list + 1 + command_length > list_end) { | |
1182 | current_command = (u32)-1; | |
1183 | break; | |
1184 | } | |
1185 | ||
1186 | enhancement_disable(); | |
1187 | ||
1188 | switch(current_command) | |
1189 | { | |
1190 | case 0x00: | |
1191 | break; | |
1192 | ||
1193 | case 0x02: | |
1194 | { | |
1195 | u32 x = list_s16[2] & 0x3FF; | |
1196 | u32 y = list_s16[3] & 0x1FF; | |
1197 | u32 width = list_s16[4] & 0x3FF; | |
1198 | u32 height = list_s16[5] & 0x1FF; | |
1199 | u32 color = list[0] & 0xFFFFFF; | |
0b4038f8 | 1200 | u32 i1, i2; |
c1817bd9 | 1201 | |
f1359c57 | 1202 | x &= ~0xF; |
1203 | width = ((width + 0xF) & ~0xF); | |
0b4038f8 | 1204 | if (width == 0 || height == 0) |
1205 | break; | |
f1359c57 | 1206 | |
c1817bd9 | 1207 | do_fill(psx_gpu, x, y, width, height, color); |
1208 | ||
0b4038f8 | 1209 | i1 = select_enhancement_buf_index(psx_gpu, x); |
1210 | i2 = select_enhancement_buf_index(psx_gpu, x + width - 1); | |
1211 | if (i1 != i2) { | |
1212 | sync_enhancement_buffers(x, y, width, height); | |
1213 | break; | |
1214 | } | |
1215 | if (x >= psx_gpu->enhancement_buf_start[i1] + psx_gpu->saved_hres) | |
1216 | break; | |
1217 | ||
7956599f | 1218 | psx_gpu->vram_out_ptr = select_enhancement_buf_ptr(psx_gpu, x); |
c1817bd9 | 1219 | x *= 2; |
1220 | y *= 2; | |
1221 | width *= 2; | |
1222 | height *= 2; | |
f1359c57 | 1223 | render_block_fill_enh(psx_gpu, color, x, y, width, height); |
c1817bd9 | 1224 | break; |
1225 | } | |
1226 | ||
1227 | case 0x20 ... 0x23: | |
1228 | { | |
1229 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1230 | ||
1231 | get_vertex_data_xy(0, 2); | |
1232 | get_vertex_data_xy(1, 4); | |
1233 | get_vertex_data_xy(2, 6); | |
1234 | ||
1235 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1236 | break; | |
1237 | } | |
1238 | ||
1239 | case 0x24 ... 0x27: | |
1240 | { | |
1241 | set_clut(psx_gpu, list_s16[5]); | |
1242 | set_texture(psx_gpu, list_s16[9]); | |
1243 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1244 | ||
1245 | get_vertex_data_xy_uv(0, 2); | |
1246 | get_vertex_data_xy_uv(1, 6); | |
1247 | get_vertex_data_xy_uv(2, 10); | |
1248 | ||
1249 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1250 | break; | |
1251 | } | |
1252 | ||
1253 | case 0x28 ... 0x2B: | |
1254 | { | |
1255 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1256 | ||
1257 | get_vertex_data_xy(0, 2); | |
1258 | get_vertex_data_xy(1, 4); | |
1259 | get_vertex_data_xy(2, 6); | |
1260 | get_vertex_data_xy(3, 8); | |
1261 | ||
1262 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1263 | break; | |
1264 | } | |
1265 | ||
1266 | case 0x2C ... 0x2F: | |
1267 | { | |
1268 | set_clut(psx_gpu, list_s16[5]); | |
1269 | set_texture(psx_gpu, list_s16[9]); | |
1270 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1271 | ||
1272 | get_vertex_data_xy_uv(0, 2); | |
1273 | get_vertex_data_xy_uv(1, 6); | |
1274 | get_vertex_data_xy_uv(2, 10); | |
1275 | get_vertex_data_xy_uv(3, 14); | |
1276 | ||
39db3a96 | 1277 | uv_hack(vertexes, 4); |
c1817bd9 | 1278 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
1279 | break; | |
1280 | } | |
1281 | ||
1282 | case 0x30 ... 0x33: | |
1283 | { | |
1284 | get_vertex_data_xy_rgb(0, 0); | |
1285 | get_vertex_data_xy_rgb(1, 4); | |
1286 | get_vertex_data_xy_rgb(2, 8); | |
1287 | ||
1288 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1289 | break; | |
1290 | } | |
1291 | ||
1292 | case 0x34: | |
1293 | case 0x35: | |
1294 | case 0x36: | |
1295 | case 0x37: | |
1296 | { | |
1297 | set_clut(psx_gpu, list_s16[5]); | |
1298 | set_texture(psx_gpu, list_s16[11]); | |
1299 | ||
1300 | get_vertex_data_xy_uv_rgb(0, 0); | |
1301 | get_vertex_data_xy_uv_rgb(1, 6); | |
1302 | get_vertex_data_xy_uv_rgb(2, 12); | |
1303 | ||
1304 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1305 | break; | |
1306 | } | |
1307 | ||
1308 | case 0x38: | |
1309 | case 0x39: | |
1310 | case 0x3A: | |
1311 | case 0x3B: | |
1312 | { | |
1313 | get_vertex_data_xy_rgb(0, 0); | |
1314 | get_vertex_data_xy_rgb(1, 4); | |
1315 | get_vertex_data_xy_rgb(2, 8); | |
1316 | get_vertex_data_xy_rgb(3, 12); | |
1317 | ||
1318 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1319 | break; | |
1320 | } | |
1321 | ||
1322 | case 0x3C: | |
1323 | case 0x3D: | |
1324 | case 0x3E: | |
1325 | case 0x3F: | |
1326 | { | |
1327 | set_clut(psx_gpu, list_s16[5]); | |
1328 | set_texture(psx_gpu, list_s16[11]); | |
1329 | ||
1330 | get_vertex_data_xy_uv_rgb(0, 0); | |
1331 | get_vertex_data_xy_uv_rgb(1, 6); | |
1332 | get_vertex_data_xy_uv_rgb(2, 12); | |
1333 | get_vertex_data_xy_uv_rgb(3, 18); | |
1334 | ||
39db3a96 | 1335 | uv_hack(vertexes, 4); |
c1817bd9 | 1336 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
1337 | break; | |
1338 | } | |
1339 | ||
1340 | case 0x40 ... 0x47: | |
1341 | { | |
1342 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1343 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1344 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
1345 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
1346 | ||
3b3dee71 | 1347 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
1348 | enhancement_enable(); | |
1349 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
c1817bd9 | 1350 | break; |
1351 | } | |
1352 | ||
1353 | case 0x48 ... 0x4F: | |
1354 | { | |
1355 | u32 num_vertexes = 1; | |
1356 | u32 *list_position = &(list[2]); | |
1357 | u32 xy = list[1]; | |
1358 | ||
1359 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1360 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1361 | ||
1362 | xy = *list_position; | |
1363 | while(1) | |
1364 | { | |
1365 | vertexes[0] = vertexes[1]; | |
1366 | ||
1367 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1368 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1369 | ||
3b3dee71 | 1370 | enhancement_disable(); |
1371 | render_line(psx_gpu, vertexes, current_command, list[0], 0); | |
1372 | enhancement_enable(); | |
1373 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
c1817bd9 | 1374 | |
1375 | list_position++; | |
1376 | num_vertexes++; | |
1377 | ||
1378 | if(list_position >= list_end) | |
804789d7 | 1379 | { |
1380 | current_command = (u32)-1; | |
1381 | goto breakloop; | |
1382 | } | |
c1817bd9 | 1383 | |
1384 | xy = *list_position; | |
1385 | if((xy & 0xF000F000) == 0x50005000) | |
1386 | break; | |
1387 | } | |
1388 | ||
1389 | command_length += (num_vertexes - 2); | |
1390 | break; | |
1391 | } | |
1392 | ||
1393 | case 0x50 ... 0x57: | |
1394 | { | |
1395 | vertexes[0].r = list[0] & 0xFF; | |
1396 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
1397 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
1398 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1399 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1400 | ||
1401 | vertexes[1].r = list[2] & 0xFF; | |
1402 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
1403 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
1404 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
1405 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
1406 | ||
3b3dee71 | 1407 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
1408 | enhancement_enable(); | |
1409 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
c1817bd9 | 1410 | break; |
1411 | } | |
1412 | ||
1413 | case 0x58 ... 0x5F: | |
1414 | { | |
1415 | u32 num_vertexes = 1; | |
1416 | u32 *list_position = &(list[2]); | |
1417 | u32 color = list[0]; | |
1418 | u32 xy = list[1]; | |
1419 | ||
1420 | vertexes[1].r = color & 0xFF; | |
1421 | vertexes[1].g = (color >> 8) & 0xFF; | |
1422 | vertexes[1].b = (color >> 16) & 0xFF; | |
1423 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1424 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1425 | ||
1426 | color = list_position[0]; | |
1427 | while(1) | |
1428 | { | |
1429 | xy = list_position[1]; | |
1430 | ||
1431 | vertexes[0] = vertexes[1]; | |
1432 | ||
1433 | vertexes[1].r = color & 0xFF; | |
1434 | vertexes[1].g = (color >> 8) & 0xFF; | |
1435 | vertexes[1].b = (color >> 16) & 0xFF; | |
1436 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1437 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1438 | ||
3b3dee71 | 1439 | enhancement_disable(); |
1440 | render_line(psx_gpu, vertexes, current_command, 0, 0); | |
1441 | enhancement_enable(); | |
1442 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
c1817bd9 | 1443 | |
1444 | list_position += 2; | |
1445 | num_vertexes++; | |
1446 | ||
1447 | if(list_position >= list_end) | |
804789d7 | 1448 | { |
1449 | current_command = (u32)-1; | |
1450 | goto breakloop; | |
1451 | } | |
c1817bd9 | 1452 | |
1453 | color = list_position[0]; | |
1454 | if((color & 0xF000F000) == 0x50005000) | |
1455 | break; | |
1456 | } | |
1457 | ||
1458 | command_length += ((num_vertexes - 2) * 2); | |
1459 | break; | |
1460 | } | |
1461 | ||
1462 | case 0x60 ... 0x63: | |
1463 | { | |
1464 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1465 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1466 | u32 width = list_s16[4] & 0x3FF; | |
1467 | u32 height = list_s16[5] & 0x1FF; | |
1468 | ||
1469 | render_sprite(psx_gpu, x, y, 0, 0, width, height, current_command, list[0]); | |
0b4038f8 | 1470 | |
1471 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1472 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); | |
c1817bd9 | 1473 | break; |
1474 | } | |
1475 | ||
1476 | case 0x64 ... 0x67: | |
1477 | { | |
1478 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1479 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1480 | u8 u = list_s16[4]; |
1481 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1482 | u32 width = list_s16[6] & 0x3FF; |
1483 | u32 height = list_s16[7] & 0x1FF; | |
1484 | ||
1485 | set_clut(psx_gpu, list_s16[5]); | |
1486 | ||
24c742fc | 1487 | render_sprite(psx_gpu, x, y, u, v, width, height, |
c1817bd9 | 1488 | current_command, list[0]); |
0b4038f8 | 1489 | |
1490 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1491 | do_sprite_enhanced(psx_gpu, x, y, u, v, width, height, list[0]); | |
c1817bd9 | 1492 | break; |
1493 | } | |
1494 | ||
1495 | case 0x68: | |
1496 | case 0x69: | |
1497 | case 0x6A: | |
1498 | case 0x6B: | |
1499 | { | |
1500 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1501 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1502 | ||
1503 | render_sprite(psx_gpu, x, y, 0, 0, 1, 1, current_command, list[0]); | |
0b4038f8 | 1504 | |
1505 | if (check_enhanced_range(psx_gpu, x, x + 1)) | |
1506 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 1, 1, list[0]); | |
c1817bd9 | 1507 | break; |
1508 | } | |
1509 | ||
1510 | case 0x70: | |
1511 | case 0x71: | |
1512 | case 0x72: | |
1513 | case 0x73: | |
1514 | { | |
1515 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1516 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1517 | ||
1518 | render_sprite(psx_gpu, x, y, 0, 0, 8, 8, current_command, list[0]); | |
0b4038f8 | 1519 | |
1520 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
1521 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 8, 8, list[0]); | |
c1817bd9 | 1522 | break; |
1523 | } | |
1524 | ||
1525 | case 0x74: | |
1526 | case 0x75: | |
1527 | case 0x76: | |
1528 | case 0x77: | |
1529 | { | |
1530 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1531 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1532 | u8 u = list_s16[4]; |
1533 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1534 | |
1535 | set_clut(psx_gpu, list_s16[5]); | |
1536 | ||
24c742fc | 1537 | render_sprite(psx_gpu, x, y, u, v, 8, 8, |
c1817bd9 | 1538 | current_command, list[0]); |
0b4038f8 | 1539 | |
1540 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
1541 | do_sprite_enhanced(psx_gpu, x, y, u, v, 8, 8, list[0]); | |
c1817bd9 | 1542 | break; |
1543 | } | |
1544 | ||
1545 | case 0x78: | |
1546 | case 0x79: | |
1547 | case 0x7A: | |
1548 | case 0x7B: | |
1549 | { | |
1550 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1551 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1552 | ||
1553 | render_sprite(psx_gpu, x, y, 0, 0, 16, 16, current_command, list[0]); | |
0b4038f8 | 1554 | |
1555 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
1556 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 16, 16, list[0]); | |
c1817bd9 | 1557 | break; |
1558 | } | |
1559 | ||
1560 | case 0x7C: | |
1561 | case 0x7D: | |
1562 | case 0x7E: | |
1563 | case 0x7F: | |
1564 | { | |
1565 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1566 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1567 | u8 u = list_s16[4]; |
1568 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1569 | |
1570 | set_clut(psx_gpu, list_s16[5]); | |
1571 | ||
24c742fc | 1572 | render_sprite(psx_gpu, x, y, u, v, 16, 16, current_command, list[0]); |
0b4038f8 | 1573 | |
1574 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
1575 | do_sprite_enhanced(psx_gpu, x, y, u, v, 16, 16, list[0]); | |
c1817bd9 | 1576 | break; |
1577 | } | |
1578 | ||
1579 | case 0x80: // vid -> vid | |
50f9355a | 1580 | { |
1581 | u32 sx = list_s16[2] & 0x3FF; | |
1582 | u32 sy = list_s16[3] & 0x1FF; | |
1583 | u32 dx = list_s16[4] & 0x3FF; | |
1584 | u32 dy = list_s16[5] & 0x1FF; | |
1585 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
1586 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
06bc35c8 | 1587 | |
1588 | if (sx == dx && sy == dy && psx_gpu->mask_msb == 0) | |
1589 | break; | |
50f9355a | 1590 | |
1591 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
0b4038f8 | 1592 | sync_enhancement_buffers(dx, dy, w, h); |
c1817bd9 | 1593 | break; |
50f9355a | 1594 | } |
c1817bd9 | 1595 | |
c1817bd9 | 1596 | case 0xA0: // sys -> vid |
1597 | case 0xC0: // vid -> sys | |
1598 | goto breakloop; | |
c1817bd9 | 1599 | |
1600 | case 0xE1: | |
f3492649 | 1601 | set_texture(psx_gpu, list[0]); |
c1817bd9 | 1602 | |
1603 | if(list[0] & (1 << 9)) | |
1604 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
1605 | else | |
1606 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1607 | ||
1608 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
1609 | SET_Ex(1, list[0]); | |
1610 | break; | |
1611 | ||
1612 | case 0xE2: | |
1613 | { | |
1614 | // TODO: Clean | |
1615 | u32 texture_window_settings = list[0]; | |
1616 | u32 tmp, x, y, w, h; | |
1617 | ||
1618 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
1619 | { | |
1620 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
1621 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
1622 | ||
1623 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
1624 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
1625 | ||
1626 | tmp = 32 - (w >> 3); | |
1627 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
1628 | ||
1629 | tmp = 32 - (h >> 3); | |
1630 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
1631 | ||
1632 | flush_render_block_buffer(psx_gpu); | |
1633 | ||
1634 | psx_gpu->texture_window_settings = texture_window_settings; | |
1635 | psx_gpu->texture_window_x = x; | |
1636 | psx_gpu->texture_window_y = y; | |
1637 | psx_gpu->texture_mask_width = w - 1; | |
1638 | psx_gpu->texture_mask_height = h - 1; | |
1639 | ||
1640 | update_texture_ptr(psx_gpu); | |
1641 | } | |
1642 | SET_Ex(2, list[0]); | |
1643 | break; | |
1644 | } | |
1645 | ||
1646 | case 0xE3: | |
7956599f | 1647 | { |
77e34391 | 1648 | s16 viewport_start_x = list[0] & 0x3FF; |
1649 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
a084eccd | 1650 | u32 w; |
1651 | s32 d; | |
7956599f | 1652 | |
77e34391 | 1653 | if(viewport_start_x == psx_gpu->viewport_start_x && |
1654 | viewport_start_y == psx_gpu->viewport_start_y) | |
1655 | { | |
1656 | break; | |
1657 | } | |
1658 | psx_gpu->viewport_start_x = viewport_start_x; | |
1659 | psx_gpu->viewport_start_y = viewport_start_y; | |
1660 | psx_gpu->saved_viewport_start_x = viewport_start_x; | |
1661 | psx_gpu->saved_viewport_start_y = viewport_start_y; | |
1662 | ||
a084eccd | 1663 | w = (u32)psx_gpu->viewport_end_x - (u32)viewport_start_x + 1; |
0b4038f8 | 1664 | d = psx_gpu->saved_hres - w; |
a084eccd | 1665 | if(-16 <= d && d <= 16) |
7956599f | 1666 | { |
77e34391 | 1667 | update_enhancement_buf_table_from_x(psx_gpu, |
a084eccd | 1668 | viewport_start_x, w); |
7956599f | 1669 | } |
e929dec5 | 1670 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1671 | |
1672 | #ifdef TEXTURE_CACHE_4BPP | |
1673 | psx_gpu->viewport_mask = | |
1674 | texture_region_mask(psx_gpu->viewport_start_x, | |
1675 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1676 | psx_gpu->viewport_end_y); | |
1677 | #endif | |
1678 | SET_Ex(3, list[0]); | |
1679 | break; | |
7956599f | 1680 | } |
1681 | ||
c1817bd9 | 1682 | case 0xE4: |
77e34391 | 1683 | { |
1684 | s16 viewport_end_x = list[0] & 0x3FF; | |
1685 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
a084eccd | 1686 | u32 w; |
1687 | s32 d; | |
77e34391 | 1688 | |
1689 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
1690 | viewport_end_y == psx_gpu->viewport_end_y) | |
1691 | { | |
1692 | break; | |
1693 | } | |
1694 | ||
1695 | psx_gpu->viewport_end_x = viewport_end_x; | |
1696 | psx_gpu->viewport_end_y = viewport_end_y; | |
1697 | psx_gpu->saved_viewport_end_x = viewport_end_x; | |
1698 | psx_gpu->saved_viewport_end_y = viewport_end_y; | |
1699 | ||
a084eccd | 1700 | w = (u32)viewport_end_x - (u32)psx_gpu->viewport_start_x + 1; |
0b4038f8 | 1701 | d = psx_gpu->saved_hres - w; |
a084eccd | 1702 | if(-16 <= d && d <= 16) |
77e34391 | 1703 | { |
1704 | update_enhancement_buf_table_from_x(psx_gpu, | |
a084eccd | 1705 | psx_gpu->viewport_start_x, w); |
77e34391 | 1706 | } |
1707 | select_enhancement_buf(psx_gpu); | |
c1817bd9 | 1708 | |
1709 | #ifdef TEXTURE_CACHE_4BPP | |
1710 | psx_gpu->viewport_mask = | |
1711 | texture_region_mask(psx_gpu->viewport_start_x, | |
1712 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1713 | psx_gpu->viewport_end_y); | |
1714 | #endif | |
1715 | SET_Ex(4, list[0]); | |
1716 | break; | |
77e34391 | 1717 | } |
c1817bd9 | 1718 | |
1719 | case 0xE5: | |
1720 | { | |
1721 | s32 offset_x = list[0] << 21; | |
1722 | s32 offset_y = list[0] << 10; | |
1723 | psx_gpu->offset_x = offset_x >> 21; | |
1724 | psx_gpu->offset_y = offset_y >> 21; | |
1725 | ||
1726 | SET_Ex(5, list[0]); | |
1727 | break; | |
1728 | } | |
1729 | ||
1730 | case 0xE6: | |
1731 | { | |
1732 | u32 mask_settings = list[0]; | |
1733 | u16 mask_msb = mask_settings << 15; | |
1734 | ||
1735 | if(list[0] & 0x2) | |
1736 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
1737 | else | |
1738 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
1739 | ||
1740 | if(mask_msb != psx_gpu->mask_msb) | |
1741 | { | |
1742 | flush_render_block_buffer(psx_gpu); | |
1743 | psx_gpu->mask_msb = mask_msb; | |
1744 | } | |
1745 | ||
1746 | SET_Ex(6, list[0]); | |
1747 | break; | |
1748 | } | |
1749 | ||
1750 | default: | |
1751 | break; | |
1752 | } | |
1753 | } | |
1754 | ||
fc6cef7d | 1755 | enhancement_disable(); |
1756 | ||
c1817bd9 | 1757 | breakloop: |
c1817bd9 | 1758 | if (last_command != NULL) |
1759 | *last_command = current_command; | |
1760 | return list - list_start; | |
1761 | } | |
1762 | ||
fc6cef7d | 1763 | #endif /* PCSX */ |
1764 | ||
b0d96051 | 1765 | // vim:ts=2:shiftwidth=2:expandtab |