new 32x renderers, auto fskip change, massive refactoring
[libpicofe.git] / common / emu.h
... / ...
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1// (c) Copyright 2006-2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
6#include "port_config.h"
7
8#ifdef __cplusplus
9extern "C" {
10#endif
11
12#define array_size(x) (sizeof(x) / sizeof(x[0]))
13
14extern void *g_screen_ptr;
15
16#if SCREEN_SIZE_FIXED
17#define g_screen_width SCREEN_WIDTH
18#define g_screen_height SCREEN_HEIGHT
19#else
20extern int g_screen_width;
21extern int g_screen_height;
22#endif
23
24
25#define EOPT_EN_SRAM (1<<0)
26#define EOPT_SHOW_FPS (1<<1)
27#define EOPT_EN_SOUND (1<<2)
28#define EOPT_GZIP_SAVES (1<<3)
29#define EOPT_MMUHACK (1<<4)
30#define EOPT_NO_AUTOSVCFG (1<<5)
31#define EOPT_16BPP (1<<7) // depreceted for .renderer
32#define EOPT_RAM_TIMINGS (1<<8)
33#define EOPT_CONFIRM_SAVE (1<<9)
34#define EOPT_EN_CD_LEDS (1<<10)
35#define EOPT_CONFIRM_LOAD (1<<11)
36#define EOPT_A_SN_GAMMA (1<<12)
37#define EOPT_VSYNC (1<<13)
38#define EOPT_GIZ_SCANLN (1<<14)
39#define EOPT_GIZ_DBLBUF (1<<15)
40#define EOPT_VSYNC_MODE (1<<16)
41#define EOPT_SHOW_RTC (1<<17)
42#define EOPT_NO_FRMLIMIT (1<<18)
43#define EOPT_WIZ_TEAR_FIX (1<<19)
44#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
45
46enum {
47 EOPT_SCALE_NONE = 0,
48 EOPT_SCALE_SW_H,
49 EOPT_SCALE_HW_H,
50 EOPT_SCALE_HW_HV,
51};
52
53typedef struct _currentConfig_t {
54 int EmuOpt;
55 int s_PicoOpt;
56 int s_PsndRate;
57 int s_PicoRegion;
58 int s_PicoAutoRgnOrder;
59 int s_PicoCDBuffers;
60 int Frameskip;
61 int CPUclock;
62 int volume;
63 int gamma;
64 int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering
65 int rotation; // for UIQ
66 float scale; // psp: screen scale
67 float hscale32, hscale40; // psp: horizontal scale
68 int gamma2; // psp: black level
69 int turbo_rate;
70 int renderer;
71 int renderer32x;
72} currentConfig_t;
73
74extern currentConfig_t currentConfig, defaultConfig;
75extern char *PicoConfigFile;
76extern int rom_loaded;
77extern int state_slot;
78extern int config_slot, config_slot_current;
79extern unsigned char *movie_data;
80extern int reset_timing;
81
82#define PICO_PEN_ADJUST_X 4
83#define PICO_PEN_ADJUST_Y 2
84extern int pico_pen_x, pico_pen_y;
85extern int pico_inp_mode;
86
87extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
88extern char rom_fname_loaded[512]; // currently loaded ROM filename
89
90// engine states
91extern int engineState;
92enum TPicoGameState {
93 PGS_Paused = 1,
94 PGS_Running,
95 PGS_Quit,
96 PGS_KeyConfig,
97 PGS_ReloadRom,
98 PGS_Menu,
99 PGS_TrayMenu,
100 PGS_RestartRun,
101 PGS_Suspending, /* PSP */
102 PGS_SuspendWake, /* PSP */
103};
104
105// media types
106enum {
107 PM_BAD = 0,
108 PM_MD_CART, /* also 32x */
109 PM_MARK3,
110 PM_CD,
111};
112
113void emu_init(void);
114void emu_finish(void);
115void emu_loop(void);
116
117int emu_reload_rom(char *rom_fname);
118int emu_swap_cd(const char *fname);
119int emu_save_load_game(int load, int sram);
120void emu_reset_game(void);
121
122void emu_prep_defconfig(void);
123void emu_set_defconfig(void);
124int emu_read_config(int game, int no_defaults);
125int emu_write_config(int game);
126
127char *emu_get_save_fname(int load, int is_sram, int slot);
128int emu_check_save_file(int slot);
129
130void emu_text_out8 (int x, int y, const char *text);
131void emu_text_out16(int x, int y, const char *text);
132void emu_text_out8_rot (int x, int y, const char *text);
133void emu_text_out16_rot(int x, int y, const char *text);
134
135void emu_make_path(char *buff, const char *end, int size);
136void emu_update_input(void);
137void emu_get_game_name(char *str150);
138void emu_set_fastforward(int set_on);
139void emu_status_msg(const char *format, ...);
140
141#ifdef __cplusplus
142} // extern "C"
143#endif
144