UI adjustments, nub support
[libpicofe.git] / psp / emu.c
CommitLineData
2951214e 1#include <sys/stat.h>
2#include <sys/types.h>
3#include <sys/syslimits.h> // PATH_MAX
4
703e4c7b 5#include <pspthreadman.h>
2b90fc61 6#include <pspdisplay.h>
db298784 7#include <psputils.h>
8#include <pspgu.h>
0953046b 9#include <pspaudio.h>
703e4c7b 10
11#include "psp.h"
12#include "menu.h"
13#include "emu.h"
14#include "../common/emu.h"
15#include "../common/lprintf.h"
2951214e 16#include "../../Pico/PicoInt.h"
17
4b8f4f3c 18#define OSD_FPS_X 424
703e4c7b 19
0953046b 20// additional pspaudio imports, credits to crazyc
21int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
22int sceAudio_5C37C0AE(void); // end play?
23int sceAudio_E0727056(int volume, void *buffer); // blocking output
24int sceAudioOutput2GetRestSample();
25
26
2951214e 27char romFileName[PATH_MAX];
db298784 28unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
2951214e 29int engineState;
30
703e4c7b 31static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
32static unsigned int noticeMsgTime = 0;
33int reset_timing = 0; // do we need this?
34
35
0953046b 36static void sound_init(void);
37static void sound_deinit(void);
4b8f4f3c 38static void blit2(const char *fps, const char *notice, int lagging_behind);
703e4c7b 39static void clearArea(int full);
2951214e 40
41void emu_noticeMsgUpdated(void)
42{
703e4c7b 43 noticeMsgTime = sceKernelGetSystemTimeLow();
2951214e 44}
45
46void emu_getMainDir(char *dst, int len)
47{
703e4c7b 48 if (len > 0) *dst = 0;
2951214e 49}
50
6f748c47 51static void osd_text(int x, const char *text, int is_active)
2951214e 52{
6f748c47 53 unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
54 int len = strlen(text) * 8 / 2;
55 int *p, h;
56 void *tmp;
57 for (h = 0; h < 8; h++) {
58 p = (int *) (screen+x+512*(264+h));
59 p = (int *) ((int)p & ~3); // align
60 memset32(p, 0, len);
61 }
62 if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
63 emu_textOut16(x, 264, text);
64 if (is_active) psp_screen = tmp;
65}
703e4c7b 66
6f748c47 67void emu_msg_cb(const char *msg)
68{
69 osd_text(4, msg, 1);
703e4c7b 70 noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
71
72 /* assumption: emu_msg_cb gets called only when something slow is about to happen */
73 reset_timing = 1;
2951214e 74}
75
703e4c7b 76static void emu_msg_tray_open(void)
2951214e 77{
703e4c7b 78 strcpy(noticeMsg, "CD tray opened");
79 noticeMsgTime = sceKernelGetSystemTimeLow();
2951214e 80}
81
703e4c7b 82
2951214e 83void emu_Init(void)
84{
85 // make dirs for saves, cfgs, etc.
86 mkdir("mds", 0777);
87 mkdir("srm", 0777);
88 mkdir("brm", 0777);
89 mkdir("cfg", 0777);
90
0953046b 91 sound_init();
92
2951214e 93 PicoInit();
703e4c7b 94 PicoMessage = emu_msg_cb;
95 PicoMCDopenTray = emu_msg_tray_open;
96 PicoMCDcloseTray = menu_loop_tray;
2951214e 97}
98
99void emu_Deinit(void)
100{
101 // save SRAM
703e4c7b 102 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
2951214e 103 emu_SaveLoadGame(0, 1);
104 SRam.changed = 0;
105 }
106
107 if (!(currentConfig.EmuOpt & 0x20)) {
108 FILE *f = fopen(PicoConfigFile, "r+b");
109 if (!f) emu_WriteConfig(0);
110 else {
111 // if we already have config, reload it, except last ROM
112 fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
113 fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
114 fseek(f, 0, SEEK_SET);
115 fwrite(&currentConfig, 1, sizeof(currentConfig), f);
116 fflush(f);
117 fclose(f);
118 }
119 }
703e4c7b 120
2951214e 121 PicoExit();
0953046b 122 sound_deinit();
2951214e 123}
124
703e4c7b 125void emu_setDefaultConfig(void)
126{
127 memset(&currentConfig, 0, sizeof(currentConfig));
128 currentConfig.lastRomFile[0] = 0;
129 currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
2aea862d 130 currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
703e4c7b 131 currentConfig.PsndRate = 22050;
132 currentConfig.PicoRegion = 0; // auto
133 currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
134 currentConfig.Frameskip = -1; // auto
135 currentConfig.volume = 50;
4b8f4f3c 136 currentConfig.CPUclock = 333;
703e4c7b 137 currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
138 currentConfig.KeyBinds[ 6] = 1<<1;
139 currentConfig.KeyBinds[ 7] = 1<<2;
140 currentConfig.KeyBinds[ 5] = 1<<3;
141 currentConfig.KeyBinds[14] = 1<<4;
142 currentConfig.KeyBinds[13] = 1<<5;
143 currentConfig.KeyBinds[15] = 1<<6;
144 currentConfig.KeyBinds[ 3] = 1<<7;
c4f2f371 145 currentConfig.KeyBinds[12] = 1<<26; // switch rnd
703e4c7b 146 currentConfig.KeyBinds[ 8] = 1<<27; // save state
147 currentConfig.KeyBinds[ 9] = 1<<28; // load state
16e89bed 148 currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
149 currentConfig.KeyBinds[30] = 1<<1;
150 currentConfig.KeyBinds[31] = 1<<2;
151 currentConfig.KeyBinds[29] = 1<<3;
703e4c7b 152 currentConfig.PicoCDBuffers = 0;
16e89bed 153 currentConfig.scaling = 1; // bilinear filtering for psp
154 currentConfig.scale = 1.20; // fullscreen
155 currentConfig.hscale40 = 1.25;
156 currentConfig.hscale32 = 1.56;
703e4c7b 157}
158
159
6f748c47 160extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
db298784 161
162struct Vertex
163{
164 short u,v;
165 short x,y,z;
166};
167
6f748c47 168static struct Vertex __attribute__((aligned(4))) g_vertices[2];
169static unsigned short __attribute__((aligned(16))) localPal[0x100];
170static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
171static int fbimg_offs = 0;
172
173static void set_scaling_params(void)
db298784 174{
6f748c47 175 int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs;
176 g_vertices[0].x = g_vertices[0].y =
177 g_vertices[0].z = g_vertices[1].z = 0;
178
179 fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
180 if (Pico.video.reg[12] & 1) {
181 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
182 src_width = 320;
183 } else {
184 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
185 src_width = 256;
186 }
db298784 187
6f748c47 188 if (fbimg_width >= 480) {
189 g_vertices[0].u = (fbimg_width-480)/2;
190 g_vertices[1].u = src_width - (fbimg_width-480)/2;
191 fbimg_width = 480;
192 fbimg_xoffs = 0;
193 } else {
194 g_vertices[0].u = 0;
195 g_vertices[1].u = src_width;
196 fbimg_xoffs = 240 - fbimg_width/2;
197 }
198
199 if (fbimg_height >= 272) {
200 g_vertices[0].v = (fbimg_height-272)/2;
201 g_vertices[1].v = 240 - (fbimg_height-272)/2;
202 fbimg_height = 272;
203 fbimg_yoffs = 0;
204 } else {
205 g_vertices[0].v = 0;
206 g_vertices[1].v = 240;
207 fbimg_yoffs = 136 - fbimg_height/2;
208 }
209
210 g_vertices[1].x = fbimg_width;
211 g_vertices[1].y = fbimg_height;
212 if (fbimg_xoffs < 0) fbimg_xoffs = 0;
213 if (fbimg_yoffs < 0) fbimg_yoffs = 0;
214 fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
215
a52e1f62 216 /*
6f748c47 217 lprintf("set_scaling_params:\n");
218 lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
219 lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
220 lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
a52e1f62 221 */
db298784 222}
223
a52e1f62 224static void do_pal_update(int allow_sh)
703e4c7b 225{
6f748c47 226 unsigned int *spal=(void *)Pico.cram;
227 unsigned int *dpal=(void *)localPal;
228 int i;
db298784 229
6f748c47 230 for (i = 0x3f/2; i >= 0; i--)
231 dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
db298784 232
a52e1f62 233 if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
6f748c47 234 {
235 // shadowed pixels
db298784 236 for (i = 0x3f/2; i >= 0; i--)
a52e1f62 237 dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
6f748c47 238 // hilighted pixels
239 for (i = 0x3f; i >= 0; i--) {
240 int t=localPal[i]&0xe71c;t+=0x4208;
241 if (t&0x20) t|=0x1c;
242 if (t&0x800) t|=0x700;
243 if (t&0x10000) t|=0xe000;
244 t&=0xe71c;
245 localPal[0x80|i]=(unsigned short)t;
246 }
247 localPal[0xe0] = 0;
db298784 248 }
6f748c47 249 Pico.m.dirtyPal = 0;
250 need_pal_upload = 1;
251}
db298784 252
6f748c47 253static void do_slowmode_lines(int line_to)
254{
255 int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
256 unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
257 unsigned char *src = (unsigned char *)VRAM_CACHED_STUFF + 16;
258 if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
db298784 259
6f748c47 260 for (; line < line_to; line++, dst+=512, src+=512)
261 amips_clut(dst, src, localPal, line_len);
262}
db298784 263
6f748c47 264static void EmuScanPrepare(void)
265{
266 HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
267 if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
db298784 268
6f748c47 269 dynamic_palette = 0;
270 if (Pico.m.dirtyPal)
a52e1f62 271 do_pal_update(1);
6f748c47 272}
273
274static int EmuScanSlow(unsigned int num, void *sdata)
275{
276 if (!(Pico.video.reg[1]&8)) num += 8;
277
278 if (Pico.m.dirtyPal) {
279 if (!dynamic_palette) {
280 do_slowmode_lines(num);
281 dynamic_palette = 1;
282 }
a52e1f62 283 do_pal_update(1);
6f748c47 284 }
285
286 if (dynamic_palette) {
287 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
288 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
289 amips_clut(dst, HighCol + 8, localPal, line_len);
290 } else
291 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
db298784 292
703e4c7b 293 return 0;
294}
295
6f748c47 296static void blitscreen_clut(void)
db298784 297{
6f748c47 298 int offs = fbimg_offs;
299 offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
db298784 300
db298784 301 sceGuSync(0,0); // sync with prev
302 sceGuStart(GU_DIRECT, guCmdList);
6f748c47 303 sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
db298784 304
6f748c47 305 if (dynamic_palette)
306 {
307 if (!blit_16bit_mode) {
308 sceGuTexMode(GU_PSM_5650, 0, 0, 0);
309 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
db298784 310
6f748c47 311 blit_16bit_mode = 1;
312 }
db298784 313 }
6f748c47 314 else
db298784 315 {
6f748c47 316 if (blit_16bit_mode) {
317 sceGuClutMode(GU_PSM_5650,0,0xff,0);
318 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
319 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
320 blit_16bit_mode = 0;
321 }
db298784 322
6f748c47 323 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
a52e1f62 324 do_pal_update(0);
325
326 sceKernelDcacheWritebackAll();
db298784 327
6f748c47 328 if (need_pal_upload) {
329 need_pal_upload = 0;
330 sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
331 }
332 }
703e4c7b 333
6f748c47 334#if 1
335 if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
336 {
337 struct Vertex* vertices;
338 int x;
703e4c7b 339
6f748c47 340 #define SLICE_WIDTH 32
341 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
342 {
343 // render sprite
344 vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
345 memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
346 vertices[0].u = vertices[0].x = x;
347 vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
348 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
349 }
350 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
703e4c7b 351 }
6f748c47 352 else
353#endif
354 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
355
356 sceGuFinish();
703e4c7b 357}
358
359
360static void cd_leds(void)
361{
16e89bed 362 unsigned int reg, col_g, col_r, *p;
703e4c7b 363
16e89bed 364 reg = Pico_mcd->s68k_regs[0];
703e4c7b 365
366 p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
16e89bed 367 col_g = (reg & 2) ? 0x06000600 : 0;
368 col_r = (reg & 1) ? 0x00180018 : 0;
703e4c7b 369 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
370 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
371 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
372}
373
374
6f748c47 375static void dbg_text(void)
703e4c7b 376{
6f748c47 377 int *p, h, len;
378 char text[128];
703e4c7b 379
6f748c47 380 sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
381 len = strlen(text) * 8 / 2;
382 for (h = 0; h < 8; h++) {
383 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
384 p = (int *) ((int)p & ~3); // align
385 memset32(p, 0, len);
703e4c7b 386 }
6f748c47 387 emu_textOut16(2, 256, text);
388}
389
390
391/* called after rendering is done, but frame emulation is not finished */
392void blit1(void)
393{
394 if (PicoOpt&0x10)
703e4c7b 395 {
6f748c47 396 int i;
397 unsigned char *pd;
398 // clear top and bottom trash
399 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
400 memset32((int *)pd, 0xe0e0e0e0, 320/4);
401 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
402 memset32((int *)pd, 0xe0e0e0e0, 320/4);
703e4c7b 403 }
6f748c47 404
405 blitscreen_clut();
406}
407
408
4b8f4f3c 409static void blit2(const char *fps, const char *notice, int lagging_behind)
6f748c47 410{
4b8f4f3c 411 int vsync = 0, emu_opt = currentConfig.EmuOpt;
703e4c7b 412
413 if (notice || (emu_opt & 2)) {
6f748c47 414 if (notice) osd_text(4, notice, 0);
415 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0);
703e4c7b 416 }
417
6f748c47 418 dbg_text();
419
703e4c7b 420 if ((emu_opt & 0x400) && (PicoMCD & 1))
421 cd_leds();
422
4b8f4f3c 423 if (currentConfig.EmuOpt & 0x2000) { // want vsync
424 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
425 }
426
427 psp_video_flip(vsync);
703e4c7b 428}
429
430// clears whole screen or just the notice area (in all buffers)
431static void clearArea(int full)
432{
433 if (full) {
434 memset32(psp_screen, 0, 512*272*2/4);
435 psp_video_flip(0);
436 memset32(psp_screen, 0, 512*272*2/4);
6f748c47 437 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
438 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
703e4c7b 439 } else {
440 void *fb = psp_video_get_active_fb();
441 memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
442 memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
443 }
444}
445
446static void vidResetMode(void)
447{
db298784 448 // setup GU
449 sceGuSync(0,0); // sync with prev
450 sceGuStart(GU_DIRECT, guCmdList);
451
452 sceGuClutMode(GU_PSM_5650,0,0xff,0);
db298784 453 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
454 sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
6f748c47 455 if (currentConfig.scaling)
456 sceGuTexFilter(GU_LINEAR, GU_LINEAR);
457 else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
db298784 458 sceGuTexScale(1.0f,1.0f);
459 sceGuTexOffset(0.0f,0.0f);
db298784 460
6f748c47 461 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
db298784 462
6f748c47 463 // slow rend.
464 PicoDrawSetColorFormat(-1);
465 PicoScan = EmuScanSlow;
db298784 466
6f748c47 467 localPal[0xe0] = 0;
703e4c7b 468 Pico.m.dirtyPal = 1;
6f748c47 469 blit_16bit_mode = dynamic_palette = 0;
703e4c7b 470
db298784 471 sceGuFinish();
6f748c47 472 set_scaling_params();
db298784 473 sceGuSync(0,0);
703e4c7b 474}
6f748c47 475
0953046b 476
477/* sound stuff */
b9342840 478#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
479#define SOUND_BLOCK_SIZE_PAL (1764*2)
0953046b 480#define SOUND_BLOCK_COUNT 4
481
2aea862d 482static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
483static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
484static int samples_made = 0, samples_done = 0, samples_block = 0;
0953046b 485static int sound_thread_exit = 0;
486static SceUID sound_sem = -1;
487
488static void writeSound(int len);
489
490static int sound_thread(SceSize args, void *argp)
703e4c7b 491{
0953046b 492 int ret;
493
ae1bf35c 494 lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
0953046b 495
496 while (!sound_thread_exit)
497 {
498 if (samples_made - samples_done < samples_block) {
b9342840 499 // wait for data (use at least 2 blocks)
500 //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
501 while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
502 ret = sceKernelWaitSema(sound_sem, 1, 0);
0953046b 503 //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
504 continue;
505 }
506
507 //lprintf("sthr: got data: %i\n", samples_made - samples_done);
508
509 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
510
511 samples_done += samples_block;
512 snd_playptr += samples_block;
2aea862d 513 if (snd_playptr >= sndBuffer_endptr)
0953046b 514 snd_playptr = sndBuffer;
515 if (ret)
516 lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
b9342840 517
518 // shouln't happen, but just in case
519 if (samples_made - samples_done >= samples_block*3) {
520 //lprintf("block skip (%i)\n", samples_made - samples_done);
521 samples_done += samples_block; // skip
522 snd_playptr += samples_block;
523 }
524
0953046b 525 }
526
527 lprintf("sthr: exit\n");
528 sceKernelExitDeleteThread(0);
529 return 0;
530}
531
532static void sound_init(void)
533{
534 SceUID thid;
535
536 sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
537 if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
538
ae1bf35c 539 samples_made = samples_done = 0;
540 samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
0953046b 541 sound_thread_exit = 0;
542 thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
543 if (thid >= 0)
544 {
545 sceKernelStartThread(thid, 0, 0);
546 }
547 else
548 lprintf("sceKernelCreateThread failed: %i\n", thid);
549}
550
551static void sound_prepare(void)
552{
553 static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
554 int ret, stereo;
555
556 samples_made = samples_done = 0;
557
558 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
c4f2f371 559 PsndRerate(Pico.m.frame_count ? 1 : 0);
0953046b 560 }
561 stereo=(PicoOpt&8)>>3;
2aea862d 562
563 samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
b9342840 564 if (PsndRate <= 22050) samples_block /= 2;
2aea862d 565 sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
0953046b 566
567 lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
568 PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
569
570 while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
571 sceAudio_5C37C0AE();
2aea862d 572 ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
0953046b 573 if (ret < 0) {
574 lprintf("sceAudio_38553111() failed: %i\n", ret);
575 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
576 noticeMsgTime = sceKernelGetSystemTimeLow();
577 currentConfig.EmuOpt &= ~4;
578 } else {
0953046b 579 PicoWriteSound = writeSound;
580 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
2aea862d 581 snd_playptr = sndBuffer_endptr - samples_block;
582 samples_made = samples_block; // send 1 empty block first..
0953046b 583 PsndOut = sndBuffer;
584 PsndRate_old = PsndRate;
585 PicoOpt_old = PicoOpt;
586 pal_old = Pico.m.pal;
587 }
588}
589
590static void sound_end(void)
591{
a52e1f62 592 samples_made = samples_done = 0;
593 while (sceAudioOutput2GetRestSample() > 0)
2aea862d 594 psp_msleep(100);
595 sceAudio_5C37C0AE();
0953046b 596}
597
598static void sound_deinit(void)
599{
600 sound_thread_exit = 1;
601 sceKernelSignalSema(sound_sem, 1);
a52e1f62 602 sceKernelDeleteSema(sound_sem);
603 sound_sem = -1;
0953046b 604}
605
606static void writeSound(int len)
607{
608 int ret;
703e4c7b 609 if (PicoOpt&8) len<<=1;
610
0953046b 611 PsndOut += len;
2aea862d 612 /*if (PsndOut > sndBuffer_endptr) {
0953046b 613 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
614 PsndOut = &sndBuffer[PsndOut - endptr];
2aea862d 615 lprintf("mov\n");
0953046b 616 }
2aea862d 617 else*/
618 if (PsndOut >= sndBuffer_endptr)
619 PsndOut = sndBuffer;
0953046b 620
621 // signal the snd thread
622 samples_made += len;
b9342840 623 if (samples_made - samples_done > samples_block*2) {
2aea862d 624 // lprintf("signal, %i/%i\n", samples_done, samples_made);
0953046b 625 ret = sceKernelSignalSema(sound_sem, 1);
2aea862d 626 // lprintf("signal ret %i\n", ret);
0953046b 627 }
703e4c7b 628}
0953046b 629
703e4c7b 630
631static void SkipFrame(void)
632{
633 PicoSkipFrame=1;
634 PicoFrame();
635 PicoSkipFrame=0;
636}
637
638void emu_forcedFrame(void)
639{
640 int po_old = PicoOpt;
641 int eo_old = currentConfig.EmuOpt;
642
643 PicoOpt &= ~0x0010;
644 PicoOpt |= 0x4080; // soft_scale | acc_sprites
645 currentConfig.EmuOpt |= 0x80;
646
6f748c47 647 vidResetMode();
648 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
649 memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
0953046b 650 memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
6f748c47 651
652 PicoDrawSetColorFormat(-1);
653 PicoScan = EmuScanSlow;
db298784 654 EmuScanPrepare();
703e4c7b 655 PicoFrameDrawOnly();
6f748c47 656 blit1();
657 sceGuSync(0,0);
703e4c7b 658
659 PicoOpt = po_old;
660 currentConfig.EmuOpt = eo_old;
661}
662
663
664static void RunEvents(unsigned int which)
665{
666 if (which & 0x1800) // save or load (but not both)
667 {
668 int do_it = 1;
669
670 if ( emu_checkSaveFile(state_slot) &&
671 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
672 (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
673 {
674 int keys;
4b8f4f3c 675 sceGuSync(0,0);
676 blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
703e4c7b 677 while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
678 psp_msleep(50);
679 if (keys & BTN_CIRCLE) do_it = 0;
680 while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
681 psp_msleep(50);
682 clearArea(0);
683 }
684
685 if (do_it)
686 {
6f748c47 687 osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1);
688 PicoStateProgressCB = emu_msg_cb;
703e4c7b 689 emu_SaveLoadGame((which & 0x1000) >> 12, 0);
690 PicoStateProgressCB = NULL;
691 psp_msleep(0);
692 }
693
694 reset_timing = 1;
695 }
696 if (which & 0x0400) // switch renderer
697 {
698 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
699 else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
700
701 vidResetMode();
702
ae1bf35c 703 if (PicoOpt&0x10)
704 strcpy(noticeMsg, "fast renderer");
705 else if (currentConfig.EmuOpt&0x80)
706 strcpy(noticeMsg, "accurate renderer");
703e4c7b 707
708 noticeMsgTime = sceKernelGetSystemTimeLow();
709 }
710 if (which & 0x0300)
711 {
712 if(which&0x0200) {
713 state_slot -= 1;
714 if(state_slot < 0) state_slot = 9;
715 } else {
716 state_slot += 1;
717 if(state_slot > 9) state_slot = 0;
718 }
719 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
720 noticeMsgTime = sceKernelGetSystemTimeLow();
721 }
722}
723
724static void updateKeys(void)
725{
726 unsigned int keys, allActions[2] = { 0, 0 }, events;
727 static unsigned int prevEvents = 0;
728 int i;
729
730 keys = psp_pad_read(0);
2b90fc61 731 if (keys & PSP_CTRL_HOME)
732 sceDisplayWaitVblankStart();
733
703e4c7b 734 if (keys & BTN_SELECT)
735 engineState = PGS_Menu;
736
737 keys &= CONFIGURABLE_KEYS;
738
739 for (i = 0; i < 32; i++)
740 {
741 if (keys & (1 << i))
742 {
743 int pl, acts = currentConfig.KeyBinds[i];
744 if (!acts) continue;
745 pl = (acts >> 16) & 1;
746 if (combo_keys & (1 << i))
747 {
748 int u = i+1, acts_c = acts & combo_acts;
749 // let's try to find the other one
750 if (acts_c)
751 for (; u < 32; u++)
752 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
753 allActions[pl] |= acts_c;
754 keys &= ~((1 << i) | (1 << u));
755 break;
756 }
757 // add non-combo actions if combo ones were not found
758 if (!acts_c || u == 32)
759 allActions[pl] |= acts & ~combo_acts;
760 } else {
761 allActions[pl] |= acts;
762 }
763 }
764 }
765
766 PicoPad[0] = (unsigned short) allActions[0];
767 PicoPad[1] = (unsigned short) allActions[1];
768
769 events = (allActions[0] | allActions[1]) >> 16;
770
771 // volume is treated in special way and triggered every frame
772 if ((events & 0x6000) && PsndOut != NULL)
773 {
774 int vol = currentConfig.volume;
775 if (events & 0x2000) {
776 if (vol < 100) vol++;
777 } else {
778 if (vol > 0) vol--;
779 }
780 // FrameworkAudio_SetVolume(vol, vol); // TODO
781 sprintf(noticeMsg, "VOL: %02i ", vol);
782 noticeMsgTime = sceKernelGetSystemTimeLow();
783 currentConfig.volume = vol;
784 }
785
786 events &= ~prevEvents;
787 if (events) RunEvents(events);
788 if (movie_data) emu_updateMovie();
789
790 prevEvents = (allActions[0] | allActions[1]) >> 16;
791}
792
793static void find_combos(void)
794{
795 int act, u;
796
797 // find out which keys and actions are combos
798 combo_keys = combo_acts = 0;
799 for (act = 0; act < 32; act++)
800 {
c93fb19e 801 int keyc = 0, keyc2 = 0;
703e4c7b 802 if (act == 16 || act == 17) continue; // player2 flag
c93fb19e 803 if (act > 17)
703e4c7b 804 {
16e89bed 805 for (u = 0; u < 28; u++) // 28 because nub can't produce combos
c93fb19e 806 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
807 }
808 else
809 {
16e89bed 810 for (u = 0; u < 28; u++)
c93fb19e 811 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
812 (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
16e89bed 813 for (u = 0; u < 28; u++)
c93fb19e 814 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
815 (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
703e4c7b 816 }
16e89bed 817 if (keyc > 1 || keyc2 > 1)
703e4c7b 818 {
819 // loop again and mark those keys and actions as combo
16e89bed 820 for (u = 0; u < 28; u++)
703e4c7b 821 {
822 if (currentConfig.KeyBinds[u] & (1 << act)) {
823 combo_keys |= 1 << u;
824 combo_acts |= 1 << act;
825 }
826 }
827 }
828 }
829}
830
831
832static void simpleWait(unsigned int until)
833{
834 unsigned int tval;
835 int diff;
836
837 tval = sceKernelGetSystemTimeLow();
838 diff = (int)until - (int)tval;
839 if (diff >= 512 && diff < 100*1024)
840 sceKernelDelayThread(diff);
841}
842
843void emu_Loop(void)
844{
703e4c7b 845 char fpsbuff[24]; // fps count c string
846 unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
847 int frames_done = 0, frames_shown = 0, oldmodes = 0;
848 int target_fps, target_frametime, lim_time, tval_diff, i;
849 char *notice = NULL;
850
851 lprintf("entered emu_Loop()\n");
852
853 fpsbuff[0] = 0;
854
2b90fc61 855 if (currentConfig.CPUclock != psp_get_cpu_clock()) {
856 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
857 i = psp_set_cpu_clock(currentConfig.CPUclock);
858 lprintf(i ? "failed\n" : "done\n");
859 currentConfig.CPUclock = psp_get_cpu_clock();
860 }
861
703e4c7b 862 // make sure we are in correct mode
863 vidResetMode();
6f748c47 864 clearArea(1);
703e4c7b 865 Pico.m.dirtyPal = 1;
866 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
867 find_combos();
868
869 // pal/ntsc might have changed, reset related stuff
870 target_fps = Pico.m.pal ? 50 : 60;
871 target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
872 reset_timing = 1;
873
874 // prepare CD buffer
875 if (PicoMCD & 1) PicoCDBufferInit();
876
877 // prepare sound stuff
878 PsndOut = NULL;
703e4c7b 879 if (currentConfig.EmuOpt & 4)
880 {
0953046b 881 sound_prepare();
703e4c7b 882 }
703e4c7b 883
c93fb19e 884 sceDisplayWaitVblankStart();
885
703e4c7b 886 // loop?
887 while (engineState == PGS_Running)
888 {
889 int modes;
890
891 tval = sceKernelGetSystemTimeLow();
892 if (reset_timing || tval < tval_prev) {
893 //stdbg("timing reset");
894 reset_timing = 0;
895 tval_thissec = tval;
896 frames_shown = frames_done = 0;
897 }
898
899 // show notice message?
900 if (noticeMsgTime) {
901 static int noticeMsgSum;
902 if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
903 noticeMsgTime = 0;
904 clearArea(0);
905 notice = 0;
906 } else {
907 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
908 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
909 notice = noticeMsg;
910 }
911 }
912
913 // check for mode changes
914 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
915 if (modes != oldmodes) {
916 oldmodes = modes;
917 clearArea(1);
6f748c47 918 set_scaling_params();
703e4c7b 919 }
920
921 // second passed?
922 if (tval - tval_thissec >= 1000000)
923 {
2aea862d 924 // missing 1 frame?
925 if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
926 SkipFrame(); frames_done++;
703e4c7b 927 }
2aea862d 928
929 if (currentConfig.EmuOpt & 2)
930 sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done);
931
703e4c7b 932 tval_thissec += 1000000;
933
934 if (currentConfig.Frameskip < 0) {
935 frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
936 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
937 if (frames_shown > frames_done) frames_shown = frames_done;
938 } else {
939 frames_done = frames_shown = 0;
940 }
941 }
942#ifdef PFRAMES
943 sprintf(fpsbuff, "%i", Pico.m.frame_count);
944#endif
945
946 tval_prev = tval;
947 lim_time = (frames_done+1) * target_frametime;
948 if (currentConfig.Frameskip >= 0) // frameskip enabled
949 {
950 for (i = 0; i < currentConfig.Frameskip; i++) {
951 updateKeys();
952 SkipFrame(); frames_done++;
953 if (PsndOut) { // do framelimitting if sound is enabled
954 int tval_diff;
955 tval = sceKernelGetSystemTimeLow();
956 tval_diff = (int)(tval - tval_thissec) << 8;
957 if (tval_diff < lim_time) // we are too fast
958 simpleWait(tval + ((lim_time - tval_diff)>>8));
959 }
960 lim_time += target_frametime;
961 }
962 }
963 else // auto frameskip
964 {
965 int tval_diff;
966 tval = sceKernelGetSystemTimeLow();
967 tval_diff = (int)(tval - tval_thissec) << 8;
b9342840 968 if (tval_diff > lim_time && (frames_done/16 < frames_shown))
703e4c7b 969 {
970 // no time left for this frame - skip
971 if (tval_diff - lim_time >= (300000<<8)) {
703e4c7b 972 reset_timing = 1;
973 continue;
974 }
975 updateKeys();
976 SkipFrame(); frames_done++;
977 continue;
978 }
979 }
980
981 updateKeys();
982
983 if (!(PicoOpt&0x10))
db298784 984 EmuScanPrepare();
703e4c7b 985
986 PicoFrame();
987
4b8f4f3c 988 sceGuSync(0,0);
703e4c7b 989
990 // check time
991 tval = sceKernelGetSystemTimeLow();
992 tval_diff = (int)(tval - tval_thissec) << 8;
993
4b8f4f3c 994 blit2(fpsbuff, notice, tval_diff > lim_time);
995
703e4c7b 996 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
997 reset_timing = 1;
998 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
999 {
1000 // sleep if we are still too fast
1001 if (tval_diff < lim_time)
1002 {
1003 // we are too fast
1004 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1005 }
1006 }
1007
1008 frames_done++; frames_shown++;
1009 }
1010
1011
1012 if (PicoMCD & 1) PicoCDBufferFree();
0953046b 1013
703e4c7b 1014 if (PsndOut != NULL) {
0953046b 1015 PsndOut = NULL;
1016 sound_end();
703e4c7b 1017 }
0953046b 1018
703e4c7b 1019 // save SRAM
1020 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
6f748c47 1021 emu_msg_cb("Writing SRAM/BRAM..");
703e4c7b 1022 emu_SaveLoadGame(0, 1);
1023 SRam.changed = 0;
1024 }
0953046b 1025
a52e1f62 1026 // clear fps counters and stuff
1027 memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
703e4c7b 1028}
1029
1030
2951214e 1031void emu_ResetGame(void)
1032{
1033 PicoReset(0);
703e4c7b 1034 reset_timing = 1;
2951214e 1035}
1036