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1 | // port specific settings\r |
2 | \r |
3 | #ifndef PORT_CONFIG_H\r |
4 | #define PORT_CONFIG_H\r |
5 | \r |
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6 | #define CASE_SENSITIVE_FS 0\r |
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7 | #define DONT_OPEN_MANY_FILES 1 // work around the stupid PSP ~10 open file limit\r |
8 | #define REDUCE_IO_CALLS 1 // another workaround\r |
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9 | \r |
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10 | // draw.c\r |
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11 | #define USE_BGR555 1\r |
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12 | #define OVERRIDE_HIGHCOL 1\r |
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13 | \r |
14 | // draw2.c\r |
15 | #define START_ROW 0 // which row of tiles to start rendering at?\r |
16 | #define END_ROW 28 // ..end\r |
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17 | #define DRAW2_OVERRIDE_LINE_WIDTH 512\r |
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18 | \r |
19 | // pico.c\r |
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20 | extern void blit1(void);\r |
21 | #define DRAW_FINISH_FUNC blit1\r |
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22 | #define CAN_HANDLE_240_LINES 1\r |
23 | \r |
24 | // logging emu events\r |
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25 | #define EL_LOGMASK EL_STATUS // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO) // xffff\r |
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26 | \r |
27 | //#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)\r |
28 | #define dprintf(x...)\r |
29 | \r |
30 | #endif //PORT_CONFIG_H\r |