6f2ee2be |
1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * Copyright (C) 2011 notaz * |
5 | * * |
6 | * This program is free software; you can redistribute it and/or modify * |
7 | * it under the terms of the GNU General Public License as published by * |
8 | * the Free Software Foundation; either version 2 of the License, or * |
9 | * (at your option) any later version. * |
10 | * * |
11 | * This program is distributed in the hope that it will be useful, * |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
14 | * GNU General Public License for more details. * |
15 | * * |
16 | * You should have received a copy of the GNU General Public License * |
17 | * along with this program; if not, write to the * |
18 | * Free Software Foundation, Inc., * |
19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
20 | ***************************************************************************/ |
21 | |
22 | #include <stdio.h> |
23 | #include <stdlib.h> |
24 | #include <string.h> |
62d7fa95 |
25 | #include "../gpulib/gpu.h" |
8f2bb0cb |
26 | #include "arm_features.h" |
6f2ee2be |
27 | |
28 | #define u8 uint8_t |
29 | #define s8 int8_t |
30 | #define u16 uint16_t |
31 | #define s16 int16_t |
32 | #define u32 uint32_t |
33 | #define s32 int32_t |
34 | #define s64 int64_t |
35 | |
8aea5f5a |
36 | #define INLINE static |
6f2ee2be |
37 | |
38 | #define FRAME_BUFFER_SIZE (1024*512*2) |
39 | #define FRAME_WIDTH 1024 |
40 | #define FRAME_HEIGHT 512 |
41 | #define FRAME_OFFSET(x,y) (((y)<<10)+(x)) |
42 | |
89c0de42 |
43 | #define isSkip 0 /* skip frame (info coming from GPU) */ |
6f2ee2be |
44 | #define alt_fps 0 |
89c0de42 |
45 | static int linesInterlace; /* internal lines interlace */ |
46 | static int force_interlace; |
6f2ee2be |
47 | |
48 | static bool light = true; /* lighting */ |
49 | static bool blend = true; /* blending */ |
50 | static bool FrameToRead = false; /* load image in progress */ |
51 | static bool FrameToWrite = false; /* store image in progress */ |
52 | |
53 | static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ |
54 | |
55 | static u8 BLEND_MODE; |
56 | static u8 TEXT_MODE; |
57 | static u8 Masking; |
58 | |
59 | static u16 PixelMSB; |
60 | static u16 PixelData; |
61 | |
62 | /////////////////////////////////////////////////////////////////////////////// |
63 | // GPU Global data |
64 | /////////////////////////////////////////////////////////////////////////////// |
65 | |
66 | // Dma Transfers info |
67 | static s32 px,py; |
68 | static s32 x_end,y_end; |
69 | static u16* pvram; |
70 | |
71 | static s32 PacketCount; |
72 | static s32 PacketIndex; |
73 | |
74 | // Rasterizer status |
75 | static u32 TextureWindow [4]; |
76 | static u32 DrawingArea [4]; |
77 | static u32 DrawingOffset [2]; |
78 | |
79 | static u16* TBA; |
80 | static u16* CBA; |
81 | |
82 | // Inner Loops |
83 | static s32 u4, du4; |
84 | static s32 v4, dv4; |
85 | static s32 r4, dr4; |
86 | static s32 g4, dg4; |
87 | static s32 b4, db4; |
88 | static u32 lInc; |
89 | static u32 tInc, tMsk; |
90 | |
91 | union GPUPacket |
92 | { |
8aea5f5a |
93 | u32 U4[16]; |
94 | s32 S4[16]; |
95 | u16 U2[32]; |
96 | s16 S2[32]; |
97 | u8 U1[64]; |
98 | s8 S1[64]; |
6f2ee2be |
99 | }; |
100 | |
101 | static GPUPacket PacketBuffer; |
102 | static u16 *GPU_FrameBuffer; |
103 | static u32 GPU_GP1; |
104 | |
105 | /////////////////////////////////////////////////////////////////////////////// |
106 | |
107 | #include "../gpu_unai/gpu_fixedpoint.h" |
108 | |
109 | // Inner loop driver instanciation file |
110 | #include "../gpu_unai/gpu_inner.h" |
111 | |
112 | // GPU Raster Macros |
113 | #define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) |
114 | |
9ed4ca47 |
115 | #define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) |
6f2ee2be |
116 | |
9ed4ca47 |
117 | #define CHKMAX_X 1024 |
118 | #define CHKMAX_Y 512 |
6f2ee2be |
119 | |
120 | #define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} |
121 | |
122 | // GPU internal image drawing functions |
123 | #include "../gpu_unai/gpu_raster_image.h" |
124 | |
125 | // GPU internal line drawing functions |
126 | #include "../gpu_unai/gpu_raster_line.h" |
127 | |
128 | // GPU internal polygon drawing functions |
129 | #include "../gpu_unai/gpu_raster_polygon.h" |
130 | |
131 | // GPU internal sprite drawing functions |
132 | #include "../gpu_unai/gpu_raster_sprite.h" |
133 | |
134 | // GPU command buffer execution/store |
135 | #include "../gpu_unai/gpu_command.h" |
136 | |
6f2ee2be |
137 | ///////////////////////////////////////////////////////////////////////////// |
138 | |
139 | int renderer_init(void) |
140 | { |
141 | GPU_FrameBuffer = (u16 *)gpu.vram; |
142 | |
143 | // s_invTable |
144 | for(int i=1;i<=(1<<TABLE_BITS);++i) |
145 | { |
146 | double v = 1.0 / double(i); |
147 | #ifdef GPU_TABLE_10_BITS |
148 | v *= double(0xffffffff>>1); |
149 | #else |
150 | v *= double(0x80000000); |
151 | #endif |
152 | s_invTable[i-1]=s32(v); |
153 | } |
154 | |
155 | return 0; |
156 | } |
157 | |
e929dec5 |
158 | void renderer_finish(void) |
159 | { |
160 | } |
161 | |
162 | void renderer_notify_res_change(void) |
163 | { |
164 | } |
165 | |
6f2ee2be |
166 | extern const unsigned char cmd_lengths[256]; |
167 | |
5f315a8f |
168 | int do_cmd_list(u32 *list, int list_len, int *last_cmd) |
6f2ee2be |
169 | { |
5f315a8f |
170 | u32 cmd = 0, len, i; |
171 | u32 *list_start = list; |
172 | u32 *list_end = list + list_len; |
6f2ee2be |
173 | |
89c0de42 |
174 | linesInterlace = force_interlace; |
8f2bb0cb |
175 | #ifdef HAVE_PRE_ARMV7 /* XXX */ |
89c0de42 |
176 | linesInterlace |= gpu.status.interlace; |
177 | #endif |
178 | |
6f2ee2be |
179 | for (; list < list_end; list += 1 + len) |
180 | { |
6f2ee2be |
181 | cmd = *list >> 24; |
182 | len = cmd_lengths[cmd]; |
b243416b |
183 | if (list + 1 + len > list_end) { |
184 | cmd = -1; |
185 | break; |
186 | } |
187 | |
42a261f1 |
188 | #define PRIM cmd |
189 | PacketBuffer.U4[0] = list[0]; |
190 | for (i = 1; i <= len; i++) |
191 | PacketBuffer.U4[i] = list[i]; |
6f2ee2be |
192 | |
42a261f1 |
193 | switch (cmd) |
6f2ee2be |
194 | { |
42a261f1 |
195 | case 0x02: |
196 | gpuClearImage(); |
197 | break; |
198 | |
199 | case 0x20: |
200 | case 0x21: |
201 | case 0x22: |
202 | case 0x23: |
203 | gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); |
204 | break; |
205 | |
206 | case 0x24: |
207 | case 0x25: |
208 | case 0x26: |
209 | case 0x27: |
210 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
211 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
212 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
213 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); |
214 | else |
215 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); |
216 | break; |
217 | |
218 | case 0x28: |
219 | case 0x29: |
220 | case 0x2A: |
221 | case 0x2B: { |
222 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; |
223 | gpuDrawF3(gpuPolySpanDriver); |
224 | PacketBuffer.U4[1] = PacketBuffer.U4[4]; |
225 | gpuDrawF3(gpuPolySpanDriver); |
226 | break; |
227 | } |
228 | |
229 | case 0x2C: |
230 | case 0x2D: |
231 | case 0x2E: |
232 | case 0x2F: { |
233 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
234 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
235 | PP gpuPolySpanDriver; |
236 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
237 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; |
238 | else |
239 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; |
240 | gpuDrawFT3(gpuPolySpanDriver); |
241 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
242 | PacketBuffer.U4[2] = PacketBuffer.U4[8]; |
243 | gpuDrawFT3(gpuPolySpanDriver); |
244 | break; |
245 | } |
246 | |
247 | case 0x30: |
248 | case 0x31: |
249 | case 0x32: |
250 | case 0x33: |
251 | gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); |
252 | break; |
253 | |
254 | case 0x34: |
255 | case 0x35: |
256 | case 0x36: |
257 | case 0x37: |
258 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
259 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
260 | gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); |
261 | break; |
262 | |
263 | case 0x38: |
264 | case 0x39: |
265 | case 0x3A: |
266 | case 0x3B: { |
267 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; |
268 | gpuDrawG3(gpuPolySpanDriver); |
269 | PacketBuffer.U4[0] = PacketBuffer.U4[6]; |
270 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
271 | gpuDrawG3(gpuPolySpanDriver); |
272 | break; |
273 | } |
274 | |
275 | case 0x3C: |
276 | case 0x3D: |
277 | case 0x3E: |
278 | case 0x3F: { |
279 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
280 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
281 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; |
282 | gpuDrawGT3(gpuPolySpanDriver); |
283 | PacketBuffer.U4[0] = PacketBuffer.U4[9]; |
284 | PacketBuffer.U4[1] = PacketBuffer.U4[10]; |
285 | PacketBuffer.U4[2] = PacketBuffer.U4[11]; |
286 | gpuDrawGT3(gpuPolySpanDriver); |
287 | break; |
288 | } |
289 | |
290 | case 0x40: |
291 | case 0x41: |
292 | case 0x42: |
293 | case 0x43: |
294 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
295 | break; |
296 | |
6f2ee2be |
297 | case 0x48 ... 0x4F: |
298 | { |
299 | u32 num_vertexes = 1; |
5f315a8f |
300 | u32 *list_position = &(list[2]); |
8aea5f5a |
301 | |
8aea5f5a |
302 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
303 | |
304 | while(1) |
305 | { |
8aea5f5a |
306 | PacketBuffer.U4[1] = PacketBuffer.U4[2]; |
307 | PacketBuffer.U4[2] = *list_position++; |
308 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
309 | |
6f2ee2be |
310 | num_vertexes++; |
5f315a8f |
311 | if(list_position >= list_end) { |
804789d7 |
312 | cmd = -1; |
313 | goto breakloop; |
314 | } |
315 | if((*list_position & 0xf000f000) == 0x50005000) |
b243416b |
316 | break; |
6f2ee2be |
317 | } |
318 | |
b243416b |
319 | len += (num_vertexes - 2); |
6f2ee2be |
320 | break; |
321 | } |
322 | |
42a261f1 |
323 | case 0x50: |
324 | case 0x51: |
325 | case 0x52: |
326 | case 0x53: |
327 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
328 | break; |
329 | |
6f2ee2be |
330 | case 0x58 ... 0x5F: |
331 | { |
332 | u32 num_vertexes = 1; |
5f315a8f |
333 | u32 *list_position = &(list[2]); |
8aea5f5a |
334 | |
8aea5f5a |
335 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
6f2ee2be |
336 | |
337 | while(1) |
338 | { |
8aea5f5a |
339 | PacketBuffer.U4[0] = PacketBuffer.U4[2]; |
340 | PacketBuffer.U4[1] = PacketBuffer.U4[3]; |
341 | PacketBuffer.U4[2] = *list_position++; |
342 | PacketBuffer.U4[3] = *list_position++; |
343 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
344 | |
6f2ee2be |
345 | num_vertexes++; |
5f315a8f |
346 | if(list_position >= list_end) { |
804789d7 |
347 | cmd = -1; |
348 | goto breakloop; |
349 | } |
350 | if((*list_position & 0xf000f000) == 0x50005000) |
b243416b |
351 | break; |
6f2ee2be |
352 | } |
353 | |
b243416b |
354 | len += (num_vertexes - 2) * 2; |
6f2ee2be |
355 | break; |
356 | } |
357 | |
42a261f1 |
358 | case 0x60: |
359 | case 0x61: |
360 | case 0x62: |
361 | case 0x63: |
362 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
363 | break; |
364 | |
365 | case 0x64: |
366 | case 0x65: |
367 | case 0x66: |
368 | case 0x67: |
369 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
370 | gpuSetTexture (GPU_GP1); |
371 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
372 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
373 | else |
374 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
375 | break; |
376 | |
377 | case 0x68: |
378 | case 0x69: |
379 | case 0x6A: |
380 | case 0x6B: |
381 | PacketBuffer.U4[2] = 0x00010001; |
382 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
383 | break; |
384 | |
385 | case 0x70: |
386 | case 0x71: |
387 | case 0x72: |
388 | case 0x73: |
389 | PacketBuffer.U4[2] = 0x00080008; |
390 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
391 | break; |
392 | |
393 | case 0x74: |
394 | case 0x75: |
395 | case 0x76: |
396 | case 0x77: |
397 | PacketBuffer.U4[3] = 0x00080008; |
398 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
399 | gpuSetTexture (GPU_GP1); |
400 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
401 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
402 | else |
403 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
404 | break; |
405 | |
406 | case 0x78: |
407 | case 0x79: |
408 | case 0x7A: |
409 | case 0x7B: |
410 | PacketBuffer.U4[2] = 0x00100010; |
411 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
412 | break; |
413 | |
414 | case 0x7C: |
415 | case 0x7D: |
416 | #ifdef __arm__ |
417 | if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) |
418 | { |
419 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
420 | gpuSetTexture (GPU_GP1); |
421 | gpuDrawS16(); |
422 | break; |
423 | } |
424 | // fallthrough |
425 | #endif |
426 | case 0x7E: |
427 | case 0x7F: |
428 | PacketBuffer.U4[3] = 0x00100010; |
429 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
430 | gpuSetTexture (GPU_GP1); |
431 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
432 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
433 | else |
434 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
435 | break; |
436 | |
437 | case 0x80: // vid -> vid |
438 | gpuMoveImage(); // prim handles updateLace && skip |
439 | break; |
9a6e7816 |
440 | #ifdef TEST |
441 | case 0xA0: // sys -> vid |
442 | { |
443 | u32 load_width = list[2] & 0xffff; |
444 | u32 load_height = list[2] >> 16; |
445 | u32 load_size = load_width * load_height; |
446 | |
447 | len += load_size / 2; |
448 | break; |
449 | } |
42a261f1 |
450 | case 0xC0: |
451 | break; |
452 | #else |
453 | case 0xA0: // sys ->vid |
454 | case 0xC0: // vid -> sys |
455 | goto breakloop; |
9a6e7816 |
456 | #endif |
42a261f1 |
457 | case 0xE1: { |
458 | const u32 temp = PacketBuffer.U4[0]; |
459 | GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); |
460 | gpuSetTexture(temp); |
461 | gpu.ex_regs[1] = temp; |
462 | break; |
463 | } |
464 | case 0xE2: { |
465 | static const u8 TextureMask[32] = { |
466 | 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, |
467 | 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 |
468 | }; |
469 | const u32 temp = PacketBuffer.U4[0]; |
470 | TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; |
471 | TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; |
472 | TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; |
473 | TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; |
474 | gpuSetTexture(GPU_GP1); |
475 | gpu.ex_regs[2] = temp; |
476 | break; |
477 | } |
478 | case 0xE3: { |
479 | const u32 temp = PacketBuffer.U4[0]; |
480 | DrawingArea[0] = temp & 0x3FF; |
481 | DrawingArea[1] = (temp >> 10) & 0x3FF; |
482 | gpu.ex_regs[3] = temp; |
6f2ee2be |
483 | break; |
42a261f1 |
484 | } |
485 | case 0xE4: { |
486 | const u32 temp = PacketBuffer.U4[0]; |
487 | DrawingArea[2] = (temp & 0x3FF) + 1; |
488 | DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; |
489 | gpu.ex_regs[4] = temp; |
490 | break; |
491 | } |
492 | case 0xE5: { |
493 | const u32 temp = PacketBuffer.U4[0]; |
4144e9ab |
494 | DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11); |
495 | DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11); |
42a261f1 |
496 | gpu.ex_regs[5] = temp; |
497 | break; |
498 | } |
499 | case 0xE6: { |
500 | const u32 temp = PacketBuffer.U4[0]; |
501 | Masking = (temp & 0x2) << 1; |
502 | PixelMSB =(temp & 0x1) << 8; |
503 | gpu.ex_regs[6] = temp; |
504 | break; |
505 | } |
6f2ee2be |
506 | } |
507 | } |
b243416b |
508 | |
42a261f1 |
509 | breakloop: |
b243416b |
510 | gpu.ex_regs[1] &= ~0x1ff; |
511 | gpu.ex_regs[1] |= GPU_GP1 & 0x1ff; |
512 | |
513 | *last_cmd = cmd; |
514 | return list - list_start; |
6f2ee2be |
515 | } |
516 | |
517 | void renderer_sync_ecmds(uint32_t *ecmds) |
518 | { |
42a261f1 |
519 | int dummy; |
520 | do_cmd_list(&ecmds[1], 6, &dummy); |
6f2ee2be |
521 | } |
522 | |
05740673 |
523 | void renderer_update_caches(int x, int y, int w, int h) |
6f2ee2be |
524 | { |
525 | } |
526 | |
527 | void renderer_flush_queues(void) |
528 | { |
529 | } |
914455e6 |
530 | |
5440b88e |
531 | void renderer_set_interlace(int enable, int is_odd) |
532 | { |
533 | } |
534 | |
9a6e7816 |
535 | #ifndef TEST |
536 | |
914455e6 |
537 | #include "../../frontend/plugin_lib.h" |
538 | |
539 | void renderer_set_config(const struct rearmed_cbs *cbs) |
540 | { |
89c0de42 |
541 | force_interlace = cbs->gpu_unai.lineskip; |
914455e6 |
542 | enableAbbeyHack = cbs->gpu_unai.abe_hack; |
543 | light = !cbs->gpu_unai.no_light; |
544 | blend = !cbs->gpu_unai.no_blend; |
9ee0fd5b |
545 | |
546 | GPU_FrameBuffer = (u16 *)gpu.vram; |
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547 | } |
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548 | |
549 | #endif |
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550 | |
551 | // vim:shiftwidth=2:expandtab |