Commit | Line | Data |
---|---|---|
75e28f62 E |
1 | /* |
2 | * Copyright (C) 2011 Gilead Kutnick "Exophase" <exophase@gmail.com> | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU General Public License as | |
6 | * published by the Free Software Foundation; either version 2 of | |
7 | * the License, or (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * General Public License for more details. | |
13 | */ | |
14 | ||
15 | #include <stdio.h> | |
16 | ||
17 | #include "common.h" | |
18 | ||
652c6b8b | 19 | #ifndef command_lengths |
75e28f62 E |
20 | const u8 command_lengths[256] = |
21 | { | |
22 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00 | |
23 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 | |
24 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 | |
25 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 30 | |
26 | 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 | |
27 | 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, // 50 | |
652c6b8b | 28 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 |
75e28f62 E |
29 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 70 |
30 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 | |
31 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90 | |
32 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 | |
33 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // b0 | |
34 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 | |
35 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // d0 | |
36 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 | |
37 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // f0 | |
38 | }; | |
652c6b8b | 39 | #endif |
75e28f62 E |
40 | |
41 | void update_texture_ptr(psx_gpu_struct *psx_gpu) | |
42 | { | |
3867c6ef | 43 | u8 *texture_base; |
75e28f62 E |
44 | u8 *texture_ptr; |
45 | ||
46 | switch((psx_gpu->render_state_base >> 8) & 0x3) | |
47 | { | |
75e28f62 | 48 | case TEXTURE_MODE_4BPP: |
3867c6ef E |
49 | texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; |
50 | ||
51 | texture_ptr = texture_base; | |
75e28f62 E |
52 | texture_ptr += psx_gpu->texture_window_x & 0xF; |
53 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; | |
54 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
55 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
56 | break; |
57 | ||
58 | case TEXTURE_MODE_8BPP: | |
75e28f62 E |
59 | if(psx_gpu->current_texture_page & 0x1) |
60 | { | |
3867c6ef | 61 | texture_base = |
75e28f62 E |
62 | psx_gpu->texture_8bpp_odd_cache[psx_gpu->current_texture_page >> 1]; |
63 | } | |
64 | else | |
65 | { | |
3867c6ef | 66 | texture_base = |
75e28f62 E |
67 | psx_gpu->texture_8bpp_even_cache[psx_gpu->current_texture_page >> 1]; |
68 | } | |
69 | ||
3867c6ef E |
70 | texture_ptr = texture_base; |
71 | texture_ptr += psx_gpu->texture_window_x & 0xF; | |
75e28f62 E |
72 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; |
73 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
74 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
75 | break; |
76 | ||
b7f5c059 | 77 | default: |
75e28f62 | 78 | case TEXTURE_MODE_16BPP: |
3867c6ef E |
79 | texture_base = (u8 *)(psx_gpu->vram_ptr); |
80 | texture_base += (psx_gpu->current_texture_page & 0xF) * 128; | |
81 | texture_base += ((psx_gpu->current_texture_page >> 4) * 256) * 2048; | |
82 | ||
83 | texture_ptr = texture_base; | |
75e28f62 E |
84 | texture_ptr += psx_gpu->texture_window_x * 2; |
85 | texture_ptr += (psx_gpu->texture_window_y) * 2048; | |
86 | break; | |
87 | } | |
88 | ||
3867c6ef | 89 | psx_gpu->texture_page_base = texture_base; |
75e28f62 E |
90 | psx_gpu->texture_page_ptr = texture_ptr; |
91 | } | |
92 | ||
93 | void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) | |
94 | { | |
f3492649 | 95 | texture_settings &= 0x1FF; |
75e28f62 E |
96 | if(psx_gpu->texture_settings != texture_settings) |
97 | { | |
98 | u32 new_texture_page = texture_settings & 0x1F; | |
99 | u32 texture_mode = (texture_settings >> 7) & 0x3; | |
100 | u32 render_state_base = psx_gpu->render_state_base; | |
101 | ||
b7ed0632 | 102 | flush_render_block_buffer(psx_gpu); |
75e28f62 E |
103 | |
104 | render_state_base &= ~(0xF << 6); | |
105 | render_state_base |= ((texture_settings >> 5) & 0xF) << 6; | |
106 | ||
107 | psx_gpu->render_state_base = render_state_base; | |
108 | ||
109 | psx_gpu->current_texture_mask = 0x1 << new_texture_page; | |
110 | ||
111 | if(texture_mode == TEXTURE_MODE_8BPP) | |
112 | { | |
113 | // In 8bpp mode 256x256 takes up two pages. If it's on the right edge it | |
114 | // wraps back around to the left edge. | |
115 | u32 adjacent_texture_page = ((texture_settings + 1) & 0xF) | (texture_settings & 0x10); | |
116 | psx_gpu->current_texture_mask |= 0x1 << adjacent_texture_page; | |
117 | ||
118 | if((psx_gpu->last_8bpp_texture_page ^ new_texture_page) & 0x1) | |
119 | { | |
120 | u32 dirty_textures_8bpp_alternate_mask = | |
121 | psx_gpu->dirty_textures_8bpp_alternate_mask; | |
122 | psx_gpu->dirty_textures_8bpp_alternate_mask = | |
123 | psx_gpu->dirty_textures_8bpp_mask; | |
124 | psx_gpu->dirty_textures_8bpp_mask = dirty_textures_8bpp_alternate_mask; | |
125 | } | |
126 | ||
127 | psx_gpu->last_8bpp_texture_page = new_texture_page; | |
128 | } | |
129 | ||
130 | psx_gpu->current_texture_page = new_texture_page; | |
131 | psx_gpu->texture_settings = texture_settings; | |
132 | ||
133 | update_texture_ptr(psx_gpu); | |
134 | } | |
135 | } | |
136 | ||
137 | void set_clut(psx_gpu_struct *psx_gpu, u32 clut_settings) | |
138 | { | |
139 | if(psx_gpu->clut_settings != clut_settings) | |
140 | { | |
141 | flush_render_block_buffer(psx_gpu); | |
142 | psx_gpu->clut_settings = clut_settings; | |
143 | psx_gpu->clut_ptr = psx_gpu->vram_ptr + ((clut_settings & 0x7FFF) * 16); | |
144 | } | |
145 | } | |
146 | ||
147 | void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color) | |
148 | { | |
149 | if(psx_gpu->triangle_color != triangle_color) | |
150 | { | |
151 | flush_render_block_buffer(psx_gpu); | |
152 | psx_gpu->triangle_color = triangle_color; | |
153 | } | |
154 | } | |
155 | ||
c1817bd9 | 156 | static void do_fill(psx_gpu_struct *psx_gpu, u32 x, u32 y, |
157 | u32 width, u32 height, u32 color) | |
158 | { | |
159 | x &= ~0xF; | |
160 | width = ((width + 0xF) & ~0xF); | |
161 | ||
162 | flush_render_block_buffer(psx_gpu); | |
163 | ||
164 | if(unlikely((x + width) > 1024)) | |
165 | { | |
166 | u32 width_a = 1024 - x; | |
167 | u32 width_b = width - width_a; | |
168 | ||
169 | if(unlikely((y + height) > 512)) | |
170 | { | |
171 | u32 height_a = 512 - y; | |
172 | u32 height_b = height - height_a; | |
173 | ||
174 | render_block_fill(psx_gpu, color, x, y, width_a, height_a); | |
175 | render_block_fill(psx_gpu, color, 0, y, width_b, height_a); | |
176 | render_block_fill(psx_gpu, color, x, 0, width_a, height_b); | |
177 | render_block_fill(psx_gpu, color, 0, 0, width_b, height_b); | |
178 | } | |
179 | else | |
180 | { | |
181 | render_block_fill(psx_gpu, color, x, y, width_a, height); | |
182 | render_block_fill(psx_gpu, color, 0, y, width_b, height); | |
183 | } | |
184 | } | |
185 | else | |
186 | { | |
187 | if(unlikely((y + height) > 512)) | |
188 | { | |
189 | u32 height_a = 512 - y; | |
190 | u32 height_b = height - height_a; | |
191 | ||
192 | render_block_fill(psx_gpu, color, x, y, width, height_a); | |
193 | render_block_fill(psx_gpu, color, x, 0, width, height_b); | |
194 | } | |
195 | else | |
196 | { | |
197 | render_block_fill(psx_gpu, color, x, y, width, height); | |
198 | } | |
199 | } | |
200 | } | |
201 | ||
75e28f62 E |
202 | #define sign_extend_12bit(value) \ |
203 | (((s32)((value) << 20)) >> 20) \ | |
204 | ||
4be044ba E |
205 | #define sign_extend_11bit(value) \ |
206 | (((s32)((value) << 21)) >> 21) \ | |
207 | ||
208 | #define sign_extend_10bit(value) \ | |
209 | (((s32)((value) << 22)) >> 22) \ | |
210 | ||
211 | ||
75e28f62 E |
212 | #define get_vertex_data_xy(vertex_number, offset16) \ |
213 | vertexes[vertex_number].x = \ | |
214 | sign_extend_12bit(list_s16[offset16]) + psx_gpu->offset_x; \ | |
215 | vertexes[vertex_number].y = \ | |
216 | sign_extend_12bit(list_s16[(offset16) + 1]) + psx_gpu->offset_y; \ | |
217 | ||
218 | #define get_vertex_data_uv(vertex_number, offset16) \ | |
219 | vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ | |
220 | vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ | |
221 | ||
222 | #define get_vertex_data_rgb(vertex_number, offset32) \ | |
223 | vertexes[vertex_number].r = list[offset32] & 0xFF; \ | |
224 | vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ | |
225 | vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ | |
226 | ||
227 | #define get_vertex_data_xy_uv(vertex_number, offset16) \ | |
228 | get_vertex_data_xy(vertex_number, offset16); \ | |
229 | get_vertex_data_uv(vertex_number, (offset16) + 2) \ | |
230 | ||
231 | #define get_vertex_data_xy_rgb(vertex_number, offset16) \ | |
232 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
233 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
234 | ||
235 | #define get_vertex_data_xy_uv_rgb(vertex_number, offset16) \ | |
236 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
237 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
238 | get_vertex_data_uv(vertex_number, (offset16) + 4); \ | |
239 | ||
240 | #define set_vertex_color_constant(vertex_number, color) \ | |
241 | vertexes[vertex_number].r = color & 0xFF; \ | |
242 | vertexes[vertex_number].g = (color >> 8) & 0xFF; \ | |
243 | vertexes[vertex_number].b = (color >> 16) & 0xFF \ | |
244 | ||
245 | #define get_vertex_data_xy_rgb_constant(vertex_number, offset16, color) \ | |
246 | get_vertex_data_xy(vertex_number, offset16); \ | |
247 | set_vertex_color_constant(vertex_number, color) \ | |
248 | ||
b243416b | 249 | #ifndef SET_Ex |
250 | #define SET_Ex(r, v) | |
251 | #endif | |
252 | ||
b243416b | 253 | u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) |
75e28f62 | 254 | { |
0b4038f8 | 255 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
b243416b | 256 | u32 current_command = 0, command_length; |
257 | ||
258 | u32 *list_start = list; | |
75e28f62 E |
259 | u32 *list_end = list + (size / 4); |
260 | ||
261 | for(; list < list_end; list += 1 + command_length) | |
262 | { | |
263 | s16 *list_s16 = (void *)list; | |
264 | current_command = *list >> 24; | |
265 | command_length = command_lengths[current_command]; | |
b243416b | 266 | if (list + 1 + command_length > list_end) { |
267 | current_command = (u32)-1; | |
268 | break; | |
269 | } | |
87c45ad1 | 270 | |
75e28f62 E |
271 | switch(current_command) |
272 | { | |
273 | case 0x00: | |
274 | break; | |
275 | ||
276 | case 0x02: | |
87c45ad1 E |
277 | { |
278 | u32 x = list_s16[2] & 0x3FF; | |
279 | u32 y = list_s16[3] & 0x1FF; | |
280 | u32 width = list_s16[4] & 0x3FF; | |
281 | u32 height = list_s16[5] & 0x1FF; | |
282 | u32 color = list[0] & 0xFFFFFF; | |
283 | ||
c1817bd9 | 284 | do_fill(psx_gpu, x, y, width, height, color); |
75e28f62 | 285 | break; |
87c45ad1 | 286 | } |
75e28f62 E |
287 | |
288 | case 0x20 ... 0x23: | |
289 | { | |
290 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
291 | ||
292 | get_vertex_data_xy(0, 2); | |
293 | get_vertex_data_xy(1, 4); | |
294 | get_vertex_data_xy(2, 6); | |
f9248bbf | 295 | |
75e28f62 E |
296 | render_triangle(psx_gpu, vertexes, current_command); |
297 | break; | |
298 | } | |
299 | ||
300 | case 0x24 ... 0x27: | |
301 | { | |
302 | set_clut(psx_gpu, list_s16[5]); | |
303 | set_texture(psx_gpu, list_s16[9]); | |
304 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
305 | ||
306 | get_vertex_data_xy_uv(0, 2); | |
307 | get_vertex_data_xy_uv(1, 6); | |
308 | get_vertex_data_xy_uv(2, 10); | |
309 | ||
310 | render_triangle(psx_gpu, vertexes, current_command); | |
311 | break; | |
312 | } | |
313 | ||
314 | case 0x28 ... 0x2B: | |
315 | { | |
316 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
317 | ||
318 | get_vertex_data_xy(0, 2); | |
319 | get_vertex_data_xy(1, 4); | |
320 | get_vertex_data_xy(2, 6); | |
321 | get_vertex_data_xy(3, 8); | |
322 | ||
323 | render_triangle(psx_gpu, vertexes, current_command); | |
324 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
325 | break; | |
326 | } | |
327 | ||
328 | case 0x2C ... 0x2F: | |
329 | { | |
330 | set_clut(psx_gpu, list_s16[5]); | |
331 | set_texture(psx_gpu, list_s16[9]); | |
332 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
333 | ||
334 | get_vertex_data_xy_uv(0, 2); | |
335 | get_vertex_data_xy_uv(1, 6); | |
336 | get_vertex_data_xy_uv(2, 10); | |
337 | get_vertex_data_xy_uv(3, 14); | |
338 | ||
339 | render_triangle(psx_gpu, vertexes, current_command); | |
340 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
341 | break; | |
342 | } | |
343 | ||
344 | case 0x30 ... 0x33: | |
345 | { | |
346 | get_vertex_data_xy_rgb(0, 0); | |
347 | get_vertex_data_xy_rgb(1, 4); | |
348 | get_vertex_data_xy_rgb(2, 8); | |
349 | ||
350 | render_triangle(psx_gpu, vertexes, current_command); | |
351 | break; | |
352 | } | |
353 | ||
354 | case 0x34: | |
355 | case 0x35: | |
356 | case 0x36: | |
357 | case 0x37: | |
358 | { | |
359 | set_clut(psx_gpu, list_s16[5]); | |
360 | set_texture(psx_gpu, list_s16[11]); | |
361 | ||
362 | get_vertex_data_xy_uv_rgb(0, 0); | |
363 | get_vertex_data_xy_uv_rgb(1, 6); | |
364 | get_vertex_data_xy_uv_rgb(2, 12); | |
365 | ||
366 | render_triangle(psx_gpu, vertexes, current_command); | |
367 | break; | |
368 | } | |
369 | ||
370 | case 0x38: | |
371 | case 0x39: | |
372 | case 0x3A: | |
373 | case 0x3B: | |
374 | { | |
375 | get_vertex_data_xy_rgb(0, 0); | |
376 | get_vertex_data_xy_rgb(1, 4); | |
377 | get_vertex_data_xy_rgb(2, 8); | |
378 | get_vertex_data_xy_rgb(3, 12); | |
379 | ||
380 | render_triangle(psx_gpu, vertexes, current_command); | |
381 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
382 | break; | |
383 | } | |
384 | ||
385 | case 0x3C: | |
386 | case 0x3D: | |
387 | case 0x3E: | |
388 | case 0x3F: | |
389 | { | |
390 | set_clut(psx_gpu, list_s16[5]); | |
391 | set_texture(psx_gpu, list_s16[11]); | |
392 | ||
393 | get_vertex_data_xy_uv_rgb(0, 0); | |
394 | get_vertex_data_xy_uv_rgb(1, 6); | |
395 | get_vertex_data_xy_uv_rgb(2, 12); | |
396 | get_vertex_data_xy_uv_rgb(3, 18); | |
397 | ||
398 | render_triangle(psx_gpu, vertexes, current_command); | |
399 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
400 | break; | |
401 | } | |
402 | ||
403 | case 0x40 ... 0x47: | |
404 | { | |
405 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
406 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
407 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
408 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
409 | ||
3b3dee71 | 410 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
75e28f62 E |
411 | break; |
412 | } | |
413 | ||
414 | case 0x48 ... 0x4F: | |
415 | { | |
416 | u32 num_vertexes = 1; | |
417 | u32 *list_position = &(list[2]); | |
418 | u32 xy = list[1]; | |
419 | ||
420 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
421 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
422 | ||
c8eaa363 | 423 | xy = *list_position; |
75e28f62 E |
424 | while(1) |
425 | { | |
75e28f62 E |
426 | vertexes[0] = vertexes[1]; |
427 | ||
428 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
429 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
430 | ||
3b3dee71 | 431 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
c8eaa363 | 432 | |
75e28f62 E |
433 | list_position++; |
434 | num_vertexes++; | |
435 | ||
c8eaa363 | 436 | if(list_position >= list_end) |
804789d7 | 437 | { |
438 | current_command = (u32)-1; | |
439 | goto breakloop; | |
440 | } | |
f9248bbf | 441 | |
c8eaa363 | 442 | xy = *list_position; |
443 | if((xy & 0xF000F000) == 0x50005000) | |
444 | break; | |
75e28f62 E |
445 | } |
446 | ||
c8eaa363 | 447 | command_length += (num_vertexes - 2); |
448 | break; | |
75e28f62 E |
449 | } |
450 | ||
451 | case 0x50 ... 0x57: | |
452 | { | |
453 | vertexes[0].r = list[0] & 0xFF; | |
454 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
455 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
456 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
457 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
458 | ||
459 | vertexes[1].r = list[2] & 0xFF; | |
460 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
461 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
462 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
463 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
464 | ||
3b3dee71 | 465 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
75e28f62 E |
466 | break; |
467 | } | |
468 | ||
469 | case 0x58 ... 0x5F: | |
470 | { | |
471 | u32 num_vertexes = 1; | |
472 | u32 *list_position = &(list[2]); | |
473 | u32 color = list[0]; | |
474 | u32 xy = list[1]; | |
475 | ||
476 | vertexes[1].r = color & 0xFF; | |
477 | vertexes[1].g = (color >> 8) & 0xFF; | |
478 | vertexes[1].b = (color >> 16) & 0xFF; | |
479 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
480 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
481 | ||
c8eaa363 | 482 | color = list_position[0]; |
75e28f62 E |
483 | while(1) |
484 | { | |
75e28f62 E |
485 | xy = list_position[1]; |
486 | ||
487 | vertexes[0] = vertexes[1]; | |
488 | ||
489 | vertexes[1].r = color & 0xFF; | |
490 | vertexes[1].g = (color >> 8) & 0xFF; | |
491 | vertexes[1].b = (color >> 16) & 0xFF; | |
492 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
493 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
494 | ||
3b3dee71 | 495 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
c8eaa363 | 496 | |
75e28f62 E |
497 | list_position += 2; |
498 | num_vertexes++; | |
499 | ||
c8eaa363 | 500 | if(list_position >= list_end) |
804789d7 | 501 | { |
502 | current_command = (u32)-1; | |
503 | goto breakloop; | |
504 | } | |
f9248bbf | 505 | |
c8eaa363 | 506 | color = list_position[0]; |
507 | if((color & 0xF000F000) == 0x50005000) | |
508 | break; | |
75e28f62 E |
509 | } |
510 | ||
c8eaa363 | 511 | command_length += ((num_vertexes - 2) * 2); |
512 | break; | |
75e28f62 E |
513 | } |
514 | ||
515 | case 0x60 ... 0x63: | |
516 | { | |
4be044ba E |
517 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
518 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
519 | u32 width = list_s16[4] & 0x3FF; |
520 | u32 height = list_s16[5] & 0x1FF; | |
521 | ||
75e28f62 E |
522 | render_sprite(psx_gpu, x, y, 0, 0, width, height, current_command, list[0]); |
523 | break; | |
524 | } | |
525 | ||
526 | case 0x64 ... 0x67: | |
527 | { | |
4be044ba E |
528 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
529 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
530 | u32 uv = list_s16[4]; |
531 | u32 width = list_s16[6] & 0x3FF; | |
532 | u32 height = list_s16[7] & 0x1FF; | |
533 | ||
75e28f62 E |
534 | set_clut(psx_gpu, list_s16[5]); |
535 | ||
536 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, width, height, | |
537 | current_command, list[0]); | |
538 | break; | |
539 | } | |
540 | ||
541 | case 0x68: | |
542 | case 0x69: | |
543 | case 0x6A: | |
544 | case 0x6B: | |
545 | { | |
4be044ba E |
546 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
547 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 548 | |
75e28f62 E |
549 | render_sprite(psx_gpu, x, y, 0, 0, 1, 1, current_command, list[0]); |
550 | break; | |
551 | } | |
552 | ||
553 | case 0x70: | |
554 | case 0x71: | |
555 | case 0x72: | |
556 | case 0x73: | |
557 | { | |
4be044ba E |
558 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
559 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 560 | |
75e28f62 E |
561 | render_sprite(psx_gpu, x, y, 0, 0, 8, 8, current_command, list[0]); |
562 | break; | |
563 | } | |
564 | ||
565 | case 0x74: | |
566 | case 0x75: | |
567 | case 0x76: | |
568 | case 0x77: | |
569 | { | |
4be044ba E |
570 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
571 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
572 | u32 uv = list_s16[4]; |
573 | ||
75e28f62 E |
574 | set_clut(psx_gpu, list_s16[5]); |
575 | ||
576 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, 8, 8, | |
577 | current_command, list[0]); | |
578 | break; | |
579 | } | |
580 | ||
581 | case 0x78: | |
582 | case 0x79: | |
583 | case 0x7A: | |
584 | case 0x7B: | |
585 | { | |
4be044ba E |
586 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
587 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 588 | |
75e28f62 E |
589 | render_sprite(psx_gpu, x, y, 0, 0, 16, 16, current_command, list[0]); |
590 | break; | |
591 | } | |
592 | ||
593 | case 0x7C: | |
594 | case 0x7D: | |
595 | case 0x7E: | |
596 | case 0x7F: | |
597 | { | |
4be044ba E |
598 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
599 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
600 | u32 uv = list_s16[4]; |
601 | ||
75e28f62 E |
602 | set_clut(psx_gpu, list_s16[5]); |
603 | ||
604 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, 16, 16, | |
605 | current_command, list[0]); | |
606 | break; | |
607 | } | |
608 | ||
72583812 | 609 | #ifdef PCSX |
610 | case 0x80 ... 0x9F: // vid -> vid | |
611 | case 0xA0 ... 0xBF: // sys -> vid | |
612 | case 0xC0 ... 0xDF: // vid -> sys | |
613 | goto breakloop; | |
614 | #else | |
615 | case 0x80 ... 0x9F: // vid -> vid | |
06bc35c8 | 616 | { |
617 | u32 sx = list_s16[2] & 0x3FF; | |
618 | u32 sy = list_s16[3] & 0x1FF; | |
619 | u32 dx = list_s16[4] & 0x3FF; | |
620 | u32 dy = list_s16[5] & 0x1FF; | |
621 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
622 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
623 | ||
624 | if (sx == dx && sy == dy && psx_gpu->mask_msb == 0) | |
625 | break; | |
626 | ||
627 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
628 | break; | |
629 | } | |
630 | ||
72583812 | 631 | case 0xA0 ... 0xBF: // sys -> vid |
75e28f62 | 632 | { |
1f88961f E |
633 | u32 load_x = list_s16[2] & 0x3FF; |
634 | u32 load_y = list_s16[3] & 0x1FF; | |
635 | u32 load_width = list_s16[4] & 0x3FF; | |
636 | u32 load_height = list_s16[5] & 0x1FF; | |
75e28f62 E |
637 | u32 load_size = load_width * load_height; |
638 | ||
639 | command_length += load_size / 2; | |
cec398c0 E |
640 | |
641 | if(load_size & 1) | |
642 | command_length++; | |
643 | ||
75e28f62 E |
644 | render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, |
645 | load_width, load_height, load_width); | |
646 | break; | |
647 | } | |
b243416b | 648 | |
72583812 | 649 | case 0xC0 ... 0xDF: // vid -> sys |
650 | break; | |
b243416b | 651 | #endif |
652 | ||
75e28f62 | 653 | case 0xE1: |
f3492649 | 654 | set_texture(psx_gpu, list[0]); |
87c45ad1 | 655 | |
75e28f62 E |
656 | if(list[0] & (1 << 9)) |
657 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
658 | else | |
659 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
660 | ||
661 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
b243416b | 662 | SET_Ex(1, list[0]); |
75e28f62 E |
663 | break; |
664 | ||
665 | case 0xE2: | |
666 | { | |
667 | // TODO: Clean | |
668 | u32 texture_window_settings = list[0]; | |
669 | u32 tmp, x, y, w, h; | |
670 | ||
671 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
672 | { | |
673 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
674 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
675 | ||
676 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
677 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
678 | ||
679 | tmp = 32 - (w >> 3); | |
680 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
681 | ||
682 | tmp = 32 - (h >> 3); | |
683 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
684 | ||
685 | flush_render_block_buffer(psx_gpu); | |
686 | ||
de35a464 | 687 | psx_gpu->texture_window_settings = texture_window_settings; |
75e28f62 E |
688 | psx_gpu->texture_window_x = x; |
689 | psx_gpu->texture_window_y = y; | |
690 | psx_gpu->texture_mask_width = w - 1; | |
691 | psx_gpu->texture_mask_height = h - 1; | |
692 | ||
693 | update_texture_ptr(psx_gpu); | |
694 | } | |
b243416b | 695 | SET_Ex(2, list[0]); |
75e28f62 | 696 | break; |
77e34391 | 697 | } |
698 | ||
699 | case 0xE3: | |
700 | { | |
701 | s16 viewport_start_x = list[0] & 0x3FF; | |
702 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
703 | ||
704 | if(viewport_start_x == psx_gpu->viewport_start_x && | |
705 | viewport_start_y == psx_gpu->viewport_start_y) | |
706 | { | |
707 | break; | |
708 | } | |
75e28f62 | 709 | |
77e34391 | 710 | psx_gpu->viewport_start_x = viewport_start_x; |
711 | psx_gpu->viewport_start_y = viewport_start_y; | |
75e28f62 E |
712 | |
713 | #ifdef TEXTURE_CACHE_4BPP | |
714 | psx_gpu->viewport_mask = | |
715 | texture_region_mask(psx_gpu->viewport_start_x, | |
716 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
717 | psx_gpu->viewport_end_y); | |
718 | #endif | |
77e34391 | 719 | SET_Ex(3, list[0]); |
720 | break; | |
721 | } | |
722 | ||
723 | case 0xE4: | |
724 | { | |
725 | s16 viewport_end_x = list[0] & 0x3FF; | |
726 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
727 | ||
728 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
729 | viewport_end_y == psx_gpu->viewport_end_y) | |
730 | { | |
731 | break; | |
732 | } | |
733 | ||
734 | psx_gpu->viewport_end_x = viewport_end_x; | |
735 | psx_gpu->viewport_end_y = viewport_end_y; | |
75e28f62 E |
736 | |
737 | #ifdef TEXTURE_CACHE_4BPP | |
738 | psx_gpu->viewport_mask = | |
739 | texture_region_mask(psx_gpu->viewport_start_x, | |
740 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
741 | psx_gpu->viewport_end_y); | |
742 | #endif | |
77e34391 | 743 | SET_Ex(4, list[0]); |
744 | break; | |
745 | } | |
75e28f62 | 746 | |
77e34391 | 747 | case 0xE5: |
75e28f62 E |
748 | { |
749 | s32 offset_x = list[0] << 21; | |
750 | s32 offset_y = list[0] << 10; | |
751 | psx_gpu->offset_x = offset_x >> 21; | |
752 | psx_gpu->offset_y = offset_y >> 21; | |
753 | ||
b243416b | 754 | SET_Ex(5, list[0]); |
75e28f62 E |
755 | break; |
756 | } | |
757 | ||
758 | case 0xE6: | |
759 | { | |
760 | u32 mask_settings = list[0]; | |
761 | u16 mask_msb = mask_settings << 15; | |
762 | ||
763 | if(list[0] & 0x2) | |
764 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
765 | else | |
766 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
767 | ||
768 | if(mask_msb != psx_gpu->mask_msb) | |
769 | { | |
770 | flush_render_block_buffer(psx_gpu); | |
771 | psx_gpu->mask_msb = mask_msb; | |
772 | } | |
773 | ||
b243416b | 774 | SET_Ex(6, list[0]); |
75e28f62 E |
775 | break; |
776 | } | |
777 | ||
778 | default: | |
779 | break; | |
780 | } | |
781 | } | |
b243416b | 782 | |
b243416b | 783 | breakloop: |
b243416b | 784 | if (last_command != NULL) |
785 | *last_command = current_command; | |
786 | return list - list_start; | |
75e28f62 E |
787 | } |
788 | ||
fc6cef7d | 789 | #ifdef PCSX |
790 | ||
2da2fc76 | 791 | // this thing has become such a PITA, should just handle the 2048 width really |
792 | static void update_enhancement_buf_scanouts(psx_gpu_struct *psx_gpu, | |
793 | int x, int y, int w, int h) | |
0b4038f8 | 794 | { |
2da2fc76 | 795 | int max_bufs = ARRAY_SIZE(psx_gpu->enhancement_scanouts); |
796 | struct psx_gpu_scanout *s; | |
797 | int i, sel, right, bottom; | |
798 | u32 tol_x = 48, tol_y = 16; | |
799 | u32 intersection; | |
800 | ||
801 | //w = (w + 15) & ~15; | |
802 | psx_gpu->saved_hres = w; | |
803 | assert(!(max_bufs & (max_bufs - 1))); | |
804 | for (i = 0; i < max_bufs; i++) { | |
805 | s = &psx_gpu->enhancement_scanouts[i]; | |
806 | if (s->x == x && s->y == y && w - s->w <= tol_x && h - s->h <= tol_y) | |
807 | return; | |
0b4038f8 | 808 | } |
7956599f | 809 | |
2da2fc76 | 810 | // evict any scanout that intersects |
811 | right = x + w; | |
812 | bottom = y + h; | |
813 | for (i = 0, sel = -1; i < max_bufs; i++) { | |
814 | s = &psx_gpu->enhancement_scanouts[i]; | |
815 | if (s->x >= right) continue; | |
816 | if (s->x + s->w <= x) continue; | |
817 | if (s->y >= bottom) continue; | |
818 | if (s->y + s->h <= y) continue; | |
819 | // ... but allow upto 16 pixels intersection that some games do | |
820 | if ((intersection = s->x + s->w - x) - 1u <= tol_x) { | |
821 | s->w -= intersection; | |
822 | continue; | |
7956599f | 823 | } |
2da2fc76 | 824 | if ((intersection = s->y + s->h - y) - 1u <= tol_y) { |
825 | s->h -= intersection; | |
826 | continue; | |
827 | } | |
828 | //printf("%4d%4d%4dx%d evicted\n", s->x, s->y, s->w, s->h); | |
829 | s->w = 0; | |
830 | sel = i; | |
831 | break; | |
7956599f | 832 | } |
2da2fc76 | 833 | if (sel >= 0) { |
834 | // 2nd intersection check | |
835 | for (i = 0; i < max_bufs; i++) { | |
836 | s = &psx_gpu->enhancement_scanouts[i]; | |
837 | if (!s->w) | |
838 | continue; | |
839 | if ((intersection = right - s->x) - 1u <= tol_x) { | |
840 | w -= intersection; | |
841 | break; | |
842 | } | |
843 | if ((intersection = bottom - s->y) - 1u <= tol_y) { | |
844 | h -= intersection; | |
845 | break; | |
0b4038f8 | 846 | } |
0b4038f8 | 847 | } |
848 | } | |
2da2fc76 | 849 | else |
850 | sel = psx_gpu->enhancement_scanout_eselect++; | |
851 | psx_gpu->enhancement_scanout_eselect &= max_bufs - 1; | |
852 | s = &psx_gpu->enhancement_scanouts[sel]; | |
853 | s->x = x; | |
854 | s->y = y; | |
855 | s->w = w; | |
856 | s->h = h; | |
857 | ||
858 | sync_enhancement_buffers(x, y, w, h); | |
859 | #if 0 | |
860 | printf("scanouts:\n"); | |
861 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
862 | s = &psx_gpu->enhancement_scanouts[i]; | |
863 | if (s->w) | |
864 | printf("%4d%4d%4dx%d\n", s->x, s->y, s->w, s->h); | |
865 | } | |
0b4038f8 | 866 | #endif |
e929dec5 | 867 | } |
868 | ||
2da2fc76 | 869 | static int select_enhancement_buf_index(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
77e34391 | 870 | { |
2da2fc76 | 871 | int i; |
872 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
873 | const struct psx_gpu_scanout *s = &psx_gpu->enhancement_scanouts[i]; | |
874 | if (s->x <= x && x < s->x + s->w && | |
875 | s->y <= y && y < s->y + s->h) | |
876 | return i; | |
877 | } | |
878 | return -1; | |
879 | } | |
77e34391 | 880 | |
2da2fc76 | 881 | #define select_enhancement_buf_by_index(psx_gpu_, i_) \ |
882 | ((psx_gpu_)->enhancement_buf_ptr + ((i_) << 20)) | |
77e34391 | 883 | |
2da2fc76 | 884 | static void *select_enhancement_buf_ptr(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
885 | { | |
886 | int i = select_enhancement_buf_index(psx_gpu, x, y); | |
887 | return i >= 0 ? select_enhancement_buf_by_index(psx_gpu, i) : NULL; | |
77e34391 | 888 | } |
889 | ||
2da2fc76 | 890 | static void select_enhancement_buf(psx_gpu_struct *psx_gpu) |
891 | { | |
892 | s32 x = psx_gpu->saved_viewport_start_x; | |
893 | s32 y = psx_gpu->saved_viewport_start_y; | |
894 | psx_gpu->enhancement_current_buf_ptr = select_enhancement_buf_ptr(psx_gpu, x, y); | |
895 | } | |
06bc35c8 | 896 | |
c1817bd9 | 897 | #define enhancement_disable() { \ |
898 | psx_gpu->vram_out_ptr = psx_gpu->vram_ptr; \ | |
899 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x; \ | |
900 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ | |
901 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ | |
902 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ | |
c6063f89 | 903 | psx_gpu->uvrgb_phase = 0x8000; \ |
c1817bd9 | 904 | } |
905 | ||
2da2fc76 | 906 | static int enhancement_enable(psx_gpu_struct *psx_gpu) |
907 | { | |
908 | if (!psx_gpu->enhancement_current_buf_ptr) | |
909 | return 0; | |
910 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; | |
911 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x * 2; | |
912 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; | |
913 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2 + 1; | |
914 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2 + 1; | |
915 | if (psx_gpu->viewport_end_x - psx_gpu->viewport_start_x + 1 > 1024) | |
916 | psx_gpu->viewport_end_x = psx_gpu->viewport_start_x + 1023; | |
917 | psx_gpu->uvrgb_phase = 0x7fff; | |
918 | return 1; | |
c1817bd9 | 919 | } |
920 | ||
921 | #define shift_vertices3(v) { \ | |
0b4038f8 | 922 | v[0]->x <<= 1; \ |
923 | v[0]->y <<= 1; \ | |
924 | v[1]->x <<= 1; \ | |
925 | v[1]->y <<= 1; \ | |
926 | v[2]->x <<= 1; \ | |
927 | v[2]->y <<= 1; \ | |
c1817bd9 | 928 | } |
929 | ||
930 | #define unshift_vertices3(v) { \ | |
0b4038f8 | 931 | v[0]->x >>= 1; \ |
932 | v[0]->y >>= 1; \ | |
933 | v[1]->x >>= 1; \ | |
934 | v[1]->y >>= 1; \ | |
935 | v[2]->x >>= 1; \ | |
936 | v[2]->y >>= 1; \ | |
c1817bd9 | 937 | } |
938 | ||
939 | #define shift_triangle_area() \ | |
940 | psx_gpu->triangle_area *= 4 | |
941 | ||
06bc35c8 | 942 | #ifndef NEON_BUILD |
7a8d521f | 943 | void scale2x_tiles8(void *dst, const void *src, int w8, int h) |
944 | { | |
945 | uint16_t* d = (uint16_t*)dst; | |
946 | const uint16_t* s = (const uint16_t*)src; | |
947 | ||
948 | while ( h-- ) | |
949 | { | |
950 | uint16_t* d_save = d; | |
951 | const uint16_t* s_save = s; | |
952 | int w = w8; | |
953 | ||
954 | while ( w-- ) | |
955 | { | |
956 | d[ 0 ] = *s; | |
957 | d[ 1 ] = *s; | |
958 | d[ 1024 ] = *s; | |
959 | d[ 1025 ] = *s; | |
960 | d += 2; s++; | |
961 | ||
962 | d[ 0 ] = *s; | |
963 | d[ 1 ] = *s; | |
964 | d[ 1024 ] = *s; | |
965 | d[ 1025 ] = *s; | |
966 | d += 2; s++; | |
967 | ||
968 | d[ 0 ] = *s; | |
969 | d[ 1 ] = *s; | |
970 | d[ 1024 ] = *s; | |
971 | d[ 1025 ] = *s; | |
972 | d += 2; s++; | |
973 | ||
974 | d[ 0 ] = *s; | |
975 | d[ 1 ] = *s; | |
976 | d[ 1024 ] = *s; | |
977 | d[ 1025 ] = *s; | |
978 | d += 2; s++; | |
979 | ||
980 | d[ 0 ] = *s; | |
981 | d[ 1 ] = *s; | |
982 | d[ 1024 ] = *s; | |
983 | d[ 1025 ] = *s; | |
984 | d += 2; s++; | |
985 | ||
986 | d[ 0 ] = *s; | |
987 | d[ 1 ] = *s; | |
988 | d[ 1024 ] = *s; | |
989 | d[ 1025 ] = *s; | |
990 | d += 2; s++; | |
991 | ||
992 | d[ 0 ] = *s; | |
993 | d[ 1 ] = *s; | |
994 | d[ 1024 ] = *s; | |
995 | d[ 1025 ] = *s; | |
996 | d += 2; s++; | |
997 | ||
998 | d[ 0 ] = *s; | |
999 | d[ 1 ] = *s; | |
1000 | d[ 1024 ] = *s; | |
1001 | d[ 1025 ] = *s; | |
1002 | d += 2; s++; | |
1003 | } | |
1004 | ||
1005 | d = d_save + 2048; | |
1006 | s = s_save + 1024; /* or 512? */ | |
1007 | } | |
1008 | } | |
06bc35c8 | 1009 | #endif |
1010 | ||
c1817bd9 | 1011 | static int disable_main_render; |
1012 | ||
2da2fc76 | 1013 | // simple check for a case where no clipping is used |
1014 | // - now handled by adjusting the viewport | |
1015 | static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int y) | |
0b4038f8 | 1016 | { |
0b4038f8 | 1017 | return 1; |
1018 | } | |
1019 | ||
39db3a96 | 1020 | static int is_in_array(int val, int array[], int len) |
1021 | { | |
1022 | int i; | |
1023 | for (i = 0; i < len; i++) | |
1024 | if (array[i] == val) | |
1025 | return 1; | |
1026 | return 0; | |
1027 | } | |
1028 | ||
1029 | static int make_members_unique(int array[], int len) | |
1030 | { | |
1031 | int i, j; | |
1032 | for (i = j = 1; i < len; i++) | |
1033 | if (!is_in_array(array[i], array, j)) | |
1034 | array[j++] = array[i]; | |
1035 | ||
1036 | if (array[0] > array[1]) { | |
1037 | i = array[0]; array[0] = array[1]; array[1] = i; | |
1038 | } | |
1039 | return j; | |
1040 | } | |
1041 | ||
1042 | static void patch_u(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1043 | { | |
1044 | int i; | |
1045 | for (i = 0; i < count; i++) | |
1046 | if (vertex_ptrs[i].u == old) | |
1047 | vertex_ptrs[i].u = new; | |
1048 | } | |
1049 | ||
1050 | static void patch_v(vertex_struct *vertex_ptrs, int count, int old, int new) | |
1051 | { | |
1052 | int i; | |
1053 | for (i = 0; i < count; i++) | |
1054 | if (vertex_ptrs[i].v == old) | |
1055 | vertex_ptrs[i].v = new; | |
1056 | } | |
1057 | ||
1058 | static void uv_hack(vertex_struct *vertex_ptrs, int vertex_count) | |
1059 | { | |
1060 | int i, u[4], v[4]; | |
1061 | ||
1062 | for (i = 0; i < vertex_count; i++) { | |
1063 | u[i] = vertex_ptrs[i].u; | |
1064 | v[i] = vertex_ptrs[i].v; | |
1065 | } | |
1066 | if (make_members_unique(u, vertex_count) == 2 && u[1] - u[0] >= 8) { | |
1067 | if ((u[0] & 7) == 7) { | |
1068 | patch_u(vertex_ptrs, vertex_count, u[0], u[0] + 1); | |
1069 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0]+1, u[1]); | |
1070 | } | |
1071 | else if ((u[1] & 7) == 0 || u[1] - u[0] > 128) { | |
1072 | patch_u(vertex_ptrs, vertex_count, u[1], u[1] - 1); | |
1073 | //printf("u hack: %3u-%3u -> %3u-%3u\n", u[0], u[1], u[0], u[1]-1); | |
1074 | } | |
1075 | } | |
1076 | if (make_members_unique(v, vertex_count) == 2 && ((v[0] - v[1]) & 7) == 0) { | |
1077 | if ((v[0] & 7) == 7) { | |
1078 | patch_v(vertex_ptrs, vertex_count, v[0], v[0] + 1); | |
1079 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0]+1, v[1]); | |
1080 | } | |
1081 | else if ((v[1] & 7) == 0) { | |
1082 | patch_v(vertex_ptrs, vertex_count, v[1], v[1] - 1); | |
1083 | //printf("v hack: %3u-%3u -> %3u-%3u\n", v[0], v[1], v[0], v[1]-1); | |
1084 | } | |
1085 | } | |
1086 | } | |
1087 | ||
c1817bd9 | 1088 | static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, |
1089 | vertex_struct *vertexes, u32 current_command) | |
1090 | { | |
1091 | vertex_struct *vertex_ptrs[3]; | |
1092 | ||
1093 | if (!prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) | |
1094 | return; | |
1095 | ||
1096 | if (!disable_main_render) | |
1097 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
1098 | ||
0b4038f8 | 1099 | if (!check_enhanced_range(psx_gpu, vertex_ptrs[0]->x, vertex_ptrs[2]->x)) |
1100 | return; | |
1101 | ||
2da2fc76 | 1102 | if (!enhancement_enable(psx_gpu)) |
1103 | return; | |
1104 | ||
c1817bd9 | 1105 | shift_vertices3(vertex_ptrs); |
1106 | shift_triangle_area(); | |
1107 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
0b4038f8 | 1108 | unshift_vertices3(vertex_ptrs); |
c1817bd9 | 1109 | } |
1110 | ||
1111 | static void do_quad_enhanced(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
1112 | u32 current_command) | |
1113 | { | |
0b4038f8 | 1114 | do_triangle_enhanced(psx_gpu, vertexes, current_command); |
c1817bd9 | 1115 | enhancement_disable(); |
0b4038f8 | 1116 | do_triangle_enhanced(psx_gpu, &vertexes[1], current_command); |
c1817bd9 | 1117 | } |
1118 | ||
fc6cef7d | 1119 | #if 0 |
1120 | ||
24c742fc | 1121 | #define fill_vertex(i, x_, y_, u_, v_, rgb_) \ |
1122 | vertexes[i].x = x_; \ | |
1123 | vertexes[i].y = y_; \ | |
1124 | vertexes[i].u = u_; \ | |
1125 | vertexes[i].v = v_; \ | |
1126 | vertexes[i].r = rgb_; \ | |
1127 | vertexes[i].g = (rgb_) >> 8; \ | |
1128 | vertexes[i].b = (rgb_) >> 16 | |
1129 | ||
fc6cef7d | 1130 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, |
24c742fc | 1131 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) |
1132 | { | |
1133 | vertex_struct *vertex_ptrs[3]; | |
1134 | u32 flags = (cmd_rgb >> 24); | |
1135 | u32 color = cmd_rgb & 0xffffff; | |
1136 | u32 render_state_base_saved = psx_gpu->render_state_base; | |
1137 | int x1, y1; | |
1138 | u8 u1, v1; | |
1139 | ||
1140 | flags &= | |
1141 | (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | | |
1142 | RENDER_FLAGS_TEXTURE_MAP); | |
1143 | ||
1144 | set_triangle_color(psx_gpu, color); | |
1145 | if(color == 0x808080) | |
1146 | flags |= RENDER_FLAGS_MODULATE_TEXELS; | |
1147 | ||
1148 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1149 | enhancement_enable(); | |
1150 | ||
1151 | x1 = x + w; | |
1152 | y1 = y + h; | |
1153 | u1 = u + w; | |
1154 | v1 = v + h; | |
1155 | // FIXME.. | |
1156 | if (u1 < u) u1 = 0xff; | |
1157 | if (v1 < v) v1 = 0xff; | |
1158 | ||
1159 | // 0-2 | |
1160 | // |/ | |
1161 | // 1 | |
1162 | fill_vertex(0, x, y, u, v, color); | |
1163 | fill_vertex(1, x, y1, u, v1, color); | |
1164 | fill_vertex(2, x1, y, u1, v, color); | |
1165 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1166 | shift_vertices3(vertex_ptrs); | |
1167 | shift_triangle_area(); | |
1168 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1169 | } | |
1170 | ||
1171 | // 0 | |
1172 | // /| | |
1173 | // 1-2 | |
1174 | fill_vertex(0, x1, y, u1, v, color); | |
1175 | fill_vertex(1, x, y1, u, v1, color); | |
1176 | fill_vertex(2, x1, y1, u1, v1, color); | |
1177 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1178 | shift_vertices3(vertex_ptrs); | |
1179 | shift_triangle_area(); | |
1180 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1181 | } | |
1182 | ||
1183 | psx_gpu->render_state_base = render_state_base_saved; | |
1184 | } | |
fc6cef7d | 1185 | #else |
1186 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, | |
1187 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) | |
1188 | { | |
1189 | u32 flags = (cmd_rgb >> 24); | |
1190 | u32 color = cmd_rgb & 0xffffff; | |
1191 | ||
fc6cef7d | 1192 | render_sprite_4x(psx_gpu, x, y, u, v, w, h, flags, color); |
1193 | } | |
1194 | #endif | |
24c742fc | 1195 | |
7956599f | 1196 | u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
1197 | u32 *last_command) | |
c1817bd9 | 1198 | { |
0b4038f8 | 1199 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
c1817bd9 | 1200 | u32 current_command = 0, command_length; |
1201 | ||
1202 | u32 *list_start = list; | |
1203 | u32 *list_end = list + (size / 4); | |
1204 | ||
1205 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
1206 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
1207 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
1208 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
e929dec5 | 1209 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1210 | |
1211 | for(; list < list_end; list += 1 + command_length) | |
1212 | { | |
1213 | s16 *list_s16 = (void *)list; | |
1214 | current_command = *list >> 24; | |
1215 | command_length = command_lengths[current_command]; | |
1216 | if (list + 1 + command_length > list_end) { | |
1217 | current_command = (u32)-1; | |
1218 | break; | |
1219 | } | |
1220 | ||
1221 | enhancement_disable(); | |
1222 | ||
1223 | switch(current_command) | |
1224 | { | |
1225 | case 0x00: | |
1226 | break; | |
1227 | ||
1228 | case 0x02: | |
1229 | { | |
1230 | u32 x = list_s16[2] & 0x3FF; | |
1231 | u32 y = list_s16[3] & 0x1FF; | |
1232 | u32 width = list_s16[4] & 0x3FF; | |
1233 | u32 height = list_s16[5] & 0x1FF; | |
1234 | u32 color = list[0] & 0xFFFFFF; | |
2da2fc76 | 1235 | s32 i1, i2; |
c1817bd9 | 1236 | |
f1359c57 | 1237 | x &= ~0xF; |
1238 | width = ((width + 0xF) & ~0xF); | |
0b4038f8 | 1239 | if (width == 0 || height == 0) |
1240 | break; | |
f1359c57 | 1241 | |
c1817bd9 | 1242 | do_fill(psx_gpu, x, y, width, height, color); |
1243 | ||
2da2fc76 | 1244 | i1 = select_enhancement_buf_index(psx_gpu, x, y); |
1245 | i2 = select_enhancement_buf_index(psx_gpu, x + width - 1, y + height - 1); | |
1246 | if (i1 < 0 || i1 != i2) { | |
0b4038f8 | 1247 | sync_enhancement_buffers(x, y, width, height); |
1248 | break; | |
1249 | } | |
0b4038f8 | 1250 | |
2da2fc76 | 1251 | psx_gpu->vram_out_ptr = select_enhancement_buf_by_index(psx_gpu, i1); |
c1817bd9 | 1252 | x *= 2; |
1253 | y *= 2; | |
1254 | width *= 2; | |
1255 | height *= 2; | |
f1359c57 | 1256 | render_block_fill_enh(psx_gpu, color, x, y, width, height); |
c1817bd9 | 1257 | break; |
1258 | } | |
1259 | ||
1260 | case 0x20 ... 0x23: | |
1261 | { | |
1262 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1263 | ||
1264 | get_vertex_data_xy(0, 2); | |
1265 | get_vertex_data_xy(1, 4); | |
1266 | get_vertex_data_xy(2, 6); | |
1267 | ||
1268 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1269 | break; | |
1270 | } | |
1271 | ||
1272 | case 0x24 ... 0x27: | |
1273 | { | |
1274 | set_clut(psx_gpu, list_s16[5]); | |
1275 | set_texture(psx_gpu, list_s16[9]); | |
1276 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1277 | ||
1278 | get_vertex_data_xy_uv(0, 2); | |
1279 | get_vertex_data_xy_uv(1, 6); | |
1280 | get_vertex_data_xy_uv(2, 10); | |
1281 | ||
1282 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1283 | break; | |
1284 | } | |
1285 | ||
1286 | case 0x28 ... 0x2B: | |
1287 | { | |
1288 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1289 | ||
1290 | get_vertex_data_xy(0, 2); | |
1291 | get_vertex_data_xy(1, 4); | |
1292 | get_vertex_data_xy(2, 6); | |
1293 | get_vertex_data_xy(3, 8); | |
1294 | ||
1295 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1296 | break; | |
1297 | } | |
1298 | ||
1299 | case 0x2C ... 0x2F: | |
1300 | { | |
1301 | set_clut(psx_gpu, list_s16[5]); | |
1302 | set_texture(psx_gpu, list_s16[9]); | |
1303 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1304 | ||
1305 | get_vertex_data_xy_uv(0, 2); | |
1306 | get_vertex_data_xy_uv(1, 6); | |
1307 | get_vertex_data_xy_uv(2, 10); | |
1308 | get_vertex_data_xy_uv(3, 14); | |
1309 | ||
39db3a96 | 1310 | uv_hack(vertexes, 4); |
c1817bd9 | 1311 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
1312 | break; | |
1313 | } | |
1314 | ||
1315 | case 0x30 ... 0x33: | |
1316 | { | |
1317 | get_vertex_data_xy_rgb(0, 0); | |
1318 | get_vertex_data_xy_rgb(1, 4); | |
1319 | get_vertex_data_xy_rgb(2, 8); | |
1320 | ||
1321 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1322 | break; | |
1323 | } | |
1324 | ||
1325 | case 0x34: | |
1326 | case 0x35: | |
1327 | case 0x36: | |
1328 | case 0x37: | |
1329 | { | |
1330 | set_clut(psx_gpu, list_s16[5]); | |
1331 | set_texture(psx_gpu, list_s16[11]); | |
1332 | ||
1333 | get_vertex_data_xy_uv_rgb(0, 0); | |
1334 | get_vertex_data_xy_uv_rgb(1, 6); | |
1335 | get_vertex_data_xy_uv_rgb(2, 12); | |
1336 | ||
1337 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1338 | break; | |
1339 | } | |
1340 | ||
1341 | case 0x38: | |
1342 | case 0x39: | |
1343 | case 0x3A: | |
1344 | case 0x3B: | |
1345 | { | |
1346 | get_vertex_data_xy_rgb(0, 0); | |
1347 | get_vertex_data_xy_rgb(1, 4); | |
1348 | get_vertex_data_xy_rgb(2, 8); | |
1349 | get_vertex_data_xy_rgb(3, 12); | |
1350 | ||
1351 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1352 | break; | |
1353 | } | |
1354 | ||
1355 | case 0x3C: | |
1356 | case 0x3D: | |
1357 | case 0x3E: | |
1358 | case 0x3F: | |
1359 | { | |
1360 | set_clut(psx_gpu, list_s16[5]); | |
1361 | set_texture(psx_gpu, list_s16[11]); | |
1362 | ||
1363 | get_vertex_data_xy_uv_rgb(0, 0); | |
1364 | get_vertex_data_xy_uv_rgb(1, 6); | |
1365 | get_vertex_data_xy_uv_rgb(2, 12); | |
1366 | get_vertex_data_xy_uv_rgb(3, 18); | |
1367 | ||
39db3a96 | 1368 | uv_hack(vertexes, 4); |
c1817bd9 | 1369 | do_quad_enhanced(psx_gpu, vertexes, current_command); |
1370 | break; | |
1371 | } | |
1372 | ||
1373 | case 0x40 ... 0x47: | |
1374 | { | |
1375 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1376 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1377 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
1378 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
1379 | ||
3b3dee71 | 1380 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
2da2fc76 | 1381 | if (enhancement_enable(psx_gpu)) |
1382 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
c1817bd9 | 1383 | break; |
1384 | } | |
1385 | ||
1386 | case 0x48 ... 0x4F: | |
1387 | { | |
1388 | u32 num_vertexes = 1; | |
1389 | u32 *list_position = &(list[2]); | |
1390 | u32 xy = list[1]; | |
1391 | ||
1392 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1393 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1394 | ||
1395 | xy = *list_position; | |
1396 | while(1) | |
1397 | { | |
1398 | vertexes[0] = vertexes[1]; | |
1399 | ||
1400 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1401 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1402 | ||
3b3dee71 | 1403 | enhancement_disable(); |
1404 | render_line(psx_gpu, vertexes, current_command, list[0], 0); | |
2da2fc76 | 1405 | if (enhancement_enable(psx_gpu)) |
1406 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
c1817bd9 | 1407 | |
1408 | list_position++; | |
1409 | num_vertexes++; | |
1410 | ||
1411 | if(list_position >= list_end) | |
804789d7 | 1412 | { |
1413 | current_command = (u32)-1; | |
1414 | goto breakloop; | |
1415 | } | |
c1817bd9 | 1416 | |
1417 | xy = *list_position; | |
1418 | if((xy & 0xF000F000) == 0x50005000) | |
1419 | break; | |
1420 | } | |
1421 | ||
1422 | command_length += (num_vertexes - 2); | |
1423 | break; | |
1424 | } | |
1425 | ||
1426 | case 0x50 ... 0x57: | |
1427 | { | |
1428 | vertexes[0].r = list[0] & 0xFF; | |
1429 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
1430 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
1431 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1432 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1433 | ||
1434 | vertexes[1].r = list[2] & 0xFF; | |
1435 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
1436 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
1437 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
1438 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
1439 | ||
3b3dee71 | 1440 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
2da2fc76 | 1441 | if (enhancement_enable(psx_gpu)) |
1442 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
c1817bd9 | 1443 | break; |
1444 | } | |
1445 | ||
1446 | case 0x58 ... 0x5F: | |
1447 | { | |
1448 | u32 num_vertexes = 1; | |
1449 | u32 *list_position = &(list[2]); | |
1450 | u32 color = list[0]; | |
1451 | u32 xy = list[1]; | |
1452 | ||
1453 | vertexes[1].r = color & 0xFF; | |
1454 | vertexes[1].g = (color >> 8) & 0xFF; | |
1455 | vertexes[1].b = (color >> 16) & 0xFF; | |
1456 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1457 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1458 | ||
1459 | color = list_position[0]; | |
1460 | while(1) | |
1461 | { | |
1462 | xy = list_position[1]; | |
1463 | ||
1464 | vertexes[0] = vertexes[1]; | |
1465 | ||
1466 | vertexes[1].r = color & 0xFF; | |
1467 | vertexes[1].g = (color >> 8) & 0xFF; | |
1468 | vertexes[1].b = (color >> 16) & 0xFF; | |
1469 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1470 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1471 | ||
3b3dee71 | 1472 | enhancement_disable(); |
1473 | render_line(psx_gpu, vertexes, current_command, 0, 0); | |
2da2fc76 | 1474 | if (enhancement_enable(psx_gpu)) |
1475 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
c1817bd9 | 1476 | |
1477 | list_position += 2; | |
1478 | num_vertexes++; | |
1479 | ||
1480 | if(list_position >= list_end) | |
804789d7 | 1481 | { |
1482 | current_command = (u32)-1; | |
1483 | goto breakloop; | |
1484 | } | |
c1817bd9 | 1485 | |
1486 | color = list_position[0]; | |
1487 | if((color & 0xF000F000) == 0x50005000) | |
1488 | break; | |
1489 | } | |
1490 | ||
1491 | command_length += ((num_vertexes - 2) * 2); | |
1492 | break; | |
1493 | } | |
1494 | ||
1495 | case 0x60 ... 0x63: | |
1496 | { | |
1497 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1498 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1499 | u32 width = list_s16[4] & 0x3FF; | |
1500 | u32 height = list_s16[5] & 0x1FF; | |
1501 | ||
1502 | render_sprite(psx_gpu, x, y, 0, 0, width, height, current_command, list[0]); | |
0b4038f8 | 1503 | |
1504 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1505 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); | |
c1817bd9 | 1506 | break; |
1507 | } | |
1508 | ||
1509 | case 0x64 ... 0x67: | |
1510 | { | |
1511 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1512 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1513 | u8 u = list_s16[4]; |
1514 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1515 | u32 width = list_s16[6] & 0x3FF; |
1516 | u32 height = list_s16[7] & 0x1FF; | |
1517 | ||
1518 | set_clut(psx_gpu, list_s16[5]); | |
1519 | ||
24c742fc | 1520 | render_sprite(psx_gpu, x, y, u, v, width, height, |
c1817bd9 | 1521 | current_command, list[0]); |
0b4038f8 | 1522 | |
1523 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1524 | do_sprite_enhanced(psx_gpu, x, y, u, v, width, height, list[0]); | |
c1817bd9 | 1525 | break; |
1526 | } | |
1527 | ||
1528 | case 0x68: | |
1529 | case 0x69: | |
1530 | case 0x6A: | |
1531 | case 0x6B: | |
1532 | { | |
1533 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1534 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1535 | ||
1536 | render_sprite(psx_gpu, x, y, 0, 0, 1, 1, current_command, list[0]); | |
0b4038f8 | 1537 | |
1538 | if (check_enhanced_range(psx_gpu, x, x + 1)) | |
1539 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 1, 1, list[0]); | |
c1817bd9 | 1540 | break; |
1541 | } | |
1542 | ||
1543 | case 0x70: | |
1544 | case 0x71: | |
1545 | case 0x72: | |
1546 | case 0x73: | |
1547 | { | |
1548 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1549 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1550 | ||
1551 | render_sprite(psx_gpu, x, y, 0, 0, 8, 8, current_command, list[0]); | |
0b4038f8 | 1552 | |
1553 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
1554 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 8, 8, list[0]); | |
c1817bd9 | 1555 | break; |
1556 | } | |
1557 | ||
1558 | case 0x74: | |
1559 | case 0x75: | |
1560 | case 0x76: | |
1561 | case 0x77: | |
1562 | { | |
1563 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1564 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1565 | u8 u = list_s16[4]; |
1566 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1567 | |
1568 | set_clut(psx_gpu, list_s16[5]); | |
1569 | ||
24c742fc | 1570 | render_sprite(psx_gpu, x, y, u, v, 8, 8, |
c1817bd9 | 1571 | current_command, list[0]); |
0b4038f8 | 1572 | |
1573 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
1574 | do_sprite_enhanced(psx_gpu, x, y, u, v, 8, 8, list[0]); | |
c1817bd9 | 1575 | break; |
1576 | } | |
1577 | ||
1578 | case 0x78: | |
1579 | case 0x79: | |
1580 | case 0x7A: | |
1581 | case 0x7B: | |
1582 | { | |
1583 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1584 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1585 | ||
1586 | render_sprite(psx_gpu, x, y, 0, 0, 16, 16, current_command, list[0]); | |
0b4038f8 | 1587 | |
1588 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
1589 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 16, 16, list[0]); | |
c1817bd9 | 1590 | break; |
1591 | } | |
1592 | ||
1593 | case 0x7C: | |
1594 | case 0x7D: | |
1595 | case 0x7E: | |
1596 | case 0x7F: | |
1597 | { | |
1598 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1599 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1600 | u8 u = list_s16[4]; |
1601 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1602 | |
1603 | set_clut(psx_gpu, list_s16[5]); | |
1604 | ||
24c742fc | 1605 | render_sprite(psx_gpu, x, y, u, v, 16, 16, current_command, list[0]); |
0b4038f8 | 1606 | |
1607 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
1608 | do_sprite_enhanced(psx_gpu, x, y, u, v, 16, 16, list[0]); | |
c1817bd9 | 1609 | break; |
1610 | } | |
06bc35c8 | 1611 | |
72583812 | 1612 | case 0x80 ... 0x9F: // vid -> vid |
1613 | case 0xA0 ... 0xBF: // sys -> vid | |
1614 | case 0xC0 ... 0xDF: // vid -> sys | |
c1817bd9 | 1615 | goto breakloop; |
c1817bd9 | 1616 | |
1617 | case 0xE1: | |
f3492649 | 1618 | set_texture(psx_gpu, list[0]); |
c1817bd9 | 1619 | |
1620 | if(list[0] & (1 << 9)) | |
1621 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
1622 | else | |
1623 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1624 | ||
1625 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
1626 | SET_Ex(1, list[0]); | |
1627 | break; | |
1628 | ||
1629 | case 0xE2: | |
1630 | { | |
1631 | // TODO: Clean | |
1632 | u32 texture_window_settings = list[0]; | |
1633 | u32 tmp, x, y, w, h; | |
1634 | ||
1635 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
1636 | { | |
1637 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
1638 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
1639 | ||
1640 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
1641 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
1642 | ||
1643 | tmp = 32 - (w >> 3); | |
1644 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
1645 | ||
1646 | tmp = 32 - (h >> 3); | |
1647 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
1648 | ||
1649 | flush_render_block_buffer(psx_gpu); | |
1650 | ||
1651 | psx_gpu->texture_window_settings = texture_window_settings; | |
1652 | psx_gpu->texture_window_x = x; | |
1653 | psx_gpu->texture_window_y = y; | |
1654 | psx_gpu->texture_mask_width = w - 1; | |
1655 | psx_gpu->texture_mask_height = h - 1; | |
1656 | ||
1657 | update_texture_ptr(psx_gpu); | |
1658 | } | |
1659 | SET_Ex(2, list[0]); | |
1660 | break; | |
1661 | } | |
1662 | ||
1663 | case 0xE3: | |
7956599f | 1664 | { |
77e34391 | 1665 | s16 viewport_start_x = list[0] & 0x3FF; |
1666 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
7956599f | 1667 | |
77e34391 | 1668 | if(viewport_start_x == psx_gpu->viewport_start_x && |
1669 | viewport_start_y == psx_gpu->viewport_start_y) | |
1670 | { | |
1671 | break; | |
1672 | } | |
1673 | psx_gpu->viewport_start_x = viewport_start_x; | |
1674 | psx_gpu->viewport_start_y = viewport_start_y; | |
1675 | psx_gpu->saved_viewport_start_x = viewport_start_x; | |
1676 | psx_gpu->saved_viewport_start_y = viewport_start_y; | |
1677 | ||
e929dec5 | 1678 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1679 | |
1680 | #ifdef TEXTURE_CACHE_4BPP | |
1681 | psx_gpu->viewport_mask = | |
1682 | texture_region_mask(psx_gpu->viewport_start_x, | |
1683 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1684 | psx_gpu->viewport_end_y); | |
1685 | #endif | |
1686 | SET_Ex(3, list[0]); | |
1687 | break; | |
7956599f | 1688 | } |
1689 | ||
c1817bd9 | 1690 | case 0xE4: |
77e34391 | 1691 | { |
1692 | s16 viewport_end_x = list[0] & 0x3FF; | |
1693 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
77e34391 | 1694 | |
1695 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
1696 | viewport_end_y == psx_gpu->viewport_end_y) | |
1697 | { | |
1698 | break; | |
1699 | } | |
1700 | ||
1701 | psx_gpu->viewport_end_x = viewport_end_x; | |
1702 | psx_gpu->viewport_end_y = viewport_end_y; | |
1703 | psx_gpu->saved_viewport_end_x = viewport_end_x; | |
1704 | psx_gpu->saved_viewport_end_y = viewport_end_y; | |
1705 | ||
77e34391 | 1706 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1707 | |
1708 | #ifdef TEXTURE_CACHE_4BPP | |
1709 | psx_gpu->viewport_mask = | |
1710 | texture_region_mask(psx_gpu->viewport_start_x, | |
1711 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1712 | psx_gpu->viewport_end_y); | |
1713 | #endif | |
1714 | SET_Ex(4, list[0]); | |
1715 | break; | |
77e34391 | 1716 | } |
c1817bd9 | 1717 | |
1718 | case 0xE5: | |
1719 | { | |
1720 | s32 offset_x = list[0] << 21; | |
1721 | s32 offset_y = list[0] << 10; | |
1722 | psx_gpu->offset_x = offset_x >> 21; | |
1723 | psx_gpu->offset_y = offset_y >> 21; | |
1724 | ||
1725 | SET_Ex(5, list[0]); | |
1726 | break; | |
1727 | } | |
1728 | ||
1729 | case 0xE6: | |
1730 | { | |
1731 | u32 mask_settings = list[0]; | |
1732 | u16 mask_msb = mask_settings << 15; | |
1733 | ||
1734 | if(list[0] & 0x2) | |
1735 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
1736 | else | |
1737 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
1738 | ||
1739 | if(mask_msb != psx_gpu->mask_msb) | |
1740 | { | |
1741 | flush_render_block_buffer(psx_gpu); | |
1742 | psx_gpu->mask_msb = mask_msb; | |
1743 | } | |
1744 | ||
1745 | SET_Ex(6, list[0]); | |
1746 | break; | |
1747 | } | |
1748 | ||
1749 | default: | |
1750 | break; | |
1751 | } | |
1752 | } | |
1753 | ||
fc6cef7d | 1754 | enhancement_disable(); |
1755 | ||
c1817bd9 | 1756 | breakloop: |
c1817bd9 | 1757 | if (last_command != NULL) |
1758 | *last_command = current_command; | |
1759 | return list - list_start; | |
1760 | } | |
1761 | ||
fc6cef7d | 1762 | #endif /* PCSX */ |
1763 | ||
b0d96051 | 1764 | // vim:ts=2:shiftwidth=2:expandtab |