move some gpu status handling to core
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16
17#include "main.h"
18#include "menu.h"
19#include "config.h"
20#include "plugin.h"
21#include "plugin_lib.h"
22#include "omap.h"
23#include "plat.h"
24#include "pcnt.h"
25#include "cspace.h"
26#include "common/plat.h"
27#include "common/input.h"
28#include "linux/in_evdev.h"
29#include "../libpcsxcore/misc.h"
30#include "../libpcsxcore/cdrom.h"
31#include "../libpcsxcore/cdriso.h"
32#include "../libpcsxcore/psemu_plugin_defs.h"
33#include "../libpcsxcore/new_dynarec/new_dynarec.h"
34#include "../plugins/dfinput/main.h"
35#include "revision.h"
36
37#define array_size(x) (sizeof(x) / sizeof(x[0]))
38
39typedef enum
40{
41 MA_NONE = 1,
42 MA_MAIN_RESUME_GAME,
43 MA_MAIN_SAVE_STATE,
44 MA_MAIN_LOAD_STATE,
45 MA_MAIN_RESET_GAME,
46 MA_MAIN_LOAD_ROM,
47 MA_MAIN_SWAP_CD,
48 MA_MAIN_SWAP_CD_MULTI,
49 MA_MAIN_RUN_BIOS,
50 MA_MAIN_RUN_EXE,
51 MA_MAIN_CONTROLS,
52 MA_MAIN_CREDITS,
53 MA_MAIN_EXIT,
54 MA_CTRL_PLAYER1,
55 MA_CTRL_PLAYER2,
56 MA_CTRL_EMU,
57 MA_CTRL_DEV_FIRST,
58 MA_CTRL_DEV_NEXT,
59 MA_CTRL_NUBS_BTNS,
60 MA_CTRL_DEADZONE,
61 MA_CTRL_DONE,
62 MA_OPT_SAVECFG,
63 MA_OPT_SAVECFG_GAME,
64 MA_OPT_CPU_CLOCKS,
65 MA_OPT_FILTERING,
66 MA_OPT_DISP_OPTS,
67} menu_id;
68
69enum {
70 SCALE_1_1,
71 SCALE_4_3,
72 SCALE_4_3v2,
73 SCALE_FULLSCREEN,
74 SCALE_CUSTOM,
75};
76
77static int last_psx_w, last_psx_h, last_psx_bpp;
78static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
79static char rom_fname_reload[MAXPATHLEN];
80static char last_selected_fname[MAXPATHLEN];
81static int warned_about_bios, region, in_type_sel1, in_type_sel2;
82static int psx_clock;
83static int memcard1_sel, memcard2_sel;
84int g_opts;
85int analog_deadzone; // for Caanoo
86
87#ifdef __ARM_ARCH_7A__
88#define DEFAULT_PSX_CLOCK 57
89#define DEFAULT_PSX_CLOCK_S "57"
90#else
91#define DEFAULT_PSX_CLOCK 50
92#define DEFAULT_PSX_CLOCK_S "50"
93#endif
94
95// sound plugin
96extern int iUseReverb;
97extern int iUseInterpolation;
98extern int iXAPitch;
99extern int iSPUIRQWait;
100extern int iUseTimer;
101extern int iVolume;
102
103static const char *bioses[24];
104static const char *gpu_plugins[16];
105static const char *spu_plugins[16];
106static const char *memcards[32];
107static int bios_sel, gpu_plugsel, spu_plugsel;
108
109
110static int min(int x, int y) { return x < y ? x : y; }
111static int max(int x, int y) { return x > y ? x : y; }
112
113void emu_make_path(char *buff, const char *end, int size)
114{
115 int pos, end_len;
116
117 end_len = strlen(end);
118 pos = plat_get_root_dir(buff, size);
119 strncpy(buff + pos, end, size - pos);
120 buff[size - 1] = 0;
121 if (pos + end_len > size - 1)
122 printf("Warning: path truncated: %s\n", buff);
123}
124
125static int emu_check_save_file(int slot)
126{
127 int ret = emu_check_state(slot);
128 return ret == 0 ? 1 : 0;
129}
130
131static int emu_save_load_game(int load, int unused)
132{
133 int ret;
134
135 if (load) {
136 ret = emu_load_state(state_slot);
137
138 // reflect hle/bios mode from savestate
139 if (Config.HLE)
140 bios_sel = 0;
141 else if (bios_sel == 0 && bioses[1] != NULL)
142 // XXX: maybe find the right bios instead
143 bios_sel = 1;
144 }
145 else
146 ret = emu_save_state(state_slot);
147
148 return ret;
149}
150
151// propagate menu settings to the emu vars
152static void menu_sync_config(void)
153{
154 static int allow_abs_only_old;
155
156 Config.PsxAuto = 1;
157 if (region > 0) {
158 Config.PsxAuto = 0;
159 Config.PsxType = region - 1;
160 }
161 cycle_multiplier = 10000 / psx_clock;
162
163 switch (in_type_sel1) {
164 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
165 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
166 default: in_type1 = PSE_PAD_TYPE_STANDARD;
167 }
168 switch (in_type_sel2) {
169 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
170 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
171 default: in_type2 = PSE_PAD_TYPE_STANDARD;
172 }
173 if (in_evdev_allow_abs_only != allow_abs_only_old) {
174 plat_rescan_inputs();
175 allow_abs_only_old = in_evdev_allow_abs_only;
176 }
177
178 iVolume = 768 + 128 * volume_boost;
179 pl_rearmed_cbs.frameskip = frameskip - 1;
180 pl_timing_prepare(Config.PsxType);
181}
182
183static void menu_set_defconfig(void)
184{
185 emu_set_default_config();
186
187 g_opts = 0;
188 scaling = SCALE_4_3;
189 volume_boost = 0;
190 frameskip = 0;
191 analog_deadzone = 50;
192 psx_clock = DEFAULT_PSX_CLOCK;
193
194 region = 0;
195 in_type_sel1 = in_type_sel2 = 0;
196 in_evdev_allow_abs_only = 0;
197
198 menu_sync_config();
199}
200
201#define CE_CONFIG_STR(val) \
202 { #val, 0, Config.val }
203
204#define CE_CONFIG_VAL(val) \
205 { #val, sizeof(Config.val), &Config.val }
206
207#define CE_STR(val) \
208 { #val, 0, val }
209
210#define CE_INTVAL(val) \
211 { #val, sizeof(val), &val }
212
213#define CE_INTVAL_P(val) \
214 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
215
216// 'versioned' var, used when defaults change
217#define CE_INTVAL_V(val, ver) \
218 { #val #ver, sizeof(val), &val }
219
220#define CE_INTVAL_PV(val, ver) \
221 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
222
223static const struct {
224 const char *name;
225 size_t len;
226 void *val;
227} config_data[] = {
228 CE_CONFIG_STR(Bios),
229 CE_CONFIG_STR(Gpu),
230 CE_CONFIG_STR(Spu),
231// CE_CONFIG_STR(Cdr),
232 CE_CONFIG_VAL(Xa),
233 CE_CONFIG_VAL(Sio),
234 CE_CONFIG_VAL(Mdec),
235 CE_CONFIG_VAL(Cdda),
236 CE_CONFIG_VAL(Debug),
237 CE_CONFIG_VAL(PsxOut),
238 CE_CONFIG_VAL(SpuIrq),
239 CE_CONFIG_VAL(RCntFix),
240 CE_CONFIG_VAL(VSyncWA),
241 CE_CONFIG_VAL(Cpu),
242 CE_CONFIG_VAL(CdrReschedule),
243 CE_INTVAL(region),
244 CE_INTVAL_V(scaling, 2),
245 CE_INTVAL(g_layer_x),
246 CE_INTVAL(g_layer_y),
247 CE_INTVAL(g_layer_w),
248 CE_INTVAL(g_layer_h),
249 CE_INTVAL(filter),
250 CE_INTVAL(state_slot),
251 CE_INTVAL(cpu_clock),
252 CE_INTVAL(g_opts),
253 CE_INTVAL(in_type_sel1),
254 CE_INTVAL(in_type_sel2),
255 CE_INTVAL(analog_deadzone),
256 CE_INTVAL_V(frameskip, 2),
257 CE_INTVAL_P(gpu_peops.iUseDither),
258 CE_INTVAL_P(gpu_peops.dwActFixes),
259 CE_INTVAL_P(gpu_unai.abe_hack),
260 CE_INTVAL_P(gpu_unai.no_light),
261 CE_INTVAL_P(gpu_unai.no_blend),
262 CE_INTVAL_V(iUseReverb, 3),
263 CE_INTVAL_V(iXAPitch, 3),
264 CE_INTVAL_V(iUseInterpolation, 3),
265 CE_INTVAL_V(iSPUIRQWait, 3),
266 CE_INTVAL_V(iUseTimer, 3),
267 CE_INTVAL(warned_about_bios),
268 CE_INTVAL(in_evdev_allow_abs_only),
269 CE_INTVAL(volume_boost),
270 CE_INTVAL(psx_clock),
271 CE_INTVAL(new_dynarec_hacks),
272};
273
274static char *get_cd_label(void)
275{
276 static char trimlabel[33];
277 int j;
278
279 strncpy(trimlabel, CdromLabel, 32);
280 trimlabel[32] = 0;
281 for (j = 31; j >= 0; j--)
282 if (trimlabel[j] == ' ')
283 trimlabel[j] = 0;
284
285 return trimlabel;
286}
287
288static void make_cfg_fname(char *buf, size_t size, int is_game)
289{
290 if (is_game)
291 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
292 else
293 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
294}
295
296static void keys_write_all(FILE *f);
297
298static int menu_write_config(int is_game)
299{
300 char cfgfile[MAXPATHLEN];
301 FILE *f;
302 int i;
303
304 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
305 f = fopen(cfgfile, "w");
306 if (f == NULL) {
307 printf("menu_write_config: failed to open: %s\n", cfgfile);
308 return -1;
309 }
310
311 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
312 fprintf(f, "%s = ", config_data[i].name);
313 switch (config_data[i].len) {
314 case 0:
315 fprintf(f, "%s\n", (char *)config_data[i].val);
316 break;
317 case 1:
318 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
319 break;
320 case 2:
321 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
322 break;
323 case 4:
324 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
325 break;
326 default:
327 printf("menu_write_config: unhandled len %d for %s\n",
328 config_data[i].len, config_data[i].name);
329 break;
330 }
331 }
332
333 if (!is_game)
334 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
335
336 keys_write_all(f);
337 fclose(f);
338
339 return 0;
340}
341
342static void parse_str_val(char *cval, const char *src)
343{
344 char *tmp;
345 strncpy(cval, src, MAXPATHLEN);
346 cval[MAXPATHLEN - 1] = 0;
347 tmp = strchr(cval, '\n');
348 if (tmp == NULL)
349 tmp = strchr(cval, '\r');
350 if (tmp != NULL)
351 *tmp = 0;
352}
353
354static void keys_load_all(const char *cfg);
355
356static int menu_load_config(int is_game)
357{
358 char cfgfile[MAXPATHLEN];
359 int i, ret = -1;
360 long size;
361 char *cfg;
362 FILE *f;
363
364 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
365 f = fopen(cfgfile, "r");
366 if (f == NULL) {
367 printf("menu_load_config: failed to open: %s\n", cfgfile);
368 goto fail;
369 }
370
371 fseek(f, 0, SEEK_END);
372 size = ftell(f);
373 if (size <= 0) {
374 printf("bad size %ld: %s\n", size, cfgfile);
375 goto fail;
376 }
377
378 cfg = malloc(size + 1);
379 if (cfg == NULL)
380 goto fail;
381
382 fseek(f, 0, SEEK_SET);
383 if (fread(cfg, 1, size, f) != size) {
384 printf("failed to read: %s\n", cfgfile);
385 goto fail_read;
386 }
387 cfg[size] = 0;
388
389 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
390 char *tmp, *tmp2;
391 u32 val;
392
393 tmp = strstr(cfg, config_data[i].name);
394 if (tmp == NULL)
395 continue;
396 tmp += strlen(config_data[i].name);
397 if (strncmp(tmp, " = ", 3) != 0)
398 continue;
399 tmp += 3;
400
401 if (config_data[i].len == 0) {
402 parse_str_val(config_data[i].val, tmp);
403 continue;
404 }
405
406 tmp2 = NULL;
407 val = strtoul(tmp, &tmp2, 16);
408 if (tmp2 == NULL || tmp == tmp2)
409 continue; // parse failed
410
411 switch (config_data[i].len) {
412 case 1:
413 *(u8 *)config_data[i].val = val;
414 break;
415 case 2:
416 *(u16 *)config_data[i].val = val;
417 break;
418 case 4:
419 *(u32 *)config_data[i].val = val;
420 break;
421 default:
422 printf("menu_load_config: unhandled len %d for %s\n",
423 config_data[i].len, config_data[i].name);
424 break;
425 }
426 }
427
428 if (!is_game) {
429 char *tmp = strstr(cfg, "lastcdimg = ");
430 if (tmp != NULL) {
431 tmp += 12;
432 parse_str_val(last_selected_fname, tmp);
433 }
434 }
435
436 keys_load_all(cfg);
437 ret = 0;
438fail_read:
439 free(cfg);
440fail:
441 if (f != NULL)
442 fclose(f);
443
444 menu_sync_config();
445
446 // sync plugins
447 for (i = bios_sel = 0; bioses[i] != NULL; i++)
448 if (strcmp(Config.Bios, bioses[i]) == 0)
449 { bios_sel = i; break; }
450
451 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
452 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
453 { gpu_plugsel = i; break; }
454
455 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
456 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
457 { spu_plugsel = i; break; }
458
459 return ret;
460}
461
462// rrrr rggg gggb bbbb
463static unsigned short fname2color(const char *fname)
464{
465 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
466 ".bz", ".znx", ".pbp", ".cbn" };
467 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
468 ".table", ".index", ".sbi" };
469 const char *ext = strrchr(fname, '.');
470 int i;
471
472 if (ext == NULL)
473 return 0xffff;
474 for (i = 0; i < array_size(cdimg_exts); i++)
475 if (strcasecmp(ext, cdimg_exts[i]) == 0)
476 return 0x7bff;
477 for (i = 0; i < array_size(other_exts); i++)
478 if (strcasecmp(ext, other_exts[i]) == 0)
479 return 0xa514;
480 return 0xffff;
481}
482
483static void draw_savestate_bg(int slot);
484
485static const char *filter_exts[] = {
486 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
487};
488
489#define MENU_ALIGN_LEFT
490#ifdef __ARM_ARCH_7A__ // assume hires device
491#define MENU_X2 1
492#else
493#define MENU_X2 0
494#endif
495
496#define menu_init menu_init_common
497#include "common/menu.c"
498#undef menu_init
499
500// a bit of black magic here
501static void draw_savestate_bg(int slot)
502{
503 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
504 int x, y, w, h;
505 char fname[MAXPATHLEN];
506 GPUFreeze_t *gpu;
507 u16 *s, *d;
508 gzFile f;
509 int ret;
510 u32 tmp;
511
512 ret = get_state_filename(fname, sizeof(fname), slot);
513 if (ret != 0)
514 return;
515
516 f = gzopen(fname, "rb");
517 if (f == NULL)
518 return;
519
520 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
521 fprintf(stderr, "gzseek failed\n");
522 gzclose(f);
523 return;
524 }
525
526 gpu = malloc(sizeof(*gpu));
527 if (gpu == NULL) {
528 gzclose(f);
529 return;
530 }
531
532 ret = gzread(f, gpu, sizeof(*gpu));
533 gzclose(f);
534 if (ret != sizeof(*gpu)) {
535 fprintf(stderr, "gzread failed\n");
536 goto out;
537 }
538
539 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
540
541 if (gpu->ulStatus & 0x800000)
542 goto out; // disabled
543
544 x = gpu->ulControl[5] & 0x3ff;
545 y = (gpu->ulControl[5] >> 10) & 0x1ff;
546 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
547 w = psx_widths[(gpu->ulStatus >> 16) & 7];
548 tmp = gpu->ulControl[7];
549 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
550 if (gpu->ulStatus & 0x80000) // doubleheight
551 h *= 2;
552
553 x = max(0, g_menuscreen_w - w) & ~3;
554 y = max(0, g_menuscreen_h / 2 - h / 2);
555 w = min(g_menuscreen_w, w);
556 h = min(g_menuscreen_h, h);
557 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
558
559 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
560 if (gpu->ulStatus & 0x200000)
561 bgr888_to_rgb565(d, s, w * 3);
562 else
563 bgr555_to_rgb565(d, s, w * 2);
564#ifndef __ARM_ARCH_7A__
565 // better darken this on small screens
566 menu_darken_bg(d, d, w * 2, 0);
567#endif
568 }
569
570out:
571 free(gpu);
572}
573
574// ---------- XXX: pandora specific -----------
575
576static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
577static char **pnd_filter_list;
578
579static void apply_filter(int which)
580{
581 static int old = -1;
582 char buf[128];
583 int i;
584
585 if (pnd_filter_list == NULL || which == old)
586 return;
587
588 for (i = 0; i < which; i++)
589 if (pnd_filter_list[i] == NULL)
590 return;
591
592 if (pnd_filter_list[i] == NULL)
593 return;
594
595 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
596 system(buf);
597 old = which;
598}
599
600static void apply_lcdrate(int pal)
601{
602 static int old = -1;
603 char buf[128];
604
605 if (pal == old)
606 return;
607
608 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
609 pnd_script_base, pal ? 50 : 60);
610 system(buf);
611 old = pal;
612}
613
614static menu_entry e_menu_gfx_options[];
615
616static void pnd_menu_init(void)
617{
618 struct dirent *ent;
619 int i, count = 0;
620 char **mfilters;
621 char buff[64];
622 DIR *dir;
623
624 cpu_clock_st = cpu_clock = plat_cpu_clock_get();
625
626 dir = opendir("/etc/pandora/conf/dss_fir");
627 if (dir == NULL) {
628 perror("filter opendir");
629 return;
630 }
631
632 while (1) {
633 errno = 0;
634 ent = readdir(dir);
635 if (ent == NULL) {
636 if (errno != 0)
637 perror("readdir");
638 break;
639 }
640
641 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
642 continue;
643
644 count++;
645 }
646
647 if (count == 0)
648 return;
649
650 mfilters = calloc(count + 1, sizeof(mfilters[0]));
651 if (mfilters == NULL)
652 return;
653
654 rewinddir(dir);
655 for (i = 0; (ent = readdir(dir)); ) {
656 size_t len;
657
658 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
659 continue;
660
661 len = strlen(ent->d_name);
662
663 // skip pre-HF5 extra files
664 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
665 continue;
666 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
667 continue;
668
669 // have to cut "_up_h" for pre-HF5
670 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
671 len -= 5;
672
673 if (len > sizeof(buff) - 1)
674 continue;
675
676 strncpy(buff, ent->d_name, len);
677 buff[len] = 0;
678 mfilters[i] = strdup(buff);
679 if (mfilters[i] != NULL)
680 i++;
681 }
682 closedir(dir);
683
684 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
685 e_menu_gfx_options[i].data = (void *)mfilters;
686 pnd_filter_list = mfilters;
687}
688
689void menu_finish(void)
690{
691 plat_cpu_clock_apply(cpu_clock_st);
692}
693
694// -------------- key config --------------
695
696me_bind_action me_ctrl_actions[] =
697{
698 { "UP ", 1 << DKEY_UP},
699 { "DOWN ", 1 << DKEY_DOWN },
700 { "LEFT ", 1 << DKEY_LEFT },
701 { "RIGHT ", 1 << DKEY_RIGHT },
702 { "TRIANGLE", 1 << DKEY_TRIANGLE },
703 { "CIRCLE ", 1 << DKEY_CIRCLE },
704 { "CROSS ", 1 << DKEY_CROSS },
705 { "SQUARE ", 1 << DKEY_SQUARE },
706 { "L1 ", 1 << DKEY_L1 },
707 { "R1 ", 1 << DKEY_R1 },
708 { "L2 ", 1 << DKEY_L2 },
709 { "R2 ", 1 << DKEY_R2 },
710 { "L3 ", 1 << DKEY_L3 },
711 { "R3 ", 1 << DKEY_R3 },
712 { "START ", 1 << DKEY_START },
713 { "SELECT ", 1 << DKEY_SELECT },
714 { NULL, 0 }
715};
716
717me_bind_action emuctrl_actions[] =
718{
719 { "Save State ", 1 << SACTION_SAVE_STATE },
720 { "Load State ", 1 << SACTION_LOAD_STATE },
721 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
722 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
723 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
724 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
725 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
726 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
727 { "Gun A button ", 1 << SACTION_GUN_A },
728 { "Gun B button ", 1 << SACTION_GUN_B },
729 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
730#ifndef __ARM_ARCH_7A__ /* XXX */
731 { "Volume Up ", 1 << SACTION_VOLUME_UP },
732 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
733#endif
734 { NULL, 0 }
735};
736
737static char *mystrip(char *str)
738{
739 int i, len;
740
741 len = strlen(str);
742 for (i = 0; i < len; i++)
743 if (str[i] != ' ') break;
744 if (i > 0) memmove(str, str + i, len - i + 1);
745
746 len = strlen(str);
747 for (i = len - 1; i >= 0; i--)
748 if (str[i] != ' ') break;
749 str[i+1] = 0;
750
751 return str;
752}
753
754static void get_line(char *d, size_t size, const char *s)
755{
756 const char *pe;
757 size_t len;
758
759 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
760 ;
761 len = pe - s;
762 if (len > size - 1)
763 len = size - 1;
764 strncpy(d, s, len);
765 d[len] = 0;
766
767 mystrip(d);
768}
769
770static void keys_write_all(FILE *f)
771{
772 int d;
773
774 for (d = 0; d < IN_MAX_DEVS; d++)
775 {
776 const int *binds = in_get_dev_binds(d);
777 const char *name = in_get_dev_name(d, 0, 0);
778 int k, count = 0;
779
780 if (binds == NULL || name == NULL)
781 continue;
782
783 fprintf(f, "binddev = %s\n", name);
784 in_get_config(d, IN_CFG_BIND_COUNT, &count);
785
786 for (k = 0; k < count; k++)
787 {
788 int i, kbinds, mask;
789 char act[32];
790
791 act[0] = act[31] = 0;
792 name = in_get_key_name(d, k);
793
794 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
795 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
796 mask = me_ctrl_actions[i].mask;
797 if (mask & kbinds) {
798 strncpy(act, me_ctrl_actions[i].name, 31);
799 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
800 kbinds &= ~mask;
801 }
802 mask = me_ctrl_actions[i].mask << 16;
803 if (mask & kbinds) {
804 strncpy(act, me_ctrl_actions[i].name, 31);
805 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
806 kbinds &= ~mask;
807 }
808 }
809
810 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
811 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
812 mask = emuctrl_actions[i].mask;
813 if (mask & kbinds) {
814 strncpy(act, emuctrl_actions[i].name, 31);
815 fprintf(f, "bind %s = %s\n", name, mystrip(act));
816 kbinds &= ~mask;
817 }
818 }
819 }
820 }
821}
822
823static int parse_bind_val(const char *val, int *type)
824{
825 int i;
826
827 *type = IN_BINDTYPE_NONE;
828 if (val[0] == 0)
829 return 0;
830
831 if (strncasecmp(val, "player", 6) == 0)
832 {
833 int player, shift = 0;
834 player = atoi(val + 6) - 1;
835
836 if ((unsigned int)player > 1)
837 return -1;
838 if (player == 1)
839 shift = 16;
840
841 *type = IN_BINDTYPE_PLAYER12;
842 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
843 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
844 return me_ctrl_actions[i].mask << shift;
845 }
846 }
847 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
848 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
849 *type = IN_BINDTYPE_EMU;
850 return emuctrl_actions[i].mask;
851 }
852 }
853
854 return -1;
855}
856
857static void keys_load_all(const char *cfg)
858{
859 char dev[256], key[128], *act;
860 const char *p;
861 int bind, bindtype;
862 int dev_id;
863
864 p = cfg;
865 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
866 p += 10;
867
868 get_line(dev, sizeof(dev), p);
869 dev_id = in_config_parse_dev(dev);
870 if (dev_id < 0) {
871 printf("input: can't handle dev: %s\n", dev);
872 continue;
873 }
874
875 in_unbind_all(dev_id, -1, -1);
876 while ((p = strstr(p, "bind"))) {
877 if (strncmp(p, "binddev = ", 10) == 0)
878 break;
879
880 p += 4;
881 if (*p != ' ') {
882 printf("input: parse error: %16s..\n", p);
883 continue;
884 }
885
886 get_line(key, sizeof(key), p);
887 act = strchr(key, '=');
888 if (act == NULL) {
889 printf("parse failed: %16s..\n", p);
890 continue;
891 }
892 *act = 0;
893 act++;
894 mystrip(key);
895 mystrip(act);
896
897 bind = parse_bind_val(act, &bindtype);
898 if (bind != -1 && bind != 0) {
899 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
900 in_config_bind_key(dev_id, key, bind, bindtype);
901 }
902 else
903 lprintf("config: unhandled action \"%s\"\n", act);
904 }
905 }
906 in_clean_binds();
907}
908
909static int key_config_loop_wrap(int id, int keys)
910{
911 switch (id) {
912 case MA_CTRL_PLAYER1:
913 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
914 break;
915 case MA_CTRL_PLAYER2:
916 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
917 break;
918 case MA_CTRL_EMU:
919 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
920 break;
921 default:
922 break;
923 }
924 return 0;
925}
926
927static const char *mgn_dev_name(int id, int *offs)
928{
929 const char *name = NULL;
930 static int it = 0;
931
932 if (id == MA_CTRL_DEV_FIRST)
933 it = 0;
934
935 for (; it < IN_MAX_DEVS; it++) {
936 name = in_get_dev_name(it, 1, 1);
937 if (name != NULL)
938 break;
939 }
940
941 it++;
942 return name;
943}
944
945static const char *mgn_saveloadcfg(int id, int *offs)
946{
947 return "";
948}
949
950static int mh_savecfg(int id, int keys)
951{
952 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
953 me_update_msg("config saved");
954 else
955 me_update_msg("failed to write config");
956
957 return 1;
958}
959
960static int mh_input_rescan(int id, int keys)
961{
962 //menu_sync_config();
963 plat_rescan_inputs();
964 me_update_msg("rescan complete.");
965
966 return 0;
967}
968
969static const char *men_in_type_sel[] = {
970 "Standard (SCPH-1080)",
971 "Analog (SCPH-1150)",
972 "GunCon",
973 NULL
974};
975static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
976static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
977
978static menu_entry e_menu_keyconfig[] =
979{
980 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
981 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
982 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
983 mee_label (""),
984 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
985 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
986 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
987 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
988 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
989 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
990 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
991 mee_handler ("Rescan devices", mh_input_rescan),
992 mee_label (""),
993 mee_label ("Input devices:"),
994 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
995 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
996 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
997 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
998 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
999 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1000 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1001 mee_end,
1002};
1003
1004static int menu_loop_keyconfig(int id, int keys)
1005{
1006 static int sel = 0;
1007
1008// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1009 me_loop(e_menu_keyconfig, &sel);
1010 return 0;
1011}
1012
1013// ------------ gfx options menu ------------
1014
1015static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1016static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1017 "using d-pad or move it using R+d-pad";
1018static const char *men_dummy[] = { NULL };
1019
1020static int menu_loop_cscaler(int id, int keys)
1021{
1022 unsigned int inp;
1023
1024 scaling = SCALE_CUSTOM;
1025
1026 omap_enable_layer(1);
1027
1028 for (;;)
1029 {
1030 menu_draw_begin(0);
1031 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1032 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1033 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1034 menu_draw_end();
1035
1036 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
1037 if (inp & PBTN_UP) g_layer_y--;
1038 if (inp & PBTN_DOWN) g_layer_y++;
1039 if (inp & PBTN_LEFT) g_layer_x--;
1040 if (inp & PBTN_RIGHT) g_layer_x++;
1041 if (!(inp & PBTN_R)) {
1042 if (inp & PBTN_UP) g_layer_h += 2;
1043 if (inp & PBTN_DOWN) g_layer_h -= 2;
1044 if (inp & PBTN_LEFT) g_layer_w += 2;
1045 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1046 }
1047 if (inp & (PBTN_MOK|PBTN_MBACK))
1048 break;
1049
1050 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1051 if (g_layer_x < 0) g_layer_x = 0;
1052 if (g_layer_x > 640) g_layer_x = 640;
1053 if (g_layer_y < 0) g_layer_y = 0;
1054 if (g_layer_y > 420) g_layer_y = 420;
1055 if (g_layer_w < 160) g_layer_w = 160;
1056 if (g_layer_h < 60) g_layer_h = 60;
1057 if (g_layer_x + g_layer_w > 800)
1058 g_layer_w = 800 - g_layer_x;
1059 if (g_layer_y + g_layer_h > 480)
1060 g_layer_h = 480 - g_layer_y;
1061 omap_enable_layer(1);
1062 }
1063 }
1064
1065 omap_enable_layer(0);
1066
1067 return 0;
1068}
1069
1070static menu_entry e_menu_gfx_options[] =
1071{
1072 mee_enum ("Scaler", 0, scaling, men_scaler),
1073 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1074// mee_onoff ("Vsync", 0, vsync, 1),
1075 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
1076 mee_end,
1077};
1078
1079static int menu_loop_gfx_options(int id, int keys)
1080{
1081 static int sel = 0;
1082
1083 me_loop(e_menu_gfx_options, &sel);
1084
1085 return 0;
1086}
1087
1088// ------------ bios/plugins ------------
1089
1090static menu_entry e_menu_plugin_gpu_unai[] =
1091{
1092 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1093 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1094 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1095 mee_end,
1096};
1097
1098static int menu_loop_plugin_gpu_unai(int id, int keys)
1099{
1100 int sel = 0;
1101 me_loop(e_menu_plugin_gpu_unai, &sel);
1102 return 0;
1103}
1104
1105static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1106static const char h_gpu_0[] = "Needed for Chrono Cross";
1107static const char h_gpu_1[] = "Capcom fighting games";
1108static const char h_gpu_2[] = "Black screens in Lunar";
1109static const char h_gpu_3[] = "Compatibility mode";
1110static const char h_gpu_6[] = "Pandemonium 2";
1111static const char h_gpu_7[] = "Skip every second frame";
1112static const char h_gpu_8[] = "Needed by Dark Forces";
1113static const char h_gpu_9[] = "better g-colors, worse textures";
1114static const char h_gpu_10[] = "Toggle busy flags after drawing";
1115
1116static menu_entry e_menu_plugin_gpu_peops[] =
1117{
1118 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1119 mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1120 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1121 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1122 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1123 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1124 mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1125 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1126 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1127 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1128 mee_end,
1129};
1130
1131static int menu_loop_plugin_gpu_peops(int id, int keys)
1132{
1133 static int sel = 0;
1134 me_loop(e_menu_plugin_gpu_peops, &sel);
1135 return 0;
1136}
1137
1138static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1139static const char h_spu_volboost[] = "Large values cause distortion";
1140static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1141static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1142
1143static menu_entry e_menu_plugin_spu[] =
1144{
1145 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1146 mee_onoff ("Reverb", 0, iUseReverb, 2),
1147 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1148 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1149 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1150 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1151 mee_end,
1152};
1153
1154static int menu_loop_plugin_spu(int id, int keys)
1155{
1156 static int sel = 0;
1157 me_loop(e_menu_plugin_spu, &sel);
1158 return 0;
1159}
1160
1161static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1162 "savestates and can't be changed there. Must save\n"
1163 "config and reload the game for change to take effect";
1164static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1165 "for plugin change to take effect";
1166static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1167static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1168static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1169
1170static menu_entry e_menu_plugin_options[] =
1171{
1172 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1173 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1174 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1175 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1176 mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1177 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1178 mee_end,
1179};
1180
1181static menu_entry e_menu_main2[];
1182
1183static int menu_loop_plugin_options(int id, int keys)
1184{
1185 static int sel = 0;
1186 me_loop(e_menu_plugin_options, &sel);
1187
1188 // sync BIOS/plugins
1189 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1190 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1191 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1192 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1193
1194 return 0;
1195}
1196
1197// ------------ adv options menu ------------
1198
1199static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n";
1200static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1201static const char h_cfg_gteunn[] = "May cause graphical glitches";
1202static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1203
1204static menu_entry e_menu_speed_hacks[] =
1205{
1206 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1207 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1208 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1209 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1210 mee_end,
1211};
1212
1213static int menu_loop_speed_hacks(int id, int keys)
1214{
1215 static int sel = 0;
1216 me_loop(e_menu_speed_hacks, &sel);
1217 return 0;
1218}
1219
1220static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1221static const char h_cfg_cpul[] = "Shows CPU usage in %";
1222static const char h_cfg_spu[] = "Shows active SPU channels\n"
1223 "(green: normal, red: fmod, blue: noise)";
1224static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1225static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1226static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1227 "(proper .cue/.bin dump is needed otherwise)";
1228static const char h_cfg_sio[] = "You should not need this, breaks games";
1229static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1230static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1231 "(timing hack, breaks other games)";
1232static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1233 "(timing hack, breaks other games)";
1234static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1235static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1236 "Might be useful to overcome some dynarec bugs";
1237static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1238 "must reload game for any change to take effect";
1239
1240static menu_entry e_menu_adv_options[] =
1241{
1242 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1243 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1244 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1245 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1246 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1247 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1248 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1249 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1250 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1251 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1252 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1253 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1254 mee_end,
1255};
1256
1257static int menu_loop_adv_options(int id, int keys)
1258{
1259 static int sel = 0;
1260 me_loop(e_menu_adv_options, &sel);
1261 return 0;
1262}
1263
1264// ------------ options menu ------------
1265
1266static int mh_restore_defaults(int id, int keys)
1267{
1268 menu_set_defconfig();
1269 me_update_msg("defaults restored");
1270 return 1;
1271}
1272
1273static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1274static const char *men_frameskip[] = { "Auto", "Off", "1", NULL };
1275/*
1276static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1277static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1278 "loading state or both";
1279*/
1280static const char h_restore_def[] = "Switches back to default / recommended\n"
1281 "configuration";
1282static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1283
1284static menu_entry e_menu_options[] =
1285{
1286// mee_range ("Save slot", 0, state_slot, 0, 9),
1287// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1288 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1289 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1290 mee_enum ("Region", 0, region, men_region),
1291 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1292 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1293 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1294 mee_handler ("[Advanced]", menu_loop_adv_options),
1295 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1296 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1297 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1298 mee_end,
1299};
1300
1301static int menu_loop_options(int id, int keys)
1302{
1303 static int sel = 0;
1304 int i;
1305
1306 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1307 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1308 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1309
1310 me_loop(e_menu_options, &sel);
1311
1312 return 0;
1313}
1314
1315// ------------ debug menu ------------
1316
1317static void draw_frame_debug(GPUFreeze_t *gpuf)
1318{
1319 int w = min(g_menuscreen_w, 1024);
1320 int h = min(g_menuscreen_h, 512);
1321 u16 *d = g_menuscreen_ptr;
1322 u16 *s = (u16 *)gpuf->psxVRam;
1323 char buff[64];
1324 int ty = 1;
1325
1326 gpuf->ulFreezeVersion = 1;
1327 if (GPU_freeze != NULL)
1328 GPU_freeze(1, gpuf);
1329
1330 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1331 bgr555_to_rgb565(d, s, w * 2);
1332
1333 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1334 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1335 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1336 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1337 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1338}
1339
1340static void debug_menu_loop(void)
1341{
1342 GPUFreeze_t *gpuf;
1343 int inp;
1344
1345 gpuf = malloc(sizeof(*gpuf));
1346 if (gpuf == NULL)
1347 return;
1348
1349 while (1)
1350 {
1351 menu_draw_begin(0);
1352 draw_frame_debug(gpuf);
1353 menu_draw_end();
1354
1355 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1356 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1357 if (inp & PBTN_MBACK)
1358 break;
1359 }
1360
1361 free(gpuf);
1362}
1363
1364// --------- memcard manager ---------
1365
1366static void draw_mc_icon(int dx, int dy, const u16 *s)
1367{
1368 u16 *d;
1369 int x, y, l, p;
1370
1371 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1372
1373 for (y = 0; y < 16; y++, s += 16) {
1374 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1375 for (x = 0; x < 16; x++) {
1376 p = s[x];
1377 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1378 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1379 }
1380 }
1381 }
1382}
1383
1384static void draw_mc_bg(void)
1385{
1386 McdBlock *blocks1, *blocks2;
1387 int maxicons = 15;
1388 int i, y, row2;
1389
1390 blocks1 = malloc(15 * sizeof(blocks1[0]));
1391 blocks2 = malloc(15 * sizeof(blocks1[0]));
1392 if (blocks1 == NULL || blocks2 == NULL)
1393 goto out;
1394
1395 for (i = 0; i < 15; i++) {
1396 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1397 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1398 }
1399
1400 menu_draw_begin(1);
1401
1402 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1403
1404 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1405 if (y < 0) {
1406 // doesn't fit..
1407 y = 0;
1408 maxicons = g_menuscreen_h / 32;
1409 }
1410
1411 row2 = g_menuscreen_w / 2;
1412 for (i = 0; i < maxicons; i++) {
1413 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1414 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1415
1416 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1417 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1418 }
1419
1420 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1421
1422 menu_draw_end();
1423out:
1424 free(blocks1);
1425 free(blocks2);
1426}
1427
1428static void handle_memcard_sel(void)
1429{
1430 Config.Mcd1[0] = 0;
1431 if (memcard1_sel != 0)
1432 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1433 Config.Mcd2[0] = 0;
1434 if (memcard2_sel != 0)
1435 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1436 LoadMcds(Config.Mcd1, Config.Mcd2);
1437 draw_mc_bg();
1438}
1439
1440static menu_entry e_memcard_options[] =
1441{
1442 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1443 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1444 mee_end,
1445};
1446
1447static int menu_loop_memcards(int id, int keys)
1448{
1449 static int sel = 0;
1450 char *p;
1451 int i;
1452
1453 memcard1_sel = memcard2_sel = 0;
1454 p = strrchr(Config.Mcd1, '/');
1455 if (p != NULL)
1456 for (i = 0; memcards[i] != NULL; i++)
1457 if (strcmp(p + 1, memcards[i]) == 0)
1458 { memcard1_sel = i; break; }
1459 p = strrchr(Config.Mcd2, '/');
1460 if (p != NULL)
1461 for (i = 0; memcards[i] != NULL; i++)
1462 if (strcmp(p + 1, memcards[i]) == 0)
1463 { memcard2_sel = i; break; }
1464
1465 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1466
1467 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1468
1469 return 0;
1470}
1471
1472// --------- main menu help ----------
1473
1474static void menu_bios_warn(void)
1475{
1476 int inp;
1477 static const char msg[] =
1478 "You don't seem to have copied any BIOS\n"
1479 "files to\n"
1480#ifdef __ARM_ARCH_7A__ // XXX
1481 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1482#else
1483 "pcsx_rearmed/bios/\n\n"
1484#endif
1485 "While many games work fine with fake\n"
1486 "(HLE) BIOS, others (like MGS and FF8)\n"
1487 "require BIOS to work.\n"
1488 "After copying the file, you'll also need\n"
1489 "to select it in the emu's menu:\n"
1490 "options->[BIOS/Plugins]\n\n"
1491 "The file is usually named SCPH1001.BIN,\n"
1492 "but other not compressed files can be\n"
1493 "used too.\n\n"
1494 "Press (B) or (X) to continue";
1495
1496 while (1)
1497 {
1498 draw_menu_message(msg, NULL);
1499
1500 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1501 if (inp & (PBTN_MBACK|PBTN_MOK))
1502 return;
1503 }
1504}
1505
1506// ------------ main menu ------------
1507
1508void OnFile_Exit();
1509
1510static void draw_frame_main(void)
1511{
1512 struct tm *tmp;
1513 time_t ltime;
1514 char ltime_s[16];
1515 char buff[64];
1516
1517 if (CdromId[0] != 0) {
1518 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1519 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1520 Config.HLE ? "HLE" : "BIOS");
1521 smalltext_out16(4, 1, buff, 0x105f);
1522 }
1523
1524 if (ready_to_go) {
1525 ltime = time(NULL);
1526 tmp = localtime(&ltime);
1527 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1528 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
1529 smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
1530 }
1531}
1532
1533static void draw_frame_credits(void)
1534{
1535 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1536}
1537
1538static const char credits_text[] =
1539 "PCSX-ReARMed\n\n"
1540 "(C) 1999-2003 PCSX Team\n"
1541 "(C) 2005-2009 PCSX-df Team\n"
1542 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1543 "GPU and SPU code by Pete Bernert\n"
1544 " and the P.E.Op.S. team\n"
1545 "ARM recompiler (C) 2009-2011 Ari64\n"
1546 "PCSX4ALL plugins by PCSX4ALL team\n"
1547 " Chui, Franxis, Unai\n\n"
1548 "integration, optimization and\n"
1549 " frontend (C) 2010-2011 notaz\n";
1550
1551static int reset_game(void)
1552{
1553 // sanity check
1554 if (bios_sel == 0 && !Config.HLE)
1555 return -1;
1556
1557 ClosePlugins();
1558 OpenPlugins();
1559 SysReset();
1560 if (CheckCdrom() != -1) {
1561 LoadCdrom();
1562 }
1563 return 0;
1564}
1565
1566static int reload_plugins(const char *cdimg)
1567{
1568 pl_vout_buf = NULL;
1569
1570 ClosePlugins();
1571
1572 set_cd_image(cdimg);
1573 LoadPlugins();
1574 pcnt_hook_plugins();
1575 NetOpened = 0;
1576 if (OpenPlugins() == -1) {
1577 me_update_msg("failed to open plugins");
1578 return -1;
1579 }
1580 plugin_call_rearmed_cbs();
1581
1582 cdrIsoMultidiskCount = 1;
1583 CdromId[0] = '\0';
1584 CdromLabel[0] = '\0';
1585
1586 return 0;
1587}
1588
1589static int run_bios(void)
1590{
1591 if (bios_sel == 0)
1592 return -1;
1593
1594 ready_to_go = 0;
1595 if (reload_plugins(NULL) != 0)
1596 return -1;
1597 SysReset();
1598
1599 ready_to_go = 1;
1600 return 0;
1601}
1602
1603static int run_exe(void)
1604{
1605 const char *fname;
1606
1607 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1608 if (fname == NULL)
1609 return -1;
1610
1611 ready_to_go = 0;
1612 if (reload_plugins(NULL) != 0)
1613 return -1;
1614
1615 SysReset();
1616 if (Load(fname) != 0) {
1617 me_update_msg("exe load failed, bad file?");
1618 printf("meh\n");
1619 return -1;
1620 }
1621
1622 ready_to_go = 1;
1623 return 0;
1624}
1625
1626static int run_cd_image(const char *fname)
1627{
1628 ready_to_go = 0;
1629 reload_plugins(fname);
1630
1631 // always autodetect, menu_sync_config will override as needed
1632 Config.PsxAuto = 1;
1633
1634 if (CheckCdrom() == -1) {
1635 // Only check the CD if we are starting the console with a CD
1636 ClosePlugins();
1637 me_update_msg("unsupported/invalid CD image");
1638 return -1;
1639 }
1640
1641 SysReset();
1642
1643 // Read main executable directly from CDRom and start it
1644 if (LoadCdrom() == -1) {
1645 ClosePlugins();
1646 me_update_msg("failed to load CD image");
1647 return -1;
1648 }
1649
1650 ready_to_go = 1;
1651 return 0;
1652}
1653
1654static int romsel_run(void)
1655{
1656 int prev_gpu, prev_spu;
1657 const char *fname;
1658
1659 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1660 if (fname == NULL)
1661 return -1;
1662
1663 printf("selected file: %s\n", fname);
1664
1665 new_dynarec_clear_full();
1666
1667 if (run_cd_image(fname) != 0)
1668 return -1;
1669
1670 prev_gpu = gpu_plugsel;
1671 prev_spu = spu_plugsel;
1672 if (menu_load_config(1) != 0)
1673 menu_load_config(0);
1674
1675 // check for plugin changes, have to repeat
1676 // loading if game config changed plugins to reload them
1677 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1678 printf("plugin change detected, reloading plugins..\n");
1679 if (run_cd_image(fname) != 0)
1680 return -1;
1681 }
1682
1683 if (Config.HLE)
1684 printf("note: running without BIOS, expect compatibility problems\n");
1685
1686 strcpy(last_selected_fname, rom_fname_reload);
1687 return 0;
1688}
1689
1690static int swap_cd_image(void)
1691{
1692 char *fname;
1693
1694 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1695 if (fname == NULL)
1696 return -1;
1697
1698 printf("selected file: %s\n", fname);
1699
1700 CdromId[0] = '\0';
1701 CdromLabel[0] = '\0';
1702
1703 set_cd_image(fname);
1704 if (ReloadCdromPlugin() < 0) {
1705 me_update_msg("failed to load cdr plugin");
1706 return -1;
1707 }
1708 if (CDR_open() < 0) {
1709 me_update_msg("failed to open cdr plugin");
1710 return -1;
1711 }
1712
1713 SetCdOpenCaseTime(time(NULL) + 2);
1714 LidInterrupt();
1715
1716 strcpy(last_selected_fname, rom_fname_reload);
1717 return 0;
1718}
1719
1720static int swap_cd_multidisk(void)
1721{
1722 cdrIsoMultidiskSelect++;
1723 CdromId[0] = '\0';
1724 CdromLabel[0] = '\0';
1725
1726 CDR_close();
1727 if (CDR_open() < 0) {
1728 me_update_msg("failed to open cdr plugin");
1729 return -1;
1730 }
1731
1732 SetCdOpenCaseTime(time(NULL) + 2);
1733 LidInterrupt();
1734
1735 return 0;
1736}
1737
1738static int main_menu_handler(int id, int keys)
1739{
1740 switch (id)
1741 {
1742 case MA_MAIN_RESUME_GAME:
1743 if (ready_to_go)
1744 return 1;
1745 break;
1746 case MA_MAIN_SAVE_STATE:
1747 if (ready_to_go)
1748 return menu_loop_savestate(0);
1749 break;
1750 case MA_MAIN_LOAD_STATE:
1751 if (ready_to_go)
1752 return menu_loop_savestate(1);
1753 break;
1754 case MA_MAIN_RESET_GAME:
1755 if (ready_to_go && reset_game() == 0)
1756 return 1;
1757 break;
1758 case MA_MAIN_LOAD_ROM:
1759 if (romsel_run() == 0)
1760 return 1;
1761 break;
1762 case MA_MAIN_SWAP_CD:
1763 if (swap_cd_image() == 0)
1764 return 1;
1765 break;
1766 case MA_MAIN_SWAP_CD_MULTI:
1767 if (swap_cd_multidisk() == 0)
1768 return 1;
1769 break;
1770 case MA_MAIN_RUN_BIOS:
1771 if (run_bios() == 0)
1772 return 1;
1773 break;
1774 case MA_MAIN_RUN_EXE:
1775 if (run_exe() == 0)
1776 return 1;
1777 break;
1778 case MA_MAIN_CREDITS:
1779 draw_menu_message(credits_text, draw_frame_credits);
1780 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1781 break;
1782 case MA_MAIN_EXIT:
1783 OnFile_Exit();
1784 break;
1785 default:
1786 lprintf("%s: something unknown selected\n", __FUNCTION__);
1787 break;
1788 }
1789
1790 return 0;
1791}
1792
1793static menu_entry e_menu_main2[] =
1794{
1795 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1796 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
1797 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1798 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
1799 mee_handler ("Memcard manager", menu_loop_memcards),
1800 mee_end,
1801};
1802
1803static int main_menu2_handler(int id, int keys)
1804{
1805 static int sel = 0;
1806
1807 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
1808 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
1809 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1810
1811 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
1812}
1813
1814static const char h_extra[] = "Change CD, manage memcards..\n";
1815
1816static menu_entry e_menu_main[] =
1817{
1818 mee_label (""),
1819 mee_label (""),
1820 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1821 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1822 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1823 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1824 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1825 mee_handler ("Options", menu_loop_options),
1826 mee_handler ("Controls", menu_loop_keyconfig),
1827 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
1828 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1829 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1830 mee_end,
1831};
1832
1833// ----------------------------
1834
1835static void menu_leave_emu(void);
1836
1837void menu_loop(void)
1838{
1839 static int sel = 0;
1840
1841 menu_leave_emu();
1842
1843 if (bioses[1] == NULL && !warned_about_bios) {
1844 menu_bios_warn();
1845 warned_about_bios = 1;
1846 }
1847
1848 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1849 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1850 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1851 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1852
1853 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1854
1855 do {
1856 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
1857 } while (!ready_to_go);
1858
1859 /* wait until menu, ok, back is released */
1860 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1861 ;
1862
1863 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1864
1865 menu_prepare_emu();
1866}
1867
1868static int qsort_strcmp(const void *p1, const void *p2)
1869{
1870 char * const *s1 = (char * const *)p1;
1871 char * const *s2 = (char * const *)p2;
1872 return strcasecmp(*s1, *s2);
1873}
1874
1875static void scan_bios_plugins(void)
1876{
1877 char fname[MAXPATHLEN];
1878 struct dirent *ent;
1879 int bios_i, gpu_i, spu_i, mc_i;
1880 char *p;
1881 DIR *dir;
1882
1883 bioses[0] = "HLE";
1884 gpu_plugins[0] = "builtin_gpu";
1885 spu_plugins[0] = "builtin_spu";
1886 memcards[0] = "(none)";
1887 bios_i = gpu_i = spu_i = mc_i = 1;
1888
1889 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1890 dir = opendir(fname);
1891 if (dir == NULL) {
1892 perror("scan_bios_plugins bios opendir");
1893 goto do_plugins;
1894 }
1895
1896 while (1) {
1897 struct stat st;
1898
1899 errno = 0;
1900 ent = readdir(dir);
1901 if (ent == NULL) {
1902 if (errno != 0)
1903 perror("readdir");
1904 break;
1905 }
1906
1907 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1908 continue;
1909
1910 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1911 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1912 printf("bad BIOS file: %s\n", ent->d_name);
1913 continue;
1914 }
1915
1916 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1917 bioses[bios_i++] = strdup(ent->d_name);
1918 continue;
1919 }
1920
1921 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1922 }
1923
1924 closedir(dir);
1925
1926do_plugins:
1927 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1928 dir = opendir(fname);
1929 if (dir == NULL) {
1930 perror("scan_bios_plugins plugins opendir");
1931 goto do_memcards;
1932 }
1933
1934 while (1) {
1935 void *h, *tmp;
1936
1937 errno = 0;
1938 ent = readdir(dir);
1939 if (ent == NULL) {
1940 if (errno != 0)
1941 perror("readdir");
1942 break;
1943 }
1944 p = strstr(ent->d_name, ".so");
1945 if (p == NULL)
1946 continue;
1947
1948 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1949 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1950 if (h == NULL) {
1951 fprintf(stderr, "%s\n", dlerror());
1952 continue;
1953 }
1954
1955 // now what do we have here?
1956 tmp = dlsym(h, "GPUinit");
1957 if (tmp) {
1958 dlclose(h);
1959 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1960 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1961 continue;
1962 }
1963
1964 tmp = dlsym(h, "SPUinit");
1965 if (tmp) {
1966 dlclose(h);
1967 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1968 spu_plugins[spu_i++] = strdup(ent->d_name);
1969 continue;
1970 }
1971
1972 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1973 dlclose(h);
1974 }
1975
1976 closedir(dir);
1977
1978do_memcards:
1979 dir = opendir("." MEMCARD_DIR);
1980 if (dir == NULL) {
1981 perror("scan_bios_plugins memcards opendir");
1982 return;
1983 }
1984
1985 while (1) {
1986 struct stat st;
1987
1988 errno = 0;
1989 ent = readdir(dir);
1990 if (ent == NULL) {
1991 if (errno != 0)
1992 perror("readdir");
1993 break;
1994 }
1995
1996 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1997 continue;
1998
1999 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2000 if (stat(fname, &st) != 0) {
2001 printf("bad memcard file: %s\n", ent->d_name);
2002 continue;
2003 }
2004
2005 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2006 memcards[mc_i++] = strdup(ent->d_name);
2007 continue;
2008 }
2009
2010 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2011 }
2012
2013 if (mc_i > 2)
2014 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2015
2016 closedir(dir);
2017}
2018
2019void menu_init(void)
2020{
2021 char buff[MAXPATHLEN];
2022
2023 strcpy(last_selected_fname, "/media");
2024
2025 scan_bios_plugins();
2026 pnd_menu_init();
2027 menu_init_common();
2028
2029 menu_set_defconfig();
2030 menu_load_config(0);
2031 last_psx_w = 320;
2032 last_psx_h = 240;
2033 last_psx_bpp = 16;
2034
2035 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2036 if (g_menubg_src_ptr == NULL)
2037 exit(1);
2038 emu_make_path(buff, "skin/background.png", sizeof(buff));
2039 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2040
2041#ifndef __ARM_ARCH_7A__ /* XXX */
2042 me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
2043 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
2044#else
2045 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
2046#endif
2047}
2048
2049void menu_notify_mode_change(int w, int h, int bpp)
2050{
2051 float mult;
2052 int imult;
2053
2054 last_psx_w = w;
2055 last_psx_h = h;
2056 last_psx_bpp = bpp;
2057
2058 switch (scaling) {
2059 case SCALE_1_1:
2060 g_layer_w = w; g_layer_h = h;
2061 break;
2062
2063 case SCALE_4_3v2:
2064 if (h > g_menuscreen_h || (240 < h && h <= 360))
2065 goto fractional_4_3;
2066
2067 // 4:3 that prefers integer scaling
2068 imult = g_menuscreen_h / h;
2069 g_layer_w = w * imult;
2070 g_layer_h = h * imult;
2071 mult = (float)g_layer_w / (float)g_layer_h;
2072 if (mult < 1.25f || mult > 1.666f)
2073 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
2074 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2075 break;
2076
2077 fractional_4_3:
2078 case SCALE_4_3:
2079 mult = 240.0f / (float)h * 4.0f / 3.0f;
2080 if (h > 256)
2081 mult *= 2.0f;
2082 g_layer_w = mult * (float)g_menuscreen_h;
2083 g_layer_h = g_menuscreen_h;
2084 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2085 break;
2086
2087 case SCALE_FULLSCREEN:
2088 g_layer_w = g_menuscreen_w;
2089 g_layer_h = g_menuscreen_h;
2090 break;
2091
2092 default:
2093 break;
2094 }
2095
2096 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
2097 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
2098 if (g_layer_x < 0) g_layer_x = 0;
2099 if (g_layer_y < 0) g_layer_y = 0;
2100 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
2101 if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
2102}
2103
2104static void menu_leave_emu(void)
2105{
2106 if (GPU_close != NULL) {
2107 int ret = GPU_close();
2108 if (ret)
2109 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2110 }
2111
2112 plat_video_menu_enter(ready_to_go);
2113
2114 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2115 if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
2116 int x = max(0, g_menuscreen_w - last_psx_w);
2117 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
2118 int w = min(g_menuscreen_w, last_psx_w);
2119 int h = min(g_menuscreen_h, last_psx_h);
2120 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2121 u16 *s = pl_vout_buf;
2122
2123 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
2124 menu_darken_bg(d, s, w, 0);
2125 }
2126
2127 if (ready_to_go)
2128 cpu_clock = plat_cpu_clock_get();
2129}
2130
2131void menu_prepare_emu(void)
2132{
2133 R3000Acpu *prev_cpu = psxCpu;
2134
2135 plat_video_menu_leave();
2136
2137 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
2138
2139 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2140 if (psxCpu != prev_cpu)
2141 // note that this does not really reset, just clears drc caches
2142 psxCpu->Reset();
2143
2144 // core doesn't care about Config.Cdda changes,
2145 // so handle them manually here
2146 if (Config.Cdda)
2147 CDR_stop();
2148
2149 menu_sync_config();
2150 apply_lcdrate(Config.PsxType);
2151 apply_filter(filter);
2152 plat_cpu_clock_apply(cpu_clock);
2153
2154 // push config to GPU plugin
2155 plugin_call_rearmed_cbs();
2156
2157 if (GPU_open != NULL) {
2158 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2159 if (ret)
2160 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2161 }
2162
2163 dfinput_activate();
2164}
2165
2166void me_update_msg(const char *msg)
2167{
2168 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2169 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2170
2171 menu_error_time = plat_get_ticks_ms();
2172 lprintf("msg: %s\n", menu_error_msg);
2173}
2174