cdriso: unbreak cdda for chd
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99static int menu_iopts[8];
100int g_opts, g_scaler, g_gamma = 100;
101int scanlines, scanline_level = 20;
102int soft_scaling, analog_deadzone; // for Caanoo
103int soft_filter;
104
105#ifndef HAVE_PRE_ARMV7
106#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107#define DEFAULT_PSX_CLOCK_S "57"
108#else
109#define DEFAULT_PSX_CLOCK 50
110#define DEFAULT_PSX_CLOCK_S "50"
111#endif
112
113static const char *bioses[24];
114static const char *gpu_plugins[16];
115static const char *spu_plugins[16];
116static const char *memcards[32];
117static int bios_sel, gpu_plugsel, spu_plugsel;
118
119#ifndef UI_FEATURES_H
120#define MENU_BIOS_PATH "bios/"
121#define MENU_SHOW_VARSCALER 0
122#define MENU_SHOW_VOUTMODE 1
123#define MENU_SHOW_SCALER2 0
124#define MENU_SHOW_NUBS_BTNS 0
125#define MENU_SHOW_VIBRATION 0
126#define MENU_SHOW_DEADZONE 0
127#define MENU_SHOW_MINIMIZE 0
128#define MENU_SHOW_FULLSCREEN 1
129#define MENU_SHOW_VOLUME 0
130#endif
131
132static int min(int x, int y) { return x < y ? x : y; }
133static int max(int x, int y) { return x > y ? x : y; }
134
135void emu_make_path(char *buff, const char *end, int size)
136{
137 int pos, end_len;
138
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
142 buff[size - 1] = 0;
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
145}
146
147static int emu_check_save_file(int slot, int *time)
148{
149 char fname[MAXPATHLEN];
150 struct stat status;
151 int ret;
152
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
156
157 ret = get_state_filename(fname, sizeof(fname), slot);
158 if (ret != 0)
159 return 1;
160
161 ret = stat(fname, &status);
162 if (ret != 0)
163 return 1;
164
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
167
168 *time = status.st_mtime;
169
170 return 1;
171}
172
173static int emu_save_load_game(int load, int unused)
174{
175 int ret;
176
177 if (load) {
178 ret = emu_load_state(state_slot);
179
180 // reflect hle/bios mode from savestate
181 if (Config.HLE)
182 bios_sel = 0;
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
185 bios_sel = 1;
186 }
187 else
188 ret = emu_save_state(state_slot);
189
190 return ret;
191}
192
193static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
195{
196 int i;
197
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 continue;
201
202 if (strcmp(name, namelist[i]->d_name) == 0) {
203 free(namelist[i]);
204 namelist[i] = NULL;
205 break;
206 }
207 }
208}
209
210static int optional_cdimg_filter(struct dirent **namelist, int count,
211 const char *basedir)
212{
213 const char *ext, *p;
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
216 struct stat64 statf;
217 FILE *f;
218
219 if (count <= 1)
220 return count;
221
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 continue;
225
226 ext = strrchr(namelist[i]->d_name, '.');
227 if (ext == NULL) {
228 // should not happen but whatever
229 free(namelist[i]);
230 namelist[i] = NULL;
231 continue;
232 }
233 ext++;
234
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
237 {
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
240
241 f = fopen(buf, "r");
242 if (f == NULL) {
243 free(namelist[i]);
244 namelist[i] = NULL;
245 continue;
246 }
247
248 good_cue = 0;
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 if (ret != 1)
252 ret = sscanf(buf, " FILE %256s", buf2);
253 if (ret != 1)
254 continue;
255
256 p = strrchr(buf2, '/');
257 if (p == NULL)
258 p = strrchr(buf2, '\\');
259 if (p != NULL)
260 p++;
261 else
262 p = buf2;
263
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
266 if (ret == 0) {
267 rm_namelist_entry(namelist, count, p);
268 good_cue = 1;
269 }
270 }
271 fclose(f);
272
273 if (!good_cue) {
274 free(namelist[i]);
275 namelist[i] = NULL;
276 }
277 continue;
278 }
279
280 p = strcasestr(namelist[i]->d_name, "track");
281 if (p != NULL) {
282 ret = strtoul(p + 5, NULL, 10);
283 if (ret > 1) {
284 free(namelist[i]);
285 namelist[i] = NULL;
286 continue;
287 }
288 }
289 }
290
291 // compact namelist
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
295
296 return d;
297}
298
299// propagate menu settings to the emu vars
300static void menu_sync_config(void)
301{
302 static int allow_abs_only_old;
303
304 Config.PsxAuto = 1;
305 if (region > 0) {
306 Config.PsxAuto = 0;
307 Config.PsxType = region - 1;
308 }
309 Config.cycle_multiplier = 10000 / psx_clock;
310
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
315 }
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
320 }
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 in_probe();
323 allow_abs_only_old = in_evdev_allow_abs_only;
324 }
325
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
329}
330
331static void menu_set_defconfig(void)
332{
333 emu_set_default_config();
334
335 g_opts = 0;
336 g_scaler = SCALE_4_3;
337 g_gamma = 100;
338 volume_boost = 0;
339 frameskip = 0;
340 analog_deadzone = 50;
341 soft_scaling = 1;
342 soft_filter = 0;
343 scanlines = 0;
344 scanline_level = 20;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
347
348 region = 0;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
351
352 menu_sync_config();
353}
354
355#define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
357
358#define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
360
361#define CE_STR(val) \
362 { #val, 0, val }
363
364#define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
366
367#define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
369
370#define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372
373// 'versioned' var, used when defaults change
374#define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
376
377#define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
379
380#define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383static const struct {
384 const char *name;
385 size_t len;
386 void *val;
387} config_data[] = {
388 CE_CONFIG_STR(Bios),
389 CE_CONFIG_STR_V(Gpu, 3),
390 CE_CONFIG_STR(Spu),
391// CE_CONFIG_STR(Cdr),
392 CE_CONFIG_VAL(Xa),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
399 CE_CONFIG_VAL(Cpu),
400 CE_INTVAL(region),
401 CE_INTVAL_V(g_scaler, 3),
402 CE_INTVAL(g_gamma),
403 CE_INTVAL(g_layer_x),
404 CE_INTVAL(g_layer_y),
405 CE_INTVAL(g_layer_w),
406 CE_INTVAL(g_layer_h),
407 CE_INTVAL(soft_filter),
408 CE_INTVAL(scanlines),
409 CE_INTVAL(scanline_level),
410 CE_INTVAL(plat_target.vout_method),
411 CE_INTVAL(plat_target.hwfilter),
412 CE_INTVAL(plat_target.vout_fullscreen),
413 CE_INTVAL(state_slot),
414 CE_INTVAL(cpu_clock),
415 CE_INTVAL(g_opts),
416 CE_INTVAL(in_type_sel1),
417 CE_INTVAL(in_type_sel2),
418 CE_INTVAL(analog_deadzone),
419 CE_INTVAL(memcard1_sel),
420 CE_INTVAL(memcard2_sel),
421 CE_INTVAL(g_autostateld_opt),
422 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
423 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
424 CE_INTVAL_V(frameskip, 3),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.lineskip),
428 CE_INTVAL_P(gpu_unai.abe_hack),
429 CE_INTVAL_P(gpu_unai.no_light),
430 CE_INTVAL_P(gpu_unai.no_blend),
431#if 0
432 CE_INTVAL_P(gpu_senquack.ilace_force),
433 CE_INTVAL_P(gpu_senquack.pixel_skip),
434 CE_INTVAL_P(gpu_senquack.lighting),
435 CE_INTVAL_P(gpu_senquack.fast_lighting),
436 CE_INTVAL_P(gpu_senquack.blending),
437 CE_INTVAL_P(gpu_senquack.dithering),
438 CE_INTVAL_P(gpu_senquack.scale_hires),
439#endif
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
464};
465
466static char *get_cd_label(void)
467{
468 static char trimlabel[33];
469 int j;
470
471 strncpy(trimlabel, CdromLabel, 32);
472 trimlabel[32] = 0;
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
475 trimlabel[j] = 0;
476
477 return trimlabel;
478}
479
480static void make_cfg_fname(char *buf, size_t size, int is_game)
481{
482 if (is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 else
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486}
487
488static void keys_write_all(FILE *f);
489static char *mystrip(char *str);
490
491static int menu_write_config(int is_game)
492{
493 char cfgfile[MAXPATHLEN];
494 FILE *f;
495 int i;
496
497 config_save_counter++;
498
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
501 if (f == NULL) {
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 return -1;
504 }
505
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
509 case 0:
510 fprintf(f, "%s\n", (char *)config_data[i].val);
511 break;
512 case 1:
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 break;
515 case 2:
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 break;
518 case 4:
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 break;
521 default:
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
524 break;
525 }
526 }
527
528 keys_write_all(f);
529 fclose(f);
530
531 return 0;
532}
533
534static int menu_do_last_cd_img(int is_get)
535{
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
537 char path[256];
538 struct stat64 st;
539 FILE *f;
540 int i, ret = -1;
541
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
544 if (f == NULL) {
545 ret = -1;
546 goto out;
547 }
548
549 if (is_get) {
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
553 }
554 else
555 fprintf(f, "%s\n", last_selected_fname);
556 fclose(f);
557
558out:
559 if (is_get) {
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
562 {
563 if (i >= ARRAY_SIZE(defaults))
564 break;
565 strcpy(last_selected_fname, defaults[i]);
566 }
567 }
568
569 return 0;
570}
571
572static void parse_str_val(char *cval, const char *src)
573{
574 char *tmp;
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
578 if (tmp == NULL)
579 tmp = strchr(cval, '\r');
580 if (tmp != NULL)
581 *tmp = 0;
582}
583
584static void keys_load_all(const char *cfg);
585
586static int menu_load_config(int is_game)
587{
588 char cfgfile[MAXPATHLEN];
589 int i, ret = -1;
590 long size;
591 char *cfg;
592 FILE *f;
593
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
596 if (f == NULL) {
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 goto fail;
599 }
600
601 fseek(f, 0, SEEK_END);
602 size = ftell(f);
603 if (size <= 0) {
604 printf("bad size %ld: %s\n", size, cfgfile);
605 goto fail;
606 }
607
608 cfg = malloc(size + 1);
609 if (cfg == NULL)
610 goto fail;
611
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
615 goto fail_read;
616 }
617 cfg[size] = 0;
618
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 char *tmp, *tmp2;
621 u32 val;
622
623 tmp = strstr(cfg, config_data[i].name);
624 if (tmp == NULL)
625 continue;
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
628 continue;
629 tmp += 3;
630
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
633 continue;
634 }
635
636 tmp2 = NULL;
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
640
641 switch (config_data[i].len) {
642 case 1:
643 *(u8 *)config_data[i].val = val;
644 break;
645 case 2:
646 *(u16 *)config_data[i].val = val;
647 break;
648 case 4:
649 *(u32 *)config_data[i].val = val;
650 break;
651 default:
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
654 break;
655 }
656 }
657
658 if (!is_game) {
659 char *tmp = strstr(cfg, "lastcdimg = ");
660 if (tmp != NULL) {
661 tmp += 12;
662 parse_str_val(last_selected_fname, tmp);
663 }
664 }
665
666 keys_load_all(cfg);
667 ret = 0;
668fail_read:
669 free(cfg);
670fail:
671 if (f != NULL)
672 fclose(f);
673
674 menu_sync_config();
675
676 // sync plugins
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
680
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
684
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
688
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
694
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
701 }
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
708 }
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
711
712 return ret;
713}
714
715static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
717 #ifdef HAVE_CHD
718 "chd",
719 #endif
720 "bz", "znx", "pbp", "cbn", NULL
721};
722
723// rrrr rggg gggb bbbb
724static unsigned short fname2color(const char *fname)
725{
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 };
729 const char *ext = strrchr(fname, '.');
730 int i;
731
732 if (ext == NULL)
733 return 0xffff;
734 ext++;
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
737 return 0x7bff;
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
740 return 0xa514;
741 return 0xffff;
742}
743
744static void draw_savestate_bg(int slot);
745
746#define MENU_ALIGN_LEFT
747#ifndef HAVE_PRE_ARMV7 // assume hires device
748#define MENU_X2 1
749#else
750#define MENU_X2 0
751#endif
752
753#include "libpicofe/menu.c"
754
755// a bit of black magic here
756static void draw_savestate_bg(int slot)
757{
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 int x, y, w, h;
760 char fname[MAXPATHLEN];
761 GPUFreeze_t *gpu;
762 u16 *s, *d;
763 gzFile f;
764 int ret;
765 u32 tmp;
766
767 ret = get_state_filename(fname, sizeof(fname), slot);
768 if (ret != 0)
769 return;
770
771 f = gzopen(fname, "rb");
772 if (f == NULL)
773 return;
774
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
777 gzclose(f);
778 return;
779 }
780
781 gpu = malloc(sizeof(*gpu));
782 if (gpu == NULL) {
783 gzclose(f);
784 return;
785 }
786
787 ret = gzread(f, gpu, sizeof(*gpu));
788 gzclose(f);
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
791 goto out;
792 }
793
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
798
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
805 h *= 2;
806 if (h <= 0 || h > 512)
807 goto out;
808 if (y > 512 - 64)
809 y = 0;
810 if (y + h > 512)
811 h = 512 - y;
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
823 else
824 bgr555_to_rgb565(d, s, w * 2);
825
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
829 }
830
831out:
832 free(gpu);
833}
834
835// -------------- key config --------------
836
837me_bind_action me_ctrl_actions[] =
838{
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
855 { NULL, 0 }
856};
857
858me_bind_action emuctrl_actions[] =
859{
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867#ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869#endif
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871#if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
873#endif
874#if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876#endif
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882#if MENU_SHOW_VOLUME
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
885#endif
886 { NULL, 0 }
887};
888
889static char *mystrip(char *str)
890{
891 int i, len;
892
893 len = strlen(str);
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
897
898 len = strlen(str);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 str[i+1] = 0;
902
903 return str;
904}
905
906static void get_line(char *d, size_t size, const char *s)
907{
908 const char *pe;
909 size_t len;
910
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 ;
913 len = pe - s;
914 if (len > size - 1)
915 len = size - 1;
916 strncpy(d, s, len);
917 d[len] = 0;
918}
919
920static void keys_write_all(FILE *f)
921{
922 int d;
923
924 for (d = 0; d < IN_MAX_DEVS; d++)
925 {
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
928 int k, count = 0;
929
930 if (binds == NULL || name == NULL)
931 continue;
932
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935
936 for (k = 0; k < count; k++)
937 {
938 int i, kbinds, mask;
939 char act[32];
940
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
943
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 mask = me_ctrl_actions[i].mask << 16;
953 if (mask & kbinds) {
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
963 if (mask & kbinds) {
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 kbinds &= ~mask;
967 }
968 }
969 }
970
971 for (k = 0; k < array_size(in_adev); k++)
972 {
973 if (in_adev[k] == d)
974 fprintf(f, "bind_analog = %d\n", k);
975 }
976 }
977}
978
979static int parse_bind_val(const char *val, int *type)
980{
981 int i;
982
983 *type = IN_BINDTYPE_NONE;
984 if (val[0] == 0)
985 return 0;
986
987 if (strncasecmp(val, "player", 6) == 0)
988 {
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
991
992 if ((unsigned int)player > 1)
993 return -1;
994 if (player == 1)
995 shift = 16;
996
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1001 }
1002 }
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1007 }
1008 }
1009
1010 return -1;
1011}
1012
1013static void keys_load_all(const char *cfg)
1014{
1015 char dev[256], key[128], *act;
1016 const char *p;
1017 int bind, bindtype;
1018 int ret, dev_id;
1019
1020 p = cfg;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1022 p += 10;
1023
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1027
1028 dev_id = in_config_parse_dev(dev);
1029 if (dev_id < 0) {
1030 printf("input: can't handle dev: %s\n", dev);
1031 continue;
1032 }
1033
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1037 break;
1038
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1041 p += 11;
1042 if (ret != 1) {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1048 continue;
1049 }
1050 in_adev[bind] = dev_id;
1051 continue;
1052 }
1053
1054 p += 4;
1055 if (*p != ' ') {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1062 if (act == NULL) {
1063 printf("parse failed: %16s..\n", p);
1064 continue;
1065 }
1066 *act = 0;
1067 act++;
1068 mystrip(key);
1069 mystrip(act);
1070
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1075 }
1076 else
1077 lprintf("config: unhandled action \"%s\"\n", act);
1078 }
1079 }
1080 in_clean_binds();
1081}
1082
1083static int key_config_loop_wrap(int id, int keys)
1084{
1085 switch (id) {
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 break;
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1091 break;
1092 case MA_CTRL_EMU:
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 break;
1095 default:
1096 break;
1097 }
1098 return 0;
1099}
1100
1101static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103static const char *adevnames[IN_MAX_DEVS + 2];
1104static int stick_sel[2];
1105
1106static menu_entry e_menu_keyconfig_analog[] =
1107{
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1116 mee_end,
1117};
1118
1119static int key_config_analog(int id, int keys)
1120{
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1123
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1127
1128 adevnames[0] = "None";
1129 i = 1;
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1131 {
1132 const char *name = in_get_dev_name(d, 0, 1);
1133 if (name == NULL)
1134 continue;
1135
1136 count = 0;
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1138 if (count == 0)
1139 continue;
1140
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1143 sel2dev_map[i] = d;
1144 adevnames[i++] = name;
1145 }
1146 adevnames[i] = NULL;
1147
1148 me_loop(e_menu_keyconfig_analog, &sel);
1149
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1152
1153 return 0;
1154}
1155
1156static const char *mgn_dev_name(int id, int *offs)
1157{
1158 const char *name = NULL;
1159 static int it = 0;
1160
1161 if (id == MA_CTRL_DEV_FIRST)
1162 it = 0;
1163
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1166 if (name != NULL)
1167 break;
1168 }
1169
1170 it++;
1171 return name;
1172}
1173
1174static const char *mgn_saveloadcfg(int id, int *offs)
1175{
1176 return "";
1177}
1178
1179static int mh_savecfg(int id, int keys)
1180{
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1183 else
1184 menu_update_msg("failed to write config");
1185
1186 return 1;
1187}
1188
1189static int mh_input_rescan(int id, int keys)
1190{
1191 //menu_sync_config();
1192 in_probe();
1193 menu_update_msg("rescan complete.");
1194
1195 return 0;
1196}
1197
1198static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1201 "GunCon",
1202 NULL
1203};
1204static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207
1208static menu_entry e_menu_keyconfig[] =
1209{
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_label (""),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label (""),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_end,
1233};
1234
1235static int menu_loop_keyconfig(int id, int keys)
1236{
1237 static int sel = 0;
1238
1239// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1241 return 0;
1242}
1243
1244// ------------ gfx options menu ------------
1245
1246static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248};
1249static const char *men_soft_filter[] = { "None",
1250#ifdef __ARM_NEON__
1251 "scale2x", "eagle2x",
1252#endif
1253 NULL };
1254static const char *men_dummy[] = { NULL };
1255static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1261#ifdef __ARM_NEON__
1262static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1263#endif
1264
1265static int menu_loop_cscaler(int id, int keys)
1266{
1267 unsigned int inp;
1268
1269 g_scaler = SCALE_CUSTOM;
1270
1271 plat_gvideo_open(Config.PsxType);
1272
1273 for (;;)
1274 {
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1279 menu_draw_end();
1280
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 }
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1294 break;
1295
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1307 // resize the layer
1308 plat_gvideo_open(Config.PsxType);
1309 }
1310 }
1311
1312 plat_gvideo_close();
1313
1314 return 0;
1315}
1316
1317static menu_entry e_menu_gfx_options[] =
1318{
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324#ifdef __ARM_NEON__
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327#endif
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329// mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1331 mee_end,
1332};
1333
1334static int menu_loop_gfx_options(int id, int keys)
1335{
1336 static int sel = 0;
1337
1338 me_loop(e_menu_gfx_options, &sel);
1339
1340 return 0;
1341}
1342
1343// ------------ bios/plugins ------------
1344
1345#ifdef BUILTIN_GPU_NEON
1346
1347static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355
1356static menu_entry e_menu_plugin_gpu_neon[] =
1357{
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1361 mee_end,
1362};
1363
1364static int menu_loop_plugin_gpu_neon(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1368 return 0;
1369}
1370
1371#endif
1372
1373static menu_entry e_menu_plugin_gpu_unai[] =
1374{
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static menu_entry e_menu_plugin_gpu_senquack[] =
1390{
1391#if 0
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1398#endif
1399 mee_end,
1400};
1401
1402static int menu_loop_plugin_gpu_senquack(int id, int keys)
1403{
1404 int sel = 0;
1405 me_loop(e_menu_plugin_gpu_senquack, &sel);
1406 return 0;
1407}
1408
1409
1410static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1411//static const char h_gpu_0[] = "Needed for Chrono Cross";
1412static const char h_gpu_1[] = "Capcom fighting games";
1413static const char h_gpu_2[] = "Black screens in Lunar";
1414static const char h_gpu_3[] = "Compatibility mode";
1415static const char h_gpu_6[] = "Pandemonium 2";
1416//static const char h_gpu_7[] = "Skip every second frame";
1417static const char h_gpu_8[] = "Needed by Dark Forces";
1418static const char h_gpu_9[] = "better g-colors, worse textures";
1419static const char h_gpu_10[] = "Toggle busy flags after drawing";
1420
1421static menu_entry e_menu_plugin_gpu_peops[] =
1422{
1423 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1424// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1425 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1426 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1427 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1428 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1429// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1430 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1431 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1432 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1433 mee_end,
1434};
1435
1436static int menu_loop_plugin_gpu_peops(int id, int keys)
1437{
1438 static int sel = 0;
1439 me_loop(e_menu_plugin_gpu_peops, &sel);
1440 return 0;
1441}
1442
1443static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1444 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1445static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1446
1447static menu_entry e_menu_plugin_gpu_peopsgl[] =
1448{
1449 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1450 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1451 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1452 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1453 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1454 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1455 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1456 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1457 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1458 mee_label ("Fixes/hacks:"),
1459 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1460 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1461 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1462 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1463 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1464 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1465 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1466 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1467 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1468 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1469 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1470 mee_end,
1471};
1472
1473static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1474{
1475 static int sel = 0;
1476 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1477 return 0;
1478}
1479
1480static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1481static const char h_spu_volboost[] = "Large values cause distortion";
1482static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1483 "This is inaccurate and breaks games";
1484
1485static menu_entry e_menu_plugin_spu[] =
1486{
1487 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1488 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1489 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1490 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1491 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1492 mee_end,
1493};
1494
1495static int menu_loop_plugin_spu(int id, int keys)
1496{
1497 static int sel = 0;
1498 me_loop(e_menu_plugin_spu, &sel);
1499 return 0;
1500}
1501
1502static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1503 "savestates and can't be changed there. Must save\n"
1504 "config and reload the game for change to take effect";
1505static const char h_plugin_gpu[] =
1506#ifdef BUILTIN_GPU_NEON
1507 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1508#endif
1509 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1510 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1511 "gpu_senquack is more accurate but slower\n"
1512 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1513 "must save config and reload the game if changed";
1514static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1515 "must save config and reload the game if changed";
1516static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1517static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1518static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1519static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1520static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1521
1522static menu_entry e_menu_plugin_options[] =
1523{
1524 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1525 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1526 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1527#ifdef BUILTIN_GPU_NEON
1528 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1529#endif
1530 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1531 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1532 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1533 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1534 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1535 mee_end,
1536};
1537
1538static menu_entry e_menu_main2[];
1539
1540static int menu_loop_plugin_options(int id, int keys)
1541{
1542 static int sel = 0;
1543 me_loop(e_menu_plugin_options, &sel);
1544
1545 // sync BIOS/plugins
1546 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1547 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1548 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1549 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1550
1551 return 0;
1552}
1553
1554// ------------ adv options menu ------------
1555
1556#ifndef DRC_DISABLE
1557static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1558static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1559static const char h_cfg_gteunn[] = "May cause graphical glitches";
1560static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1561#endif
1562static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1563
1564static menu_entry e_menu_speed_hacks[] =
1565{
1566#ifndef DRC_DISABLE
1567 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1568 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1569 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1570 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1571#endif
1572 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1573 mee_end,
1574};
1575
1576static int menu_loop_speed_hacks(int id, int keys)
1577{
1578 static int sel = 0;
1579 menu_iopts[0] = Config.DisableStalls;
1580 me_loop(e_menu_speed_hacks, &sel);
1581 Config.DisableStalls = menu_iopts[0];
1582 return 0;
1583}
1584
1585static const char h_cfg_cpul[] = "Shows CPU usage in %";
1586static const char h_cfg_spu[] = "Shows active SPU channels\n"
1587 "(green: normal, red: fmod, blue: noise)";
1588static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1589static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1590static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1591 "(proper .cue/.bin dump is needed otherwise)";
1592#ifndef DRC_DISABLE
1593static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1594 "Might be useful to overcome some dynarec bugs";
1595#endif
1596static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1597static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1598static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1599 "(adjust this if the game is too slow/too fast/hangs)";
1600
1601enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU };
1602
1603static menu_entry e_menu_adv_options[] =
1604{
1605 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1606 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1607 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1608 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1609 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1610 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1611#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1612 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1613#endif
1614 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1615 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1616 mee_end,
1617};
1618
1619static int menu_loop_adv_options(int id, int keys)
1620{
1621 static int sel = 0;
1622 static struct {
1623 boolean *opt;
1624 int *mopt;
1625 } opts[] = {
1626 { &Config.Xa, &menu_iopts[AMO_XA] },
1627 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1628 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1629 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1630 };
1631 int i;
1632 for (i = 0; i < ARRAY_SIZE(opts); i++)
1633 *opts[i].mopt = *opts[i].opt;
1634 me_loop(e_menu_adv_options, &sel);
1635 for (i = 0; i < ARRAY_SIZE(opts); i++)
1636 *opts[i].opt = *opts[i].mopt;
1637 return 0;
1638}
1639
1640// ------------ options menu ------------
1641
1642static int mh_restore_defaults(int id, int keys)
1643{
1644 menu_set_defconfig();
1645 menu_update_msg("defaults restored");
1646 return 1;
1647}
1648
1649static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1650static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1651/*
1652static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1653static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1654 "loading state or both";
1655*/
1656static const char h_restore_def[] = "Switches back to default / recommended\n"
1657 "configuration";
1658static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1659
1660static menu_entry e_menu_options[] =
1661{
1662// mee_range ("Save slot", 0, state_slot, 0, 9),
1663// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1664 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1665 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1666 mee_enum ("Region", 0, region, men_region),
1667 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1668#ifdef C64X_DSP
1669 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1670#else
1671 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1672#endif
1673 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1674 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1675 mee_handler ("[Advanced]", menu_loop_adv_options),
1676 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1677 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1678 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1679 mee_end,
1680};
1681
1682static int menu_loop_options(int id, int keys)
1683{
1684 static int sel = 0;
1685
1686 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1687 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1688 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1689
1690 me_loop(e_menu_options, &sel);
1691
1692 return 0;
1693}
1694
1695// ------------ debug menu ------------
1696
1697static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1698{
1699 int w = min(g_menuscreen_w, 1024);
1700 int h = min(g_menuscreen_h, 512);
1701 u16 *d = g_menuscreen_ptr;
1702 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1703 char buff[64];
1704 int ty = 1;
1705
1706 gpuf->ulFreezeVersion = 1;
1707 if (GPU_freeze != NULL)
1708 GPU_freeze(1, gpuf);
1709
1710 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1711 bgr555_to_rgb565(d, s, w * 2);
1712
1713 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1714 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1715 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1716 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1717 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1718}
1719
1720static void debug_menu_loop(void)
1721{
1722 int inp, df_x = 0, df_y = 0;
1723 GPUFreeze_t *gpuf;
1724
1725 gpuf = malloc(sizeof(*gpuf));
1726 if (gpuf == NULL)
1727 return;
1728
1729 while (1)
1730 {
1731 menu_draw_begin(0, 1);
1732 draw_frame_debug(gpuf, df_x, df_y);
1733 menu_draw_end();
1734
1735 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1736 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1737 if (inp & PBTN_MBACK) break;
1738 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1739 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1740 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1741 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1742 }
1743
1744 free(gpuf);
1745}
1746
1747// --------- memcard manager ---------
1748
1749static void draw_mc_icon(int dx, int dy, const u16 *s)
1750{
1751 u16 *d;
1752 int x, y, l, p;
1753
1754 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1755
1756 for (y = 0; y < 16; y++, s += 16) {
1757 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1758 for (x = 0; x < 16; x++) {
1759 p = s[x];
1760 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1761 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1762 }
1763 }
1764 }
1765}
1766
1767static void draw_mc_bg(void)
1768{
1769 McdBlock *blocks1, *blocks2;
1770 int maxicons = 15;
1771 int i, y, row2;
1772
1773 blocks1 = malloc(15 * sizeof(blocks1[0]));
1774 blocks2 = malloc(15 * sizeof(blocks1[0]));
1775 if (blocks1 == NULL || blocks2 == NULL)
1776 goto out;
1777
1778 for (i = 0; i < 15; i++) {
1779 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1780 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1781 }
1782
1783 menu_draw_begin(1, 1);
1784
1785 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1786
1787 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1788 if (y < 0) {
1789 // doesn't fit..
1790 y = 0;
1791 maxicons = g_menuscreen_h / 32;
1792 }
1793
1794 row2 = g_menuscreen_w / 2;
1795 for (i = 0; i < maxicons; i++) {
1796 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1797 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1798
1799 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1800 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1801 }
1802
1803 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1804
1805 menu_draw_end();
1806out:
1807 free(blocks1);
1808 free(blocks2);
1809}
1810
1811static void handle_memcard_sel(void)
1812{
1813 strcpy(Config.Mcd1, "none");
1814 if (memcard1_sel != 0)
1815 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1816 strcpy(Config.Mcd2, "none");
1817 if (memcard2_sel != 0)
1818 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1819 LoadMcds(Config.Mcd1, Config.Mcd2);
1820 draw_mc_bg();
1821}
1822
1823static menu_entry e_memcard_options[] =
1824{
1825 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1826 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1827 mee_end,
1828};
1829
1830static int menu_loop_memcards(int id, int keys)
1831{
1832 static int sel = 0;
1833 char *p;
1834 int i;
1835
1836 memcard1_sel = memcard2_sel = 0;
1837 p = strrchr(Config.Mcd1, '/');
1838 if (p != NULL)
1839 for (i = 0; memcards[i] != NULL; i++)
1840 if (strcmp(p + 1, memcards[i]) == 0)
1841 { memcard1_sel = i; break; }
1842 p = strrchr(Config.Mcd2, '/');
1843 if (p != NULL)
1844 for (i = 0; memcards[i] != NULL; i++)
1845 if (strcmp(p + 1, memcards[i]) == 0)
1846 { memcard2_sel = i; break; }
1847
1848 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1849
1850 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1851
1852 return 0;
1853}
1854
1855// ------------ cheats menu ------------
1856
1857static void draw_cheatlist(int sel)
1858{
1859 int max_cnt, start, i, pos, active;
1860
1861 max_cnt = g_menuscreen_h / me_sfont_h;
1862 start = max_cnt / 2 - sel;
1863
1864 menu_draw_begin(1, 1);
1865
1866 for (i = 0; i < NumCheats; i++) {
1867 pos = start + i;
1868 if (pos < 0) continue;
1869 if (pos >= max_cnt) break;
1870 active = Cheats[i].Enabled;
1871 smalltext_out16(14, pos * me_sfont_h,
1872 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1873 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1874 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1875 }
1876 pos = start + i;
1877 if (pos < max_cnt)
1878 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1879
1880 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1881 menu_draw_end();
1882}
1883
1884static void menu_loop_cheats(void)
1885{
1886 static int menu_sel = 0;
1887 int inp;
1888
1889 for (;;)
1890 {
1891 draw_cheatlist(menu_sel);
1892 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1893 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1894 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1895 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1896 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1897 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1898 if (inp & PBTN_MOK) { // action
1899 if (menu_sel < NumCheats)
1900 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1901 else break;
1902 }
1903 if (inp & PBTN_MBACK)
1904 break;
1905 }
1906}
1907
1908// --------- main menu help ----------
1909
1910static void menu_bios_warn(void)
1911{
1912 int inp;
1913 static const char msg[] =
1914 "You don't seem to have copied any BIOS\n"
1915 "files to\n"
1916 MENU_BIOS_PATH "\n\n"
1917
1918 "While many games work fine with fake\n"
1919 "(HLE) BIOS, others (like MGS and FF8)\n"
1920 "require BIOS to work.\n"
1921 "After copying the file, you'll also need\n"
1922 "to select it in the emu's menu:\n"
1923 "options->[BIOS/Plugins]\n\n"
1924 "The file is usually named SCPH1001.BIN,\n"
1925 "but other not compressed files can be\n"
1926 "used too.\n\n"
1927 "Press %s or %s to continue";
1928 char tmp_msg[sizeof(msg) + 64];
1929
1930 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1931 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1932 while (1)
1933 {
1934 draw_menu_message(tmp_msg, NULL);
1935
1936 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1937 if (inp & (PBTN_MBACK|PBTN_MOK))
1938 return;
1939 }
1940}
1941
1942// ------------ main menu ------------
1943
1944static menu_entry e_menu_main[];
1945
1946static void draw_frame_main(void)
1947{
1948 struct tm *tmp;
1949 time_t ltime;
1950 int capacity;
1951 char ltime_s[16];
1952 char buff[64];
1953 char *out;
1954
1955 if (CdromId[0] != 0) {
1956 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1957 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1958 Config.HLE ? "HLE" : "BIOS");
1959 smalltext_out16(4, 1, buff, 0x105f);
1960 }
1961
1962 if (ready_to_go) {
1963 capacity = plat_target_bat_capacity_get();
1964 ltime = time(NULL);
1965 tmp = localtime(&ltime);
1966 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1967 if (capacity >= 0) {
1968 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1969 out = buff;
1970 }
1971 else
1972 out = ltime_s;
1973 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1974 }
1975}
1976
1977static void draw_frame_credits(void)
1978{
1979 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1980}
1981
1982static const char credits_text[] =
1983 "PCSX-ReARMed\n\n"
1984 "(C) 1999-2003 PCSX Team\n"
1985 "(C) 2005-2009 PCSX-df Team\n"
1986 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1987 "ARM recompiler (C) 2009-2011 Ari64\n"
1988#ifdef BUILTIN_GPU_NEON
1989 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1990#endif
1991 "PEOpS GPU and SPU by Pete Bernert\n"
1992 " and the P.E.Op.S. team\n"
1993 "PCSX4ALL plugin by PCSX4ALL team\n"
1994 " Chui, Franxis, Unai\n\n"
1995 "integration, optimization and\n"
1996 " frontend (C) 2010-2015 notaz\n";
1997
1998static int reset_game(void)
1999{
2000 // sanity check
2001 if (bios_sel == 0 && !Config.HLE)
2002 return -1;
2003
2004 ClosePlugins();
2005 OpenPlugins();
2006 SysReset();
2007 if (CheckCdrom() != -1) {
2008 LoadCdrom();
2009 }
2010 return 0;
2011}
2012
2013static int reload_plugins(const char *cdimg)
2014{
2015 pl_vout_buf = NULL;
2016
2017 ClosePlugins();
2018
2019 set_cd_image(cdimg);
2020 LoadPlugins();
2021 pcnt_hook_plugins();
2022 NetOpened = 0;
2023 if (OpenPlugins() == -1) {
2024 menu_update_msg("failed to open plugins");
2025 return -1;
2026 }
2027 plugin_call_rearmed_cbs();
2028
2029 cdrIsoMultidiskCount = 1;
2030 CdromId[0] = '\0';
2031 CdromLabel[0] = '\0';
2032
2033 return 0;
2034}
2035
2036static int run_bios(void)
2037{
2038 if (bios_sel == 0)
2039 return -1;
2040
2041 ready_to_go = 0;
2042 if (reload_plugins(NULL) != 0)
2043 return -1;
2044 SysReset();
2045
2046 ready_to_go = 1;
2047 return 0;
2048}
2049
2050static int run_exe(void)
2051{
2052 const char *exts[] = { "exe", NULL };
2053 const char *fname;
2054
2055 fname = menu_loop_romsel(last_selected_fname,
2056 sizeof(last_selected_fname), exts, NULL);
2057 if (fname == NULL)
2058 return -1;
2059
2060 ready_to_go = 0;
2061 if (reload_plugins(NULL) != 0)
2062 return -1;
2063
2064 SysReset();
2065 if (Load(fname) != 0) {
2066 menu_update_msg("exe load failed, bad file?");
2067 printf("meh\n");
2068 return -1;
2069 }
2070
2071 ready_to_go = 1;
2072 return 0;
2073}
2074
2075static int run_cd_image(const char *fname)
2076{
2077 int autoload_state = g_autostateld_opt;
2078
2079 ready_to_go = 0;
2080 reload_plugins(fname);
2081
2082 // always autodetect, menu_sync_config will override as needed
2083 Config.PsxAuto = 1;
2084
2085 if (CheckCdrom() == -1) {
2086 // Only check the CD if we are starting the console with a CD
2087 ClosePlugins();
2088 menu_update_msg("unsupported/invalid CD image");
2089 return -1;
2090 }
2091
2092 SysReset();
2093
2094 // Read main executable directly from CDRom and start it
2095 if (LoadCdrom() == -1) {
2096 ClosePlugins();
2097 menu_update_msg("failed to load CD image");
2098 return -1;
2099 }
2100
2101 emu_on_new_cd(1);
2102 ready_to_go = 1;
2103
2104 if (autoload_state) {
2105 unsigned int newest = 0;
2106 int time, slot, newest_slot = -1;
2107
2108 for (slot = 0; slot < 10; slot++) {
2109 if (emu_check_save_file(slot, &time)) {
2110 if ((unsigned int)time > newest) {
2111 newest = time;
2112 newest_slot = slot;
2113 }
2114 }
2115 }
2116
2117 if (newest_slot >= 0) {
2118 lprintf("autoload slot %d\n", newest_slot);
2119 emu_load_state(newest_slot);
2120 }
2121 else {
2122 lprintf("no save to autoload.\n");
2123 }
2124 }
2125
2126 return 0;
2127}
2128
2129static int romsel_run(void)
2130{
2131 int prev_gpu, prev_spu;
2132 const char *fname;
2133
2134 fname = menu_loop_romsel(last_selected_fname,
2135 sizeof(last_selected_fname), filter_exts,
2136 optional_cdimg_filter);
2137 if (fname == NULL)
2138 return -1;
2139
2140 printf("selected file: %s\n", fname);
2141
2142 new_dynarec_clear_full();
2143
2144 if (run_cd_image(fname) != 0)
2145 return -1;
2146
2147 prev_gpu = gpu_plugsel;
2148 prev_spu = spu_plugsel;
2149 if (menu_load_config(1) != 0)
2150 menu_load_config(0);
2151
2152 // check for plugin changes, have to repeat
2153 // loading if game config changed plugins to reload them
2154 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2155 printf("plugin change detected, reloading plugins..\n");
2156 if (run_cd_image(fname) != 0)
2157 return -1;
2158 }
2159
2160 strcpy(last_selected_fname, fname);
2161 menu_do_last_cd_img(0);
2162 return 0;
2163}
2164
2165static int swap_cd_image(void)
2166{
2167 const char *fname;
2168
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), filter_exts,
2171 optional_cdimg_filter);
2172 if (fname == NULL)
2173 return -1;
2174
2175 printf("selected file: %s\n", fname);
2176
2177 CdromId[0] = '\0';
2178 CdromLabel[0] = '\0';
2179
2180 set_cd_image(fname);
2181 if (ReloadCdromPlugin() < 0) {
2182 menu_update_msg("failed to load cdr plugin");
2183 return -1;
2184 }
2185 if (CDR_open() < 0) {
2186 menu_update_msg("failed to open cdr plugin");
2187 return -1;
2188 }
2189
2190 SetCdOpenCaseTime(time(NULL) + 2);
2191 LidInterrupt();
2192
2193 strcpy(last_selected_fname, fname);
2194 return 0;
2195}
2196
2197static int swap_cd_multidisk(void)
2198{
2199 cdrIsoMultidiskSelect++;
2200 CdromId[0] = '\0';
2201 CdromLabel[0] = '\0';
2202
2203 CDR_close();
2204 if (CDR_open() < 0) {
2205 menu_update_msg("failed to open cdr plugin");
2206 return -1;
2207 }
2208
2209 SetCdOpenCaseTime(time(NULL) + 2);
2210 LidInterrupt();
2211
2212 return 0;
2213}
2214
2215static void load_pcsx_cht(void)
2216{
2217 static const char *exts[] = { "cht", NULL };
2218 const char *fname;
2219 char msg[64];
2220
2221 fname = menu_loop_romsel(last_selected_fname,
2222 sizeof(last_selected_fname), exts, NULL);
2223 if (fname == NULL)
2224 return;
2225
2226 printf("selected cheat file: %s\n", fname);
2227 LoadCheats(fname);
2228
2229 if (NumCheats == 0 && NumCodes == 0)
2230 menu_update_msg("failed to load cheats");
2231 else {
2232 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2233 menu_update_msg(msg);
2234 }
2235 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2236}
2237
2238static int main_menu_handler(int id, int keys)
2239{
2240 switch (id)
2241 {
2242 case MA_MAIN_RESUME_GAME:
2243 if (ready_to_go)
2244 return 1;
2245 break;
2246 case MA_MAIN_SAVE_STATE:
2247 if (ready_to_go)
2248 return menu_loop_savestate(0);
2249 break;
2250 case MA_MAIN_LOAD_STATE:
2251 if (ready_to_go)
2252 return menu_loop_savestate(1);
2253 break;
2254 case MA_MAIN_RESET_GAME:
2255 if (ready_to_go && reset_game() == 0)
2256 return 1;
2257 break;
2258 case MA_MAIN_LOAD_ROM:
2259 if (romsel_run() == 0)
2260 return 1;
2261 break;
2262 case MA_MAIN_SWAP_CD:
2263 if (swap_cd_image() == 0)
2264 return 1;
2265 break;
2266 case MA_MAIN_SWAP_CD_MULTI:
2267 if (swap_cd_multidisk() == 0)
2268 return 1;
2269 break;
2270 case MA_MAIN_RUN_BIOS:
2271 if (run_bios() == 0)
2272 return 1;
2273 break;
2274 case MA_MAIN_RUN_EXE:
2275 if (run_exe() == 0)
2276 return 1;
2277 break;
2278 case MA_MAIN_CHEATS:
2279 menu_loop_cheats();
2280 break;
2281 case MA_MAIN_LOAD_CHEATS:
2282 load_pcsx_cht();
2283 break;
2284 case MA_MAIN_CREDITS:
2285 draw_menu_message(credits_text, draw_frame_credits);
2286 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2287 break;
2288 case MA_MAIN_EXIT:
2289 emu_core_ask_exit();
2290 return 1;
2291 default:
2292 lprintf("%s: something unknown selected\n", __FUNCTION__);
2293 break;
2294 }
2295
2296 return 0;
2297}
2298
2299static menu_entry e_menu_main2[] =
2300{
2301 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2302 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2303 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2304 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2305 mee_handler ("Memcard manager", menu_loop_memcards),
2306 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2307 mee_end,
2308};
2309
2310static int main_menu2_handler(int id, int keys)
2311{
2312 static int sel = 0;
2313
2314 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2315 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2316 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2317 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2318
2319 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2320}
2321
2322static const char h_extra[] = "Change CD, manage memcards..\n";
2323
2324static menu_entry e_menu_main[] =
2325{
2326 mee_label (""),
2327 mee_label (""),
2328 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2329 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2330 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2331 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2332 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2333 mee_handler ("Options", menu_loop_options),
2334 mee_handler ("Controls", menu_loop_keyconfig),
2335 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2336 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2337 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2338 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2339 mee_end,
2340};
2341
2342// ----------------------------
2343
2344static void menu_leave_emu(void);
2345
2346void menu_loop(void)
2347{
2348 static int warned_about_bios = 0;
2349 static int sel = 0;
2350
2351 menu_leave_emu();
2352
2353 if (config_save_counter == 0) {
2354 // assume first run
2355 if (bioses[1] != NULL) {
2356 // autoselect BIOS to make user's life easier
2357 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2358 bios_sel = 1;
2359 }
2360 else if (!warned_about_bios) {
2361 menu_bios_warn();
2362 warned_about_bios = 1;
2363 }
2364 }
2365
2366 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2367 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2368 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2369 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2370 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2371
2372 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2373
2374 do {
2375 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2376 } while (!ready_to_go && !g_emu_want_quit);
2377
2378 /* wait until menu, ok, back is released */
2379 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2380 ;
2381
2382 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2383
2384 menu_prepare_emu();
2385}
2386
2387static int qsort_strcmp(const void *p1, const void *p2)
2388{
2389 char * const *s1 = (char * const *)p1;
2390 char * const *s2 = (char * const *)p2;
2391 return strcasecmp(*s1, *s2);
2392}
2393
2394static void scan_bios_plugins(void)
2395{
2396 char fname[MAXPATHLEN];
2397 struct dirent *ent;
2398 int bios_i, gpu_i, spu_i, mc_i;
2399 char *p;
2400 DIR *dir;
2401
2402 bioses[0] = "HLE";
2403 gpu_plugins[0] = "builtin_gpu";
2404 spu_plugins[0] = "builtin_spu";
2405 memcards[0] = "(none)";
2406 bios_i = gpu_i = spu_i = mc_i = 1;
2407
2408 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2409 dir = opendir(fname);
2410 if (dir == NULL) {
2411 perror("scan_bios_plugins bios opendir");
2412 goto do_plugins;
2413 }
2414
2415 while (1) {
2416 struct stat st;
2417
2418 errno = 0;
2419 ent = readdir(dir);
2420 if (ent == NULL) {
2421 if (errno != 0)
2422 perror("readdir");
2423 break;
2424 }
2425
2426 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2427 continue;
2428
2429 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2430 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2431 printf("bad BIOS file: %s\n", ent->d_name);
2432 continue;
2433 }
2434
2435 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2436 bioses[bios_i++] = strdup(ent->d_name);
2437 continue;
2438 }
2439
2440 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2441 }
2442
2443 closedir(dir);
2444
2445do_plugins:
2446 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2447 dir = opendir(fname);
2448 if (dir == NULL) {
2449 perror("scan_bios_plugins plugins opendir");
2450 goto do_memcards;
2451 }
2452
2453 while (1) {
2454 void *h, *tmp;
2455
2456 errno = 0;
2457 ent = readdir(dir);
2458 if (ent == NULL) {
2459 if (errno != 0)
2460 perror("readdir");
2461 break;
2462 }
2463 p = strstr(ent->d_name, ".so");
2464 if (p == NULL)
2465 continue;
2466
2467 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2468 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2469 if (h == NULL) {
2470 fprintf(stderr, "%s\n", dlerror());
2471 continue;
2472 }
2473
2474 // now what do we have here?
2475 tmp = dlsym(h, "GPUinit");
2476 if (tmp) {
2477 dlclose(h);
2478 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2479 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2480 continue;
2481 }
2482
2483 tmp = dlsym(h, "SPUinit");
2484 if (tmp) {
2485 dlclose(h);
2486 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2487 spu_plugins[spu_i++] = strdup(ent->d_name);
2488 continue;
2489 }
2490
2491 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2492 dlclose(h);
2493 }
2494
2495 closedir(dir);
2496
2497do_memcards:
2498 dir = opendir("." MEMCARD_DIR);
2499 if (dir == NULL) {
2500 perror("scan_bios_plugins memcards opendir");
2501 return;
2502 }
2503
2504 while (1) {
2505 struct stat st;
2506
2507 errno = 0;
2508 ent = readdir(dir);
2509 if (ent == NULL) {
2510 if (errno != 0)
2511 perror("readdir");
2512 break;
2513 }
2514
2515 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2516 continue;
2517
2518 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2519 if (stat(fname, &st) != 0) {
2520 printf("bad memcard file: %s\n", ent->d_name);
2521 continue;
2522 }
2523
2524 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2525 memcards[mc_i++] = strdup(ent->d_name);
2526 continue;
2527 }
2528
2529 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2530 }
2531
2532 if (mc_i > 2)
2533 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2534
2535 closedir(dir);
2536}
2537
2538void menu_init(void)
2539{
2540 char buff[MAXPATHLEN];
2541 int i;
2542
2543 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2544
2545 scan_bios_plugins();
2546 menu_init_base();
2547
2548 menu_set_defconfig();
2549 menu_load_config(0);
2550 menu_do_last_cd_img(1);
2551 last_vout_w = 320;
2552 last_vout_h = 240;
2553 last_vout_bpp = 16;
2554
2555 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2556 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2557 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2558 fprintf(stderr, "OOM\n");
2559 exit(1);
2560 }
2561
2562 emu_make_path(buff, "skin/background.png", sizeof(buff));
2563 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2564
2565 i = plat_target.cpu_clock_set != NULL
2566 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2567 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2568
2569 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2570 e_menu_gfx_options[i].data = plat_target.vout_methods;
2571 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2572 plat_target.vout_methods != NULL);
2573
2574 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2575 e_menu_gfx_options[i].data = plat_target.hwfilters;
2576 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2577 plat_target.hwfilters != NULL);
2578
2579 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2580 plat_target.gamma_set != NULL);
2581
2582#ifdef HAVE_PRE_ARMV7
2583 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2584#endif
2585 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2586 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2587 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2588 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2589 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2590 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2591 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2592}
2593
2594void menu_notify_mode_change(int w, int h, int bpp)
2595{
2596 last_vout_w = w;
2597 last_vout_h = h;
2598 last_vout_bpp = bpp;
2599}
2600
2601static void menu_leave_emu(void)
2602{
2603 if (GPU_close != NULL) {
2604 int ret = GPU_close();
2605 if (ret)
2606 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2607 }
2608
2609 plat_video_menu_enter(ready_to_go);
2610
2611 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2612 if (pl_vout_buf != NULL && ready_to_go) {
2613 int x = max(0, g_menuscreen_w - last_vout_w);
2614 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2615 int w = min(g_menuscreen_w, last_vout_w);
2616 int h = min(g_menuscreen_h, last_vout_h);
2617 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2618 char *s = pl_vout_buf;
2619
2620 if (last_vout_bpp == 16) {
2621 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2622 menu_darken_bg(d, s, w, 0);
2623 }
2624 else {
2625 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2626 rgb888_to_rgb565(d, s, w * 3);
2627 menu_darken_bg(d, d, w, 0);
2628 }
2629 }
2630 }
2631
2632 if (ready_to_go)
2633 cpu_clock = plat_target_cpu_clock_get();
2634}
2635
2636void menu_prepare_emu(void)
2637{
2638 R3000Acpu *prev_cpu = psxCpu;
2639
2640 plat_video_menu_leave();
2641
2642 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2643 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2644 #else
2645 psxCpu = &psxInt;
2646 #endif
2647 if (psxCpu != prev_cpu) {
2648 prev_cpu->Shutdown();
2649 psxCpu->Init();
2650 // note that this does not really reset, just clears drc caches
2651 psxCpu->Reset();
2652 }
2653
2654 menu_sync_config();
2655 psxCpu->ApplyConfig();
2656
2657 // core doesn't care about Config.Cdda changes,
2658 // so handle them manually here
2659 if (Config.Cdda)
2660 CDR_stop();
2661
2662 if (cpu_clock > 0)
2663 plat_target_cpu_clock_set(cpu_clock);
2664
2665 // push config to GPU plugin
2666 plugin_call_rearmed_cbs();
2667
2668 if (GPU_open != NULL) {
2669 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2670 if (ret)
2671 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2672 }
2673
2674 dfinput_activate();
2675}
2676
2677void menu_update_msg(const char *msg)
2678{
2679 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2680 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2681
2682 menu_error_time = plat_get_ticks_ms();
2683 lprintf("msg: %s\n", menu_error_msg);
2684}
2685
2686void menu_finish(void)
2687{
2688 if (cpu_clock_st > 0)
2689 plat_target_cpu_clock_set(cpu_clock_st);
2690}