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75e28f62 E |
1 | /* |
2 | * Copyright (C) 2011 Gilead Kutnick "Exophase" <exophase@gmail.com> | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU General Public License as | |
6 | * published by the Free Software Foundation; either version 2 of | |
7 | * the License, or (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * General Public License for more details. | |
13 | */ | |
14 | ||
15 | #include <stdio.h> | |
16 | ||
17 | #include "common.h" | |
18 | ||
652c6b8b | 19 | #ifndef command_lengths |
75e28f62 E |
20 | const u8 command_lengths[256] = |
21 | { | |
22 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00 | |
23 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 | |
24 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 | |
25 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 30 | |
26 | 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 | |
27 | 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, // 50 | |
652c6b8b | 28 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 |
75e28f62 E |
29 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 70 |
30 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 | |
31 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90 | |
32 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 | |
33 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // b0 | |
34 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 | |
35 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // d0 | |
36 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 | |
37 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // f0 | |
38 | }; | |
652c6b8b | 39 | #endif |
75e28f62 E |
40 | |
41 | void update_texture_ptr(psx_gpu_struct *psx_gpu) | |
42 | { | |
3867c6ef | 43 | u8 *texture_base; |
75e28f62 E |
44 | u8 *texture_ptr; |
45 | ||
46 | switch((psx_gpu->render_state_base >> 8) & 0x3) | |
47 | { | |
48 | default: | |
49 | case TEXTURE_MODE_4BPP: | |
3867c6ef E |
50 | texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; |
51 | ||
52 | texture_ptr = texture_base; | |
75e28f62 E |
53 | texture_ptr += psx_gpu->texture_window_x & 0xF; |
54 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; | |
55 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
56 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
57 | break; |
58 | ||
59 | case TEXTURE_MODE_8BPP: | |
75e28f62 E |
60 | if(psx_gpu->current_texture_page & 0x1) |
61 | { | |
3867c6ef | 62 | texture_base = |
75e28f62 E |
63 | psx_gpu->texture_8bpp_odd_cache[psx_gpu->current_texture_page >> 1]; |
64 | } | |
65 | else | |
66 | { | |
3867c6ef | 67 | texture_base = |
75e28f62 E |
68 | psx_gpu->texture_8bpp_even_cache[psx_gpu->current_texture_page >> 1]; |
69 | } | |
70 | ||
3867c6ef E |
71 | texture_ptr = texture_base; |
72 | texture_ptr += psx_gpu->texture_window_x & 0xF; | |
75e28f62 E |
73 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; |
74 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
75 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
76 | break; |
77 | ||
78 | case TEXTURE_MODE_16BPP: | |
3867c6ef E |
79 | texture_base = (u8 *)(psx_gpu->vram_ptr); |
80 | texture_base += (psx_gpu->current_texture_page & 0xF) * 128; | |
81 | texture_base += ((psx_gpu->current_texture_page >> 4) * 256) * 2048; | |
82 | ||
83 | texture_ptr = texture_base; | |
75e28f62 E |
84 | texture_ptr += psx_gpu->texture_window_x * 2; |
85 | texture_ptr += (psx_gpu->texture_window_y) * 2048; | |
86 | break; | |
87 | } | |
88 | ||
3867c6ef | 89 | psx_gpu->texture_page_base = texture_base; |
75e28f62 E |
90 | psx_gpu->texture_page_ptr = texture_ptr; |
91 | } | |
92 | ||
93 | void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) | |
94 | { | |
f3492649 | 95 | texture_settings &= 0x1FF; |
75e28f62 E |
96 | if(psx_gpu->texture_settings != texture_settings) |
97 | { | |
98 | u32 new_texture_page = texture_settings & 0x1F; | |
99 | u32 texture_mode = (texture_settings >> 7) & 0x3; | |
100 | u32 render_state_base = psx_gpu->render_state_base; | |
101 | ||
b7ed0632 | 102 | flush_render_block_buffer(psx_gpu); |
75e28f62 E |
103 | |
104 | render_state_base &= ~(0xF << 6); | |
105 | render_state_base |= ((texture_settings >> 5) & 0xF) << 6; | |
106 | ||
107 | psx_gpu->render_state_base = render_state_base; | |
108 | ||
109 | psx_gpu->current_texture_mask = 0x1 << new_texture_page; | |
110 | ||
111 | if(texture_mode == TEXTURE_MODE_8BPP) | |
112 | { | |
113 | // In 8bpp mode 256x256 takes up two pages. If it's on the right edge it | |
114 | // wraps back around to the left edge. | |
115 | u32 adjacent_texture_page = ((texture_settings + 1) & 0xF) | (texture_settings & 0x10); | |
116 | psx_gpu->current_texture_mask |= 0x1 << adjacent_texture_page; | |
117 | ||
118 | if((psx_gpu->last_8bpp_texture_page ^ new_texture_page) & 0x1) | |
119 | { | |
120 | u32 dirty_textures_8bpp_alternate_mask = | |
121 | psx_gpu->dirty_textures_8bpp_alternate_mask; | |
122 | psx_gpu->dirty_textures_8bpp_alternate_mask = | |
123 | psx_gpu->dirty_textures_8bpp_mask; | |
124 | psx_gpu->dirty_textures_8bpp_mask = dirty_textures_8bpp_alternate_mask; | |
125 | } | |
126 | ||
127 | psx_gpu->last_8bpp_texture_page = new_texture_page; | |
128 | } | |
129 | ||
130 | psx_gpu->current_texture_page = new_texture_page; | |
131 | psx_gpu->texture_settings = texture_settings; | |
132 | ||
133 | update_texture_ptr(psx_gpu); | |
134 | } | |
135 | } | |
136 | ||
137 | void set_clut(psx_gpu_struct *psx_gpu, u32 clut_settings) | |
138 | { | |
139 | if(psx_gpu->clut_settings != clut_settings) | |
140 | { | |
141 | flush_render_block_buffer(psx_gpu); | |
142 | psx_gpu->clut_settings = clut_settings; | |
143 | psx_gpu->clut_ptr = psx_gpu->vram_ptr + ((clut_settings & 0x7FFF) * 16); | |
144 | } | |
145 | } | |
146 | ||
147 | void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color) | |
148 | { | |
149 | if(psx_gpu->triangle_color != triangle_color) | |
150 | { | |
151 | flush_render_block_buffer(psx_gpu); | |
152 | psx_gpu->triangle_color = triangle_color; | |
153 | } | |
154 | } | |
155 | ||
c1817bd9 | 156 | static void do_fill(psx_gpu_struct *psx_gpu, u32 x, u32 y, |
157 | u32 width, u32 height, u32 color) | |
158 | { | |
159 | x &= ~0xF; | |
160 | width = ((width + 0xF) & ~0xF); | |
161 | ||
162 | flush_render_block_buffer(psx_gpu); | |
163 | ||
164 | if(unlikely((x + width) > 1024)) | |
165 | { | |
166 | u32 width_a = 1024 - x; | |
167 | u32 width_b = width - width_a; | |
168 | ||
169 | if(unlikely((y + height) > 512)) | |
170 | { | |
171 | u32 height_a = 512 - y; | |
172 | u32 height_b = height - height_a; | |
173 | ||
174 | render_block_fill(psx_gpu, color, x, y, width_a, height_a); | |
175 | render_block_fill(psx_gpu, color, 0, y, width_b, height_a); | |
176 | render_block_fill(psx_gpu, color, x, 0, width_a, height_b); | |
177 | render_block_fill(psx_gpu, color, 0, 0, width_b, height_b); | |
178 | } | |
179 | else | |
180 | { | |
181 | render_block_fill(psx_gpu, color, x, y, width_a, height); | |
182 | render_block_fill(psx_gpu, color, 0, y, width_b, height); | |
183 | } | |
184 | } | |
185 | else | |
186 | { | |
187 | if(unlikely((y + height) > 512)) | |
188 | { | |
189 | u32 height_a = 512 - y; | |
190 | u32 height_b = height - height_a; | |
191 | ||
192 | render_block_fill(psx_gpu, color, x, y, width, height_a); | |
193 | render_block_fill(psx_gpu, color, x, 0, width, height_b); | |
194 | } | |
195 | else | |
196 | { | |
197 | render_block_fill(psx_gpu, color, x, y, width, height); | |
198 | } | |
199 | } | |
200 | } | |
201 | ||
75e28f62 E |
202 | #define sign_extend_12bit(value) \ |
203 | (((s32)((value) << 20)) >> 20) \ | |
204 | ||
4be044ba E |
205 | #define sign_extend_11bit(value) \ |
206 | (((s32)((value) << 21)) >> 21) \ | |
207 | ||
208 | #define sign_extend_10bit(value) \ | |
209 | (((s32)((value) << 22)) >> 22) \ | |
210 | ||
211 | ||
75e28f62 E |
212 | #define get_vertex_data_xy(vertex_number, offset16) \ |
213 | vertexes[vertex_number].x = \ | |
214 | sign_extend_12bit(list_s16[offset16]) + psx_gpu->offset_x; \ | |
215 | vertexes[vertex_number].y = \ | |
216 | sign_extend_12bit(list_s16[(offset16) + 1]) + psx_gpu->offset_y; \ | |
217 | ||
218 | #define get_vertex_data_uv(vertex_number, offset16) \ | |
219 | vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ | |
220 | vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ | |
221 | ||
222 | #define get_vertex_data_rgb(vertex_number, offset32) \ | |
223 | vertexes[vertex_number].r = list[offset32] & 0xFF; \ | |
224 | vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ | |
225 | vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ | |
226 | ||
227 | #define get_vertex_data_xy_uv(vertex_number, offset16) \ | |
228 | get_vertex_data_xy(vertex_number, offset16); \ | |
229 | get_vertex_data_uv(vertex_number, (offset16) + 2) \ | |
230 | ||
231 | #define get_vertex_data_xy_rgb(vertex_number, offset16) \ | |
232 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
233 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
234 | ||
235 | #define get_vertex_data_xy_uv_rgb(vertex_number, offset16) \ | |
236 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
237 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
238 | get_vertex_data_uv(vertex_number, (offset16) + 4); \ | |
239 | ||
240 | #define set_vertex_color_constant(vertex_number, color) \ | |
241 | vertexes[vertex_number].r = color & 0xFF; \ | |
242 | vertexes[vertex_number].g = (color >> 8) & 0xFF; \ | |
243 | vertexes[vertex_number].b = (color >> 16) & 0xFF \ | |
244 | ||
245 | #define get_vertex_data_xy_rgb_constant(vertex_number, offset16, color) \ | |
246 | get_vertex_data_xy(vertex_number, offset16); \ | |
247 | set_vertex_color_constant(vertex_number, color) \ | |
248 | ||
b243416b | 249 | #ifndef SET_Ex |
250 | #define SET_Ex(r, v) | |
251 | #endif | |
252 | ||
75e28f62 E |
253 | vertex_struct vertexes[4] __attribute__((aligned(32))); |
254 | ||
b243416b | 255 | u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) |
75e28f62 | 256 | { |
b243416b | 257 | u32 current_command = 0, command_length; |
258 | ||
259 | u32 *list_start = list; | |
75e28f62 E |
260 | u32 *list_end = list + (size / 4); |
261 | ||
262 | for(; list < list_end; list += 1 + command_length) | |
263 | { | |
264 | s16 *list_s16 = (void *)list; | |
265 | current_command = *list >> 24; | |
266 | command_length = command_lengths[current_command]; | |
b243416b | 267 | if (list + 1 + command_length > list_end) { |
268 | current_command = (u32)-1; | |
269 | break; | |
270 | } | |
87c45ad1 | 271 | |
75e28f62 E |
272 | switch(current_command) |
273 | { | |
274 | case 0x00: | |
275 | break; | |
276 | ||
277 | case 0x02: | |
87c45ad1 E |
278 | { |
279 | u32 x = list_s16[2] & 0x3FF; | |
280 | u32 y = list_s16[3] & 0x1FF; | |
281 | u32 width = list_s16[4] & 0x3FF; | |
282 | u32 height = list_s16[5] & 0x1FF; | |
283 | u32 color = list[0] & 0xFFFFFF; | |
284 | ||
c1817bd9 | 285 | do_fill(psx_gpu, x, y, width, height, color); |
75e28f62 | 286 | break; |
87c45ad1 | 287 | } |
75e28f62 E |
288 | |
289 | case 0x20 ... 0x23: | |
290 | { | |
291 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
292 | ||
293 | get_vertex_data_xy(0, 2); | |
294 | get_vertex_data_xy(1, 4); | |
295 | get_vertex_data_xy(2, 6); | |
f9248bbf | 296 | |
75e28f62 E |
297 | render_triangle(psx_gpu, vertexes, current_command); |
298 | break; | |
299 | } | |
300 | ||
301 | case 0x24 ... 0x27: | |
302 | { | |
303 | set_clut(psx_gpu, list_s16[5]); | |
304 | set_texture(psx_gpu, list_s16[9]); | |
305 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
306 | ||
307 | get_vertex_data_xy_uv(0, 2); | |
308 | get_vertex_data_xy_uv(1, 6); | |
309 | get_vertex_data_xy_uv(2, 10); | |
310 | ||
311 | render_triangle(psx_gpu, vertexes, current_command); | |
312 | break; | |
313 | } | |
314 | ||
315 | case 0x28 ... 0x2B: | |
316 | { | |
317 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
318 | ||
319 | get_vertex_data_xy(0, 2); | |
320 | get_vertex_data_xy(1, 4); | |
321 | get_vertex_data_xy(2, 6); | |
322 | get_vertex_data_xy(3, 8); | |
323 | ||
324 | render_triangle(psx_gpu, vertexes, current_command); | |
325 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
326 | break; | |
327 | } | |
328 | ||
329 | case 0x2C ... 0x2F: | |
330 | { | |
331 | set_clut(psx_gpu, list_s16[5]); | |
332 | set_texture(psx_gpu, list_s16[9]); | |
333 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
334 | ||
335 | get_vertex_data_xy_uv(0, 2); | |
336 | get_vertex_data_xy_uv(1, 6); | |
337 | get_vertex_data_xy_uv(2, 10); | |
338 | get_vertex_data_xy_uv(3, 14); | |
339 | ||
340 | render_triangle(psx_gpu, vertexes, current_command); | |
341 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
342 | break; | |
343 | } | |
344 | ||
345 | case 0x30 ... 0x33: | |
346 | { | |
347 | get_vertex_data_xy_rgb(0, 0); | |
348 | get_vertex_data_xy_rgb(1, 4); | |
349 | get_vertex_data_xy_rgb(2, 8); | |
350 | ||
351 | render_triangle(psx_gpu, vertexes, current_command); | |
352 | break; | |
353 | } | |
354 | ||
355 | case 0x34: | |
356 | case 0x35: | |
357 | case 0x36: | |
358 | case 0x37: | |
359 | { | |
360 | set_clut(psx_gpu, list_s16[5]); | |
361 | set_texture(psx_gpu, list_s16[11]); | |
362 | ||
363 | get_vertex_data_xy_uv_rgb(0, 0); | |
364 | get_vertex_data_xy_uv_rgb(1, 6); | |
365 | get_vertex_data_xy_uv_rgb(2, 12); | |
366 | ||
367 | render_triangle(psx_gpu, vertexes, current_command); | |
368 | break; | |
369 | } | |
370 | ||
371 | case 0x38: | |
372 | case 0x39: | |
373 | case 0x3A: | |
374 | case 0x3B: | |
375 | { | |
376 | get_vertex_data_xy_rgb(0, 0); | |
377 | get_vertex_data_xy_rgb(1, 4); | |
378 | get_vertex_data_xy_rgb(2, 8); | |
379 | get_vertex_data_xy_rgb(3, 12); | |
380 | ||
381 | render_triangle(psx_gpu, vertexes, current_command); | |
382 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
383 | break; | |
384 | } | |
385 | ||
386 | case 0x3C: | |
387 | case 0x3D: | |
388 | case 0x3E: | |
389 | case 0x3F: | |
390 | { | |
391 | set_clut(psx_gpu, list_s16[5]); | |
392 | set_texture(psx_gpu, list_s16[11]); | |
393 | ||
394 | get_vertex_data_xy_uv_rgb(0, 0); | |
395 | get_vertex_data_xy_uv_rgb(1, 6); | |
396 | get_vertex_data_xy_uv_rgb(2, 12); | |
397 | get_vertex_data_xy_uv_rgb(3, 18); | |
398 | ||
399 | render_triangle(psx_gpu, vertexes, current_command); | |
400 | render_triangle(psx_gpu, &(vertexes[1]), current_command); | |
401 | break; | |
402 | } | |
403 | ||
404 | case 0x40 ... 0x47: | |
405 | { | |
406 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
407 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
408 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
409 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
410 | ||
3b3dee71 | 411 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
75e28f62 E |
412 | break; |
413 | } | |
414 | ||
415 | case 0x48 ... 0x4F: | |
416 | { | |
417 | u32 num_vertexes = 1; | |
418 | u32 *list_position = &(list[2]); | |
419 | u32 xy = list[1]; | |
420 | ||
421 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
422 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
423 | ||
c8eaa363 | 424 | xy = *list_position; |
75e28f62 E |
425 | while(1) |
426 | { | |
75e28f62 E |
427 | vertexes[0] = vertexes[1]; |
428 | ||
429 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
430 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
431 | ||
3b3dee71 | 432 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
c8eaa363 | 433 | |
75e28f62 E |
434 | list_position++; |
435 | num_vertexes++; | |
436 | ||
c8eaa363 | 437 | if(list_position >= list_end) |
f9248bbf E |
438 | break; |
439 | ||
c8eaa363 | 440 | xy = *list_position; |
441 | if((xy & 0xF000F000) == 0x50005000) | |
442 | break; | |
75e28f62 E |
443 | } |
444 | ||
c8eaa363 | 445 | command_length += (num_vertexes - 2); |
446 | break; | |
75e28f62 E |
447 | } |
448 | ||
449 | case 0x50 ... 0x57: | |
450 | { | |
451 | vertexes[0].r = list[0] & 0xFF; | |
452 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
453 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
454 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
455 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
456 | ||
457 | vertexes[1].r = list[2] & 0xFF; | |
458 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
459 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
460 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
461 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
462 | ||
3b3dee71 | 463 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
75e28f62 E |
464 | break; |
465 | } | |
466 | ||
467 | case 0x58 ... 0x5F: | |
468 | { | |
469 | u32 num_vertexes = 1; | |
470 | u32 *list_position = &(list[2]); | |
471 | u32 color = list[0]; | |
472 | u32 xy = list[1]; | |
473 | ||
474 | vertexes[1].r = color & 0xFF; | |
475 | vertexes[1].g = (color >> 8) & 0xFF; | |
476 | vertexes[1].b = (color >> 16) & 0xFF; | |
477 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
478 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
479 | ||
c8eaa363 | 480 | color = list_position[0]; |
75e28f62 E |
481 | while(1) |
482 | { | |
75e28f62 E |
483 | xy = list_position[1]; |
484 | ||
485 | vertexes[0] = vertexes[1]; | |
486 | ||
487 | vertexes[1].r = color & 0xFF; | |
488 | vertexes[1].g = (color >> 8) & 0xFF; | |
489 | vertexes[1].b = (color >> 16) & 0xFF; | |
490 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
491 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
492 | ||
3b3dee71 | 493 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
c8eaa363 | 494 | |
75e28f62 E |
495 | list_position += 2; |
496 | num_vertexes++; | |
497 | ||
c8eaa363 | 498 | if(list_position >= list_end) |
f9248bbf E |
499 | break; |
500 | ||
c8eaa363 | 501 | color = list_position[0]; |
502 | if((color & 0xF000F000) == 0x50005000) | |
503 | break; | |
75e28f62 E |
504 | } |
505 | ||
c8eaa363 | 506 | command_length += ((num_vertexes - 2) * 2); |
507 | break; | |
75e28f62 E |
508 | } |
509 | ||
510 | case 0x60 ... 0x63: | |
511 | { | |
4be044ba E |
512 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
513 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
514 | u32 width = list_s16[4] & 0x3FF; |
515 | u32 height = list_s16[5] & 0x1FF; | |
516 | ||
75e28f62 E |
517 | render_sprite(psx_gpu, x, y, 0, 0, width, height, current_command, list[0]); |
518 | break; | |
519 | } | |
520 | ||
521 | case 0x64 ... 0x67: | |
522 | { | |
4be044ba E |
523 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
524 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
525 | u32 uv = list_s16[4]; |
526 | u32 width = list_s16[6] & 0x3FF; | |
527 | u32 height = list_s16[7] & 0x1FF; | |
528 | ||
75e28f62 E |
529 | set_clut(psx_gpu, list_s16[5]); |
530 | ||
531 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, width, height, | |
532 | current_command, list[0]); | |
533 | break; | |
534 | } | |
535 | ||
536 | case 0x68: | |
537 | case 0x69: | |
538 | case 0x6A: | |
539 | case 0x6B: | |
540 | { | |
4be044ba E |
541 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
542 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 543 | |
75e28f62 E |
544 | render_sprite(psx_gpu, x, y, 0, 0, 1, 1, current_command, list[0]); |
545 | break; | |
546 | } | |
547 | ||
548 | case 0x70: | |
549 | case 0x71: | |
550 | case 0x72: | |
551 | case 0x73: | |
552 | { | |
4be044ba E |
553 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
554 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 555 | |
75e28f62 E |
556 | render_sprite(psx_gpu, x, y, 0, 0, 8, 8, current_command, list[0]); |
557 | break; | |
558 | } | |
559 | ||
560 | case 0x74: | |
561 | case 0x75: | |
562 | case 0x76: | |
563 | case 0x77: | |
564 | { | |
4be044ba E |
565 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
566 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
567 | u32 uv = list_s16[4]; |
568 | ||
75e28f62 E |
569 | set_clut(psx_gpu, list_s16[5]); |
570 | ||
571 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, 8, 8, | |
572 | current_command, list[0]); | |
573 | break; | |
574 | } | |
575 | ||
576 | case 0x78: | |
577 | case 0x79: | |
578 | case 0x7A: | |
579 | case 0x7B: | |
580 | { | |
4be044ba E |
581 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
582 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 | 583 | |
75e28f62 E |
584 | render_sprite(psx_gpu, x, y, 0, 0, 16, 16, current_command, list[0]); |
585 | break; | |
586 | } | |
587 | ||
588 | case 0x7C: | |
589 | case 0x7D: | |
590 | case 0x7E: | |
591 | case 0x7F: | |
592 | { | |
4be044ba E |
593 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
594 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
75e28f62 E |
595 | u32 uv = list_s16[4]; |
596 | ||
75e28f62 E |
597 | set_clut(psx_gpu, list_s16[5]); |
598 | ||
599 | render_sprite(psx_gpu, x, y, uv & 0xFF, (uv >> 8) & 0xFF, 16, 16, | |
600 | current_command, list[0]); | |
601 | break; | |
602 | } | |
603 | ||
604 | case 0x80: // vid -> vid | |
605 | render_block_move(psx_gpu, list_s16[2] & 0x3FF, list_s16[3] & 0x1FF, | |
b8d961ef | 606 | list_s16[4] & 0x3FF, list_s16[5] & 0x1FF, |
607 | ((list_s16[6] - 1) & 0x3FF) + 1, ((list_s16[7] - 1) & 0x1FF) + 1); | |
75e28f62 | 608 | break; |
b243416b | 609 | |
610 | #ifdef PCSX | |
611 | case 0xA0: // sys -> vid | |
612 | case 0xC0: // vid -> sys | |
613 | goto breakloop; | |
614 | #else | |
75e28f62 E |
615 | case 0xA0: // sys -> vid |
616 | { | |
1f88961f E |
617 | u32 load_x = list_s16[2] & 0x3FF; |
618 | u32 load_y = list_s16[3] & 0x1FF; | |
619 | u32 load_width = list_s16[4] & 0x3FF; | |
620 | u32 load_height = list_s16[5] & 0x1FF; | |
75e28f62 E |
621 | u32 load_size = load_width * load_height; |
622 | ||
623 | command_length += load_size / 2; | |
cec398c0 E |
624 | |
625 | if(load_size & 1) | |
626 | command_length++; | |
627 | ||
75e28f62 E |
628 | render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, |
629 | load_width, load_height, load_width); | |
630 | break; | |
631 | } | |
b243416b | 632 | |
75e28f62 E |
633 | case 0xC0: // vid -> sys |
634 | break; | |
b243416b | 635 | #endif |
636 | ||
75e28f62 | 637 | case 0xE1: |
f3492649 | 638 | set_texture(psx_gpu, list[0]); |
87c45ad1 | 639 | |
75e28f62 E |
640 | if(list[0] & (1 << 9)) |
641 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
642 | else | |
643 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
644 | ||
645 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
b243416b | 646 | SET_Ex(1, list[0]); |
75e28f62 E |
647 | break; |
648 | ||
649 | case 0xE2: | |
650 | { | |
651 | // TODO: Clean | |
652 | u32 texture_window_settings = list[0]; | |
653 | u32 tmp, x, y, w, h; | |
654 | ||
655 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
656 | { | |
657 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
658 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
659 | ||
660 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
661 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
662 | ||
663 | tmp = 32 - (w >> 3); | |
664 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
665 | ||
666 | tmp = 32 - (h >> 3); | |
667 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
668 | ||
669 | flush_render_block_buffer(psx_gpu); | |
670 | ||
de35a464 | 671 | psx_gpu->texture_window_settings = texture_window_settings; |
75e28f62 E |
672 | psx_gpu->texture_window_x = x; |
673 | psx_gpu->texture_window_y = y; | |
674 | psx_gpu->texture_mask_width = w - 1; | |
675 | psx_gpu->texture_mask_height = h - 1; | |
676 | ||
677 | update_texture_ptr(psx_gpu); | |
678 | } | |
b243416b | 679 | SET_Ex(2, list[0]); |
75e28f62 E |
680 | break; |
681 | } | |
682 | ||
683 | case 0xE3: | |
684 | psx_gpu->viewport_start_x = list[0] & 0x3FF; | |
685 | psx_gpu->viewport_start_y = (list[0] >> 10) & 0x1FF; | |
686 | ||
687 | #ifdef TEXTURE_CACHE_4BPP | |
688 | psx_gpu->viewport_mask = | |
689 | texture_region_mask(psx_gpu->viewport_start_x, | |
690 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
691 | psx_gpu->viewport_end_y); | |
692 | #endif | |
b243416b | 693 | SET_Ex(3, list[0]); |
75e28f62 E |
694 | break; |
695 | ||
696 | case 0xE4: | |
697 | psx_gpu->viewport_end_x = list[0] & 0x3FF; | |
698 | psx_gpu->viewport_end_y = (list[0] >> 10) & 0x1FF; | |
699 | ||
700 | #ifdef TEXTURE_CACHE_4BPP | |
701 | psx_gpu->viewport_mask = | |
702 | texture_region_mask(psx_gpu->viewport_start_x, | |
703 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
704 | psx_gpu->viewport_end_y); | |
705 | #endif | |
b243416b | 706 | SET_Ex(4, list[0]); |
75e28f62 E |
707 | break; |
708 | ||
709 | case 0xE5: | |
710 | { | |
711 | s32 offset_x = list[0] << 21; | |
712 | s32 offset_y = list[0] << 10; | |
713 | psx_gpu->offset_x = offset_x >> 21; | |
714 | psx_gpu->offset_y = offset_y >> 21; | |
715 | ||
b243416b | 716 | SET_Ex(5, list[0]); |
75e28f62 E |
717 | break; |
718 | } | |
719 | ||
720 | case 0xE6: | |
721 | { | |
722 | u32 mask_settings = list[0]; | |
723 | u16 mask_msb = mask_settings << 15; | |
724 | ||
725 | if(list[0] & 0x2) | |
726 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
727 | else | |
728 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
729 | ||
730 | if(mask_msb != psx_gpu->mask_msb) | |
731 | { | |
732 | flush_render_block_buffer(psx_gpu); | |
733 | psx_gpu->mask_msb = mask_msb; | |
734 | } | |
735 | ||
b243416b | 736 | SET_Ex(6, list[0]); |
75e28f62 E |
737 | break; |
738 | } | |
739 | ||
740 | default: | |
741 | break; | |
742 | } | |
743 | } | |
b243416b | 744 | |
745 | #ifdef PCSX | |
746 | breakloop: | |
747 | #endif | |
748 | if (last_command != NULL) | |
749 | *last_command = current_command; | |
750 | return list - list_start; | |
75e28f62 E |
751 | } |
752 | ||
e929dec5 | 753 | #define select_enhancement_buf(psx_gpu) { \ |
754 | u32 _x, _b; \ | |
755 | _x = psx_gpu->saved_viewport_start_x + 8; \ | |
756 | for (_b = 0; _x >= psx_gpu->enhancement_x_threshold; _b++) \ | |
757 | _x -= psx_gpu->enhancement_x_threshold; \ | |
758 | psx_gpu->enhancement_current_buf_ptr = \ | |
759 | psx_gpu->enhancement_buf_ptr + _b * 1024 * 1024; \ | |
760 | } | |
761 | ||
c1817bd9 | 762 | #define enhancement_disable() { \ |
763 | psx_gpu->vram_out_ptr = psx_gpu->vram_ptr; \ | |
764 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x; \ | |
765 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ | |
766 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ | |
767 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ | |
c6063f89 | 768 | psx_gpu->uvrgb_phase = 0x8000; \ |
c1817bd9 | 769 | } |
770 | ||
771 | #define enhancement_enable() { \ | |
e929dec5 | 772 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; \ |
c1817bd9 | 773 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x * 2; \ |
774 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; \ | |
775 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2; \ | |
776 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2; \ | |
c6063f89 | 777 | psx_gpu->uvrgb_phase = 0x1000; \ |
c1817bd9 | 778 | } |
779 | ||
780 | #define shift_vertices3(v) { \ | |
781 | v[0]->x *= 2; \ | |
782 | v[0]->y *= 2; \ | |
783 | v[1]->x *= 2; \ | |
784 | v[1]->y *= 2; \ | |
785 | v[2]->x *= 2; \ | |
786 | v[2]->y *= 2; \ | |
787 | } | |
788 | ||
789 | #define unshift_vertices3(v) { \ | |
790 | v[0]->x /= 2; \ | |
791 | v[0]->y /= 2; \ | |
792 | v[1]->x /= 2; \ | |
793 | v[1]->y /= 2; \ | |
794 | v[2]->x /= 2; \ | |
795 | v[2]->y /= 2; \ | |
796 | } | |
797 | ||
798 | #define shift_triangle_area() \ | |
799 | psx_gpu->triangle_area *= 4 | |
800 | ||
50f9355a | 801 | extern void scale2x_tiles8(void *dst, const void *src, int w8, int h); |
802 | ||
c1817bd9 | 803 | static int disable_main_render; |
804 | ||
805 | static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, | |
806 | vertex_struct *vertexes, u32 current_command) | |
807 | { | |
808 | vertex_struct *vertex_ptrs[3]; | |
809 | ||
810 | if (!prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) | |
811 | return; | |
812 | ||
813 | if (!disable_main_render) | |
814 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
815 | ||
816 | enhancement_enable(); | |
817 | shift_vertices3(vertex_ptrs); | |
818 | shift_triangle_area(); | |
819 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
820 | } | |
821 | ||
822 | static void do_quad_enhanced(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
823 | u32 current_command) | |
824 | { | |
825 | vertex_struct *vertex_ptrs[3]; | |
826 | ||
827 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
828 | if (!disable_main_render) | |
829 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
830 | ||
831 | enhancement_enable(); | |
832 | shift_vertices3(vertex_ptrs); | |
833 | shift_triangle_area(); | |
834 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
835 | unshift_vertices3(vertex_ptrs); | |
836 | } | |
837 | enhancement_disable(); | |
838 | if (prepare_triangle(psx_gpu, &vertexes[1], vertex_ptrs)) { | |
839 | if (!disable_main_render) | |
840 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
841 | ||
842 | enhancement_enable(); | |
843 | shift_vertices3(vertex_ptrs); | |
844 | shift_triangle_area(); | |
845 | render_triangle_p(psx_gpu, vertex_ptrs, current_command); | |
846 | } | |
847 | } | |
848 | ||
24c742fc | 849 | #define fill_vertex(i, x_, y_, u_, v_, rgb_) \ |
850 | vertexes[i].x = x_; \ | |
851 | vertexes[i].y = y_; \ | |
852 | vertexes[i].u = u_; \ | |
853 | vertexes[i].v = v_; \ | |
854 | vertexes[i].r = rgb_; \ | |
855 | vertexes[i].g = (rgb_) >> 8; \ | |
856 | vertexes[i].b = (rgb_) >> 16 | |
857 | ||
858 | static void do_esprite_in_triangles(psx_gpu_struct *psx_gpu, int x, int y, | |
859 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) | |
860 | { | |
861 | vertex_struct *vertex_ptrs[3]; | |
862 | u32 flags = (cmd_rgb >> 24); | |
863 | u32 color = cmd_rgb & 0xffffff; | |
864 | u32 render_state_base_saved = psx_gpu->render_state_base; | |
865 | int x1, y1; | |
866 | u8 u1, v1; | |
867 | ||
868 | flags &= | |
869 | (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | | |
870 | RENDER_FLAGS_TEXTURE_MAP); | |
871 | ||
872 | set_triangle_color(psx_gpu, color); | |
873 | if(color == 0x808080) | |
874 | flags |= RENDER_FLAGS_MODULATE_TEXELS; | |
875 | ||
876 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
877 | enhancement_enable(); | |
878 | ||
879 | x1 = x + w; | |
880 | y1 = y + h; | |
881 | u1 = u + w; | |
882 | v1 = v + h; | |
883 | // FIXME.. | |
884 | if (u1 < u) u1 = 0xff; | |
885 | if (v1 < v) v1 = 0xff; | |
886 | ||
887 | // 0-2 | |
888 | // |/ | |
889 | // 1 | |
890 | fill_vertex(0, x, y, u, v, color); | |
891 | fill_vertex(1, x, y1, u, v1, color); | |
892 | fill_vertex(2, x1, y, u1, v, color); | |
893 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
894 | shift_vertices3(vertex_ptrs); | |
895 | shift_triangle_area(); | |
896 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
897 | } | |
898 | ||
899 | // 0 | |
900 | // /| | |
901 | // 1-2 | |
902 | fill_vertex(0, x1, y, u1, v, color); | |
903 | fill_vertex(1, x, y1, u, v1, color); | |
904 | fill_vertex(2, x1, y1, u1, v1, color); | |
905 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
906 | shift_vertices3(vertex_ptrs); | |
907 | shift_triangle_area(); | |
908 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
909 | } | |
910 | ||
911 | psx_gpu->render_state_base = render_state_base_saved; | |
912 | } | |
913 | ||
c1817bd9 | 914 | u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) |
915 | { | |
916 | u32 current_command = 0, command_length; | |
917 | ||
918 | u32 *list_start = list; | |
919 | u32 *list_end = list + (size / 4); | |
920 | ||
921 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
922 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
923 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
924 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
e929dec5 | 925 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 926 | |
927 | for(; list < list_end; list += 1 + command_length) | |
928 | { | |
929 | s16 *list_s16 = (void *)list; | |
930 | current_command = *list >> 24; | |
931 | command_length = command_lengths[current_command]; | |
932 | if (list + 1 + command_length > list_end) { | |
933 | current_command = (u32)-1; | |
934 | break; | |
935 | } | |
936 | ||
937 | enhancement_disable(); | |
938 | ||
939 | switch(current_command) | |
940 | { | |
941 | case 0x00: | |
942 | break; | |
943 | ||
944 | case 0x02: | |
945 | { | |
946 | u32 x = list_s16[2] & 0x3FF; | |
947 | u32 y = list_s16[3] & 0x1FF; | |
948 | u32 width = list_s16[4] & 0x3FF; | |
949 | u32 height = list_s16[5] & 0x1FF; | |
950 | u32 color = list[0] & 0xFFFFFF; | |
951 | ||
f1359c57 | 952 | x &= ~0xF; |
953 | width = ((width + 0xF) & ~0xF); | |
954 | ||
c1817bd9 | 955 | do_fill(psx_gpu, x, y, width, height, color); |
956 | ||
e929dec5 | 957 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; |
c1817bd9 | 958 | x *= 2; |
959 | y *= 2; | |
960 | width *= 2; | |
961 | height *= 2; | |
f1359c57 | 962 | render_block_fill_enh(psx_gpu, color, x, y, width, height); |
c1817bd9 | 963 | break; |
964 | } | |
965 | ||
966 | case 0x20 ... 0x23: | |
967 | { | |
968 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
969 | ||
970 | get_vertex_data_xy(0, 2); | |
971 | get_vertex_data_xy(1, 4); | |
972 | get_vertex_data_xy(2, 6); | |
973 | ||
974 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
975 | break; | |
976 | } | |
977 | ||
978 | case 0x24 ... 0x27: | |
979 | { | |
980 | set_clut(psx_gpu, list_s16[5]); | |
981 | set_texture(psx_gpu, list_s16[9]); | |
982 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
983 | ||
984 | get_vertex_data_xy_uv(0, 2); | |
985 | get_vertex_data_xy_uv(1, 6); | |
986 | get_vertex_data_xy_uv(2, 10); | |
987 | ||
988 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
989 | break; | |
990 | } | |
991 | ||
992 | case 0x28 ... 0x2B: | |
993 | { | |
994 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
995 | ||
996 | get_vertex_data_xy(0, 2); | |
997 | get_vertex_data_xy(1, 4); | |
998 | get_vertex_data_xy(2, 6); | |
999 | get_vertex_data_xy(3, 8); | |
1000 | ||
1001 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1002 | break; | |
1003 | } | |
1004 | ||
1005 | case 0x2C ... 0x2F: | |
1006 | { | |
1007 | set_clut(psx_gpu, list_s16[5]); | |
1008 | set_texture(psx_gpu, list_s16[9]); | |
1009 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1010 | ||
1011 | get_vertex_data_xy_uv(0, 2); | |
1012 | get_vertex_data_xy_uv(1, 6); | |
1013 | get_vertex_data_xy_uv(2, 10); | |
1014 | get_vertex_data_xy_uv(3, 14); | |
1015 | ||
1016 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1017 | break; | |
1018 | } | |
1019 | ||
1020 | case 0x30 ... 0x33: | |
1021 | { | |
1022 | get_vertex_data_xy_rgb(0, 0); | |
1023 | get_vertex_data_xy_rgb(1, 4); | |
1024 | get_vertex_data_xy_rgb(2, 8); | |
1025 | ||
1026 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1027 | break; | |
1028 | } | |
1029 | ||
1030 | case 0x34: | |
1031 | case 0x35: | |
1032 | case 0x36: | |
1033 | case 0x37: | |
1034 | { | |
1035 | set_clut(psx_gpu, list_s16[5]); | |
1036 | set_texture(psx_gpu, list_s16[11]); | |
1037 | ||
1038 | get_vertex_data_xy_uv_rgb(0, 0); | |
1039 | get_vertex_data_xy_uv_rgb(1, 6); | |
1040 | get_vertex_data_xy_uv_rgb(2, 12); | |
1041 | ||
1042 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
1043 | break; | |
1044 | } | |
1045 | ||
1046 | case 0x38: | |
1047 | case 0x39: | |
1048 | case 0x3A: | |
1049 | case 0x3B: | |
1050 | { | |
1051 | get_vertex_data_xy_rgb(0, 0); | |
1052 | get_vertex_data_xy_rgb(1, 4); | |
1053 | get_vertex_data_xy_rgb(2, 8); | |
1054 | get_vertex_data_xy_rgb(3, 12); | |
1055 | ||
1056 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1057 | break; | |
1058 | } | |
1059 | ||
1060 | case 0x3C: | |
1061 | case 0x3D: | |
1062 | case 0x3E: | |
1063 | case 0x3F: | |
1064 | { | |
1065 | set_clut(psx_gpu, list_s16[5]); | |
1066 | set_texture(psx_gpu, list_s16[11]); | |
1067 | ||
1068 | get_vertex_data_xy_uv_rgb(0, 0); | |
1069 | get_vertex_data_xy_uv_rgb(1, 6); | |
1070 | get_vertex_data_xy_uv_rgb(2, 12); | |
1071 | get_vertex_data_xy_uv_rgb(3, 18); | |
1072 | ||
1073 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
1074 | break; | |
1075 | } | |
1076 | ||
1077 | case 0x40 ... 0x47: | |
1078 | { | |
1079 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1080 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1081 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
1082 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
1083 | ||
3b3dee71 | 1084 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
1085 | enhancement_enable(); | |
1086 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
c1817bd9 | 1087 | break; |
1088 | } | |
1089 | ||
1090 | case 0x48 ... 0x4F: | |
1091 | { | |
1092 | u32 num_vertexes = 1; | |
1093 | u32 *list_position = &(list[2]); | |
1094 | u32 xy = list[1]; | |
1095 | ||
1096 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1097 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1098 | ||
1099 | xy = *list_position; | |
1100 | while(1) | |
1101 | { | |
1102 | vertexes[0] = vertexes[1]; | |
1103 | ||
1104 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1105 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1106 | ||
3b3dee71 | 1107 | enhancement_disable(); |
1108 | render_line(psx_gpu, vertexes, current_command, list[0], 0); | |
1109 | enhancement_enable(); | |
1110 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
c1817bd9 | 1111 | |
1112 | list_position++; | |
1113 | num_vertexes++; | |
1114 | ||
1115 | if(list_position >= list_end) | |
1116 | break; | |
1117 | ||
1118 | xy = *list_position; | |
1119 | if((xy & 0xF000F000) == 0x50005000) | |
1120 | break; | |
1121 | } | |
1122 | ||
1123 | command_length += (num_vertexes - 2); | |
1124 | break; | |
1125 | } | |
1126 | ||
1127 | case 0x50 ... 0x57: | |
1128 | { | |
1129 | vertexes[0].r = list[0] & 0xFF; | |
1130 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
1131 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
1132 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1133 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1134 | ||
1135 | vertexes[1].r = list[2] & 0xFF; | |
1136 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
1137 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
1138 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
1139 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
1140 | ||
3b3dee71 | 1141 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
1142 | enhancement_enable(); | |
1143 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
c1817bd9 | 1144 | break; |
1145 | } | |
1146 | ||
1147 | case 0x58 ... 0x5F: | |
1148 | { | |
1149 | u32 num_vertexes = 1; | |
1150 | u32 *list_position = &(list[2]); | |
1151 | u32 color = list[0]; | |
1152 | u32 xy = list[1]; | |
1153 | ||
1154 | vertexes[1].r = color & 0xFF; | |
1155 | vertexes[1].g = (color >> 8) & 0xFF; | |
1156 | vertexes[1].b = (color >> 16) & 0xFF; | |
1157 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1158 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1159 | ||
1160 | color = list_position[0]; | |
1161 | while(1) | |
1162 | { | |
1163 | xy = list_position[1]; | |
1164 | ||
1165 | vertexes[0] = vertexes[1]; | |
1166 | ||
1167 | vertexes[1].r = color & 0xFF; | |
1168 | vertexes[1].g = (color >> 8) & 0xFF; | |
1169 | vertexes[1].b = (color >> 16) & 0xFF; | |
1170 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1171 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1172 | ||
3b3dee71 | 1173 | enhancement_disable(); |
1174 | render_line(psx_gpu, vertexes, current_command, 0, 0); | |
1175 | enhancement_enable(); | |
1176 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
c1817bd9 | 1177 | |
1178 | list_position += 2; | |
1179 | num_vertexes++; | |
1180 | ||
1181 | if(list_position >= list_end) | |
1182 | break; | |
1183 | ||
1184 | color = list_position[0]; | |
1185 | if((color & 0xF000F000) == 0x50005000) | |
1186 | break; | |
1187 | } | |
1188 | ||
1189 | command_length += ((num_vertexes - 2) * 2); | |
1190 | break; | |
1191 | } | |
1192 | ||
1193 | case 0x60 ... 0x63: | |
1194 | { | |
1195 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1196 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1197 | u32 width = list_s16[4] & 0x3FF; | |
1198 | u32 height = list_s16[5] & 0x1FF; | |
1199 | ||
1200 | render_sprite(psx_gpu, x, y, 0, 0, width, height, current_command, list[0]); | |
24c742fc | 1201 | do_esprite_in_triangles(psx_gpu, x, y, 0, 0, width, height, list[0]); |
c1817bd9 | 1202 | break; |
1203 | } | |
1204 | ||
1205 | case 0x64 ... 0x67: | |
1206 | { | |
1207 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1208 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1209 | u8 u = list_s16[4]; |
1210 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1211 | u32 width = list_s16[6] & 0x3FF; |
1212 | u32 height = list_s16[7] & 0x1FF; | |
1213 | ||
1214 | set_clut(psx_gpu, list_s16[5]); | |
1215 | ||
24c742fc | 1216 | render_sprite(psx_gpu, x, y, u, v, width, height, |
c1817bd9 | 1217 | current_command, list[0]); |
24c742fc | 1218 | do_esprite_in_triangles(psx_gpu, x, y, u, v, width, height, list[0]); |
c1817bd9 | 1219 | break; |
1220 | } | |
1221 | ||
1222 | case 0x68: | |
1223 | case 0x69: | |
1224 | case 0x6A: | |
1225 | case 0x6B: | |
1226 | { | |
1227 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1228 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1229 | ||
1230 | render_sprite(psx_gpu, x, y, 0, 0, 1, 1, current_command, list[0]); | |
24c742fc | 1231 | do_esprite_in_triangles(psx_gpu, x, y, 0, 0, 1, 1, list[0]); |
c1817bd9 | 1232 | break; |
1233 | } | |
1234 | ||
1235 | case 0x70: | |
1236 | case 0x71: | |
1237 | case 0x72: | |
1238 | case 0x73: | |
1239 | { | |
1240 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1241 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1242 | ||
1243 | render_sprite(psx_gpu, x, y, 0, 0, 8, 8, current_command, list[0]); | |
24c742fc | 1244 | do_esprite_in_triangles(psx_gpu, x, y, 0, 0, 8, 8, list[0]); |
c1817bd9 | 1245 | break; |
1246 | } | |
1247 | ||
1248 | case 0x74: | |
1249 | case 0x75: | |
1250 | case 0x76: | |
1251 | case 0x77: | |
1252 | { | |
1253 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1254 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1255 | u8 u = list_s16[4]; |
1256 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1257 | |
1258 | set_clut(psx_gpu, list_s16[5]); | |
1259 | ||
24c742fc | 1260 | render_sprite(psx_gpu, x, y, u, v, 8, 8, |
c1817bd9 | 1261 | current_command, list[0]); |
24c742fc | 1262 | do_esprite_in_triangles(psx_gpu, x, y, u, v, 8, 8, list[0]); |
c1817bd9 | 1263 | break; |
1264 | } | |
1265 | ||
1266 | case 0x78: | |
1267 | case 0x79: | |
1268 | case 0x7A: | |
1269 | case 0x7B: | |
1270 | { | |
1271 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1272 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1273 | ||
1274 | render_sprite(psx_gpu, x, y, 0, 0, 16, 16, current_command, list[0]); | |
24c742fc | 1275 | do_esprite_in_triangles(psx_gpu, x, y, 0, 0, 16, 16, list[0]); |
c1817bd9 | 1276 | break; |
1277 | } | |
1278 | ||
1279 | case 0x7C: | |
1280 | case 0x7D: | |
1281 | case 0x7E: | |
1282 | case 0x7F: | |
1283 | { | |
1284 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1285 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
24c742fc | 1286 | u8 u = list_s16[4]; |
1287 | u8 v = list_s16[4] >> 8; | |
c1817bd9 | 1288 | |
1289 | set_clut(psx_gpu, list_s16[5]); | |
1290 | ||
24c742fc | 1291 | render_sprite(psx_gpu, x, y, u, v, 16, 16, current_command, list[0]); |
1292 | do_esprite_in_triangles(psx_gpu, x, y, u, v, 16, 16, list[0]); | |
c1817bd9 | 1293 | break; |
1294 | } | |
1295 | ||
1296 | case 0x80: // vid -> vid | |
50f9355a | 1297 | { |
1298 | u32 sx = list_s16[2] & 0x3FF; | |
1299 | u32 sy = list_s16[3] & 0x1FF; | |
1300 | u32 dx = list_s16[4] & 0x3FF; | |
1301 | u32 dy = list_s16[5] & 0x1FF; | |
1302 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
1303 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
1304 | ||
1305 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
1306 | if (dy + h > 512) | |
1307 | h = 512 - dy; | |
1308 | sx = sx & ~7; // FIXME? | |
1309 | dx = dx * 2 & ~7; | |
1310 | dy *= 2; | |
1311 | scale2x_tiles8(psx_gpu->enhancement_buf_ptr + dy * 1024 + dx, | |
1312 | psx_gpu->vram_ptr + sy * 1024 + sx, w / 8, h); | |
c1817bd9 | 1313 | break; |
50f9355a | 1314 | } |
c1817bd9 | 1315 | |
c1817bd9 | 1316 | case 0xA0: // sys -> vid |
1317 | case 0xC0: // vid -> sys | |
1318 | goto breakloop; | |
c1817bd9 | 1319 | |
1320 | case 0xE1: | |
f3492649 | 1321 | set_texture(psx_gpu, list[0]); |
c1817bd9 | 1322 | |
1323 | if(list[0] & (1 << 9)) | |
1324 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; | |
1325 | else | |
1326 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1327 | ||
1328 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
1329 | SET_Ex(1, list[0]); | |
1330 | break; | |
1331 | ||
1332 | case 0xE2: | |
1333 | { | |
1334 | // TODO: Clean | |
1335 | u32 texture_window_settings = list[0]; | |
1336 | u32 tmp, x, y, w, h; | |
1337 | ||
1338 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
1339 | { | |
1340 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
1341 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
1342 | ||
1343 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
1344 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
1345 | ||
1346 | tmp = 32 - (w >> 3); | |
1347 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
1348 | ||
1349 | tmp = 32 - (h >> 3); | |
1350 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
1351 | ||
1352 | flush_render_block_buffer(psx_gpu); | |
1353 | ||
1354 | psx_gpu->texture_window_settings = texture_window_settings; | |
1355 | psx_gpu->texture_window_x = x; | |
1356 | psx_gpu->texture_window_y = y; | |
1357 | psx_gpu->texture_mask_width = w - 1; | |
1358 | psx_gpu->texture_mask_height = h - 1; | |
1359 | ||
1360 | update_texture_ptr(psx_gpu); | |
1361 | } | |
1362 | SET_Ex(2, list[0]); | |
1363 | break; | |
1364 | } | |
1365 | ||
1366 | case 0xE3: | |
1367 | psx_gpu->viewport_start_x = list[0] & 0x3FF; | |
1368 | psx_gpu->viewport_start_y = (list[0] >> 10) & 0x1FF; | |
1369 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
1370 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
e929dec5 | 1371 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1372 | |
1373 | #ifdef TEXTURE_CACHE_4BPP | |
1374 | psx_gpu->viewport_mask = | |
1375 | texture_region_mask(psx_gpu->viewport_start_x, | |
1376 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1377 | psx_gpu->viewport_end_y); | |
1378 | #endif | |
1379 | SET_Ex(3, list[0]); | |
1380 | break; | |
1381 | ||
1382 | case 0xE4: | |
1383 | psx_gpu->viewport_end_x = list[0] & 0x3FF; | |
1384 | psx_gpu->viewport_end_y = (list[0] >> 10) & 0x1FF; | |
1385 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
1386 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
1387 | ||
1388 | #ifdef TEXTURE_CACHE_4BPP | |
1389 | psx_gpu->viewport_mask = | |
1390 | texture_region_mask(psx_gpu->viewport_start_x, | |
1391 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1392 | psx_gpu->viewport_end_y); | |
1393 | #endif | |
1394 | SET_Ex(4, list[0]); | |
1395 | break; | |
1396 | ||
1397 | case 0xE5: | |
1398 | { | |
1399 | s32 offset_x = list[0] << 21; | |
1400 | s32 offset_y = list[0] << 10; | |
1401 | psx_gpu->offset_x = offset_x >> 21; | |
1402 | psx_gpu->offset_y = offset_y >> 21; | |
1403 | ||
1404 | SET_Ex(5, list[0]); | |
1405 | break; | |
1406 | } | |
1407 | ||
1408 | case 0xE6: | |
1409 | { | |
1410 | u32 mask_settings = list[0]; | |
1411 | u16 mask_msb = mask_settings << 15; | |
1412 | ||
1413 | if(list[0] & 0x2) | |
1414 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
1415 | else | |
1416 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
1417 | ||
1418 | if(mask_msb != psx_gpu->mask_msb) | |
1419 | { | |
1420 | flush_render_block_buffer(psx_gpu); | |
1421 | psx_gpu->mask_msb = mask_msb; | |
1422 | } | |
1423 | ||
1424 | SET_Ex(6, list[0]); | |
1425 | break; | |
1426 | } | |
1427 | ||
1428 | default: | |
1429 | break; | |
1430 | } | |
1431 | } | |
1432 | ||
1433 | #ifdef PCSX | |
1434 | breakloop: | |
1435 | #endif | |
1436 | enhancement_disable(); | |
1437 | if (last_command != NULL) | |
1438 | *last_command = current_command; | |
1439 | return list - list_start; | |
1440 | } | |
1441 | ||
1442 | // vim:shiftwidth=2:expandtab |