6f2ee2be |
1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * Copyright (C) 2011 notaz * |
5 | * * |
6 | * This program is free software; you can redistribute it and/or modify * |
7 | * it under the terms of the GNU General Public License as published by * |
8 | * the Free Software Foundation; either version 2 of the License, or * |
9 | * (at your option) any later version. * |
10 | * * |
11 | * This program is distributed in the hope that it will be useful, * |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
14 | * GNU General Public License for more details. * |
15 | * * |
16 | * You should have received a copy of the GNU General Public License * |
17 | * along with this program; if not, write to the * |
18 | * Free Software Foundation, Inc., * |
19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
20 | ***************************************************************************/ |
21 | |
22 | #include <stdio.h> |
23 | #include <stdlib.h> |
24 | #include <string.h> |
62d7fa95 |
25 | #include "../gpulib/gpu.h" |
8f2bb0cb |
26 | #include "arm_features.h" |
6f2ee2be |
27 | |
28 | #define u8 uint8_t |
29 | #define s8 int8_t |
30 | #define u16 uint16_t |
31 | #define s16 int16_t |
32 | #define u32 uint32_t |
33 | #define s32 int32_t |
34 | #define s64 int64_t |
35 | |
8aea5f5a |
36 | #define INLINE static |
6f2ee2be |
37 | |
38 | #define FRAME_BUFFER_SIZE (1024*512*2) |
39 | #define FRAME_WIDTH 1024 |
40 | #define FRAME_HEIGHT 512 |
41 | #define FRAME_OFFSET(x,y) (((y)<<10)+(x)) |
42 | |
89c0de42 |
43 | #define isSkip 0 /* skip frame (info coming from GPU) */ |
6f2ee2be |
44 | #define alt_fps 0 |
89c0de42 |
45 | static int linesInterlace; /* internal lines interlace */ |
46 | static int force_interlace; |
6f2ee2be |
47 | |
48 | static bool light = true; /* lighting */ |
49 | static bool blend = true; /* blending */ |
50 | static bool FrameToRead = false; /* load image in progress */ |
51 | static bool FrameToWrite = false; /* store image in progress */ |
52 | |
53 | static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ |
54 | |
55 | static u8 BLEND_MODE; |
56 | static u8 TEXT_MODE; |
57 | static u8 Masking; |
58 | |
59 | static u16 PixelMSB; |
60 | static u16 PixelData; |
61 | |
62 | /////////////////////////////////////////////////////////////////////////////// |
63 | // GPU Global data |
64 | /////////////////////////////////////////////////////////////////////////////// |
65 | |
66 | // Dma Transfers info |
67 | static s32 px,py; |
68 | static s32 x_end,y_end; |
69 | static u16* pvram; |
70 | |
71 | static s32 PacketCount; |
72 | static s32 PacketIndex; |
73 | |
74 | // Rasterizer status |
75 | static u32 TextureWindow [4]; |
76 | static u32 DrawingArea [4]; |
77 | static u32 DrawingOffset [2]; |
78 | |
79 | static u16* TBA; |
80 | static u16* CBA; |
81 | |
82 | // Inner Loops |
83 | static s32 u4, du4; |
84 | static s32 v4, dv4; |
85 | static s32 r4, dr4; |
86 | static s32 g4, dg4; |
87 | static s32 b4, db4; |
88 | static u32 lInc; |
89 | static u32 tInc, tMsk; |
90 | |
91 | union GPUPacket |
92 | { |
8aea5f5a |
93 | u32 U4[16]; |
94 | s32 S4[16]; |
95 | u16 U2[32]; |
96 | s16 S2[32]; |
97 | u8 U1[64]; |
98 | s8 S1[64]; |
6f2ee2be |
99 | }; |
100 | |
101 | static GPUPacket PacketBuffer; |
102 | static u16 *GPU_FrameBuffer; |
103 | static u32 GPU_GP1; |
104 | |
105 | /////////////////////////////////////////////////////////////////////////////// |
106 | |
107 | #include "../gpu_unai/gpu_fixedpoint.h" |
108 | |
109 | // Inner loop driver instanciation file |
110 | #include "../gpu_unai/gpu_inner.h" |
111 | |
112 | // GPU Raster Macros |
113 | #define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) |
114 | |
9ed4ca47 |
115 | #define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) |
6f2ee2be |
116 | |
9ed4ca47 |
117 | #define CHKMAX_X 1024 |
118 | #define CHKMAX_Y 512 |
6f2ee2be |
119 | |
120 | #define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} |
121 | |
122 | // GPU internal image drawing functions |
123 | #include "../gpu_unai/gpu_raster_image.h" |
124 | |
125 | // GPU internal line drawing functions |
126 | #include "../gpu_unai/gpu_raster_line.h" |
127 | |
128 | // GPU internal polygon drawing functions |
129 | #include "../gpu_unai/gpu_raster_polygon.h" |
130 | |
131 | // GPU internal sprite drawing functions |
132 | #include "../gpu_unai/gpu_raster_sprite.h" |
133 | |
134 | // GPU command buffer execution/store |
135 | #include "../gpu_unai/gpu_command.h" |
136 | |
6f2ee2be |
137 | ///////////////////////////////////////////////////////////////////////////// |
138 | |
139 | int renderer_init(void) |
140 | { |
141 | GPU_FrameBuffer = (u16 *)gpu.vram; |
142 | |
143 | // s_invTable |
144 | for(int i=1;i<=(1<<TABLE_BITS);++i) |
145 | { |
146 | double v = 1.0 / double(i); |
147 | #ifdef GPU_TABLE_10_BITS |
148 | v *= double(0xffffffff>>1); |
149 | #else |
150 | v *= double(0x80000000); |
151 | #endif |
152 | s_invTable[i-1]=s32(v); |
153 | } |
154 | |
155 | return 0; |
156 | } |
157 | |
e929dec5 |
158 | void renderer_finish(void) |
159 | { |
160 | } |
161 | |
162 | void renderer_notify_res_change(void) |
163 | { |
164 | } |
165 | |
0b4038f8 |
166 | void renderer_notify_scanout_x_change(int x, int w) |
167 | { |
168 | } |
169 | |
6f2ee2be |
170 | extern const unsigned char cmd_lengths[256]; |
171 | |
b243416b |
172 | int do_cmd_list(unsigned int *list, int list_len, int *last_cmd) |
6f2ee2be |
173 | { |
42a261f1 |
174 | unsigned int cmd = 0, len, i; |
b243416b |
175 | unsigned int *list_start = list; |
6f2ee2be |
176 | unsigned int *list_end = list + list_len; |
177 | |
89c0de42 |
178 | linesInterlace = force_interlace; |
8f2bb0cb |
179 | #ifdef HAVE_PRE_ARMV7 /* XXX */ |
3499746e |
180 | linesInterlace |= !!(gpu.status & PSX_GPU_STATUS_INTERLACE); |
89c0de42 |
181 | #endif |
182 | |
6f2ee2be |
183 | for (; list < list_end; list += 1 + len) |
184 | { |
6f2ee2be |
185 | cmd = *list >> 24; |
186 | len = cmd_lengths[cmd]; |
b243416b |
187 | if (list + 1 + len > list_end) { |
188 | cmd = -1; |
189 | break; |
190 | } |
191 | |
42a261f1 |
192 | #define PRIM cmd |
193 | PacketBuffer.U4[0] = list[0]; |
194 | for (i = 1; i <= len; i++) |
195 | PacketBuffer.U4[i] = list[i]; |
6f2ee2be |
196 | |
42a261f1 |
197 | switch (cmd) |
6f2ee2be |
198 | { |
42a261f1 |
199 | case 0x02: |
200 | gpuClearImage(); |
201 | break; |
202 | |
203 | case 0x20: |
204 | case 0x21: |
205 | case 0x22: |
206 | case 0x23: |
207 | gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); |
208 | break; |
209 | |
210 | case 0x24: |
211 | case 0x25: |
212 | case 0x26: |
213 | case 0x27: |
214 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
215 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
216 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
217 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); |
218 | else |
219 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); |
220 | break; |
221 | |
222 | case 0x28: |
223 | case 0x29: |
224 | case 0x2A: |
225 | case 0x2B: { |
226 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; |
227 | gpuDrawF3(gpuPolySpanDriver); |
228 | PacketBuffer.U4[1] = PacketBuffer.U4[4]; |
229 | gpuDrawF3(gpuPolySpanDriver); |
230 | break; |
231 | } |
232 | |
233 | case 0x2C: |
234 | case 0x2D: |
235 | case 0x2E: |
236 | case 0x2F: { |
237 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
238 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
239 | PP gpuPolySpanDriver; |
240 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
241 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; |
242 | else |
243 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; |
244 | gpuDrawFT3(gpuPolySpanDriver); |
245 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
246 | PacketBuffer.U4[2] = PacketBuffer.U4[8]; |
247 | gpuDrawFT3(gpuPolySpanDriver); |
248 | break; |
249 | } |
250 | |
251 | case 0x30: |
252 | case 0x31: |
253 | case 0x32: |
254 | case 0x33: |
255 | gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); |
256 | break; |
257 | |
258 | case 0x34: |
259 | case 0x35: |
260 | case 0x36: |
261 | case 0x37: |
262 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
263 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
264 | gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); |
265 | break; |
266 | |
267 | case 0x38: |
268 | case 0x39: |
269 | case 0x3A: |
270 | case 0x3B: { |
271 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; |
272 | gpuDrawG3(gpuPolySpanDriver); |
273 | PacketBuffer.U4[0] = PacketBuffer.U4[6]; |
274 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
275 | gpuDrawG3(gpuPolySpanDriver); |
276 | break; |
277 | } |
278 | |
279 | case 0x3C: |
280 | case 0x3D: |
281 | case 0x3E: |
282 | case 0x3F: { |
283 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
284 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
285 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; |
286 | gpuDrawGT3(gpuPolySpanDriver); |
287 | PacketBuffer.U4[0] = PacketBuffer.U4[9]; |
288 | PacketBuffer.U4[1] = PacketBuffer.U4[10]; |
289 | PacketBuffer.U4[2] = PacketBuffer.U4[11]; |
290 | gpuDrawGT3(gpuPolySpanDriver); |
291 | break; |
292 | } |
293 | |
294 | case 0x40: |
295 | case 0x41: |
296 | case 0x42: |
297 | case 0x43: |
298 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
299 | break; |
300 | |
6f2ee2be |
301 | case 0x48 ... 0x4F: |
302 | { |
303 | u32 num_vertexes = 1; |
304 | u32 *list_position = &(list[2]); |
8aea5f5a |
305 | |
8aea5f5a |
306 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
307 | |
308 | while(1) |
309 | { |
8aea5f5a |
310 | PacketBuffer.U4[1] = PacketBuffer.U4[2]; |
311 | PacketBuffer.U4[2] = *list_position++; |
312 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
313 | |
6f2ee2be |
314 | num_vertexes++; |
804789d7 |
315 | if(list_position >= list_end) { |
316 | cmd = -1; |
317 | goto breakloop; |
318 | } |
319 | if((*list_position & 0xf000f000) == 0x50005000) |
b243416b |
320 | break; |
6f2ee2be |
321 | } |
322 | |
b243416b |
323 | len += (num_vertexes - 2); |
6f2ee2be |
324 | break; |
325 | } |
326 | |
42a261f1 |
327 | case 0x50: |
328 | case 0x51: |
329 | case 0x52: |
330 | case 0x53: |
331 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
332 | break; |
333 | |
6f2ee2be |
334 | case 0x58 ... 0x5F: |
335 | { |
336 | u32 num_vertexes = 1; |
337 | u32 *list_position = &(list[2]); |
8aea5f5a |
338 | |
8aea5f5a |
339 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
340 | |
341 | while(1) |
342 | { |
8aea5f5a |
343 | PacketBuffer.U4[0] = PacketBuffer.U4[2]; |
344 | PacketBuffer.U4[1] = PacketBuffer.U4[3]; |
345 | PacketBuffer.U4[2] = *list_position++; |
346 | PacketBuffer.U4[3] = *list_position++; |
347 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
348 | |
6f2ee2be |
349 | num_vertexes++; |
804789d7 |
350 | if(list_position >= list_end) { |
351 | cmd = -1; |
352 | goto breakloop; |
353 | } |
354 | if((*list_position & 0xf000f000) == 0x50005000) |
b243416b |
355 | break; |
6f2ee2be |
356 | } |
357 | |
b243416b |
358 | len += (num_vertexes - 2) * 2; |
6f2ee2be |
359 | break; |
360 | } |
361 | |
42a261f1 |
362 | case 0x60: |
363 | case 0x61: |
364 | case 0x62: |
365 | case 0x63: |
366 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
367 | break; |
368 | |
369 | case 0x64: |
370 | case 0x65: |
371 | case 0x66: |
372 | case 0x67: |
373 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
374 | gpuSetTexture (GPU_GP1); |
375 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
376 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
377 | else |
378 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
379 | break; |
380 | |
381 | case 0x68: |
382 | case 0x69: |
383 | case 0x6A: |
384 | case 0x6B: |
385 | PacketBuffer.U4[2] = 0x00010001; |
386 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
387 | break; |
388 | |
389 | case 0x70: |
390 | case 0x71: |
391 | case 0x72: |
392 | case 0x73: |
393 | PacketBuffer.U4[2] = 0x00080008; |
394 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
395 | break; |
396 | |
397 | case 0x74: |
398 | case 0x75: |
399 | case 0x76: |
400 | case 0x77: |
401 | PacketBuffer.U4[3] = 0x00080008; |
402 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
403 | gpuSetTexture (GPU_GP1); |
404 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
405 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
406 | else |
407 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
408 | break; |
409 | |
410 | case 0x78: |
411 | case 0x79: |
412 | case 0x7A: |
413 | case 0x7B: |
414 | PacketBuffer.U4[2] = 0x00100010; |
415 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
416 | break; |
417 | |
418 | case 0x7C: |
419 | case 0x7D: |
420 | #ifdef __arm__ |
421 | if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) |
422 | { |
423 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
424 | gpuSetTexture (GPU_GP1); |
425 | gpuDrawS16(); |
426 | break; |
427 | } |
428 | // fallthrough |
429 | #endif |
430 | case 0x7E: |
431 | case 0x7F: |
432 | PacketBuffer.U4[3] = 0x00100010; |
433 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
434 | gpuSetTexture (GPU_GP1); |
435 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
436 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
437 | else |
438 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
439 | break; |
440 | |
72583812 |
441 | #ifdef TEST |
42a261f1 |
442 | case 0x80: // vid -> vid |
443 | gpuMoveImage(); // prim handles updateLace && skip |
444 | break; |
9a6e7816 |
445 | case 0xA0: // sys -> vid |
446 | { |
447 | u32 load_width = list[2] & 0xffff; |
448 | u32 load_height = list[2] >> 16; |
449 | u32 load_size = load_width * load_height; |
450 | |
451 | len += load_size / 2; |
452 | break; |
453 | } |
42a261f1 |
454 | case 0xC0: |
455 | break; |
456 | #else |
72583812 |
457 | case 0x80 ... 0x9F: // vid -> vid |
458 | case 0xA0 ... 0xBF: // sys -> vid |
459 | case 0xC0 ... 0xDF: // vid -> sys |
460 | // Handled by gpulib |
42a261f1 |
461 | goto breakloop; |
9a6e7816 |
462 | #endif |
42a261f1 |
463 | case 0xE1: { |
464 | const u32 temp = PacketBuffer.U4[0]; |
465 | GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); |
466 | gpuSetTexture(temp); |
467 | gpu.ex_regs[1] = temp; |
468 | break; |
469 | } |
470 | case 0xE2: { |
471 | static const u8 TextureMask[32] = { |
472 | 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, |
473 | 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 |
474 | }; |
475 | const u32 temp = PacketBuffer.U4[0]; |
476 | TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; |
477 | TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; |
478 | TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; |
479 | TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; |
480 | gpuSetTexture(GPU_GP1); |
481 | gpu.ex_regs[2] = temp; |
482 | break; |
483 | } |
484 | case 0xE3: { |
485 | const u32 temp = PacketBuffer.U4[0]; |
486 | DrawingArea[0] = temp & 0x3FF; |
487 | DrawingArea[1] = (temp >> 10) & 0x3FF; |
488 | gpu.ex_regs[3] = temp; |
6f2ee2be |
489 | break; |
42a261f1 |
490 | } |
491 | case 0xE4: { |
492 | const u32 temp = PacketBuffer.U4[0]; |
493 | DrawingArea[2] = (temp & 0x3FF) + 1; |
494 | DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; |
495 | gpu.ex_regs[4] = temp; |
496 | break; |
497 | } |
498 | case 0xE5: { |
499 | const u32 temp = PacketBuffer.U4[0]; |
4144e9ab |
500 | DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11); |
501 | DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11); |
42a261f1 |
502 | gpu.ex_regs[5] = temp; |
503 | break; |
504 | } |
505 | case 0xE6: { |
506 | const u32 temp = PacketBuffer.U4[0]; |
507 | Masking = (temp & 0x2) << 1; |
508 | PixelMSB =(temp & 0x1) << 8; |
509 | gpu.ex_regs[6] = temp; |
510 | break; |
511 | } |
6f2ee2be |
512 | } |
513 | } |
b243416b |
514 | |
42a261f1 |
515 | breakloop: |
b243416b |
516 | gpu.ex_regs[1] &= ~0x1ff; |
517 | gpu.ex_regs[1] |= GPU_GP1 & 0x1ff; |
518 | |
519 | *last_cmd = cmd; |
520 | return list - list_start; |
6f2ee2be |
521 | } |
522 | |
523 | void renderer_sync_ecmds(uint32_t *ecmds) |
524 | { |
42a261f1 |
525 | int dummy; |
526 | do_cmd_list(&ecmds[1], 6, &dummy); |
6f2ee2be |
527 | } |
528 | |
0b4038f8 |
529 | void renderer_update_caches(int x, int y, int w, int h, int state_changed) |
6f2ee2be |
530 | { |
531 | } |
532 | |
533 | void renderer_flush_queues(void) |
534 | { |
535 | } |
914455e6 |
536 | |
5440b88e |
537 | void renderer_set_interlace(int enable, int is_odd) |
538 | { |
539 | } |
540 | |
9a6e7816 |
541 | #ifndef TEST |
542 | |
914455e6 |
543 | #include "../../frontend/plugin_lib.h" |
544 | |
545 | void renderer_set_config(const struct rearmed_cbs *cbs) |
546 | { |
89c0de42 |
547 | force_interlace = cbs->gpu_unai.lineskip; |
914455e6 |
548 | enableAbbeyHack = cbs->gpu_unai.abe_hack; |
549 | light = !cbs->gpu_unai.no_light; |
550 | blend = !cbs->gpu_unai.no_blend; |
9ee0fd5b |
551 | |
552 | GPU_FrameBuffer = (u16 *)gpu.vram; |
914455e6 |
553 | } |
9a6e7816 |
554 | |
555 | #endif |
42a261f1 |
556 | |
557 | // vim:shiftwidth=2:expandtab |