gpu: improve timings of clipped sprites
[pcsx_rearmed.git] / plugins / gpu_unai / gpu_arm.h
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908e426c 1#ifndef __GPU_UNAI_GPU_ARM_H__
2#define __GPU_UNAI_GPU_ARM_H__
3
b3db9409 4#ifdef __cplusplus
5extern "C" {
6#endif
7
6d9a653d 8void draw_spr16_full(void *d, void *s, void *pal, int lines);
b3db9409 9
10#ifdef __cplusplus
11}
12#endif
908e426c 13
14#endif /* __GPU_UNAI_GPU_ARM_H__ */