libretro: add (psx) exe and iso to valid_extensions
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99static int menu_iopts[8];
100int g_opts, g_scaler, g_gamma = 100;
101int scanlines, scanline_level = 20;
102int soft_scaling, analog_deadzone; // for Caanoo
103int soft_filter;
104
105#ifndef HAVE_PRE_ARMV7
106#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107#define DEFAULT_PSX_CLOCK_S "57"
108#else
109#define DEFAULT_PSX_CLOCK 50
110#define DEFAULT_PSX_CLOCK_S "50"
111#endif
112
113static const char *bioses[24];
114static const char *gpu_plugins[16];
115static const char *spu_plugins[16];
116static const char *memcards[32];
117static int bios_sel, gpu_plugsel, spu_plugsel;
118
119#ifndef UI_FEATURES_H
120#define MENU_BIOS_PATH "bios/"
121#define MENU_SHOW_VARSCALER 0
122#define MENU_SHOW_VOUTMODE 1
123#define MENU_SHOW_SCALER2 0
124#define MENU_SHOW_NUBS_BTNS 0
125#define MENU_SHOW_VIBRATION 0
126#define MENU_SHOW_DEADZONE 0
127#define MENU_SHOW_MINIMIZE 0
128#define MENU_SHOW_FULLSCREEN 1
129#define MENU_SHOW_VOLUME 0
130#endif
131
132static int min(int x, int y) { return x < y ? x : y; }
133static int max(int x, int y) { return x > y ? x : y; }
134
135void emu_make_path(char *buff, const char *end, int size)
136{
137 int pos, end_len;
138
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
142 buff[size - 1] = 0;
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
145}
146
147static int emu_check_save_file(int slot, int *time)
148{
149 char fname[MAXPATHLEN];
150 struct stat status;
151 int ret;
152
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
156
157 ret = get_state_filename(fname, sizeof(fname), slot);
158 if (ret != 0)
159 return 1;
160
161 ret = stat(fname, &status);
162 if (ret != 0)
163 return 1;
164
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
167
168 *time = status.st_mtime;
169
170 return 1;
171}
172
173static int emu_save_load_game(int load, int unused)
174{
175 int ret;
176
177 if (load) {
178 ret = emu_load_state(state_slot);
179
180 // reflect hle/bios mode from savestate
181 if (Config.HLE)
182 bios_sel = 0;
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
185 bios_sel = 1;
186 }
187 else
188 ret = emu_save_state(state_slot);
189
190 return ret;
191}
192
193static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
195{
196 int i;
197
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 continue;
201
202 if (strcmp(name, namelist[i]->d_name) == 0) {
203 free(namelist[i]);
204 namelist[i] = NULL;
205 break;
206 }
207 }
208}
209
210static int optional_cdimg_filter(struct dirent **namelist, int count,
211 const char *basedir)
212{
213 const char *ext, *p;
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
216 struct stat64 statf;
217 FILE *f;
218
219 if (count <= 1)
220 return count;
221
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 continue;
225
226 ext = strrchr(namelist[i]->d_name, '.');
227 if (ext == NULL) {
228 // should not happen but whatever
229 free(namelist[i]);
230 namelist[i] = NULL;
231 continue;
232 }
233 ext++;
234
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
237 {
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
240
241 f = fopen(buf, "r");
242 if (f == NULL) {
243 free(namelist[i]);
244 namelist[i] = NULL;
245 continue;
246 }
247
248 good_cue = 0;
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 if (ret != 1)
252 ret = sscanf(buf, " FILE %256s", buf2);
253 if (ret != 1)
254 continue;
255
256 p = strrchr(buf2, '/');
257 if (p == NULL)
258 p = strrchr(buf2, '\\');
259 if (p != NULL)
260 p++;
261 else
262 p = buf2;
263
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
266 if (ret == 0) {
267 rm_namelist_entry(namelist, count, p);
268 good_cue = 1;
269 }
270 }
271 fclose(f);
272
273 if (!good_cue) {
274 free(namelist[i]);
275 namelist[i] = NULL;
276 }
277 continue;
278 }
279
280 p = strcasestr(namelist[i]->d_name, "track");
281 if (p != NULL) {
282 ret = strtoul(p + 5, NULL, 10);
283 if (ret > 1) {
284 free(namelist[i]);
285 namelist[i] = NULL;
286 continue;
287 }
288 }
289 }
290
291 // compact namelist
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
295
296 return d;
297}
298
299// propagate menu settings to the emu vars
300static void menu_sync_config(void)
301{
302 static int allow_abs_only_old;
303
304 Config.PsxAuto = 1;
305 if (region > 0) {
306 Config.PsxAuto = 0;
307 Config.PsxType = region - 1;
308 }
309 Config.cycle_multiplier = 10000 / psx_clock;
310
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
315 }
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
320 }
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 in_probe();
323 allow_abs_only_old = in_evdev_allow_abs_only;
324 }
325
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
329}
330
331static void menu_set_defconfig(void)
332{
333 emu_set_default_config();
334
335 g_opts = 0;
336 g_scaler = SCALE_4_3;
337 g_gamma = 100;
338 volume_boost = 0;
339 frameskip = 0;
340 analog_deadzone = 50;
341 soft_scaling = 1;
342 soft_filter = 0;
343 scanlines = 0;
344 scanline_level = 20;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
347
348 region = 0;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
351
352 menu_sync_config();
353}
354
355#define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
357
358#define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
360
361#define CE_STR(val) \
362 { #val, 0, val }
363
364#define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
366
367#define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
369
370#define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372
373// 'versioned' var, used when defaults change
374#define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
376
377#define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
379
380#define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383static const struct {
384 const char *name;
385 size_t len;
386 void *val;
387} config_data[] = {
388 CE_CONFIG_STR(Bios),
389 CE_CONFIG_STR_V(Gpu, 3),
390 CE_CONFIG_STR(Spu),
391// CE_CONFIG_STR(Cdr),
392 CE_CONFIG_VAL(Xa),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
399 CE_CONFIG_VAL(Cpu),
400 CE_CONFIG_VAL(GpuListWalking),
401 CE_CONFIG_VAL(PreciseExceptions),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433#if 0
434 CE_INTVAL_P(gpu_senquack.ilace_force),
435 CE_INTVAL_P(gpu_senquack.pixel_skip),
436 CE_INTVAL_P(gpu_senquack.lighting),
437 CE_INTVAL_P(gpu_senquack.fast_lighting),
438 CE_INTVAL_P(gpu_senquack.blending),
439 CE_INTVAL_P(gpu_senquack.dithering),
440 CE_INTVAL_P(gpu_senquack.scale_hires),
441#endif
442 CE_INTVAL_P(gpu_neon.allow_interlace),
443 CE_INTVAL_P(gpu_neon.enhancement_enable),
444 CE_INTVAL_P(gpu_neon.enhancement_no_main),
445 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
446 CE_INTVAL_P(gpu_peopsgl.iFilterType),
447 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
448 CE_INTVAL_P(gpu_peopsgl.iUseMask),
449 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
450 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
451 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
452 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
453 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
454 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
455 CE_INTVAL(spu_config.iUseReverb),
456 CE_INTVAL(spu_config.iXAPitch),
457 CE_INTVAL(spu_config.iUseInterpolation),
458 CE_INTVAL(spu_config.iTempo),
459 CE_INTVAL(spu_config.iUseThread),
460 CE_INTVAL(config_save_counter),
461 CE_INTVAL(in_evdev_allow_abs_only),
462 CE_INTVAL(volume_boost),
463 CE_INTVAL(psx_clock),
464 CE_INTVAL(new_dynarec_hacks),
465 CE_INTVAL(in_enable_vibration),
466};
467
468static char *get_cd_label(void)
469{
470 static char trimlabel[33];
471 int j;
472
473 strncpy(trimlabel, CdromLabel, 32);
474 trimlabel[32] = 0;
475 for (j = 31; j >= 0; j--)
476 if (trimlabel[j] == ' ')
477 trimlabel[j] = 0;
478
479 return trimlabel;
480}
481
482static void make_cfg_fname(char *buf, size_t size, int is_game)
483{
484 if (is_game)
485 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
486 else
487 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488}
489
490static void keys_write_all(FILE *f);
491static char *mystrip(char *str);
492
493static int menu_write_config(int is_game)
494{
495 char cfgfile[MAXPATHLEN];
496 FILE *f;
497 int i;
498
499 config_save_counter++;
500
501 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
502 f = fopen(cfgfile, "w");
503 if (f == NULL) {
504 printf("menu_write_config: failed to open: %s\n", cfgfile);
505 return -1;
506 }
507
508 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
509 fprintf(f, "%s = ", config_data[i].name);
510 switch (config_data[i].len) {
511 case 0:
512 fprintf(f, "%s\n", (char *)config_data[i].val);
513 break;
514 case 1:
515 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 break;
517 case 2:
518 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 break;
520 case 4:
521 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 break;
523 default:
524 printf("menu_write_config: unhandled len %d for %s\n",
525 (int)config_data[i].len, config_data[i].name);
526 break;
527 }
528 }
529
530 keys_write_all(f);
531 fclose(f);
532
533 return 0;
534}
535
536static int menu_do_last_cd_img(int is_get)
537{
538 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
539 char path[256];
540 struct stat64 st;
541 FILE *f;
542 int i, ret = -1;
543
544 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
545 f = fopen(path, is_get ? "r" : "w");
546 if (f == NULL) {
547 ret = -1;
548 goto out;
549 }
550
551 if (is_get) {
552 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
553 last_selected_fname[ret] = 0;
554 mystrip(last_selected_fname);
555 }
556 else
557 fprintf(f, "%s\n", last_selected_fname);
558 fclose(f);
559
560out:
561 if (is_get) {
562 for (i = 0; last_selected_fname[0] == 0
563 || stat64(last_selected_fname, &st) != 0; i++)
564 {
565 if (i >= ARRAY_SIZE(defaults))
566 break;
567 strcpy(last_selected_fname, defaults[i]);
568 }
569 }
570
571 return 0;
572}
573
574static void parse_str_val(char *cval, const char *src)
575{
576 char *tmp;
577 strncpy(cval, src, MAXPATHLEN);
578 cval[MAXPATHLEN - 1] = 0;
579 tmp = strchr(cval, '\n');
580 if (tmp == NULL)
581 tmp = strchr(cval, '\r');
582 if (tmp != NULL)
583 *tmp = 0;
584}
585
586static void keys_load_all(const char *cfg);
587
588static int menu_load_config(int is_game)
589{
590 char cfgfile[MAXPATHLEN];
591 int i, ret = -1;
592 long size;
593 char *cfg;
594 FILE *f;
595
596 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
597 f = fopen(cfgfile, "r");
598 if (f == NULL) {
599 printf("menu_load_config: failed to open: %s\n", cfgfile);
600 goto fail;
601 }
602
603 fseek(f, 0, SEEK_END);
604 size = ftell(f);
605 if (size <= 0) {
606 printf("bad size %ld: %s\n", size, cfgfile);
607 goto fail;
608 }
609
610 cfg = malloc(size + 1);
611 if (cfg == NULL)
612 goto fail;
613
614 fseek(f, 0, SEEK_SET);
615 if (fread(cfg, 1, size, f) != size) {
616 printf("failed to read: %s\n", cfgfile);
617 goto fail_read;
618 }
619 cfg[size] = 0;
620
621 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
622 char *tmp, *tmp2;
623 u32 val;
624
625 tmp = strstr(cfg, config_data[i].name);
626 if (tmp == NULL)
627 continue;
628 tmp += strlen(config_data[i].name);
629 if (strncmp(tmp, " = ", 3) != 0)
630 continue;
631 tmp += 3;
632
633 if (config_data[i].len == 0) {
634 parse_str_val(config_data[i].val, tmp);
635 continue;
636 }
637
638 tmp2 = NULL;
639 val = strtoul(tmp, &tmp2, 16);
640 if (tmp2 == NULL || tmp == tmp2)
641 continue; // parse failed
642
643 switch (config_data[i].len) {
644 case 1:
645 *(u8 *)config_data[i].val = val;
646 break;
647 case 2:
648 *(u16 *)config_data[i].val = val;
649 break;
650 case 4:
651 *(u32 *)config_data[i].val = val;
652 break;
653 default:
654 printf("menu_load_config: unhandled len %d for %s\n",
655 (int)config_data[i].len, config_data[i].name);
656 break;
657 }
658 }
659
660 if (!is_game) {
661 char *tmp = strstr(cfg, "lastcdimg = ");
662 if (tmp != NULL) {
663 tmp += 12;
664 parse_str_val(last_selected_fname, tmp);
665 }
666 }
667
668 keys_load_all(cfg);
669 ret = 0;
670fail_read:
671 free(cfg);
672fail:
673 if (f != NULL)
674 fclose(f);
675
676 menu_sync_config();
677
678 // sync plugins
679 for (i = bios_sel = 0; bioses[i] != NULL; i++)
680 if (strcmp(Config.Bios, bioses[i]) == 0)
681 { bios_sel = i; break; }
682
683 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
685 { gpu_plugsel = i; break; }
686
687 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
688 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
689 { spu_plugsel = i; break; }
690
691 // memcard selections
692 char mcd1_old[sizeof(Config.Mcd1)];
693 char mcd2_old[sizeof(Config.Mcd2)];
694 strcpy(mcd1_old, Config.Mcd1);
695 strcpy(mcd2_old, Config.Mcd2);
696
697 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
698 if (memcard1_sel == 0)
699 strcpy(Config.Mcd1, "none");
700 else if (memcards[memcard1_sel] != NULL)
701 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
702 MEMCARD_DIR, memcards[memcard1_sel]);
703 }
704 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
705 if (memcard2_sel == 0)
706 strcpy(Config.Mcd2, "none");
707 else if (memcards[memcard2_sel] != NULL)
708 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
709 MEMCARD_DIR, memcards[memcard2_sel]);
710 }
711 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
712 LoadMcds(Config.Mcd1, Config.Mcd2);
713
714 return ret;
715}
716
717static const char *filter_exts[] = {
718 "bin", "img", "mdf", "iso", "cue", "z",
719 #ifdef HAVE_CHD
720 "chd",
721 #endif
722 "bz", "znx", "pbp", "cbn", NULL
723};
724
725// rrrr rggg gggb bbbb
726static unsigned short fname2color(const char *fname)
727{
728 static const char *other_exts[] = {
729 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
730 };
731 const char *ext = strrchr(fname, '.');
732 int i;
733
734 if (ext == NULL)
735 return 0xffff;
736 ext++;
737 for (i = 0; filter_exts[i] != NULL; i++)
738 if (strcasecmp(ext, filter_exts[i]) == 0)
739 return 0x7bff;
740 for (i = 0; i < array_size(other_exts); i++)
741 if (strcasecmp(ext, other_exts[i]) == 0)
742 return 0xa514;
743 return 0xffff;
744}
745
746static void draw_savestate_bg(int slot);
747
748#define MENU_ALIGN_LEFT
749#ifndef HAVE_PRE_ARMV7 // assume hires device
750#define MENU_X2 1
751#else
752#define MENU_X2 0
753#endif
754
755#include "libpicofe/menu.c"
756
757// a bit of black magic here
758static void draw_savestate_bg(int slot)
759{
760 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
761 int x, y, w, h;
762 char fname[MAXPATHLEN];
763 GPUFreeze_t *gpu;
764 u16 *s, *d;
765 gzFile f;
766 int ret;
767 u32 tmp;
768
769 ret = get_state_filename(fname, sizeof(fname), slot);
770 if (ret != 0)
771 return;
772
773 f = gzopen(fname, "rb");
774 if (f == NULL)
775 return;
776
777 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
778 fprintf(stderr, "gzseek failed: %d\n", ret);
779 gzclose(f);
780 return;
781 }
782
783 gpu = malloc(sizeof(*gpu));
784 if (gpu == NULL) {
785 gzclose(f);
786 return;
787 }
788
789 ret = gzread(f, gpu, sizeof(*gpu));
790 gzclose(f);
791 if (ret != sizeof(*gpu)) {
792 fprintf(stderr, "gzread failed\n");
793 goto out;
794 }
795
796 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
797
798 if (gpu->ulStatus & 0x800000)
799 goto out; // disabled
800
801 x = gpu->ulControl[5] & 0x3ff;
802 y = (gpu->ulControl[5] >> 10) & 0x1ff;
803 w = psx_widths[(gpu->ulStatus >> 16) & 7];
804 tmp = gpu->ulControl[7];
805 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
806 if (gpu->ulStatus & 0x80000) // doubleheight
807 h *= 2;
808 if (h <= 0 || h > 512)
809 goto out;
810 if (y > 512 - 64)
811 y = 0;
812 if (y + h > 512)
813 h = 512 - y;
814 s = (u16 *)gpu->psxVRam + y * 1024 + x;
815
816 x = max(0, g_menuscreen_w - w) & ~3;
817 y = max(0, g_menuscreen_h / 2 - h / 2);
818 w = min(g_menuscreen_w, w);
819 h = min(g_menuscreen_h, h);
820 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
821
822 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
823 if (gpu->ulStatus & 0x200000)
824 bgr888_to_rgb565(d, s, w * 3);
825 else
826 bgr555_to_rgb565(d, s, w * 2);
827
828 // darken this so that menu text is visible
829 if (g_menuscreen_w - w < 320)
830 menu_darken_bg(d, d, w, 0);
831 }
832
833out:
834 free(gpu);
835}
836
837// -------------- key config --------------
838
839me_bind_action me_ctrl_actions[] =
840{
841 { "UP ", 1 << DKEY_UP},
842 { "DOWN ", 1 << DKEY_DOWN },
843 { "LEFT ", 1 << DKEY_LEFT },
844 { "RIGHT ", 1 << DKEY_RIGHT },
845 { "TRIANGLE", 1 << DKEY_TRIANGLE },
846 { "CIRCLE ", 1 << DKEY_CIRCLE },
847 { "CROSS ", 1 << DKEY_CROSS },
848 { "SQUARE ", 1 << DKEY_SQUARE },
849 { "L1 ", 1 << DKEY_L1 },
850 { "R1 ", 1 << DKEY_R1 },
851 { "L2 ", 1 << DKEY_L2 },
852 { "R2 ", 1 << DKEY_R2 },
853 { "L3 ", 1 << DKEY_L3 },
854 { "R3 ", 1 << DKEY_R3 },
855 { "START ", 1 << DKEY_START },
856 { "SELECT ", 1 << DKEY_SELECT },
857 { NULL, 0 }
858};
859
860me_bind_action emuctrl_actions[] =
861{
862 { "Save State ", 1 << SACTION_SAVE_STATE },
863 { "Load State ", 1 << SACTION_LOAD_STATE },
864 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
865 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
866 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
867 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
868 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
869#ifndef HAVE_PRE_ARMV7
870 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
871#endif
872 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
873#if MENU_SHOW_MINIMIZE
874 { "Minimize ", 1 << SACTION_MINIMIZE },
875#endif
876#if MENU_SHOW_FULLSCREEN
877 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
878#endif
879 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
880 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
881 { "Gun A button ", 1 << SACTION_GUN_A },
882 { "Gun B button ", 1 << SACTION_GUN_B },
883 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
884#if MENU_SHOW_VOLUME
885 { "Volume Up ", 1 << SACTION_VOLUME_UP },
886 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
887#endif
888 { NULL, 0 }
889};
890
891static char *mystrip(char *str)
892{
893 int i, len;
894
895 len = strlen(str);
896 for (i = 0; i < len; i++)
897 if (str[i] != ' ') break;
898 if (i > 0) memmove(str, str + i, len - i + 1);
899
900 len = strlen(str);
901 for (i = len - 1; i >= 0; i--)
902 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
903 str[i+1] = 0;
904
905 return str;
906}
907
908static void get_line(char *d, size_t size, const char *s)
909{
910 const char *pe;
911 size_t len;
912
913 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
914 ;
915 len = pe - s;
916 if (len > size - 1)
917 len = size - 1;
918 strncpy(d, s, len);
919 d[len] = 0;
920}
921
922static void keys_write_all(FILE *f)
923{
924 int d;
925
926 for (d = 0; d < IN_MAX_DEVS; d++)
927 {
928 const int *binds = in_get_dev_binds(d);
929 const char *name = in_get_dev_name(d, 0, 0);
930 int k, count = 0;
931
932 if (binds == NULL || name == NULL)
933 continue;
934
935 fprintf(f, "binddev = %s\n", name);
936 in_get_config(d, IN_CFG_BIND_COUNT, &count);
937
938 for (k = 0; k < count; k++)
939 {
940 int i, kbinds, mask;
941 char act[32];
942
943 act[0] = act[31] = 0;
944 name = in_get_key_name(d, k);
945
946 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
947 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
948 mask = me_ctrl_actions[i].mask;
949 if (mask & kbinds) {
950 strncpy(act, me_ctrl_actions[i].name, 31);
951 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 kbinds &= ~mask;
953 }
954 mask = me_ctrl_actions[i].mask << 16;
955 if (mask & kbinds) {
956 strncpy(act, me_ctrl_actions[i].name, 31);
957 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
958 kbinds &= ~mask;
959 }
960 }
961
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
963 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
964 mask = emuctrl_actions[i].mask;
965 if (mask & kbinds) {
966 strncpy(act, emuctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = %s\n", name, mystrip(act));
968 kbinds &= ~mask;
969 }
970 }
971 }
972
973 for (k = 0; k < array_size(in_adev); k++)
974 {
975 if (in_adev[k] == d)
976 fprintf(f, "bind_analog = %d\n", k);
977 }
978 }
979}
980
981static int parse_bind_val(const char *val, int *type)
982{
983 int i;
984
985 *type = IN_BINDTYPE_NONE;
986 if (val[0] == 0)
987 return 0;
988
989 if (strncasecmp(val, "player", 6) == 0)
990 {
991 int player, shift = 0;
992 player = atoi(val + 6) - 1;
993
994 if ((unsigned int)player > 1)
995 return -1;
996 if (player == 1)
997 shift = 16;
998
999 *type = IN_BINDTYPE_PLAYER12;
1000 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1001 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1002 return me_ctrl_actions[i].mask << shift;
1003 }
1004 }
1005 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1006 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1007 *type = IN_BINDTYPE_EMU;
1008 return emuctrl_actions[i].mask;
1009 }
1010 }
1011
1012 return -1;
1013}
1014
1015static void keys_load_all(const char *cfg)
1016{
1017 char dev[256], key[128], *act;
1018 const char *p;
1019 int bind, bindtype;
1020 int ret, dev_id;
1021
1022 p = cfg;
1023 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 p += 10;
1025
1026 // don't strip 'dev' because there are weird devices
1027 // with names with space at the end
1028 get_line(dev, sizeof(dev), p);
1029
1030 dev_id = in_config_parse_dev(dev);
1031 if (dev_id < 0) {
1032 printf("input: can't handle dev: %s\n", dev);
1033 continue;
1034 }
1035
1036 in_unbind_all(dev_id, -1, -1);
1037 while ((p = strstr(p, "bind"))) {
1038 if (strncmp(p, "binddev = ", 10) == 0)
1039 break;
1040
1041 if (strncmp(p, "bind_analog", 11) == 0) {
1042 ret = sscanf(p, "bind_analog = %d", &bind);
1043 p += 11;
1044 if (ret != 1) {
1045 printf("input: parse error: %16s..\n", p);
1046 continue;
1047 }
1048 if ((unsigned int)bind >= array_size(in_adev)) {
1049 printf("input: analog id %d out of range\n", bind);
1050 continue;
1051 }
1052 in_adev[bind] = dev_id;
1053 continue;
1054 }
1055
1056 p += 4;
1057 if (*p != ' ') {
1058 printf("input: parse error: %16s..\n", p);
1059 continue;
1060 }
1061
1062 get_line(key, sizeof(key), p);
1063 act = strchr(key, '=');
1064 if (act == NULL) {
1065 printf("parse failed: %16s..\n", p);
1066 continue;
1067 }
1068 *act = 0;
1069 act++;
1070 mystrip(key);
1071 mystrip(act);
1072
1073 bind = parse_bind_val(act, &bindtype);
1074 if (bind != -1 && bind != 0) {
1075 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1076 in_config_bind_key(dev_id, key, bind, bindtype);
1077 }
1078 else
1079 lprintf("config: unhandled action \"%s\"\n", act);
1080 }
1081 }
1082 in_clean_binds();
1083}
1084
1085static int key_config_loop_wrap(int id, int keys)
1086{
1087 switch (id) {
1088 case MA_CTRL_PLAYER1:
1089 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1090 break;
1091 case MA_CTRL_PLAYER2:
1092 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 break;
1094 case MA_CTRL_EMU:
1095 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1096 break;
1097 default:
1098 break;
1099 }
1100 return 0;
1101}
1102
1103static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1104 "Might cause problems with real analog sticks";
1105static const char *adevnames[IN_MAX_DEVS + 2];
1106static int stick_sel[2];
1107
1108static menu_entry e_menu_keyconfig_analog[] =
1109{
1110 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1111 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1112 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1113 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1114 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1115 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1116 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1117 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1118 mee_end,
1119};
1120
1121static int key_config_analog(int id, int keys)
1122{
1123 int i, d, count, sel = 0;
1124 int sel2dev_map[IN_MAX_DEVS];
1125
1126 memset(adevnames, 0, sizeof(adevnames));
1127 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1128 memset(stick_sel, 0, sizeof(stick_sel));
1129
1130 adevnames[0] = "None";
1131 i = 1;
1132 for (d = 0; d < IN_MAX_DEVS; d++)
1133 {
1134 const char *name = in_get_dev_name(d, 0, 1);
1135 if (name == NULL)
1136 continue;
1137
1138 count = 0;
1139 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1140 if (count == 0)
1141 continue;
1142
1143 if (in_adev[0] == d) stick_sel[0] = i;
1144 if (in_adev[1] == d) stick_sel[1] = i;
1145 sel2dev_map[i] = d;
1146 adevnames[i++] = name;
1147 }
1148 adevnames[i] = NULL;
1149
1150 me_loop(e_menu_keyconfig_analog, &sel);
1151
1152 in_adev[0] = sel2dev_map[stick_sel[0]];
1153 in_adev[1] = sel2dev_map[stick_sel[1]];
1154
1155 return 0;
1156}
1157
1158static const char *mgn_dev_name(int id, int *offs)
1159{
1160 const char *name = NULL;
1161 static int it = 0;
1162
1163 if (id == MA_CTRL_DEV_FIRST)
1164 it = 0;
1165
1166 for (; it < IN_MAX_DEVS; it++) {
1167 name = in_get_dev_name(it, 1, 1);
1168 if (name != NULL)
1169 break;
1170 }
1171
1172 it++;
1173 return name;
1174}
1175
1176static const char *mgn_saveloadcfg(int id, int *offs)
1177{
1178 return "";
1179}
1180
1181static int mh_savecfg(int id, int keys)
1182{
1183 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1184 menu_update_msg("config saved");
1185 else
1186 menu_update_msg("failed to write config");
1187
1188 return 1;
1189}
1190
1191static int mh_input_rescan(int id, int keys)
1192{
1193 //menu_sync_config();
1194 in_probe();
1195 menu_update_msg("rescan complete.");
1196
1197 return 0;
1198}
1199
1200static const char *men_in_type_sel[] = {
1201 "Standard (SCPH-1080)",
1202 "Analog (SCPH-1150)",
1203 "GunCon",
1204 NULL
1205};
1206static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1207static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1208static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1209
1210static menu_entry e_menu_keyconfig[] =
1211{
1212 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1213 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1214 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1215 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1216 mee_label (""),
1217 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1218 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1219 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1220 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1221 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1222 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1223 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1224 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1225 mee_handler ("Rescan devices:", mh_input_rescan),
1226 mee_label (""),
1227 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_end,
1235};
1236
1237static int menu_loop_keyconfig(int id, int keys)
1238{
1239 static int sel = 0;
1240
1241// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1242 me_loop(e_menu_keyconfig, &sel);
1243 return 0;
1244}
1245
1246// ------------ gfx options menu ------------
1247
1248static const char *men_scaler[] = {
1249 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1250};
1251static const char *men_soft_filter[] = { "None",
1252#ifdef __ARM_NEON__
1253 "scale2x", "eagle2x",
1254#endif
1255 NULL };
1256static const char *men_dummy[] = { NULL };
1257static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1258 "int. 4:3 - uses integer if possible, else fractional";
1259static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1260 "using d-pad or move it using R+d-pad";
1261static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1262static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263#ifdef __ARM_NEON__
1264static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265#endif
1266
1267static int menu_loop_cscaler(int id, int keys)
1268{
1269 unsigned int inp;
1270
1271 g_scaler = SCALE_CUSTOM;
1272
1273 plat_gvideo_open(Config.PsxType);
1274
1275 for (;;)
1276 {
1277 menu_draw_begin(0, 1);
1278 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1279 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1280 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 menu_draw_end();
1282
1283 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1284 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1285 if (inp & PBTN_UP) g_layer_y--;
1286 if (inp & PBTN_DOWN) g_layer_y++;
1287 if (inp & PBTN_LEFT) g_layer_x--;
1288 if (inp & PBTN_RIGHT) g_layer_x++;
1289 if (!(inp & PBTN_R)) {
1290 if (inp & PBTN_UP) g_layer_h += 2;
1291 if (inp & PBTN_DOWN) g_layer_h -= 2;
1292 if (inp & PBTN_LEFT) g_layer_w += 2;
1293 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1294 }
1295 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 break;
1297
1298 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1299 if (g_layer_x < 0) g_layer_x = 0;
1300 if (g_layer_x > 640) g_layer_x = 640;
1301 if (g_layer_y < 0) g_layer_y = 0;
1302 if (g_layer_y > 420) g_layer_y = 420;
1303 if (g_layer_w < 160) g_layer_w = 160;
1304 if (g_layer_h < 60) g_layer_h = 60;
1305 if (g_layer_x + g_layer_w > 800)
1306 g_layer_w = 800 - g_layer_x;
1307 if (g_layer_y + g_layer_h > 480)
1308 g_layer_h = 480 - g_layer_y;
1309 // resize the layer
1310 plat_gvideo_open(Config.PsxType);
1311 }
1312 }
1313
1314 plat_gvideo_close();
1315
1316 return 0;
1317}
1318
1319static menu_entry e_menu_gfx_options[] =
1320{
1321 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1322 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1323 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1324 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1325 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1326#ifdef __ARM_NEON__
1327 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1328 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1329#endif
1330 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1331// mee_onoff ("Vsync", 0, vsync, 1),
1332 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1333 mee_end,
1334};
1335
1336static int menu_loop_gfx_options(int id, int keys)
1337{
1338 static int sel = 0;
1339
1340 me_loop(e_menu_gfx_options, &sel);
1341
1342 return 0;
1343}
1344
1345// ------------ bios/plugins ------------
1346
1347#ifdef BUILTIN_GPU_NEON
1348
1349static const char h_gpu_neon[] =
1350 "Configure built-in NEON GPU plugin";
1351static const char h_gpu_neon_enhanced[] =
1352 "Renders in double resolution at the cost of lower performance\n"
1353 "(not available for high resolution games)";
1354static const char h_gpu_neon_enhanced_hack[] =
1355 "Speed hack for above option (glitches some games)";
1356static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1357
1358static menu_entry e_menu_plugin_gpu_neon[] =
1359{
1360 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1361 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1362 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1363 mee_end,
1364};
1365
1366static int menu_loop_plugin_gpu_neon(int id, int keys)
1367{
1368 static int sel = 0;
1369 me_loop(e_menu_plugin_gpu_neon, &sel);
1370 return 0;
1371}
1372
1373#endif
1374
1375static menu_entry e_menu_plugin_gpu_unai[] =
1376{
1377 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1378 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1379 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1380 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1381 mee_end,
1382};
1383
1384static int menu_loop_plugin_gpu_unai(int id, int keys)
1385{
1386 int sel = 0;
1387 me_loop(e_menu_plugin_gpu_unai, &sel);
1388 return 0;
1389}
1390
1391static menu_entry e_menu_plugin_gpu_senquack[] =
1392{
1393#if 0
1394 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1395 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1396 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1397 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1398 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1399 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1400#endif
1401 mee_end,
1402};
1403
1404static int menu_loop_plugin_gpu_senquack(int id, int keys)
1405{
1406 int sel = 0;
1407 me_loop(e_menu_plugin_gpu_senquack, &sel);
1408 return 0;
1409}
1410
1411
1412static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1413//static const char h_gpu_0[] = "Needed for Chrono Cross";
1414static const char h_gpu_1[] = "Capcom fighting games";
1415static const char h_gpu_2[] = "Black screens in Lunar";
1416static const char h_gpu_3[] = "Compatibility mode";
1417static const char h_gpu_6[] = "Pandemonium 2";
1418//static const char h_gpu_7[] = "Skip every second frame";
1419static const char h_gpu_8[] = "Needed by Dark Forces";
1420static const char h_gpu_9[] = "better g-colors, worse textures";
1421static const char h_gpu_10[] = "Toggle busy flags after drawing";
1422
1423static menu_entry e_menu_plugin_gpu_peops[] =
1424{
1425 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1426// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1427 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1428 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1429 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1430 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1431// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1432 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1433 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1434 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1435 mee_end,
1436};
1437
1438static int menu_loop_plugin_gpu_peops(int id, int keys)
1439{
1440 static int sel = 0;
1441 me_loop(e_menu_plugin_gpu_peops, &sel);
1442 return 0;
1443}
1444
1445static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1446 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1447static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1448
1449static menu_entry e_menu_plugin_gpu_peopsgl[] =
1450{
1451 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1452 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1453 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1454 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1455 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1456 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1457 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1458 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1459 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1460 mee_label ("Fixes/hacks:"),
1461 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1462 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1463 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1464 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1465 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1466 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1467 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1468 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1469 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1470 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1471 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1472 mee_end,
1473};
1474
1475static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1476{
1477 static int sel = 0;
1478 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1479 return 0;
1480}
1481
1482static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1483static const char h_spu_volboost[] = "Large values cause distortion";
1484static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1485 "This is inaccurate and breaks games";
1486
1487static menu_entry e_menu_plugin_spu[] =
1488{
1489 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1490 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1491 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1492 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1493 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1494 mee_end,
1495};
1496
1497static int menu_loop_plugin_spu(int id, int keys)
1498{
1499 static int sel = 0;
1500 me_loop(e_menu_plugin_spu, &sel);
1501 return 0;
1502}
1503
1504static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1505 "savestates and can't be changed there. Must save\n"
1506 "config and reload the game for change to take effect";
1507static const char h_plugin_gpu[] =
1508#ifdef BUILTIN_GPU_NEON
1509 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1510#endif
1511 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1512 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1513 "gpu_senquack is more accurate but slower\n"
1514 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1515 "must save config and reload the game if changed";
1516static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1517 "must save config and reload the game if changed";
1518static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1519static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1520static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1521static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1522static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1523
1524static menu_entry e_menu_plugin_options[] =
1525{
1526 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1527 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1528 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1529#ifdef BUILTIN_GPU_NEON
1530 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1531#endif
1532 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1533 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1534 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1535 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1536 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1537 mee_end,
1538};
1539
1540static menu_entry e_menu_main2[];
1541
1542static int menu_loop_plugin_options(int id, int keys)
1543{
1544 static int sel = 0;
1545 me_loop(e_menu_plugin_options, &sel);
1546
1547 // sync BIOS/plugins
1548 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1549 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1550 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1551 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1552
1553 return 0;
1554}
1555
1556// ------------ adv options menu ------------
1557
1558#ifndef DRC_DISABLE
1559static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1560static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1561static const char h_cfg_gteunn[] = "May cause graphical glitches";
1562static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1563#endif
1564static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1565
1566static menu_entry e_menu_speed_hacks[] =
1567{
1568#ifndef DRC_DISABLE
1569 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1570 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1571 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1572 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1573#endif
1574 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1575 mee_end,
1576};
1577
1578static int menu_loop_speed_hacks(int id, int keys)
1579{
1580 static int sel = 0;
1581 menu_iopts[0] = Config.DisableStalls;
1582 me_loop(e_menu_speed_hacks, &sel);
1583 Config.DisableStalls = menu_iopts[0];
1584 return 0;
1585}
1586
1587static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1588
1589static const char h_cfg_cpul[] = "Shows CPU usage in %";
1590static const char h_cfg_spu[] = "Shows active SPU channels\n"
1591 "(green: normal, red: fmod, blue: noise)";
1592static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1593static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1594static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1595 "(proper .cue/.bin dump is needed otherwise)";
1596#ifndef DRC_DISABLE
1597static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1598 "Might be useful to overcome some dynarec bugs";
1599#endif
1600static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1601static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1602static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1603 "and exceptions (slow, interpreter only, keep off)";
1604static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1605 "causes a performance hit";
1606static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1607 "(adjust this if the game is too slow/too fast/hangs)";
1608
1609enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1610
1611static menu_entry e_menu_adv_options[] =
1612{
1613 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1614 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1615 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1616 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1617 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1618 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1619 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1620 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1621#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1622 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1623#endif
1624 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1625 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1626 mee_end,
1627};
1628
1629static int menu_loop_adv_options(int id, int keys)
1630{
1631 static int sel = 0;
1632 static struct {
1633 boolean *opt;
1634 int *mopt;
1635 } opts[] = {
1636 { &Config.Xa, &menu_iopts[AMO_XA] },
1637 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1638 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1639 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1640 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1641 };
1642 int i;
1643 for (i = 0; i < ARRAY_SIZE(opts); i++)
1644 *opts[i].mopt = *opts[i].opt;
1645 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1646
1647 me_loop(e_menu_adv_options, &sel);
1648
1649 for (i = 0; i < ARRAY_SIZE(opts); i++)
1650 *opts[i].opt = *opts[i].mopt;
1651 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1652
1653 return 0;
1654}
1655
1656// ------------ options menu ------------
1657
1658static int mh_restore_defaults(int id, int keys)
1659{
1660 menu_set_defconfig();
1661 menu_update_msg("defaults restored");
1662 return 1;
1663}
1664
1665static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1666static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1667/*
1668static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1669static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1670 "loading state or both";
1671*/
1672static const char h_restore_def[] = "Switches back to default / recommended\n"
1673 "configuration";
1674static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1675
1676static menu_entry e_menu_options[] =
1677{
1678// mee_range ("Save slot", 0, state_slot, 0, 9),
1679// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1680 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1681 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1682 mee_enum ("Region", 0, region, men_region),
1683 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1684#ifdef C64X_DSP
1685 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1686#else
1687 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1688#endif
1689 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1690 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1691 mee_handler ("[Advanced]", menu_loop_adv_options),
1692 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1693 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1694 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1695 mee_end,
1696};
1697
1698static int menu_loop_options(int id, int keys)
1699{
1700 static int sel = 0;
1701
1702 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1703 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1704 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1705
1706 me_loop(e_menu_options, &sel);
1707
1708 return 0;
1709}
1710
1711// ------------ debug menu ------------
1712
1713static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1714{
1715 int w = min(g_menuscreen_w, 1024);
1716 int h = min(g_menuscreen_h, 512);
1717 u16 *d = g_menuscreen_ptr;
1718 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1719 char buff[64];
1720 int ty = 1;
1721
1722 gpuf->ulFreezeVersion = 1;
1723 if (GPU_freeze != NULL)
1724 GPU_freeze(1, gpuf);
1725
1726 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1727 bgr555_to_rgb565(d, s, w * 2);
1728
1729 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1730 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1731 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1732 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1733 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1734}
1735
1736static void debug_menu_loop(void)
1737{
1738 int inp, df_x = 0, df_y = 0;
1739 GPUFreeze_t *gpuf;
1740
1741 gpuf = malloc(sizeof(*gpuf));
1742 if (gpuf == NULL)
1743 return;
1744
1745 while (1)
1746 {
1747 menu_draw_begin(0, 1);
1748 draw_frame_debug(gpuf, df_x, df_y);
1749 menu_draw_end();
1750
1751 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1752 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1753 if (inp & PBTN_MBACK) break;
1754 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1755 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1756 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1757 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1758 }
1759
1760 free(gpuf);
1761}
1762
1763// --------- memcard manager ---------
1764
1765static void draw_mc_icon(int dx, int dy, const u16 *s)
1766{
1767 u16 *d;
1768 int x, y, l, p;
1769
1770 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1771
1772 for (y = 0; y < 16; y++, s += 16) {
1773 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1774 for (x = 0; x < 16; x++) {
1775 p = s[x];
1776 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1777 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1778 }
1779 }
1780 }
1781}
1782
1783static void draw_mc_bg(void)
1784{
1785 McdBlock *blocks1, *blocks2;
1786 int maxicons = 15;
1787 int i, y, row2;
1788
1789 blocks1 = malloc(15 * sizeof(blocks1[0]));
1790 blocks2 = malloc(15 * sizeof(blocks1[0]));
1791 if (blocks1 == NULL || blocks2 == NULL)
1792 goto out;
1793
1794 for (i = 0; i < 15; i++) {
1795 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1796 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1797 }
1798
1799 menu_draw_begin(1, 1);
1800
1801 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1802
1803 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1804 if (y < 0) {
1805 // doesn't fit..
1806 y = 0;
1807 maxicons = g_menuscreen_h / 32;
1808 }
1809
1810 row2 = g_menuscreen_w / 2;
1811 for (i = 0; i < maxicons; i++) {
1812 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1813 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1814
1815 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1816 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1817 }
1818
1819 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1820
1821 menu_draw_end();
1822out:
1823 free(blocks1);
1824 free(blocks2);
1825}
1826
1827static void handle_memcard_sel(void)
1828{
1829 strcpy(Config.Mcd1, "none");
1830 if (memcard1_sel != 0)
1831 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1832 strcpy(Config.Mcd2, "none");
1833 if (memcard2_sel != 0)
1834 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1835 LoadMcds(Config.Mcd1, Config.Mcd2);
1836 draw_mc_bg();
1837}
1838
1839static menu_entry e_memcard_options[] =
1840{
1841 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1842 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1843 mee_end,
1844};
1845
1846static int menu_loop_memcards(int id, int keys)
1847{
1848 static int sel = 0;
1849 char *p;
1850 int i;
1851
1852 memcard1_sel = memcard2_sel = 0;
1853 p = strrchr(Config.Mcd1, '/');
1854 if (p != NULL)
1855 for (i = 0; memcards[i] != NULL; i++)
1856 if (strcmp(p + 1, memcards[i]) == 0)
1857 { memcard1_sel = i; break; }
1858 p = strrchr(Config.Mcd2, '/');
1859 if (p != NULL)
1860 for (i = 0; memcards[i] != NULL; i++)
1861 if (strcmp(p + 1, memcards[i]) == 0)
1862 { memcard2_sel = i; break; }
1863
1864 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1865
1866 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1867
1868 return 0;
1869}
1870
1871// ------------ cheats menu ------------
1872
1873static void draw_cheatlist(int sel)
1874{
1875 int max_cnt, start, i, pos, active;
1876
1877 max_cnt = g_menuscreen_h / me_sfont_h;
1878 start = max_cnt / 2 - sel;
1879
1880 menu_draw_begin(1, 1);
1881
1882 for (i = 0; i < NumCheats; i++) {
1883 pos = start + i;
1884 if (pos < 0) continue;
1885 if (pos >= max_cnt) break;
1886 active = Cheats[i].Enabled;
1887 smalltext_out16(14, pos * me_sfont_h,
1888 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1889 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1890 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1891 }
1892 pos = start + i;
1893 if (pos < max_cnt)
1894 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1895
1896 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1897 menu_draw_end();
1898}
1899
1900static void menu_loop_cheats(void)
1901{
1902 static int menu_sel = 0;
1903 int inp;
1904
1905 for (;;)
1906 {
1907 draw_cheatlist(menu_sel);
1908 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1909 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1910 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1911 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1912 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1913 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1914 if (inp & PBTN_MOK) { // action
1915 if (menu_sel < NumCheats)
1916 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1917 else break;
1918 }
1919 if (inp & PBTN_MBACK)
1920 break;
1921 }
1922}
1923
1924// --------- main menu help ----------
1925
1926static void menu_bios_warn(void)
1927{
1928 int inp;
1929 static const char msg[] =
1930 "You don't seem to have copied any BIOS\n"
1931 "files to\n"
1932 MENU_BIOS_PATH "\n\n"
1933
1934 "While many games work fine with fake\n"
1935 "(HLE) BIOS, others (like MGS and FF8)\n"
1936 "require BIOS to work.\n"
1937 "After copying the file, you'll also need\n"
1938 "to select it in the emu's menu:\n"
1939 "options->[BIOS/Plugins]\n\n"
1940 "The file is usually named SCPH1001.BIN,\n"
1941 "but other not compressed files can be\n"
1942 "used too.\n\n"
1943 "Press %s or %s to continue";
1944 char tmp_msg[sizeof(msg) + 64];
1945
1946 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1947 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1948 while (1)
1949 {
1950 draw_menu_message(tmp_msg, NULL);
1951
1952 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1953 if (inp & (PBTN_MBACK|PBTN_MOK))
1954 return;
1955 }
1956}
1957
1958// ------------ main menu ------------
1959
1960static menu_entry e_menu_main[];
1961
1962static void draw_frame_main(void)
1963{
1964 struct tm *tmp;
1965 time_t ltime;
1966 int capacity;
1967 char ltime_s[16];
1968 char buff[64];
1969 char *out;
1970
1971 if (CdromId[0] != 0) {
1972 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1973 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1974 Config.HLE ? "HLE" : "BIOS");
1975 smalltext_out16(4, 1, buff, 0x105f);
1976 }
1977
1978 if (ready_to_go) {
1979 capacity = plat_target_bat_capacity_get();
1980 ltime = time(NULL);
1981 tmp = localtime(&ltime);
1982 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1983 if (capacity >= 0) {
1984 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1985 out = buff;
1986 }
1987 else
1988 out = ltime_s;
1989 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1990 }
1991}
1992
1993static void draw_frame_credits(void)
1994{
1995 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1996}
1997
1998static const char credits_text[] =
1999 "PCSX-ReARMed\n\n"
2000 "(C) 1999-2003 PCSX Team\n"
2001 "(C) 2005-2009 PCSX-df Team\n"
2002 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2003 "ARM recompiler (C) 2009-2011 Ari64\n"
2004#ifdef BUILTIN_GPU_NEON
2005 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2006#endif
2007 "PEOpS GPU and SPU by Pete Bernert\n"
2008 " and the P.E.Op.S. team\n"
2009 "PCSX4ALL plugin by PCSX4ALL team\n"
2010 " Chui, Franxis, Unai\n\n"
2011 "integration, optimization and\n"
2012 " frontend (C) 2010-2015 notaz\n";
2013
2014static int reset_game(void)
2015{
2016 // sanity check
2017 if (bios_sel == 0 && !Config.HLE)
2018 return -1;
2019
2020 ClosePlugins();
2021 OpenPlugins();
2022 SysReset();
2023 return 0;
2024}
2025
2026static int reload_plugins(const char *cdimg)
2027{
2028 pl_vout_buf = NULL;
2029
2030 ClosePlugins();
2031
2032 set_cd_image(cdimg);
2033 LoadPlugins();
2034 pcnt_hook_plugins();
2035 NetOpened = 0;
2036 if (OpenPlugins() == -1) {
2037 menu_update_msg("failed to open plugins");
2038 return -1;
2039 }
2040 plugin_call_rearmed_cbs();
2041
2042 cdrIsoMultidiskCount = 1;
2043 CdromId[0] = '\0';
2044 CdromLabel[0] = '\0';
2045
2046 return 0;
2047}
2048
2049static int run_bios(void)
2050{
2051 boolean origSlowBoot = Config.SlowBoot;
2052
2053 if (bios_sel == 0)
2054 return -1;
2055
2056 ready_to_go = 0;
2057 if (reload_plugins(NULL) != 0)
2058 return -1;
2059 Config.SlowBoot = 1;
2060 SysReset();
2061 Config.SlowBoot = origSlowBoot;
2062
2063 ready_to_go = 1;
2064 return 0;
2065}
2066
2067static int run_exe(void)
2068{
2069 const char *exts[] = { "exe", NULL };
2070 const char *fname;
2071
2072 fname = menu_loop_romsel(last_selected_fname,
2073 sizeof(last_selected_fname), exts, NULL);
2074 if (fname == NULL)
2075 return -1;
2076
2077 ready_to_go = 0;
2078 if (reload_plugins(NULL) != 0)
2079 return -1;
2080
2081 SysReset();
2082 if (Load(fname) != 0) {
2083 menu_update_msg("exe load failed, bad file?");
2084 printf("meh\n");
2085 return -1;
2086 }
2087
2088 ready_to_go = 1;
2089 return 0;
2090}
2091
2092static int run_cd_image(const char *fname)
2093{
2094 int autoload_state = g_autostateld_opt;
2095
2096 ready_to_go = 0;
2097 reload_plugins(fname);
2098
2099 // always autodetect, menu_sync_config will override as needed
2100 Config.PsxAuto = 1;
2101
2102 if (CheckCdrom() == -1) {
2103 // Only check the CD if we are starting the console with a CD
2104 ClosePlugins();
2105 menu_update_msg("unsupported/invalid CD image");
2106 return -1;
2107 }
2108
2109 SysReset();
2110
2111 // Read main executable directly from CDRom and start it
2112 if (LoadCdrom() == -1) {
2113 ClosePlugins();
2114 menu_update_msg("failed to load CD image");
2115 return -1;
2116 }
2117
2118 emu_on_new_cd(1);
2119 ready_to_go = 1;
2120
2121 if (autoload_state) {
2122 unsigned int newest = 0;
2123 int time, slot, newest_slot = -1;
2124
2125 for (slot = 0; slot < 10; slot++) {
2126 if (emu_check_save_file(slot, &time)) {
2127 if ((unsigned int)time > newest) {
2128 newest = time;
2129 newest_slot = slot;
2130 }
2131 }
2132 }
2133
2134 if (newest_slot >= 0) {
2135 lprintf("autoload slot %d\n", newest_slot);
2136 emu_load_state(newest_slot);
2137 }
2138 else {
2139 lprintf("no save to autoload.\n");
2140 }
2141 }
2142
2143 return 0;
2144}
2145
2146static int romsel_run(void)
2147{
2148 int prev_gpu, prev_spu;
2149 const char *fname;
2150
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2154 if (fname == NULL)
2155 return -1;
2156
2157 printf("selected file: %s\n", fname);
2158
2159 new_dynarec_clear_full();
2160
2161 if (run_cd_image(fname) != 0)
2162 return -1;
2163
2164 prev_gpu = gpu_plugsel;
2165 prev_spu = spu_plugsel;
2166 if (menu_load_config(1) != 0)
2167 menu_load_config(0);
2168
2169 // check for plugin changes, have to repeat
2170 // loading if game config changed plugins to reload them
2171 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2172 printf("plugin change detected, reloading plugins..\n");
2173 if (run_cd_image(fname) != 0)
2174 return -1;
2175 }
2176
2177 strcpy(last_selected_fname, fname);
2178 menu_do_last_cd_img(0);
2179 return 0;
2180}
2181
2182static int swap_cd_image(void)
2183{
2184 const char *fname;
2185
2186 fname = menu_loop_romsel(last_selected_fname,
2187 sizeof(last_selected_fname), filter_exts,
2188 optional_cdimg_filter);
2189 if (fname == NULL)
2190 return -1;
2191
2192 printf("selected file: %s\n", fname);
2193
2194 CdromId[0] = '\0';
2195 CdromLabel[0] = '\0';
2196
2197 set_cd_image(fname);
2198 if (ReloadCdromPlugin() < 0) {
2199 menu_update_msg("failed to load cdr plugin");
2200 return -1;
2201 }
2202 if (CDR_open() < 0) {
2203 menu_update_msg("failed to open cdr plugin");
2204 return -1;
2205 }
2206
2207 SetCdOpenCaseTime(time(NULL) + 2);
2208 LidInterrupt();
2209
2210 strcpy(last_selected_fname, fname);
2211 return 0;
2212}
2213
2214static int swap_cd_multidisk(void)
2215{
2216 cdrIsoMultidiskSelect++;
2217 CdromId[0] = '\0';
2218 CdromLabel[0] = '\0';
2219
2220 CDR_close();
2221 if (CDR_open() < 0) {
2222 menu_update_msg("failed to open cdr plugin");
2223 return -1;
2224 }
2225
2226 SetCdOpenCaseTime(time(NULL) + 2);
2227 LidInterrupt();
2228
2229 return 0;
2230}
2231
2232static void load_pcsx_cht(void)
2233{
2234 static const char *exts[] = { "cht", NULL };
2235 const char *fname;
2236 char msg[64];
2237
2238 fname = menu_loop_romsel(last_selected_fname,
2239 sizeof(last_selected_fname), exts, NULL);
2240 if (fname == NULL)
2241 return;
2242
2243 printf("selected cheat file: %s\n", fname);
2244 LoadCheats(fname);
2245
2246 if (NumCheats == 0 && NumCodes == 0)
2247 menu_update_msg("failed to load cheats");
2248 else {
2249 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2250 menu_update_msg(msg);
2251 }
2252 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2253}
2254
2255static int main_menu_handler(int id, int keys)
2256{
2257 switch (id)
2258 {
2259 case MA_MAIN_RESUME_GAME:
2260 if (ready_to_go)
2261 return 1;
2262 break;
2263 case MA_MAIN_SAVE_STATE:
2264 if (ready_to_go)
2265 return menu_loop_savestate(0);
2266 break;
2267 case MA_MAIN_LOAD_STATE:
2268 if (ready_to_go)
2269 return menu_loop_savestate(1);
2270 break;
2271 case MA_MAIN_RESET_GAME:
2272 if (ready_to_go && reset_game() == 0)
2273 return 1;
2274 break;
2275 case MA_MAIN_LOAD_ROM:
2276 if (romsel_run() == 0)
2277 return 1;
2278 break;
2279 case MA_MAIN_SWAP_CD:
2280 if (swap_cd_image() == 0)
2281 return 1;
2282 break;
2283 case MA_MAIN_SWAP_CD_MULTI:
2284 if (swap_cd_multidisk() == 0)
2285 return 1;
2286 break;
2287 case MA_MAIN_RUN_BIOS:
2288 if (run_bios() == 0)
2289 return 1;
2290 break;
2291 case MA_MAIN_RUN_EXE:
2292 if (run_exe() == 0)
2293 return 1;
2294 break;
2295 case MA_MAIN_CHEATS:
2296 menu_loop_cheats();
2297 break;
2298 case MA_MAIN_LOAD_CHEATS:
2299 load_pcsx_cht();
2300 break;
2301 case MA_MAIN_CREDITS:
2302 draw_menu_message(credits_text, draw_frame_credits);
2303 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2304 break;
2305 case MA_MAIN_EXIT:
2306 emu_core_ask_exit();
2307 return 1;
2308 default:
2309 lprintf("%s: something unknown selected\n", __FUNCTION__);
2310 break;
2311 }
2312
2313 return 0;
2314}
2315
2316static menu_entry e_menu_main2[] =
2317{
2318 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2319 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2320 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2321 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2322 mee_handler ("Memcard manager", menu_loop_memcards),
2323 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2324 mee_end,
2325};
2326
2327static int main_menu2_handler(int id, int keys)
2328{
2329 static int sel = 0;
2330
2331 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2332 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2333 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2334 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2335
2336 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2337}
2338
2339static const char h_extra[] = "Change CD, manage memcards..\n";
2340
2341static menu_entry e_menu_main[] =
2342{
2343 mee_label (""),
2344 mee_label (""),
2345 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2346 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2347 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2348 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2349 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2350 mee_handler ("Options", menu_loop_options),
2351 mee_handler ("Controls", menu_loop_keyconfig),
2352 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2353 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2354 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2355 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2356 mee_end,
2357};
2358
2359// ----------------------------
2360
2361static void menu_leave_emu(void);
2362
2363void menu_loop(void)
2364{
2365 static int warned_about_bios = 0;
2366 static int sel = 0;
2367
2368 menu_leave_emu();
2369
2370 if (config_save_counter == 0) {
2371 // assume first run
2372 if (bioses[1] != NULL) {
2373 // autoselect BIOS to make user's life easier
2374 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2375 bios_sel = 1;
2376 }
2377 else if (!warned_about_bios) {
2378 menu_bios_warn();
2379 warned_about_bios = 1;
2380 }
2381 }
2382
2383 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2384 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2385 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2386 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2387 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2388
2389 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2390
2391 do {
2392 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2393 } while (!ready_to_go && !g_emu_want_quit);
2394
2395 /* wait until menu, ok, back is released */
2396 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2397 ;
2398
2399 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2400
2401 menu_prepare_emu();
2402}
2403
2404static int qsort_strcmp(const void *p1, const void *p2)
2405{
2406 char * const *s1 = (char * const *)p1;
2407 char * const *s2 = (char * const *)p2;
2408 return strcasecmp(*s1, *s2);
2409}
2410
2411static void scan_bios_plugins(void)
2412{
2413 char fname[MAXPATHLEN];
2414 struct dirent *ent;
2415 int bios_i, gpu_i, spu_i, mc_i;
2416 char *p;
2417 DIR *dir;
2418
2419 bioses[0] = "HLE";
2420 gpu_plugins[0] = "builtin_gpu";
2421 spu_plugins[0] = "builtin_spu";
2422 memcards[0] = "(none)";
2423 bios_i = gpu_i = spu_i = mc_i = 1;
2424
2425 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2426 dir = opendir(fname);
2427 if (dir == NULL) {
2428 perror("scan_bios_plugins bios opendir");
2429 goto do_plugins;
2430 }
2431
2432 while (1) {
2433 struct stat st;
2434
2435 errno = 0;
2436 ent = readdir(dir);
2437 if (ent == NULL) {
2438 if (errno != 0)
2439 perror("readdir");
2440 break;
2441 }
2442
2443 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2444 continue;
2445
2446 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2447 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2448 printf("bad BIOS file: %s\n", ent->d_name);
2449 continue;
2450 }
2451
2452 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2453 bioses[bios_i++] = strdup(ent->d_name);
2454 continue;
2455 }
2456
2457 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2458 }
2459
2460 closedir(dir);
2461
2462do_plugins:
2463 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2464 dir = opendir(fname);
2465 if (dir == NULL) {
2466 perror("scan_bios_plugins plugins opendir");
2467 goto do_memcards;
2468 }
2469
2470 while (1) {
2471 void *h, *tmp;
2472
2473 errno = 0;
2474 ent = readdir(dir);
2475 if (ent == NULL) {
2476 if (errno != 0)
2477 perror("readdir");
2478 break;
2479 }
2480 p = strstr(ent->d_name, ".so");
2481 if (p == NULL)
2482 continue;
2483
2484 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2485 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2486 if (h == NULL) {
2487 fprintf(stderr, "%s\n", dlerror());
2488 continue;
2489 }
2490
2491 // now what do we have here?
2492 tmp = dlsym(h, "GPUinit");
2493 if (tmp) {
2494 dlclose(h);
2495 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2496 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2497 continue;
2498 }
2499
2500 tmp = dlsym(h, "SPUinit");
2501 if (tmp) {
2502 dlclose(h);
2503 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2504 spu_plugins[spu_i++] = strdup(ent->d_name);
2505 continue;
2506 }
2507
2508 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2509 dlclose(h);
2510 }
2511
2512 closedir(dir);
2513
2514do_memcards:
2515 dir = opendir("." MEMCARD_DIR);
2516 if (dir == NULL) {
2517 perror("scan_bios_plugins memcards opendir");
2518 return;
2519 }
2520
2521 while (1) {
2522 struct stat st;
2523
2524 errno = 0;
2525 ent = readdir(dir);
2526 if (ent == NULL) {
2527 if (errno != 0)
2528 perror("readdir");
2529 break;
2530 }
2531
2532 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2533 continue;
2534
2535 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2536 if (stat(fname, &st) != 0) {
2537 printf("bad memcard file: %s\n", ent->d_name);
2538 continue;
2539 }
2540
2541 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2542 memcards[mc_i++] = strdup(ent->d_name);
2543 continue;
2544 }
2545
2546 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2547 }
2548
2549 if (mc_i > 2)
2550 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2551
2552 closedir(dir);
2553}
2554
2555void menu_init(void)
2556{
2557 char buff[MAXPATHLEN];
2558 int i;
2559
2560 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2561
2562 scan_bios_plugins();
2563 menu_init_base();
2564
2565 menu_set_defconfig();
2566 menu_load_config(0);
2567 menu_do_last_cd_img(1);
2568 last_vout_w = 320;
2569 last_vout_h = 240;
2570 last_vout_bpp = 16;
2571
2572 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2573 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2574 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2575 fprintf(stderr, "OOM\n");
2576 exit(1);
2577 }
2578
2579 emu_make_path(buff, "skin/background.png", sizeof(buff));
2580 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2581
2582 i = plat_target.cpu_clock_set != NULL
2583 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2584 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2585
2586 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2587 e_menu_gfx_options[i].data = plat_target.vout_methods;
2588 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2589 plat_target.vout_methods != NULL);
2590
2591 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2592 e_menu_gfx_options[i].data = plat_target.hwfilters;
2593 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2594 plat_target.hwfilters != NULL);
2595
2596 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2597 plat_target.gamma_set != NULL);
2598
2599#ifdef HAVE_PRE_ARMV7
2600 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2601#endif
2602 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2603 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2604 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2605 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2606 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2607 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2608 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2609}
2610
2611void menu_notify_mode_change(int w, int h, int bpp)
2612{
2613 last_vout_w = w;
2614 last_vout_h = h;
2615 last_vout_bpp = bpp;
2616}
2617
2618static void menu_leave_emu(void)
2619{
2620 if (GPU_close != NULL) {
2621 int ret = GPU_close();
2622 if (ret)
2623 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2624 }
2625
2626 plat_video_menu_enter(ready_to_go);
2627
2628 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2629 if (pl_vout_buf != NULL && ready_to_go) {
2630 int x = max(0, g_menuscreen_w - last_vout_w);
2631 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2632 int w = min(g_menuscreen_w, last_vout_w);
2633 int h = min(g_menuscreen_h, last_vout_h);
2634 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2635 char *s = pl_vout_buf;
2636
2637 if (last_vout_bpp == 16) {
2638 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2639 menu_darken_bg(d, s, w, 0);
2640 }
2641 else {
2642 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2643 rgb888_to_rgb565(d, s, w * 3);
2644 menu_darken_bg(d, d, w, 0);
2645 }
2646 }
2647 }
2648
2649 if (ready_to_go)
2650 cpu_clock = plat_target_cpu_clock_get();
2651}
2652
2653void menu_prepare_emu(void)
2654{
2655 R3000Acpu *prev_cpu = psxCpu;
2656
2657 plat_video_menu_leave();
2658
2659 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2660 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2661 #else
2662 psxCpu = &psxInt;
2663 #endif
2664 if (psxCpu != prev_cpu) {
2665 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2666 prev_cpu->Shutdown();
2667 psxCpu->Init();
2668 psxCpu->Reset();
2669 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2670 }
2671
2672 menu_sync_config();
2673 psxCpu->ApplyConfig();
2674
2675 // core doesn't care about Config.Cdda changes,
2676 // so handle them manually here
2677 if (Config.Cdda)
2678 CDR_stop();
2679
2680 if (cpu_clock > 0)
2681 plat_target_cpu_clock_set(cpu_clock);
2682
2683 // push config to GPU plugin
2684 plugin_call_rearmed_cbs();
2685
2686 if (GPU_open != NULL) {
2687 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2688 if (ret)
2689 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2690 }
2691
2692 dfinput_activate();
2693}
2694
2695void menu_update_msg(const char *msg)
2696{
2697 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2698 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2699
2700 menu_error_time = plat_get_ticks_ms();
2701 lprintf("msg: %s\n", menu_error_msg);
2702}
2703
2704void menu_finish(void)
2705{
2706 if (cpu_clock_st > 0)
2707 plat_target_cpu_clock_set(cpu_clock_st);
2708}