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1 | #ifndef __GPU_UNAI_GPU_ARM_H__ |
2 | #define __GPU_UNAI_GPU_ARM_H__ |
3 | |
4 | #ifdef __cplusplus |
5 | extern "C" { |
6 | #endif |
7 | |
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8 | struct gpu_unai_inner_t; |
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9 | |
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10 | void tile_driver_st0_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn); |
11 | void tile_driver_st1_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn); |
12 | void tile_driver_st3_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn); |
13 | |
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14 | void sprite_driver_4bpp_asm(void *pPixel, const u8 *pTxt_base, |
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15 | u32 count, const struct gpu_unai_inner_t *inn); |
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16 | void sprite_driver_8bpp_asm(void *pPixel, const u8 *pTxt_base, |
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17 | u32 count, const struct gpu_unai_inner_t *inn); |
18 | void sprite_driver_16bpp_asm(void *pPixel, const void *pTxt_base, |
19 | u32 count, const struct gpu_unai_inner_t *inn); |
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20 | void sprite_4bpp_x16_asm(void *d, const void *s, void *pal, int lines); |
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21 | |
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22 | void sprite_driver_4bpp_l0_std_asm(void *pPixel, const u8 *pTxt_base, |
23 | u32 count, const struct gpu_unai_inner_t *inn); |
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24 | void sprite_driver_4bpp_l0_st0_asm(void *pPixel, const u8 *pTxt_base, |
25 | u32 count, const struct gpu_unai_inner_t *inn); |
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26 | void sprite_driver_8bpp_l0_std_asm(void *pPixel, const u8 *pTxt_base, |
27 | u32 count, const struct gpu_unai_inner_t *inn); |
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28 | void sprite_driver_8bpp_l0_st0_asm(void *pPixel, const u8 *pTxt_base, |
29 | u32 count, const struct gpu_unai_inner_t *inn); |
30 | |
31 | void poly_untex_st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
32 | void poly_untex_st1_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
33 | void poly_untex_st3_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
34 | void poly_4bpp_asm (void *d, const struct gpu_unai_inner_t *inn, int count); |
35 | void poly_4bpp_l0_st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
36 | void poly_8bpp_asm (void *d, const struct gpu_unai_inner_t *inn, int count); |
37 | void poly_8bpp_l0_st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
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38 | |
39 | #ifdef HAVE_ARMV6 |
40 | |
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41 | void tile_driver_st2_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn); |
42 | |
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43 | void sprite_driver_4bpp_l1_std_asm(void *pPixel, const u8 *pTxt_base, |
44 | u32 count, const struct gpu_unai_inner_t *inn); |
45 | void sprite_driver_4bpp_l1_st0_asm(void *pPixel, const u8 *pTxt_base, |
46 | u32 count, const struct gpu_unai_inner_t *inn); |
47 | void sprite_driver_4bpp_l1_st1_asm(void *pPixel, const u8 *pTxt_base, |
48 | u32 count, const struct gpu_unai_inner_t *inn); |
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49 | void sprite_driver_8bpp_l1_std_asm(void *pPixel, const u8 *pTxt_base, |
50 | u32 count, const struct gpu_unai_inner_t *inn); |
51 | void sprite_driver_8bpp_l1_st0_asm(void *pPixel, const u8 *pTxt_base, |
52 | u32 count, const struct gpu_unai_inner_t *inn); |
53 | void sprite_driver_8bpp_l1_st1_asm(void *pPixel, const u8 *pTxt_base, |
54 | u32 count, const struct gpu_unai_inner_t *inn); |
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55 | |
56 | void poly_untex_st2_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
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57 | void poly_4bpp_l1_std_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
58 | void poly_4bpp_l1_st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
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59 | void poly_8bpp_l1_std_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
60 | void poly_8bpp_l1_st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count); |
61 | |
62 | #endif // HAVE_ARMV6 |
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63 | |
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64 | #ifdef __cplusplus |
65 | } |
66 | #endif |
67 | |
68 | #endif /* __GPU_UNAI_GPU_ARM_H__ */ |