cdrom: change pause timing again
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
321 case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
323 }
324 switch (in_type_sel2) {
325 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
326 case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
327 case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
328 case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
329 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
330 }
331 if (in_evdev_allow_abs_only != allow_abs_only_old) {
332 in_probe();
333 allow_abs_only_old = in_evdev_allow_abs_only;
334 }
335
336 spu_config.iVolume = 768 + 128 * volume_boost;
337 pl_rearmed_cbs.frameskip = frameskip - 1;
338 pl_timing_prepare(Config.PsxType);
339}
340
341static void menu_set_defconfig(void)
342{
343 emu_set_default_config();
344
345 g_opts = 0;
346 g_scaler = SCALE_4_3;
347 g_gamma = 100;
348 volume_boost = 0;
349 frameskip = 1; // 1 - off
350 analog_deadzone = 50;
351 soft_scaling = 1;
352 soft_filter = 0;
353 scanlines = 0;
354 scanline_level = 20;
355 plat_target.vout_fullscreen = 0;
356 psx_clock = DEFAULT_PSX_CLOCK;
357
358 region = 0;
359 in_type_sel1 = in_type_sel2 = 0;
360 in_evdev_allow_abs_only = 0;
361
362 menu_sync_config();
363}
364
365#define CE_CONFIG_STR(val) \
366 { #val, 0, Config.val }
367
368#define CE_CONFIG_VAL(val) \
369 { #val, sizeof(Config.val), &Config.val }
370
371#define CE_STR(val) \
372 { #val, 0, val }
373
374#define CE_INTVAL(val) \
375 { #val, sizeof(val), &val }
376
377#define CE_INTVAL_N(name, val) \
378 { name, sizeof(val), &val }
379
380#define CE_INTVAL_P(val) \
381 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383// 'versioned' var, used when defaults change
384#define CE_CONFIG_STR_V(val, ver) \
385 { #val #ver, 0, Config.val }
386
387#define CE_INTVAL_V(val, ver) \
388 { #val #ver, sizeof(val), &val }
389
390#define CE_INTVAL_PV(val, ver) \
391 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
392
393static const struct {
394 const char *name;
395 size_t len;
396 void *val;
397} config_data[] = {
398 CE_CONFIG_STR(Bios),
399 CE_CONFIG_STR_V(Gpu, 3),
400 CE_CONFIG_STR(Spu),
401// CE_CONFIG_STR(Cdr),
402 CE_CONFIG_VAL(Xa),
403 CE_CONFIG_VAL(Mdec),
404 CE_CONFIG_VAL(Cdda),
405 CE_CONFIG_VAL(Debug),
406 CE_CONFIG_VAL(PsxOut),
407 CE_CONFIG_VAL(icache_emulation),
408 CE_CONFIG_VAL(DisableStalls),
409 CE_CONFIG_VAL(Cpu),
410 CE_CONFIG_VAL(GpuListWalking),
411 CE_CONFIG_VAL(FractionalFramerate),
412 CE_CONFIG_VAL(PreciseExceptions),
413 CE_INTVAL(region),
414 CE_INTVAL_V(g_scaler, 3),
415 CE_INTVAL(g_gamma),
416 CE_INTVAL(g_layer_x),
417 CE_INTVAL(g_layer_y),
418 CE_INTVAL(g_layer_w),
419 CE_INTVAL(g_layer_h),
420 CE_INTVAL(soft_filter),
421 CE_INTVAL(scanlines),
422 CE_INTVAL(scanline_level),
423 CE_INTVAL(plat_target.vout_method),
424 CE_INTVAL(plat_target.hwfilter),
425 CE_INTVAL(plat_target.vout_fullscreen),
426 CE_INTVAL(state_slot),
427 CE_INTVAL(cpu_clock),
428 CE_INTVAL(g_opts),
429 CE_INTVAL(in_type_sel1),
430 CE_INTVAL(in_type_sel2),
431 CE_INTVAL(analog_deadzone),
432 CE_INTVAL(memcard1_sel),
433 CE_INTVAL(memcard2_sel),
434 CE_INTVAL(g_autostateld_opt),
435 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
436 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
437 CE_INTVAL_V(frameskip, 4),
438 CE_INTVAL_P(gpu_peops.iUseDither),
439 CE_INTVAL_P(gpu_peops.dwActFixes),
440 CE_INTVAL_P(gpu_unai_old.lineskip),
441 CE_INTVAL_P(gpu_unai_old.abe_hack),
442 CE_INTVAL_P(gpu_unai_old.no_light),
443 CE_INTVAL_P(gpu_unai_old.no_blend),
444 CE_INTVAL_P(gpu_unai.ilace_force),
445 CE_INTVAL_P(gpu_unai.pixel_skip),
446 CE_INTVAL_P(gpu_unai.lighting),
447 CE_INTVAL_P(gpu_unai.fast_lighting),
448 CE_INTVAL_P(gpu_unai.blending),
449 CE_INTVAL_P(gpu_unai.dithering),
450 CE_INTVAL_P(gpu_unai.scale_hires),
451 CE_INTVAL_P(gpu_neon.allow_interlace),
452 CE_INTVAL_P(gpu_neon.enhancement_enable),
453 CE_INTVAL_P(gpu_neon.enhancement_no_main),
454 CE_INTVAL_P(gpu_neon.enhancement_tex_adj),
455 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
456 CE_INTVAL_P(gpu_peopsgl.iFilterType),
457 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
458 CE_INTVAL_P(gpu_peopsgl.iUseMask),
459 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
460 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
461 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
462 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
463 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
464 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
465 CE_INTVAL_P(screen_centering_type),
466 CE_INTVAL_P(screen_centering_x),
467 CE_INTVAL_P(screen_centering_y),
468 CE_INTVAL(spu_config.iUseReverb),
469 CE_INTVAL(spu_config.iXAPitch),
470 CE_INTVAL(spu_config.iUseInterpolation),
471 CE_INTVAL(spu_config.iTempo),
472 CE_INTVAL(spu_config.iUseThread),
473 CE_INTVAL(config_save_counter),
474 CE_INTVAL(in_evdev_allow_abs_only),
475 CE_INTVAL(volume_boost),
476 CE_INTVAL(psx_clock),
477 CE_INTVAL(new_dynarec_hacks),
478 CE_INTVAL(in_enable_vibration),
479};
480
481static char *get_cd_label(void)
482{
483 static char trimlabel[33];
484 int j;
485
486 strncpy(trimlabel, CdromLabel, 32);
487 trimlabel[32] = 0;
488 for (j = 31; j >= 0; j--)
489 if (trimlabel[j] == ' ')
490 trimlabel[j] = 0;
491
492 return trimlabel;
493}
494
495static void make_cfg_fname(char *buf, size_t size, int is_game)
496{
497 if (is_game)
498 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
499 else
500 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
501}
502
503static void keys_write_all(FILE *f);
504static char *mystrip(char *str);
505
506static void write_u32_value(FILE *f, u32 v)
507{
508 if (v > 7)
509 fprintf(f, "0x");
510 fprintf(f, "%x\n", v);
511}
512
513static int menu_write_config(int is_game)
514{
515 char cfgfile[MAXPATHLEN];
516 FILE *f;
517 int i;
518
519 config_save_counter++;
520
521 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
522 f = fopen(cfgfile, "w");
523 if (f == NULL) {
524 printf("menu_write_config: failed to open: %s\n", cfgfile);
525 return -1;
526 }
527
528 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
529 fprintf(f, "%s = ", config_data[i].name);
530 switch (config_data[i].len) {
531 case 0:
532 fprintf(f, "%s\n", (char *)config_data[i].val);
533 break;
534 case 1:
535 write_u32_value(f, *(u8 *)config_data[i].val);
536 break;
537 case 2:
538 write_u32_value(f, *(u16 *)config_data[i].val);
539 break;
540 case 4:
541 write_u32_value(f, *(u32 *)config_data[i].val);
542 break;
543 default:
544 printf("menu_write_config: unhandled len %d for %s\n",
545 (int)config_data[i].len, config_data[i].name);
546 break;
547 }
548 }
549
550 keys_write_all(f);
551 fclose(f);
552
553 return 0;
554}
555
556static int menu_do_last_cd_img(int is_get)
557{
558 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
559 char path[256];
560 struct STAT st;
561 FILE *f;
562 int i, ret = -1;
563
564 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
565 f = fopen(path, is_get ? "r" : "w");
566 if (f == NULL) {
567 ret = -1;
568 goto out;
569 }
570
571 if (is_get) {
572 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
573 last_selected_fname[ret] = 0;
574 mystrip(last_selected_fname);
575 }
576 else
577 fprintf(f, "%s\n", last_selected_fname);
578 fclose(f);
579
580out:
581 if (is_get) {
582 for (i = 0; last_selected_fname[0] == 0
583 || STAT(last_selected_fname, &st) != 0; i++)
584 {
585 if (i >= ARRAY_SIZE(defaults))
586 break;
587 strcpy(last_selected_fname, defaults[i]);
588 }
589 }
590
591 return 0;
592}
593
594static void parse_str_val(char *cval, const char *src)
595{
596 char *tmp;
597 strncpy(cval, src, MAXPATHLEN);
598 cval[MAXPATHLEN - 1] = 0;
599 tmp = strchr(cval, '\n');
600 if (tmp == NULL)
601 tmp = strchr(cval, '\r');
602 if (tmp != NULL)
603 *tmp = 0;
604}
605
606static void keys_load_all(const char *cfg);
607
608int menu_load_config(int is_game)
609{
610 char cfgfile[MAXPATHLEN];
611 int i, ret = -1;
612 long size;
613 char *cfg;
614 FILE *f;
615
616 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
617 f = fopen(cfgfile, "r");
618 if (f == NULL) {
619 printf("menu_load_config: failed to open: %s\n", cfgfile);
620 goto fail;
621 }
622
623 fseek(f, 0, SEEK_END);
624 size = ftell(f);
625 if (size <= 0) {
626 printf("bad size %ld: %s\n", size, cfgfile);
627 goto fail;
628 }
629
630 cfg = malloc(size + 1);
631 if (cfg == NULL)
632 goto fail;
633
634 fseek(f, 0, SEEK_SET);
635 if (fread(cfg, 1, size, f) != size) {
636 printf("failed to read: %s\n", cfgfile);
637 goto fail_read;
638 }
639 cfg[size] = 0;
640
641 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
642 char *tmp, *tmp2;
643 u32 val;
644
645 tmp = strstr(cfg, config_data[i].name);
646 if (tmp == NULL)
647 continue;
648 tmp += strlen(config_data[i].name);
649 if (strncmp(tmp, " = ", 3) != 0)
650 continue;
651 tmp += 3;
652
653 if (config_data[i].len == 0) {
654 parse_str_val(config_data[i].val, tmp);
655 continue;
656 }
657
658 tmp2 = NULL;
659 val = strtoul(tmp, &tmp2, 16);
660 if (tmp2 == NULL || tmp == tmp2)
661 continue; // parse failed
662
663 switch (config_data[i].len) {
664 case 1:
665 *(u8 *)config_data[i].val = val;
666 break;
667 case 2:
668 *(u16 *)config_data[i].val = val;
669 break;
670 case 4:
671 *(u32 *)config_data[i].val = val;
672 break;
673 default:
674 printf("menu_load_config: unhandled len %d for %s\n",
675 (int)config_data[i].len, config_data[i].name);
676 break;
677 }
678 }
679
680 if (!is_game) {
681 char *tmp = strstr(cfg, "lastcdimg = ");
682 if (tmp != NULL) {
683 tmp += 12;
684 parse_str_val(last_selected_fname, tmp);
685 }
686 }
687
688 keys_load_all(cfg);
689 ret = 0;
690fail_read:
691 free(cfg);
692fail:
693 if (f != NULL)
694 fclose(f);
695
696 menu_sync_config();
697
698 // sync plugins
699 for (i = bios_sel = 0; bioses[i] != NULL; i++)
700 if (strcmp(Config.Bios, bioses[i]) == 0)
701 { bios_sel = i; break; }
702
703 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
704 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
705 { gpu_plugsel = i; break; }
706
707 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
708 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
709 { spu_plugsel = i; break; }
710
711 // memcard selections
712 char mcd1_old[sizeof(Config.Mcd1)];
713 char mcd2_old[sizeof(Config.Mcd2)];
714 strcpy(mcd1_old, Config.Mcd1);
715 strcpy(mcd2_old, Config.Mcd2);
716
717 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
718 if (memcard1_sel == 0)
719 strcpy(Config.Mcd1, "none");
720 else if (memcards[memcard1_sel] != NULL)
721 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
722 MEMCARD_DIR, memcards[memcard1_sel]);
723 }
724 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
725 if (memcard2_sel == 0)
726 strcpy(Config.Mcd2, "none");
727 else if (memcards[memcard2_sel] != NULL)
728 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
729 MEMCARD_DIR, memcards[memcard2_sel]);
730 }
731 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
732 LoadMcds(Config.Mcd1, Config.Mcd2);
733
734 return ret;
735}
736
737static const char *filter_exts[] = {
738 "bin", "img", "mdf", "iso", "cue", "z",
739 #ifdef HAVE_CHD
740 "chd",
741 #endif
742 "bz", "znx", "pbp", "cbn", NULL
743};
744
745// rrrr rggg gggb bbbb
746static unsigned short fname2color(const char *fname)
747{
748 static const char *other_exts[] = {
749 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
750 };
751 const char *ext = strrchr(fname, '.');
752 int i;
753
754 if (ext == NULL)
755 return 0xffff;
756 ext++;
757 for (i = 0; filter_exts[i] != NULL; i++)
758 if (strcasecmp(ext, filter_exts[i]) == 0)
759 return 0x7bff;
760 for (i = 0; i < array_size(other_exts); i++)
761 if (strcasecmp(ext, other_exts[i]) == 0)
762 return 0xa514;
763 return 0xffff;
764}
765
766static void draw_savestate_bg(int slot);
767
768#define MENU_ALIGN_LEFT
769#ifndef HAVE_PRE_ARMV7 // assume hires device
770#define MENU_X2 1
771#else
772#define MENU_X2 0
773#endif
774
775#include "libpicofe/menu.c"
776
777// a bit of black magic here
778static void draw_savestate_bg(int slot)
779{
780 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
781 int x, y, w, h;
782 char fname[MAXPATHLEN];
783 GPUFreeze_t *gpu;
784 u16 *s, *d;
785 gzFile f;
786 int ret;
787 u32 tmp;
788
789 ret = get_state_filename(fname, sizeof(fname), slot);
790 if (ret != 0)
791 return;
792
793 f = gzopen(fname, "rb");
794 if (f == NULL)
795 return;
796
797 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
798 fprintf(stderr, "gzseek failed: %d\n", ret);
799 gzclose(f);
800 return;
801 }
802
803 gpu = malloc(sizeof(*gpu));
804 if (gpu == NULL) {
805 gzclose(f);
806 return;
807 }
808
809 ret = gzread(f, gpu, sizeof(*gpu));
810 gzclose(f);
811 if (ret != sizeof(*gpu)) {
812 fprintf(stderr, "gzread failed\n");
813 goto out;
814 }
815
816 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
817
818 if (gpu->ulStatus & 0x800000)
819 goto out; // disabled
820
821 x = gpu->ulControl[5] & 0x3ff;
822 y = (gpu->ulControl[5] >> 10) & 0x1ff;
823 w = psx_widths[(gpu->ulStatus >> 16) & 7];
824 tmp = gpu->ulControl[7];
825 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
826 if (gpu->ulStatus & 0x80000) // doubleheight
827 h *= 2;
828 if (h <= 0 || h > 512)
829 goto out;
830 if (y > 512 - 64)
831 y = 0;
832 if (y + h > 512)
833 h = 512 - y;
834 s = (u16 *)gpu->psxVRam + y * 1024 + x;
835
836 x = max(0, g_menuscreen_w - w) & ~3;
837 y = max(0, g_menuscreen_h / 2 - h / 2);
838 w = min(g_menuscreen_w, w);
839 h = min(g_menuscreen_h, h);
840 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
841
842 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
843 if (gpu->ulStatus & 0x200000)
844 bgr888_to_rgb565(d, s, w * 3);
845 else
846 bgr555_to_rgb565(d, s, w * 2);
847
848 // darken this so that menu text is visible
849 if (g_menuscreen_w - w < 320)
850 menu_darken_bg(d, d, w, 0);
851 }
852
853out:
854 free(gpu);
855}
856
857// -------------- key config --------------
858
859me_bind_action me_ctrl_actions[] =
860{
861 { "UP ", 1 << DKEY_UP},
862 { "DOWN ", 1 << DKEY_DOWN },
863 { "LEFT ", 1 << DKEY_LEFT },
864 { "RIGHT ", 1 << DKEY_RIGHT },
865 { "TRIANGLE", 1 << DKEY_TRIANGLE },
866 { "CIRCLE ", 1 << DKEY_CIRCLE },
867 { "CROSS ", 1 << DKEY_CROSS },
868 { "SQUARE ", 1 << DKEY_SQUARE },
869 { "L1 ", 1 << DKEY_L1 },
870 { "R1 ", 1 << DKEY_R1 },
871 { "L2 ", 1 << DKEY_L2 },
872 { "R2 ", 1 << DKEY_R2 },
873 { "L3 ", 1 << DKEY_L3 },
874 { "R3 ", 1 << DKEY_R3 },
875 { "START ", 1 << DKEY_START },
876 { "SELECT ", 1 << DKEY_SELECT },
877 { NULL, 0 }
878};
879
880me_bind_action emuctrl_actions[] =
881{
882 { "Save State ", 1 << SACTION_SAVE_STATE },
883 { "Load State ", 1 << SACTION_LOAD_STATE },
884 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
885 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
886 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
887 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
888 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
889#ifndef HAVE_PRE_ARMV7
890 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
891#endif
892 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
893#if MENU_SHOW_MINIMIZE
894 { "Minimize ", 1 << SACTION_MINIMIZE },
895#endif
896#if MENU_SHOW_FULLSCREEN
897 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
898#endif
899 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
900 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
901 { "Gun A button ", 1 << SACTION_GUN_A },
902 { "Gun B button ", 1 << SACTION_GUN_B },
903 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
904#if MENU_SHOW_VOLUME
905 { "Volume Up ", 1 << SACTION_VOLUME_UP },
906 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
907#endif
908 { "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
909 { NULL, 0 }
910};
911
912static char *mystrip(char *str)
913{
914 int i, len;
915
916 len = strlen(str);
917 for (i = 0; i < len; i++)
918 if (str[i] != ' ') break;
919 if (i > 0) memmove(str, str + i, len - i + 1);
920
921 len = strlen(str);
922 for (i = len - 1; i >= 0; i--)
923 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
924 str[i+1] = 0;
925
926 return str;
927}
928
929static void get_line(char *d, size_t size, const char *s)
930{
931 const char *pe;
932 size_t len;
933
934 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
935 ;
936 len = pe - s;
937 if (len > size - 1)
938 len = size - 1;
939 strncpy(d, s, len);
940 d[len] = 0;
941}
942
943static void keys_write_all(FILE *f)
944{
945 int d;
946
947 for (d = 0; d < IN_MAX_DEVS; d++)
948 {
949 const int *binds = in_get_dev_binds(d);
950 const char *name = in_get_dev_name(d, 0, 0);
951 int k, count = 0;
952
953 if (binds == NULL || name == NULL)
954 continue;
955
956 fprintf(f, "binddev = %s\n", name);
957 in_get_config(d, IN_CFG_BIND_COUNT, &count);
958
959 for (k = 0; k < count; k++)
960 {
961 int i, kbinds, mask;
962 char act[32];
963
964 act[0] = act[31] = 0;
965 name = in_get_key_name(d, k);
966
967 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
968 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
969 mask = me_ctrl_actions[i].mask;
970 if (mask & kbinds) {
971 strncpy(act, me_ctrl_actions[i].name, 31);
972 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
973 kbinds &= ~mask;
974 }
975 mask = me_ctrl_actions[i].mask << 16;
976 if (mask & kbinds) {
977 strncpy(act, me_ctrl_actions[i].name, 31);
978 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
979 kbinds &= ~mask;
980 }
981 }
982
983 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
984 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
985 mask = emuctrl_actions[i].mask;
986 if (mask & kbinds) {
987 strncpy(act, emuctrl_actions[i].name, 31);
988 fprintf(f, "bind %s = %s\n", name, mystrip(act));
989 kbinds &= ~mask;
990 }
991 }
992 }
993
994 for (k = 0; k < array_size(in_adev); k++)
995 {
996 if (in_adev[k] == d)
997 fprintf(f, "bind_analog = %d\n", k);
998 }
999 }
1000}
1001
1002static int parse_bind_val(const char *val, int *type)
1003{
1004 int i;
1005
1006 *type = IN_BINDTYPE_NONE;
1007 if (val[0] == 0)
1008 return 0;
1009
1010 if (strncasecmp(val, "player", 6) == 0)
1011 {
1012 int player, shift = 0;
1013 player = atoi(val + 6) - 1;
1014
1015 if ((unsigned int)player > 1)
1016 return -1;
1017 if (player == 1)
1018 shift = 16;
1019
1020 *type = IN_BINDTYPE_PLAYER12;
1021 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1022 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1023 return me_ctrl_actions[i].mask << shift;
1024 }
1025 }
1026 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1027 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1028 *type = IN_BINDTYPE_EMU;
1029 return emuctrl_actions[i].mask;
1030 }
1031 }
1032
1033 return -1;
1034}
1035
1036static void keys_load_all(const char *cfg)
1037{
1038 char dev[256], key[128], *act;
1039 const char *p;
1040 int bind, bindtype;
1041 int ret, dev_id;
1042
1043 p = cfg;
1044 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1045 p += 10;
1046
1047 // don't strip 'dev' because there are weird devices
1048 // with names with space at the end
1049 get_line(dev, sizeof(dev), p);
1050
1051 dev_id = in_config_parse_dev(dev);
1052 if (dev_id < 0) {
1053 printf("input: can't handle dev: %s\n", dev);
1054 continue;
1055 }
1056
1057 in_unbind_all(dev_id, -1, -1);
1058 while ((p = strstr(p, "bind"))) {
1059 if (strncmp(p, "binddev = ", 10) == 0)
1060 break;
1061
1062 if (strncmp(p, "bind_analog", 11) == 0) {
1063 ret = sscanf(p, "bind_analog = %d", &bind);
1064 p += 11;
1065 if (ret != 1) {
1066 printf("input: parse error: %16s..\n", p);
1067 continue;
1068 }
1069 if ((unsigned int)bind >= array_size(in_adev)) {
1070 printf("input: analog id %d out of range\n", bind);
1071 continue;
1072 }
1073 in_adev[bind] = dev_id;
1074 continue;
1075 }
1076
1077 p += 4;
1078 if (*p != ' ') {
1079 printf("input: parse error: %16s..\n", p);
1080 continue;
1081 }
1082
1083 get_line(key, sizeof(key), p);
1084 act = strchr(key, '=');
1085 if (act == NULL) {
1086 printf("parse failed: %16s..\n", p);
1087 continue;
1088 }
1089 *act = 0;
1090 act++;
1091 mystrip(key);
1092 mystrip(act);
1093
1094 bind = parse_bind_val(act, &bindtype);
1095 if (bind != -1 && bind != 0) {
1096 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1097 in_config_bind_key(dev_id, key, bind, bindtype);
1098 }
1099 else
1100 lprintf("config: unhandled action \"%s\"\n", act);
1101 }
1102 }
1103 in_clean_binds();
1104}
1105
1106static int key_config_loop_wrap(int id, int keys)
1107{
1108 switch (id) {
1109 case MA_CTRL_PLAYER1:
1110 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1111 break;
1112 case MA_CTRL_PLAYER2:
1113 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1114 break;
1115 case MA_CTRL_EMU:
1116 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1117 break;
1118 default:
1119 break;
1120 }
1121 return 0;
1122}
1123
1124static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1125 "Might cause problems with real analog sticks";
1126static const char *adevnames[IN_MAX_DEVS + 2];
1127static int stick_sel[2];
1128
1129static menu_entry e_menu_keyconfig_analog[] =
1130{
1131 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1132 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1133 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1134 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1135 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1136 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1137 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1138 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1139 mee_end,
1140};
1141
1142static int key_config_analog(int id, int keys)
1143{
1144 int i, d, count, sel = 0;
1145 int sel2dev_map[IN_MAX_DEVS];
1146
1147 memset(adevnames, 0, sizeof(adevnames));
1148 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1149 memset(stick_sel, 0, sizeof(stick_sel));
1150
1151 adevnames[0] = "None";
1152 i = 1;
1153 for (d = 0; d < IN_MAX_DEVS; d++)
1154 {
1155 const char *name = in_get_dev_name(d, 0, 1);
1156 if (name == NULL)
1157 continue;
1158
1159 count = 0;
1160 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1161 if (count == 0)
1162 continue;
1163
1164 if (in_adev[0] == d) stick_sel[0] = i;
1165 if (in_adev[1] == d) stick_sel[1] = i;
1166 sel2dev_map[i] = d;
1167 adevnames[i++] = name;
1168 }
1169 adevnames[i] = NULL;
1170
1171 me_loop(e_menu_keyconfig_analog, &sel);
1172
1173 in_adev[0] = sel2dev_map[stick_sel[0]];
1174 in_adev[1] = sel2dev_map[stick_sel[1]];
1175
1176 return 0;
1177}
1178
1179static const char *mgn_dev_name(int id, int *offs)
1180{
1181 const char *name = NULL;
1182 static int it = 0;
1183
1184 if (id == MA_CTRL_DEV_FIRST)
1185 it = 0;
1186
1187 for (; it < IN_MAX_DEVS; it++) {
1188 name = in_get_dev_name(it, 1, 1);
1189 if (name != NULL)
1190 break;
1191 }
1192
1193 it++;
1194 return name;
1195}
1196
1197static const char *mgn_saveloadcfg(int id, int *offs)
1198{
1199 return "";
1200}
1201
1202static int mh_savecfg(int id, int keys)
1203{
1204 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1205 menu_update_msg("config saved");
1206 else
1207 menu_update_msg("failed to write config");
1208
1209 return 1;
1210}
1211
1212static int mh_input_rescan(int id, int keys)
1213{
1214 //menu_sync_config();
1215 in_probe();
1216 menu_update_msg("rescan complete.");
1217
1218 return 0;
1219}
1220
1221static const char *men_in_type_sel[] = {
1222 "Standard (SCPH-1080)",
1223 "Analog (SCPH-1150)",
1224 "GunCon",
1225 "Konami Gun",
1226 "None",
1227 NULL
1228};
1229static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1230static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1231static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1232
1233static menu_entry e_menu_keyconfig[] =
1234{
1235 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1236 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1237 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1238 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1239 mee_label (""),
1240 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1241 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1242 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1243 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1244 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1245 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1246 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1247 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1248 mee_handler ("Rescan devices:", mh_input_rescan),
1249 mee_label (""),
1250 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1251 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1252 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1253 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1255 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1256 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1257 mee_end,
1258};
1259
1260static int menu_loop_keyconfig(int id, int keys)
1261{
1262 static int sel = 0;
1263
1264// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1265 me_loop(e_menu_keyconfig, &sel);
1266 return 0;
1267}
1268
1269// ------------ gfx options menu ------------
1270
1271static const char *men_scaler[] = {
1272 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1273};
1274static const char *men_soft_filter[] = { "None",
1275#ifdef __ARM_NEON__
1276 "scale2x", "eagle2x",
1277#endif
1278 NULL };
1279static const char *men_dummy[] = { NULL };
1280static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1281static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1282 "int. 4:3 - uses integer if possible, else fractional";
1283static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1284 "using d-pad or move it using R+d-pad";
1285static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1286static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1287#ifdef __ARM_NEON__
1288static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1289static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1290#endif
1291
1292static int menu_loop_cscaler(int id, int keys)
1293{
1294 void *saved_layer = NULL;
1295 size_t saved_layer_size = 0;
1296 int was_layer_clipped = 0;
1297 unsigned int inp;
1298
1299 if (!pl_vout_buf)
1300 return -1;
1301
1302 g_scaler = SCALE_CUSTOM;
1303 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1304 saved_layer = malloc(saved_layer_size);
1305 if (saved_layer)
1306 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1307
1308 plat_gvideo_open(Config.PsxType);
1309
1310 menu_draw_begin(0, 1);
1311 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1312 menu_draw_end();
1313
1314 for (;;)
1315 {
1316 if (saved_layer && last_vout_bpp == 16) {
1317 int top_x = max(0, -g_layer_x * last_vout_w / 800) + 1;
1318 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1319 char text[128];
1320 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1321 snprintf(text, sizeof(text), "%d,%d %dx%d",
1322 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1323 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1324 top_x, top_y, text);
1325 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1326 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1327 pl_vout_buf = plat_gvideo_flip();
1328 }
1329
1330 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1331 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1332 if (inp & PBTN_UP) g_layer_y--;
1333 if (inp & PBTN_DOWN) g_layer_y++;
1334 if (inp & PBTN_LEFT) g_layer_x--;
1335 if (inp & PBTN_RIGHT) g_layer_x++;
1336 if (!(inp & PBTN_R)) {
1337 if (inp & PBTN_UP) g_layer_h += 2;
1338 if (inp & PBTN_DOWN) g_layer_h -= 2;
1339 if (inp & PBTN_LEFT) g_layer_w += 2;
1340 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1341 }
1342 if (inp & (PBTN_MOK|PBTN_MBACK))
1343 break;
1344
1345 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1346 int layer_clipped = 0;
1347 g_layer_x = max(-320, min(g_layer_x, 640));
1348 g_layer_y = max(-240, min(g_layer_y, 400));
1349 g_layer_w = max(160, g_layer_w);
1350 g_layer_h = max( 60, g_layer_h);
1351 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1352 layer_clipped = 1;
1353 if (g_layer_w > 800+400)
1354 g_layer_w = 800+400;
1355 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1356 layer_clipped = 1;
1357 if (g_layer_h > 480+360)
1358 g_layer_h = 480+360;
1359 // resize the layer
1360 plat_gvideo_open(Config.PsxType);
1361 if (layer_clipped || was_layer_clipped)
1362 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1363 &last_vout_h, &last_vout_bpp);
1364 was_layer_clipped = layer_clipped;
1365 }
1366 }
1367
1368 plat_gvideo_close();
1369 free(saved_layer);
1370
1371 return 0;
1372}
1373
1374static menu_entry e_menu_gfx_options[] =
1375{
1376 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1377 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1378 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1379 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1380 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1381 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1382#ifdef __ARM_NEON__
1383 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1384 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1385#endif
1386 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1387// mee_onoff ("Vsync", 0, vsync, 1),
1388 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1389 mee_end,
1390};
1391
1392static int menu_loop_gfx_options(int id, int keys)
1393{
1394 static int sel = 0;
1395
1396 me_loop(e_menu_gfx_options, &sel);
1397
1398 return 0;
1399}
1400
1401// ------------ bios/plugins ------------
1402
1403#ifdef BUILTIN_GPU_NEON
1404
1405static const char h_gpu_neon[] =
1406 "Configure built-in NEON GPU plugin";
1407static const char h_gpu_neon_enhanced[] =
1408 "Renders in double resolution at the cost of lower performance\n"
1409 "(not available for high resolution games)";
1410static const char h_gpu_neon_enhanced_hack[] =
1411 "Speed hack for above option (glitches some games)";
1412static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1413
1414static menu_entry e_menu_plugin_gpu_neon[] =
1415{
1416 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1417 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1418 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1419 mee_onoff ("Enh. res. texture adjust", 0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1),
1420 mee_end,
1421};
1422
1423static int menu_loop_plugin_gpu_neon(int id, int keys)
1424{
1425 static int sel = 0;
1426 me_loop(e_menu_plugin_gpu_neon, &sel);
1427 return 0;
1428}
1429
1430#endif
1431
1432static menu_entry e_menu_plugin_gpu_unai_old[] =
1433{
1434 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1435 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1436 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1437 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1438 mee_end,
1439};
1440
1441static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1442{
1443 int sel = 0;
1444 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1445 return 0;
1446}
1447
1448static menu_entry e_menu_plugin_gpu_unai[] =
1449{
1450 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1451 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1452 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1453 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1454 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1455 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1456 mee_end,
1457};
1458
1459static int menu_loop_plugin_gpu_unai(int id, int keys)
1460{
1461 int sel = 0;
1462 me_loop(e_menu_plugin_gpu_unai, &sel);
1463 return 0;
1464}
1465
1466
1467static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1468//static const char h_gpu_0[] = "Needed for Chrono Cross";
1469static const char h_gpu_1[] = "Capcom fighting games";
1470static const char h_gpu_2[] = "Black screens in Lunar";
1471static const char h_gpu_3[] = "Compatibility mode";
1472static const char h_gpu_6[] = "Pandemonium 2";
1473//static const char h_gpu_7[] = "Skip every second frame";
1474static const char h_gpu_8[] = "Needed by Dark Forces";
1475static const char h_gpu_9[] = "better g-colors, worse textures";
1476static const char h_gpu_10[] = "Toggle busy flags after drawing";
1477
1478static menu_entry e_menu_plugin_gpu_peops[] =
1479{
1480 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1481// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1482 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1483 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1484 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1485 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1486// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1487 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1488 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1489 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1490 mee_end,
1491};
1492
1493static int menu_loop_plugin_gpu_peops(int id, int keys)
1494{
1495 static int sel = 0;
1496 me_loop(e_menu_plugin_gpu_peops, &sel);
1497 return 0;
1498}
1499
1500static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1501 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1502static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1503
1504static menu_entry e_menu_plugin_gpu_peopsgl[] =
1505{
1506 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1507 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1508 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1509 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1510 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1511 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1512 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1513 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1514 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1515 mee_label ("Fixes/hacks:"),
1516 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1517 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1518 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1519 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1520 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1521 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1522 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1523 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1524 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1525 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1526 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1527 mee_end,
1528};
1529
1530static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1531{
1532 static int sel = 0;
1533 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1534 return 0;
1535}
1536
1537static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1538static const char h_spu_volboost[] = "Large values cause distortion";
1539static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1540 "This is inaccurate and breaks games";
1541
1542static menu_entry e_menu_plugin_spu[] =
1543{
1544 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1545 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1546 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1547 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1548 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1549 mee_end,
1550};
1551
1552static int menu_loop_plugin_spu(int id, int keys)
1553{
1554 static int sel = 0;
1555 me_loop(e_menu_plugin_spu, &sel);
1556 return 0;
1557}
1558
1559static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1560 "savestates and can't be changed there. Must save\n"
1561 "config and reload the game for change to take effect";
1562static const char h_plugin_gpu[] =
1563#ifdef BUILTIN_GPU_NEON
1564 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1565#endif
1566 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1567 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1568 "gpu_unai is newer, more accurate but slower\n"
1569 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1570 "must save config and reload the game if changed";
1571static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1572 "must save config and reload the game if changed";
1573static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1574static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1575static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1576static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1577static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1578
1579static menu_entry e_menu_plugin_options[] =
1580{
1581 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1582 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1583 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1584#ifdef BUILTIN_GPU_NEON
1585 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1586#endif
1587 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1588 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1589 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1590 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1591 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1592 mee_end,
1593};
1594
1595static menu_entry e_menu_main2[];
1596
1597static int menu_loop_plugin_options(int id, int keys)
1598{
1599 static int sel = 0;
1600 me_loop(e_menu_plugin_options, &sel);
1601
1602 // sync BIOS/plugins
1603 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1604 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1605 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1606 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1607
1608 return 0;
1609}
1610
1611// ------------ adv options menu ------------
1612
1613#ifndef DRC_DISABLE
1614static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1615static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1616static const char h_cfg_gteunn[] = "May cause graphical glitches";
1617static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1618#endif
1619static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1620
1621static menu_entry e_menu_speed_hacks[] =
1622{
1623#ifndef DRC_DISABLE
1624 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1625 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1626 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1627 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1628#endif
1629 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1630 mee_end,
1631};
1632
1633static int menu_loop_speed_hacks(int id, int keys)
1634{
1635 static int sel = 0;
1636 menu_iopts[0] = Config.DisableStalls;
1637 me_loop(e_menu_speed_hacks, &sel);
1638 Config.DisableStalls = menu_iopts[0];
1639 return 0;
1640}
1641
1642static const char *men_autooo[] = { "Auto", "Off", "On", NULL };
1643
1644static const char h_cfg_cpul[] = "Shows CPU usage in %";
1645static const char h_cfg_spu[] = "Shows active SPU channels\n"
1646 "(green: normal, red: fmod, blue: noise)";
1647static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1648static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1649static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1650 "(proper .cue/.bin dump is needed otherwise)";
1651#ifndef DRC_DISABLE
1652static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1653 "Might be useful to overcome some dynarec bugs";
1654#endif
1655static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1656static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1657static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1658 "and exceptions (slow, interpreter only, keep off)";
1659static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1660 "causes a performance hit";
1661static const char h_cfg_ffps[] = "Instead of 50/60fps for PAL/NTSC use ~49.75/59.81\n"
1662 "Closer to real hw but doesn't match modern displays.";
1663static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1664 "(adjust this if the game is too slow/too fast/hangs)";
1665
1666enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL, AMO_FFPS };
1667
1668static menu_entry e_menu_adv_options[] =
1669{
1670 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1671 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1672 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1673 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1674 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1675 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1676 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1677 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_autooo, h_cfg_gpul),
1678 mee_enum_h ("Fractional framerate", 0, menu_iopts[AMO_FFPS], men_autooo, h_cfg_ffps),
1679#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1680 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1681#endif
1682 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1683 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1684 mee_end,
1685};
1686
1687static int menu_loop_adv_options(int id, int keys)
1688{
1689 static int sel = 0;
1690 static struct {
1691 boolean *opt;
1692 int *mopt;
1693 } opts[] = {
1694 { &Config.Xa, &menu_iopts[AMO_XA] },
1695 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1696 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1697 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1698 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1699 };
1700 int i;
1701 for (i = 0; i < ARRAY_SIZE(opts); i++)
1702 *opts[i].mopt = *opts[i].opt;
1703 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1704 menu_iopts[AMO_FFPS] = Config.FractionalFramerate + 1;
1705
1706 me_loop(e_menu_adv_options, &sel);
1707
1708 for (i = 0; i < ARRAY_SIZE(opts); i++)
1709 *opts[i].opt = *opts[i].mopt;
1710 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1711 Config.FractionalFramerate = menu_iopts[AMO_FFPS] - 1;
1712
1713 return 0;
1714}
1715
1716// ------------ options menu ------------
1717
1718static int mh_restore_defaults(int id, int keys)
1719{
1720 menu_set_defconfig();
1721 menu_update_msg("defaults restored");
1722 return 1;
1723}
1724
1725static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1726static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1727/*
1728static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1729static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1730 "loading state or both";
1731*/
1732static const char h_restore_def[] = "Switches back to default / recommended\n"
1733 "configuration";
1734static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1735static const char h_sputhr[] = "Warning: has some known bugs\n";
1736
1737static menu_entry e_menu_options[] =
1738{
1739// mee_range ("Save slot", 0, state_slot, 0, 9),
1740// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1741 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1742 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1743 mee_enum ("Region", 0, region, men_region),
1744 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1745#ifdef C64X_DSP
1746 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1747#else
1748 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1749#endif
1750 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1751 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1752 mee_handler ("[Advanced]", menu_loop_adv_options),
1753 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1754 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1755 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1756 mee_end,
1757};
1758
1759static int menu_loop_options(int id, int keys)
1760{
1761 static int sel = 0;
1762
1763 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1764 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1765 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1766
1767 me_loop(e_menu_options, &sel);
1768
1769 return 0;
1770}
1771
1772// ------------ debug menu ------------
1773
1774static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1775{
1776 int w = min(g_menuscreen_w, 1024);
1777 int h = min(g_menuscreen_h, 512);
1778 u16 *d = g_menuscreen_ptr;
1779 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1780 char buff[64];
1781 int ty = 1;
1782
1783 gpuf->ulFreezeVersion = 1;
1784 if (GPU_freeze != NULL)
1785 GPU_freeze(1, gpuf);
1786
1787 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1788 bgr555_to_rgb565(d, s, w * 2);
1789
1790 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1791 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1792 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1793 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1794 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1795}
1796
1797static void debug_menu_loop(void)
1798{
1799 int inp, df_x = 0, df_y = 0;
1800 GPUFreeze_t *gpuf;
1801
1802 gpuf = malloc(sizeof(*gpuf));
1803 if (gpuf == NULL)
1804 return;
1805
1806 while (1)
1807 {
1808 menu_draw_begin(0, 1);
1809 draw_frame_debug(gpuf, df_x, df_y);
1810 menu_draw_end();
1811
1812 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1813 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1814 if (inp & PBTN_MBACK) break;
1815 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1816 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1817 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1818 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1819 }
1820
1821 free(gpuf);
1822}
1823
1824// --------- memcard manager ---------
1825
1826static void draw_mc_icon(int dx, int dy, const u16 *s)
1827{
1828 u16 *d;
1829 int x, y, l, p;
1830
1831 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1832
1833 for (y = 0; y < 16; y++, s += 16) {
1834 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1835 for (x = 0; x < 16; x++) {
1836 p = s[x];
1837 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1838 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1839 }
1840 }
1841 }
1842}
1843
1844static void draw_mc_bg(void)
1845{
1846 McdBlock *blocks1, *blocks2;
1847 int maxicons = 15;
1848 int i, y, row2;
1849
1850 blocks1 = malloc(15 * sizeof(blocks1[0]));
1851 blocks2 = malloc(15 * sizeof(blocks1[0]));
1852 if (blocks1 == NULL || blocks2 == NULL)
1853 goto out;
1854
1855 for (i = 0; i < 15; i++) {
1856 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1857 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1858 }
1859
1860 menu_draw_begin(1, 1);
1861
1862 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1863
1864 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1865 if (y < 0) {
1866 // doesn't fit..
1867 y = 0;
1868 maxicons = g_menuscreen_h / 32;
1869 }
1870
1871 row2 = g_menuscreen_w / 2;
1872 for (i = 0; i < maxicons; i++) {
1873 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1874 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1875
1876 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1877 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1878 }
1879
1880 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1881
1882 menu_draw_end();
1883out:
1884 free(blocks1);
1885 free(blocks2);
1886}
1887
1888static void handle_memcard_sel(void)
1889{
1890 strcpy(Config.Mcd1, "none");
1891 if (memcard1_sel != 0)
1892 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1893 strcpy(Config.Mcd2, "none");
1894 if (memcard2_sel != 0)
1895 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1896 LoadMcds(Config.Mcd1, Config.Mcd2);
1897 draw_mc_bg();
1898}
1899
1900static menu_entry e_memcard_options[] =
1901{
1902 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1903 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1904 mee_end,
1905};
1906
1907static int menu_loop_memcards(int id, int keys)
1908{
1909 static int sel = 0;
1910 char *p;
1911 int i;
1912
1913 memcard1_sel = memcard2_sel = 0;
1914 p = strrchr(Config.Mcd1, '/');
1915 if (p != NULL)
1916 for (i = 0; memcards[i] != NULL; i++)
1917 if (strcmp(p + 1, memcards[i]) == 0)
1918 { memcard1_sel = i; break; }
1919 p = strrchr(Config.Mcd2, '/');
1920 if (p != NULL)
1921 for (i = 0; memcards[i] != NULL; i++)
1922 if (strcmp(p + 1, memcards[i]) == 0)
1923 { memcard2_sel = i; break; }
1924
1925 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1926
1927 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1928
1929 return 0;
1930}
1931
1932// ------------ cheats menu ------------
1933
1934static void draw_cheatlist(int sel)
1935{
1936 int max_cnt, start, i, pos, active;
1937
1938 max_cnt = g_menuscreen_h / me_sfont_h;
1939 start = max_cnt / 2 - sel;
1940
1941 menu_draw_begin(1, 1);
1942
1943 for (i = 0; i < NumCheats; i++) {
1944 pos = start + i;
1945 if (pos < 0) continue;
1946 if (pos >= max_cnt) break;
1947 active = Cheats[i].Enabled;
1948 smalltext_out16(14, pos * me_sfont_h,
1949 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1950 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1951 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1952 }
1953 pos = start + i;
1954 if (pos < max_cnt)
1955 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1956
1957 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1958 menu_draw_end();
1959}
1960
1961static void menu_loop_cheats(void)
1962{
1963 static int menu_sel = 0;
1964 int inp;
1965
1966 for (;;)
1967 {
1968 draw_cheatlist(menu_sel);
1969 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1970 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1971 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1972 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1973 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1974 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1975 if (inp & PBTN_MOK) { // action
1976 if (menu_sel < NumCheats)
1977 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1978 else break;
1979 }
1980 if (inp & PBTN_MBACK)
1981 break;
1982 }
1983}
1984
1985// --------- main menu help ----------
1986
1987static void menu_bios_warn(void)
1988{
1989 int inp;
1990 static const char msg[] =
1991 "You don't seem to have copied any BIOS\n"
1992 "files to\n"
1993 MENU_BIOS_PATH "\n\n"
1994
1995 "While many games work fine with fake\n"
1996 "(HLE) BIOS, others (like MGS and FF8)\n"
1997 "require BIOS to work.\n"
1998 "After copying the file, you'll also need\n"
1999 "to select it in the emu's menu:\n"
2000 "options->[BIOS/Plugins]\n\n"
2001 "The file is usually named SCPH1001.BIN,\n"
2002 "but other not compressed files can be\n"
2003 "used too.\n\n"
2004 "Press %s or %s to continue";
2005 char tmp_msg[sizeof(msg) + 64];
2006
2007 snprintf(tmp_msg, sizeof(tmp_msg), msg,
2008 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
2009 while (1)
2010 {
2011 draw_menu_message(tmp_msg, NULL);
2012
2013 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2014 if (inp & (PBTN_MBACK|PBTN_MOK))
2015 return;
2016 }
2017}
2018
2019// ------------ main menu ------------
2020
2021static menu_entry e_menu_main[];
2022
2023static void draw_frame_main(void)
2024{
2025 struct tm *tmp;
2026 time_t ltime;
2027 int capacity;
2028 char ltime_s[16];
2029 char buff[64];
2030 char *out;
2031
2032 if (CdromId[0] != 0) {
2033 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2034 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2035 Config.HLE ? "HLE" : "BIOS");
2036 smalltext_out16(4, 1, buff, 0x105f);
2037 }
2038
2039 if (ready_to_go) {
2040 capacity = plat_target_bat_capacity_get();
2041 ltime = time(NULL);
2042 tmp = localtime(&ltime);
2043 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2044 if (capacity >= 0) {
2045 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2046 out = buff;
2047 }
2048 else
2049 out = ltime_s;
2050 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2051 }
2052}
2053
2054static void draw_frame_credits(void)
2055{
2056 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2057}
2058
2059static const char credits_text[] =
2060 "PCSX-ReARMed\n\n"
2061 "(C) 1999-2003 PCSX Team\n"
2062 "(C) 2005-2009 PCSX-df Team\n"
2063 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2064 "ARM recompiler (C) 2009-2011 Ari64\n"
2065#ifdef BUILTIN_GPU_NEON
2066 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2067#endif
2068 "PEOpS GPU and SPU by Pete Bernert\n"
2069 " and the P.E.Op.S. team\n"
2070 "PCSX4ALL plugin by PCSX4ALL team\n"
2071 " Chui, Franxis, Unai\n\n"
2072 "integration, optimization and\n"
2073 " frontend (C) 2010-2015 notaz\n";
2074
2075static int reset_game(void)
2076{
2077 ClosePlugins();
2078 OpenPlugins();
2079 SysReset();
2080 if (Config.HLE) {
2081 if (LoadCdrom() == -1)
2082 return -1;
2083 }
2084 return 0;
2085}
2086
2087static int reload_plugins(const char *cdimg)
2088{
2089 pl_vout_buf = NULL;
2090
2091 ClosePlugins();
2092
2093 set_cd_image(cdimg);
2094 LoadPlugins();
2095 pcnt_hook_plugins();
2096 NetOpened = 0;
2097 if (OpenPlugins() == -1) {
2098 menu_update_msg("failed to open plugins");
2099 return -1;
2100 }
2101 plugin_call_rearmed_cbs();
2102
2103 cdrIsoMultidiskCount = 1;
2104 CdromId[0] = '\0';
2105 CdromLabel[0] = '\0';
2106
2107 return 0;
2108}
2109
2110static int run_bios(void)
2111{
2112 boolean origSlowBoot = Config.SlowBoot;
2113
2114 if (bios_sel == 0)
2115 return -1;
2116
2117 ready_to_go = 0;
2118 if (reload_plugins(NULL) != 0)
2119 return -1;
2120 Config.SlowBoot = 1;
2121 SysReset();
2122 Config.SlowBoot = origSlowBoot;
2123
2124 ready_to_go = 1;
2125 return 0;
2126}
2127
2128static int run_exe(void)
2129{
2130 const char *exts[] = { "exe", NULL };
2131 const char *fname;
2132
2133 fname = menu_loop_romsel(last_selected_fname,
2134 sizeof(last_selected_fname), exts, NULL);
2135 if (fname == NULL)
2136 return -1;
2137
2138 ready_to_go = 0;
2139 if (reload_plugins(NULL) != 0)
2140 return -1;
2141
2142 SysReset();
2143 if (Load(fname) != 0) {
2144 menu_update_msg("exe load failed, bad file?");
2145 printf("meh\n");
2146 return -1;
2147 }
2148
2149 ready_to_go = 1;
2150 return 0;
2151}
2152
2153static int run_cd_image(const char *fname)
2154{
2155 int autoload_state = g_autostateld_opt;
2156
2157 ready_to_go = 0;
2158 reload_plugins(fname);
2159
2160 // always autodetect, menu_sync_config will override as needed
2161 Config.PsxAuto = 1;
2162
2163 if (CheckCdrom() == -1) {
2164 // Only check the CD if we are starting the console with a CD
2165 ClosePlugins();
2166 menu_update_msg("unsupported/invalid CD image");
2167 return -1;
2168 }
2169
2170 SysReset();
2171
2172 // Read main executable directly from CDRom and start it
2173 if (LoadCdrom() == -1) {
2174 ClosePlugins();
2175 menu_update_msg("failed to load CD image");
2176 return -1;
2177 }
2178
2179 emu_on_new_cd(1);
2180 ready_to_go = 1;
2181
2182 if (autoload_state) {
2183 unsigned int newest = 0;
2184 int time, slot, newest_slot = -1;
2185
2186 for (slot = 0; slot < 10; slot++) {
2187 if (emu_check_save_file(slot, &time)) {
2188 if ((unsigned int)time > newest) {
2189 newest = time;
2190 newest_slot = slot;
2191 }
2192 }
2193 }
2194
2195 if (newest_slot >= 0) {
2196 lprintf("autoload slot %d\n", newest_slot);
2197 emu_load_state(newest_slot);
2198 }
2199 else {
2200 lprintf("no save to autoload.\n");
2201 }
2202 }
2203
2204 return 0;
2205}
2206
2207static int romsel_run(void)
2208{
2209 int prev_gpu, prev_spu;
2210 const char *fname;
2211
2212 fname = menu_loop_romsel(last_selected_fname,
2213 sizeof(last_selected_fname), filter_exts,
2214 optional_cdimg_filter);
2215 if (fname == NULL)
2216 return -1;
2217
2218 printf("selected file: %s\n", fname);
2219
2220 new_dynarec_clear_full();
2221
2222 if (run_cd_image(fname) != 0)
2223 return -1;
2224
2225 prev_gpu = gpu_plugsel;
2226 prev_spu = spu_plugsel;
2227 if (menu_load_config(1) != 0)
2228 menu_load_config(0);
2229
2230 // check for plugin changes, have to repeat
2231 // loading if game config changed plugins to reload them
2232 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2233 printf("plugin change detected, reloading plugins..\n");
2234 if (run_cd_image(fname) != 0)
2235 return -1;
2236 }
2237
2238 strcpy(last_selected_fname, fname);
2239 menu_do_last_cd_img(0);
2240 return 0;
2241}
2242
2243static int swap_cd_image(void)
2244{
2245 const char *fname;
2246
2247 fname = menu_loop_romsel(last_selected_fname,
2248 sizeof(last_selected_fname), filter_exts,
2249 optional_cdimg_filter);
2250 if (fname == NULL)
2251 return -1;
2252
2253 printf("selected file: %s\n", fname);
2254
2255 CdromId[0] = '\0';
2256 CdromLabel[0] = '\0';
2257
2258 set_cd_image(fname);
2259 if (ReloadCdromPlugin() < 0) {
2260 menu_update_msg("failed to load cdr plugin");
2261 return -1;
2262 }
2263 if (CDR_open() < 0) {
2264 menu_update_msg("failed to open cdr plugin");
2265 return -1;
2266 }
2267
2268 SetCdOpenCaseTime(time(NULL) + 2);
2269 LidInterrupt();
2270
2271 strcpy(last_selected_fname, fname);
2272 return 0;
2273}
2274
2275static int swap_cd_multidisk(void)
2276{
2277 cdrIsoMultidiskSelect++;
2278 CdromId[0] = '\0';
2279 CdromLabel[0] = '\0';
2280
2281 CDR_close();
2282 if (CDR_open() < 0) {
2283 menu_update_msg("failed to open cdr plugin");
2284 return -1;
2285 }
2286
2287 SetCdOpenCaseTime(time(NULL) + 2);
2288 LidInterrupt();
2289
2290 return 0;
2291}
2292
2293static void load_pcsx_cht(void)
2294{
2295 static const char *exts[] = { "cht", NULL };
2296 const char *fname;
2297 char msg[64];
2298
2299 fname = menu_loop_romsel(last_selected_fname,
2300 sizeof(last_selected_fname), exts, NULL);
2301 if (fname == NULL)
2302 return;
2303
2304 printf("selected cheat file: %s\n", fname);
2305 LoadCheats(fname);
2306
2307 if (NumCheats == 0 && NumCodes == 0)
2308 menu_update_msg("failed to load cheats");
2309 else {
2310 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2311 menu_update_msg(msg);
2312 }
2313 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2314}
2315
2316static int main_menu_handler(int id, int keys)
2317{
2318 switch (id)
2319 {
2320 case MA_MAIN_RESUME_GAME:
2321 if (ready_to_go)
2322 return 1;
2323 break;
2324 case MA_MAIN_SAVE_STATE:
2325 if (ready_to_go)
2326 return menu_loop_savestate(0);
2327 break;
2328 case MA_MAIN_LOAD_STATE:
2329 if (ready_to_go)
2330 return menu_loop_savestate(1);
2331 break;
2332 case MA_MAIN_RESET_GAME:
2333 if (ready_to_go && reset_game() == 0)
2334 return 1;
2335 break;
2336 case MA_MAIN_LOAD_ROM:
2337 if (romsel_run() == 0)
2338 return 1;
2339 break;
2340 case MA_MAIN_SWAP_CD:
2341 if (swap_cd_image() == 0)
2342 return 1;
2343 break;
2344 case MA_MAIN_SWAP_CD_MULTI:
2345 if (swap_cd_multidisk() == 0)
2346 return 1;
2347 break;
2348 case MA_MAIN_RUN_BIOS:
2349 if (run_bios() == 0)
2350 return 1;
2351 break;
2352 case MA_MAIN_RUN_EXE:
2353 if (run_exe() == 0)
2354 return 1;
2355 break;
2356 case MA_MAIN_CHEATS:
2357 menu_loop_cheats();
2358 break;
2359 case MA_MAIN_LOAD_CHEATS:
2360 load_pcsx_cht();
2361 break;
2362 case MA_MAIN_CREDITS:
2363 draw_menu_message(credits_text, draw_frame_credits);
2364 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2365 break;
2366 case MA_MAIN_EXIT:
2367 emu_core_ask_exit();
2368 return 1;
2369 default:
2370 lprintf("%s: something unknown selected\n", __FUNCTION__);
2371 break;
2372 }
2373
2374 return 0;
2375}
2376
2377static menu_entry e_menu_main2[] =
2378{
2379 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2380 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2381 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2382 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2383 mee_handler ("Memcard manager", menu_loop_memcards),
2384 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2385 mee_end,
2386};
2387
2388static int main_menu2_handler(int id, int keys)
2389{
2390 static int sel = 0;
2391
2392 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2393 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2394 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2395 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2396
2397 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2398}
2399
2400static const char h_extra[] = "Change CD, manage memcards..\n";
2401
2402static menu_entry e_menu_main[] =
2403{
2404 mee_label (""),
2405 mee_label (""),
2406 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2407 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2408 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2409 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2410 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2411 mee_handler ("Options", menu_loop_options),
2412 mee_handler ("Controls", menu_loop_keyconfig),
2413 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2414 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2415 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2416 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2417 mee_end,
2418};
2419
2420// ----------------------------
2421
2422static void menu_leave_emu(void);
2423
2424void menu_loop(void)
2425{
2426 static int warned_about_bios = 0;
2427 static int sel = 0;
2428
2429 menu_leave_emu();
2430
2431 if (config_save_counter == 0) {
2432 // assume first run
2433 if (bioses[1] != NULL) {
2434 // autoselect BIOS to make user's life easier
2435 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2436 bios_sel = 1;
2437 }
2438 else if (!warned_about_bios) {
2439 menu_bios_warn();
2440 warned_about_bios = 1;
2441 }
2442 }
2443
2444 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2445 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2446 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2447 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2448 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2449
2450 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2451
2452 do {
2453 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2454 } while (!ready_to_go && !g_emu_want_quit);
2455
2456 /* wait until menu, ok, back is released */
2457 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2458 ;
2459
2460 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2461
2462 menu_prepare_emu();
2463}
2464
2465static int qsort_strcmp(const void *p1, const void *p2)
2466{
2467 char * const *s1 = (char * const *)p1;
2468 char * const *s2 = (char * const *)p2;
2469 return strcasecmp(*s1, *s2);
2470}
2471
2472static void scan_bios_plugins(void)
2473{
2474 char fname[MAXPATHLEN];
2475 struct dirent *ent;
2476 int bios_i, gpu_i, spu_i, mc_i;
2477 char *p;
2478 DIR *dir;
2479
2480 bioses[0] = "HLE";
2481 gpu_plugins[0] = "builtin_gpu";
2482 spu_plugins[0] = "builtin_spu";
2483 memcards[0] = "(none)";
2484 bios_i = gpu_i = spu_i = mc_i = 1;
2485
2486 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2487 dir = opendir(fname);
2488 if (dir == NULL) {
2489 perror("scan_bios_plugins bios opendir");
2490 goto do_plugins;
2491 }
2492
2493 while (1) {
2494 struct stat st;
2495
2496 errno = 0;
2497 ent = readdir(dir);
2498 if (ent == NULL) {
2499 if (errno != 0)
2500 perror("readdir");
2501 break;
2502 }
2503
2504 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2505 continue;
2506
2507 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2508 if (stat(fname, &st) != 0
2509 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2510 printf("bad BIOS file: %s\n", ent->d_name);
2511 continue;
2512 }
2513
2514 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2515 bioses[bios_i++] = strdup(ent->d_name);
2516 continue;
2517 }
2518
2519 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2520 }
2521
2522 closedir(dir);
2523
2524do_plugins:
2525 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2526 dir = opendir(fname);
2527 if (dir == NULL) {
2528 perror("scan_bios_plugins plugins opendir");
2529 goto do_memcards;
2530 }
2531
2532 while (1) {
2533 void *h, *tmp;
2534
2535 errno = 0;
2536 ent = readdir(dir);
2537 if (ent == NULL) {
2538 if (errno != 0)
2539 perror("readdir");
2540 break;
2541 }
2542 p = strstr(ent->d_name, ".so");
2543 if (p == NULL)
2544 continue;
2545
2546 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2547 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2548 if (h == NULL) {
2549 fprintf(stderr, "%s\n", dlerror());
2550 continue;
2551 }
2552
2553 // now what do we have here?
2554 tmp = dlsym(h, "GPUinit");
2555 if (tmp) {
2556 dlclose(h);
2557 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2558 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2559 continue;
2560 }
2561
2562 tmp = dlsym(h, "SPUinit");
2563 if (tmp) {
2564 dlclose(h);
2565 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2566 spu_plugins[spu_i++] = strdup(ent->d_name);
2567 continue;
2568 }
2569
2570 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2571 dlclose(h);
2572 }
2573
2574 closedir(dir);
2575
2576do_memcards:
2577 dir = opendir("." MEMCARD_DIR);
2578 if (dir == NULL) {
2579 perror("scan_bios_plugins memcards opendir");
2580 return;
2581 }
2582
2583 while (1) {
2584 struct stat st;
2585
2586 errno = 0;
2587 ent = readdir(dir);
2588 if (ent == NULL) {
2589 if (errno != 0)
2590 perror("readdir");
2591 break;
2592 }
2593
2594 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2595 continue;
2596
2597 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2598 if (stat(fname, &st) != 0) {
2599 printf("bad memcard file: %s\n", ent->d_name);
2600 continue;
2601 }
2602
2603 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2604 memcards[mc_i++] = strdup(ent->d_name);
2605 continue;
2606 }
2607
2608 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2609 }
2610
2611 if (mc_i > 2)
2612 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2613
2614 closedir(dir);
2615}
2616
2617void menu_init(void)
2618{
2619 char buff[MAXPATHLEN];
2620 int i;
2621
2622 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2623
2624 scan_bios_plugins();
2625 menu_init_base();
2626
2627 menu_set_defconfig();
2628 menu_load_config(0);
2629 menu_do_last_cd_img(1);
2630 last_vout_w = 320;
2631 last_vout_h = 240;
2632 last_vout_bpp = 16;
2633
2634 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2635 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2636 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2637 fprintf(stderr, "OOM\n");
2638 exit(1);
2639 }
2640
2641 emu_make_path(buff, "skin/background.png", sizeof(buff));
2642 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2643
2644 i = plat_target.cpu_clock_set != NULL
2645 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2646 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2647
2648 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2649 e_menu_gfx_options[i].data = plat_target.vout_methods;
2650 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2651 plat_target.vout_methods != NULL);
2652
2653 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2654 e_menu_gfx_options[i].data = plat_target.hwfilters;
2655 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2656 plat_target.hwfilters != NULL);
2657
2658 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2659 plat_target.gamma_set != NULL);
2660
2661#ifdef HAVE_PRE_ARMV7
2662 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2663#endif
2664 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2665 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2666 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2667 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2668 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2669 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2670 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2671}
2672
2673void menu_notify_mode_change(int w, int h, int bpp)
2674{
2675 last_vout_w = w;
2676 last_vout_h = h;
2677 last_vout_bpp = bpp;
2678}
2679
2680static void menu_leave_emu(void)
2681{
2682 if (GPU_close != NULL) {
2683 int ret = GPU_close();
2684 if (ret)
2685 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2686 }
2687
2688 plat_video_menu_enter(ready_to_go);
2689
2690 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2691 if (pl_vout_buf != NULL && ready_to_go) {
2692 int x = max(0, g_menuscreen_w - last_vout_w);
2693 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2694 int w = min(g_menuscreen_w, last_vout_w);
2695 int h = min(g_menuscreen_h, last_vout_h);
2696 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2697 char *s = pl_vout_buf;
2698
2699 if (last_vout_bpp == 16) {
2700 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2701 menu_darken_bg(d, s, w, 0);
2702 }
2703 else {
2704 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2705 rgb888_to_rgb565(d, s, w * 3);
2706 menu_darken_bg(d, d, w, 0);
2707 }
2708 }
2709 }
2710
2711 if (ready_to_go)
2712 cpu_clock = plat_target_cpu_clock_get();
2713}
2714
2715void menu_prepare_emu(void)
2716{
2717 R3000Acpu *prev_cpu = psxCpu;
2718
2719 plat_video_menu_leave();
2720
2721 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2722 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2723 #else
2724 psxCpu = &psxInt;
2725 #endif
2726 if (psxCpu != prev_cpu) {
2727 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2728 prev_cpu->Shutdown();
2729 psxCpu->Init();
2730 psxCpu->Reset();
2731 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2732 }
2733
2734 menu_sync_config();
2735 psxCpu->ApplyConfig();
2736
2737 // core doesn't care about Config.Cdda changes,
2738 // so handle them manually here
2739 if (Config.Cdda)
2740 CDR_stop();
2741
2742 if (cpu_clock > 0)
2743 plat_target_cpu_clock_set(cpu_clock);
2744
2745 // push config to GPU plugin
2746 plugin_call_rearmed_cbs();
2747
2748 if (GPU_open != NULL) {
2749 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2750 if (ret)
2751 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2752 }
2753}
2754
2755void menu_update_msg(const char *msg)
2756{
2757 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2758 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2759
2760 menu_error_time = plat_get_ticks_ms();
2761 lprintf("msg: %s\n", menu_error_msg);
2762}
2763
2764void menu_finish(void)
2765{
2766 if (cpu_clock_st > 0)
2767 plat_target_cpu_clock_set(cpu_clock_st);
2768}